/STG/ - Star Trek General

Prometheus Edition

Previous Thread: A thread for discussing the 'Star Trek' franchise and its various tabletop adaptations.

Possible topics include Modiphius' new rpg 'Star Trek Adventures', WizKids miniatures game 'Star Trek: Attack Wing', and Gale Force Nine's board game 'Star Trek: Ascendancy', as well as the previous rpgs produced by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe, and the Star Trek universe in general.


Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>modiphius.com/star-trek.html
-PDF Collection
>mediafire.com/folder/0w33ywljd1pdt/Star_Trek_Adventures

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>pastebin.com/ndCz650p

Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>pastebin.com/uzW5tPwS

Star Trek: Attack Wing
-Official WizKids Page (Rules, FAQ and Player Resources)
>wizkids.com/attackwing/star-trek-attack-wing/

Star Trek: Ascendancy
-Official Gale Force Nine Page (Rules and Player Resources)
>startrek.gf9games.com/

Star Trek: Fleet Captain
-Official WizKids Page (Rules and Player Resources)
>wizkids.com/star-trek-fleet-captains/


Lore Resources

Memory Alpha - Canon wiki
>en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>startrekmap.com/index.html

/stg/ Homebrew Content
>pastebin.com/H1FL1UyP

Modiphius takes down links for the ST:A core rulebook. Look in the archives or ask someone to send it to you via discord. Or... you know... buy the rulebook.

Other urls found in this thread:

foxtrotalpha.jalopnik.com/you-thought-cooking-your-turkey-was-tough-try-maintain-1664041009
liartownusa.tumblr.com/post/122105895015/ice-t-law-order-svu-part-i
liartownusa.tumblr.com/post/122119986945/ice-t-law-order-svu-part-ii
liartownusa.tumblr.com/post/123830445900/ice-t-law-order-svu-part-iii
youtube.com/watch?v=lZJQCxIQlR4
twitter.com/NSFWRedditImage

Bumping with Andorians

more andorians.

>tfw discovery will always look bad to you because its not curvy like it should be.

...

The Prometheus' design is great, but I can't be the only one who thinks "Multi-Vector Attack Mode" is a pretty stupid gimmick.

Well, it was an experimental concept on an NX- numbered ship.

I mean, Saucer Separation managed to be standardized on the premier multi-purpose ship class of the mid 24th century.

IIRC Sternbach said it would have been dropped from the production models, and the class would have gone on to become the workhorse of its era.

It's slightly dumber than landing Voyager on a planet. Slightly

It's probably an engineering nightmare, but it's not like Starfleet hasn't done engineering nightmares before. I have more issues with each individual module being fully AI pilotable doubled with every deck having holo emitters than the idea of the ship splitting into three which is basically the exact same concept as saucer separation except there's three of them and the saucer has warp engines.

>saucer separation except there's three of them and the saucer has warp engines
But that's the problem. It needs three sets of nacelles, three sets of weapons, three independent sensor systems, three deflector systems, three warp cores... it's just wasted space.

Saucer separation just sent part of the ship away with the important bits engaged in combat.

Eh, with the holoemitters it means you can have an EMH flit about the ship in an emergency scenario to do triage and on the spot assistance to stabilize somebody to move.

Most of those are already going to be on the various areas of the ship because of how Starfleet system integration typically works. Weapons, sensors, even shield emitters are placed all over the ship and can run independently so long as they have a power source. A ship doesn't even need a main deflector dish to run deflector shielding, as seen by all those ships without a deflector dish yet are still not turned into swiss cheese by microparticles every time they move. The biggest issue is having tiny deployable nacelles and a separate warp core in the saucer, and even then they could've just borrowed from soft canon and said the saucer can engage at relatively low warp without external nacelles since MVAM isn't supposed to be used for extended periods anyway.

I think it'd be easier for a ship to shit out a cloud of cheap to replace phaser or torpedo drones with impulse drives.

Well, a main deflector dish does have advantages in being a huge, high output multipurpose emitter. Which Mirandas typically don't need.
>And I say,
>Bounce a graviton particle beam off the main deflector dish
>That's the way we do things, lad, we're making shit up as we wish
>The Klingons and the Romulans pose no threat to us
>'Cause if we find we're in a bind we just make some shit up

See pic.

