Have you ever considered using a medium other than traditional literature to get "your story" told...

Have you ever considered using a medium other than traditional literature to get "your story" told? Would you feel shameful about doing so?

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Someone recently posted a 68k word novel on /r9k/ in greentext form.

Do you mean some sort of avant-garde medium or just something else like in your image?

Probably something else like a comic or interactive computer program, etc

I don't think any of my stories could've been told any other way.
Literature is fine enough, the only second comes TV series with many episodes per season so it'll have enough screen time to do justice to every character.

Would love to make films but I have no money and I need to learn more first.

>using a medium

Spotted the petite-bourgious.

Are you the user who claimed to write books only in his head, had already completed 23 in his mind, and was writing another as he typed his reply?

I write my movies as literature because I'm poor, lazy and have social anxiety.

He sounds great

No.
I'm simply making a distinction between the mercantile act of inevitably dilettantish manipulation and the nature of artistry.
The idea that anyone deliberately chooses a medium in which to "tell their story" reeks of an American suburbanite forestalling the telling for want of something to tell.

>I write my movies as literature because I'm poor, lazy and have social anxiety.

Yeah, you just described me. Mayeb I should try write some short stories.

I remember reading a rant from a few anons some years back talking about how the movement of youths writing "movies as novels" was detrimental to the art and that one could actually tell when this was the case just by the way scenes were described in these youths' works; they were cinematic in a way, like you would see in a hollywood film.

It was always stuck with me but I often wonder if they were just blowing smoke out of their pretentious asses

>was detrimental to the art

Of writing a novel? I've never read one of these books so I have no idea what they're talking about. The only i've read that was anything like that was No Country For Old Men.

Sounds like pretnetiousness like you said.

I thought anout videogames, but its way too limiting for my purposes

I've always been interested in video games but I've recently realized my focus is always everything that isn't gameplay and that the gameplay could basically be done away with.

I don't think it could work, each story chooses its own medium; although I'd love to expand my novel to other mediums, but that just wouldn't be "my" story but an alternative retelling of it.

If literature was absolutely not an option, I'd roll with something like a visual novel/comic I guess.

Well, you could always do something that has both. Witcher and GTA series come to mind.

The thing with videogames is the aspect of player agency. Like if you made a game with a story whose protagonist was a moralfag but mechanics allowed for killing of other humans there would be players who go full serial killer and yet the story would typically just ignore this unless it had a complex system of morality. Another case of this is money where early on many GTA games focus on lack of funds while the actual player could be filthy rich and driving a Lambo.

I think that jRPGs have a good handle on what's allowed by the player IMO

Well, there are ways around it, something like a moral system would be even pretty easy while the money thing in case of GTA would be harder to solve logically. Besides, ideally gaymers could experience tons of different stories in the same world and actually decide where it goes; the medium definitely offers a lot potential and time/money are the more limiting factors.

Okay no offence guys honestly but this is what's ruining video games. 'Idea men'. You can run around in circles trying to get your story or your moral system or whatever unimportant shit you've decided to force into your game, but you have to realise that the only thing that truly matters in a GAME is the fucking GAMEPLAY.

There is plenty of room elsewhere for your plans - film television literature fucking youtube whatever. People like you, earnest and ambitious though you are, do not belong in the industry and you have spoiled it.

That might apply to you. Some people just don't care too much about gameplay and like the interactivity of it. There isn't the right way and nobody stops you from skipping story heavy games with shitty gameplay.

>Some people like it so it's fine

That's like saying there's nothing wrong with twilight, or fifty shades, or John green, or Jonathan safran foer. It's ignorant

Can you code? Or would you be a designer?

He knows NOTHING about what goes into making a video game, it's so obvious. He's got ideas and that's it. That's what I'm whining about here. He has no place in the industry

I'd love to collaborate on a graphic novel or screenplay with someone if humans weren't inherently threatening and unreliable, and if artistic collaborations weren't typically an excuse for weird, disturbed people whom you might not have previously recognized as weird and disturbed to encroach upon your life

best art is painting but im utterly incompetent at that so...no chance
id love film but have no money
so im stuck with this piece of shit that is literature

Neither of the works is valuable from "improving the reader" POV but if somebody enjoys it and they don't promote hatred or the likes, nothing is wrong with them indeed.