The Schlock Mercenary "Very Dangerous Array" is a cool example, also, don't forget the Long Gun Frigate network currently in use by Eina-Afa, which is a VDA on a whole new scale (ie. unlimited range, providing there is targeting info available to get something to shoot at).

Yeah, but rediscovery of the Long-Guns is likely to be the starting point of a new Filter Event.

There was a Gundam show with photon torpedoes, so I suppose it's only fair for Trek to get some funnels.

potentially, yes.
We'll see where the author takes the story.

It is a scary fucking weapon that by its entire nature engenders paranoia. A tiny drone or a person with a common handbrain can call in a ship-erasing shot that can't be detected or blocked, unlike the Teraport.

A bomber has to sneak in supplies. A ship needs sensor data and to have you in the right time-frame to control targeting. L-Gs just explode you.

Oh yeah. I’m guessing MVAM was one of those wonder weapons RnD came up with during a boozer and then forgot to scratch off the schedule.

Could also be a platform to test numerous ideas. The idea of two warp cores that can combine into one is interesting, same with AI control over on-the-fly separation, recombination, and combat maneuvers, and it was probably the first test run on the effects of holo emitters on every deck.

Plus new efficient warp field systems that allowed for a Warp 9.9 cruise speed.

And they don't have to swivel or anything.

Truly, the way of the future.

>t. F-14 maintainer
foxtrotalpha.jalopnik.com/you-thought-cooking-your-turkey-was-tough-try-maintain-1664041009

You say this like the thought process of Starfleet hasn't always been "Can we add more nacelles? No? Then split the ship apart!"

"Dude"
"What?"
"You know how like, most of our ships have two nacelles?"
"Yeah"
"And like, some of our ships have like, four?"
"Yeah, what about it?"
"And like, how we can separate pieces of the ship since like, Kirk's days?"
"What are you getting at?"
"What if we like, took a ship with 4 nacelles, and like, let it split into 2 ships with 2 nacelles"
"Dude"
"Dude"

And then add a fifth nacelle that pops up when you seperate

>[Heavy Breathing Intensifies]

>More Andorians
>Posts Romulans and Cardassians
??

They're just Andorians in denial.

>The biggest issue is having tiny deployable nacelles and a separate warp core in the saucer

Does it have a separate core in the saucer, or just the usual fusion generators and batteries?

Is there an MSD from the show at all?

Memory Alpha is giving this, which shows a horizontal warp core in the saucer. Dunno if it's actually shown in the show itself.

It has a smaller warp core that lays horizontal in the saucer.
This one also shows the secondary hulls warp core as having the antimatter/matter chambers next to each other rather ontop.

The STA game I'm in uses this more detailed fan one for the U.S.S. Ophion.

>Random shapes
>Moonshine still
>Looks like it belongs in TOS
>Random lounge with duck

...are those in Ophion too?

Weird jokes in MSDs have been part of Trek since Okuda's first Ent-D MSD.

Two of them are lol.
Our CMO has been brewing his own drink with the still and has a rather lucrative deal with Quark on DS9. And we've nicknamed the lounge "The Duck". Even have a custom interior map for it. I'll ask my GM to pass me it to show you.

Came here from /tv/trek. Some asshole told me to come here, don't know why.

My GM was too busy to respond so I got a screen capture from a recording. When he gets back to me I'll upload the actual map.

Here's the full map. The lounge isn't with a bulkhead that looks out so the holo-projectors make a virtual vista that you can change.

I haven't found a good TOS callback to throw in yet, so suggestions are welcome.

...

What do benzodiazepines have to do with Trek?

This gives me a neat idea. Large ships would need multiple lounges, right? So why wouldn't they be given a slight decor to name them after? Maybe the Duck Lounge has a mural of ducks in flight.

Considering the Space Seed woman's room, maybe a ship museum?

I could see an amiable Captain doing this to encourage crew bonding.

I would contest that MacGuyver is vintage horror to Vulcans, I think they'd love the hell out of it.

Both as players and as characters, I've found if you give them a way to bond in-character, whether it's simply time in the mess hall/lounge or something like a full blown Cultural Night, then you get that sense of "my fellow crew" much quicker. It's why I deliberately don't try to edit any floorplans or MSDs that have little easter eggs. It gives the players a chance to make something up, which is usually fun for all involved.