If enjoying Twilight is bad, basically 99,9% of games would be pure cancer in comparison, and the 0,1% of non shit games would be the text based RPGs.

how can literature compete with this?
youtube.com/watch?v=PBZsj8FPSbo

its over guys

I get what you mean but it's just about not improving the audience it's about improving the industry too, if not more so

Well, outside of obvious monetary measurement, how would you qualify improvement? If it's by entertainment provided, Twilight sure qualifies, given that it entertained millions of people well enough to buy all the books and watch the shitty movies. Same with games that don't give a fuck about gameplay like AssCreed which almost plays by itself.

If we qualify it by "improvement of the consument" Twilight is bad but gameplay heavy games are even worse.

Ghostbusters is making a killing right now but do you honestly and without guilt believe that enormous, badly made products (I'm not starting a subjective/objective argument here) created by people who are (again, just gonna have to state this as fact if it's agreed upon by consensus within the critical community, like twilight etc) unskilled in their chosen craft, are the hallmark of an improving industry?

Inflation aside, maybe movies go on to make more and more money. Video games certainly will, but because the audience is as integral a part in the process as the artist, are you saying quality is simply too abstract to give a shit about in the long run? If so I totally understand, but I really believe we have to abolish that attitude for the betterment of mankind in general. Call me pretentious or narrow minded or whatever but I'm sticking to it

>Ghostbusters is making a killing right now
>Budget: 144 million USD
>Box office: 75.4 million USD
If we DO consider inflation (as we should) and bits like hyped franchise plus controversy keeping it relevant for the word of mouth, it's actually doing pretty bad. Like fucking horrible. BvS would be a better example of a shitty movie doing good, although again it's helped by the franchise and the artificial Marvel vs DC bullshit, which baits the fanboys.

Personally I think that the ridiculous budgets harmed the quality of both industries much worse than shitty movies ever could, since it's too risky to produce something new, so things need to be dumbed down and risk free as possible, which in turn lowers the amount of new movies being made, which lowers the chance of good movies. And that's something we can hardly change, whichever view about quality we might hold. Improving the industry doesn't pay the bills.

/v/ pls go

film will be for the 21st century what the novel was for the 20th century, the question Veeky Forums should be asking is why constrain ourselves to the traditional written word?

the movie industry is headed for a hard reset sometime in the coming years, blockbusters won't go extinct but studios will stop throwing 200m at every hack that walks in their door. That's when small-time auteurs will have their chances to break through in a big way, not even necessarily through the studio system but purely because there will be more interest in smaller cinema.

But thats not lowering the amount of movies getting made its increasing it, because scripts, cinematography music editing etc require zero effort now to please almost all cinema patrons, but we've gotten so very far away from the original point now that we're just bickering this is pointless

not the guy you're talking to, but I can code and I've made games for practice in my spare time.

i've thought about using video games as my medium rather than writing, but like other people have been mentioning games are so gameplay focused. but I think there is room for experimentation and I hope we see more interesting amateur shit in the industry

If I was able to draw I'd make a porn doujin of the Odyssey, I really think it would get people interested in literature and philosophy.
>mfw no Athena and Telemachus /ss/

I've actually decided to make it into a film.

Besides the obvious advantage of image and sound, I see film winning over literature in that there's no constraints of timing and pace. And in that a text is linear (you can only read one word at a time), while a motion picture is holistic (you notice or can notice many details at once).

Also I'm pretty fascinated at how cinematographic devices can convey meaning, like different types of shots or camera tricks.

By the way, the notion of videogames as a more complete art form than film is utter bullshit. Just the fact that 90% of the times in videogames you're limited to a single view (be it first person, third person, sidescrolling or otherwise) is enough to prove that wrong.

>B-b-but muh interaction!

Art is about aesthetic appreciation. Interaction actually diminishes this aspect.

That's a significant effort. Was he or she remunerated in some fashion?

Or was the novel simply trash that bilked everyone of their time?

I'm and I was basically admiting I had no business making video games. But as for the claim 'idea men' have spoiled video games, thats fucking absurd. or that 'the only thing truly matters in a GAME is the fucking GAMEPLAY'. Do you only play pong then?

I know GML for game maker which is peasant code so not really but it gets the job done. My interest would be making them as just a one man thing, but I don't plan on ever trying to make a career out of it.

>I'm not starting a subjective/objective argument here
>Just accept my opinions as objectively true

It seems to me more like in the 21st century literature is becoming more like movies in the 20th century. Its like we're living in the era of blockbuster novels.

>Its like we're living in the era of blockbuster novels.
Could you explain this part? Maybe I'm just out of touch but I hardly hear anything about that many novels anymore