Extra fun fact: Akira classes have two lounges on Deck 8 (or thereabouts) on either side of the saucer. They're *really* big. Like, Holodeck size big.That might just be the floorplans I have, but it's a fun thought what they do with that space

I wonder if the Prometheus came from something like
>An exploratory fleet of three vessels is efficient for mapping out large uncharted areas
>Because they'll generally be in close proximity, it's OK for the vessels to share one industrial replicator or one major sickbay between them
>We could probably speed up long-distance group travel if each member of the fleet overlapped their warp bubbles
>Isn't that pretty risky? If one of them moved the slightest, it could create a ripple effect that destroys them all
>Well what if we had some mechanism to physically lock them in place?
>That might just work, lets show the Admiral our proposal
>"Engineer, we have Jem'hadar to kill and you expect me to waste resources on a family of science vessels?"
>What if we just say all three vessels stuck together is one warship?

I imagine they needed a ship fast enough to get from one front to another and have the ability to be it's own backup if need be.

I mean, it's been proven useful for us several times in Ophion. The ability to have 3 ships in 3 different places at once is huge. Sure, each section isn't as powerful as the ship combined, but physically being in one spot is usually worth more from both a strategic and aid-giving viewpoint.

Remember that time Dukat called Kira in the middle of the night to tell her he fucked her mom?

...

That was one of the greatest Dukat episodes.
>RING RING RING RING RING RING RING, CARDASSIAPHONE
>"WHAT THE FUCK DUKAT IT'S 3AM"
>"I fucked your mom, bye."
>"I don't believe this shit, I'm going to temple."
>"Oh hey it's an orb. I wonder what the Prophets have to say."
>one vision later
>"Sweet baby wormhole Jesus, he actually did fuck my mom."
>"Sisko to Kira, you called?"

If you're doing it right, everything.

>The novel Resistance established that before he left the Enterprise for the Titan, Commander Riker christened this Enterprise's version of the crew lounge, or Ten Forward, as the "Happy Bottom Riding Club," a name Worf absolutely hated and refused to use under any circumstances. The name for the lounge was derived from a similar watering hole that old Earth astronauts used to frequent.

> need three warp cores for the three different parts of the ship
Multivector assault mode is so dumb.

>"Sweet baby wormhole Jesus, he actually did fuck my mom."
>"Sisko to Kira, you called?"
kek

> a name Worf absolutely hated and refused to use under any circumstances
As usual, Worf is the only one on the ship with any sense.

Its got it's pros and cons. Extra antimatter/matter requirements and additional maintenance from engineering. But having 3 ships in one allows for more tactical options.

I couldn't decide whose voice to read that in and ended up with Alaimo doing Brannigan. It was wonderful.

>not only was your mom my gf while your dad withered away, but she liked it too

>implying stapling 2.5 Defiants together isn't the best idea
That's why you're not in charge of Starfleet Shipyards.

Earth Cocaine + Andorian Ale + a bunch of non-workshopped tech from the defunct “oh fuck build bigger guns, the Borg are coming” = the Prometheus

Are Valdores more or less powerful in weapons than D'deridexes? I think it's safe to assume they're faster just from shape alone.

Supposedly more powerful since they're the newer model of warbird.

>I think it's safe to assume they're faster just from shape alone
Not sure that the winged shape is neccessarily better for a warp bubble. However we at least know that the D'Deridex was marginally slower than a Galaxy Class starship. InTinman, they had to overclock their singularity core to catch up with the Enterprise and it was stated, in episode that the Galaxy class had a higher maximum warp.
We have less to go off with the Valdore/Mogai. They caught up to the Enterprise and Scimitar in short order, but they were (relatively) stationary for a prolonged period and within Romulan space. Though the Suggestion by Commander Dinatra to pursue the Scimitar suggests that she was confident enough that they could catch the ship before it reached Sol. So that puts the Valdore/Mogai at maginally faster than the Scimitar and, by extension, the Sovereign.

As for the combat performance of the ship, it does seem a lot more maneuverable than the D'Deridex was ever seen to be. Though it seems to have a much heavier reliance on rapid fire disruptor cannons than the fuckhueg disruptor beam and torpedoes that the D'Deridex was seen to use a lit in DS9. It's possible that the combat profile of the Valdore/Mogai is complementary to that of the D'Deridex. In the same way that the Prometheus would act as an agile attack craft while the Galaxy provides a heavy weapons platform. That would also fit with the way that the Valdore coordinates with the Enterprise.

>stapling 2.5 Defiants together
you are like little baby

It was the name of a dude ranch near Edwards Air Force Base where test pilots used to hang out. Still. Not the first thing most people would think of. Legendary poor taste, Will.

Putting MVAM aside for the moment and preferably forever I can see some justification for a redundant warp core system, especially for vessels intended for intensive service, like deep space exploration vessels or high performance combat/patrol vessels.

I think Valdore came out from the Romulan experiences from the Dominion War, especially the fast attack ships both the Starfleet and Dominion used durign the fighting and how badly Romulan Warbirds where mauled during the fighting.

>Legendary poor taste, Will.
Well Riker started out as shuttle pilot and I think he was called the best on Enterprise at one stage so he probably felt kinship to people like that.

That makes sense, seems like the Romulan Admiral's ship ate shit in every major battle of the war.

He's definitely someone to apply a pile of logic to a problem to solve it with minimal resources, so in that sense Vulcans would probably find him interesting.
He's also quite emotional though (that man is one hell of a softy), so maybe they'd dislike that part.

>McGyver is the guilty pleasure of almost whole Vulcan
What kind of alien shows could be popular amongst humans ?

Porn.
All of it.

If you accept Bashir's complaints, 24th century Earth culture involves taking stuff from everyone else and regurgitating it from a human perspective instead of making something new and unique.

I like to imagine most Vulcan entertainment is just programs where one of them sits down and explains concepts in a calm, soothing voice for an hour or so. Kind of like Bob Ross, but with a bowl cut instead of an afro.

Andorian porn.

Tholian nature documentaries could be cool.
Exploring worlds where no human could ever set foot without some seriously heavy duty environmental gear.
They'd need to be dubbed though, Tholian speech is a bit painful to the ears.

Hirogen hunting shows (either in the vain of bounty hunters or hunting big game).

Eh, the vibe I got off Bashir was that the relatively simplistic storytelling tropes of Cardassians just didn't work well for humans.

It's like how everyone takes and remakes everyone else's game shows with a local twist.

Or a balloon filled with too much air!

>Bohbar Suross, Vulcan holo-artist

...

Steve Irwin in the 24/25th century.

It's a crystalline spider in a space suit prodding people in Florida for entertainment.

All Vulcan entertainment can be used as ASMR videos.

>Pon Farr Babes of P'Jem

Would holodeck.

I'm sure Cardassians are huge fans of Law & Order.

I'd actually think they hate it. The human justice system is abhorrent to the Cardassians, who (right or wrong) always assume guilt instead of innocence. It's actually one of the things I really like about their culture: they come from such a different train of thought but it is one you can understand and kind of see how they got there. They're definitely alien but they are understandable.

Or as the Tal Shiar called it, free battlefield promotions.

Law & Order would be perfect for the Cardassian audience since it's from the perspective of the cops and the prosecution, therefore most episodes involve proving a suspect's guilt, as opposed to shows that focused the defendants trying to prove innocence.

The vast majority of episodes are them finding, chasing and prosecuting people who are guilty with zero doubt about their it. And with shows like SVU, being self-righteous about it.

>And with shows like SVU, being self-righteous about it.
liartownusa.tumblr.com/post/122105895015/ice-t-law-order-svu-part-i
liartownusa.tumblr.com/post/122119986945/ice-t-law-order-svu-part-ii
liartownusa.tumblr.com/post/123830445900/ice-t-law-order-svu-part-iii

I can't tell if those are real quotes from the show or not.

They aren't, which is the point.

>And with shows like SVU, being self-righteous about it.
I always got the vibe that though the characters are self-righteous, the show itself is far more ambivalent.
Certainly better than trash like CSI or NCIS, that shit is grating even as background noise.

youtube.com/watch?v=lZJQCxIQlR4

WHY THE FUCKING FUCK DOES KIRA BLINK SO MUCH? HOLY SHIT NANA THEY'RE CALLED EYEDROPS, FUCKING USE THEM!

A lifetime spent in caves and rebel bunkers, I suppose.

If you spent a lifetime as a cave-based terrorist and had to get your nutrition from rocks and fungus and shit, you'd probably blink a lot too because your eyes wouldn't work right. Get over it nigger.