I have no biology experience but I want to try breeding simple organisms to see if I can get interesting traits.
How would I go about trying to make mycelium that is mobile, so it could possibly become a life form with a skeleton of fungus and a body of dirt?
Also, making an arena where slime molds compete with each other sounds fun too.
Aiden Flores
Now listen here OP, I much as I would love to help you I don't know jack shit about biology
Hudson Gutierrez
mycelium
Ethan Mitchell
you can do bacteria too and other stuff
Jason Nelson
mycelium
Hudson Sanchez
ya
Lucas Turner
funny enough i've been thinking about that this
Matthew Cooper
bloop bloop mycelium
Lincoln Wood
I think you would have to design obstacle courses where the nutrients are separated by inorganic possilbly even hazardous sections, and then just culture the stuff that makes it to the end of the course
William Clark
wow
Andrew Brooks
Let's put the FUN in FUNgus!
Julian Butler
mycelium
Blake Cruz
you could breed stuff to climb for sure it wouldn't even be hard just thin substrates suspended vertically innoculated only at the bottom
Brody Ross
ya i know and look how it spreads:
John Carter
culture from the the stuff that gets to the top and maybe the stuff that climbs the innitial significant distance
Nicholas Bailey
nice
mycelium
Zachary Wood
good
James Adams
if wanted to walk or crawl, you'ld have to breed some super fast growing stuff, but if you did that you have like solved world hunger. a strain of myc that could colonize and fruit off a peice of wood in mere moments would be awesome... or incredibly dangerous
Elijah Kelly
The question is, how do you force it to be mobile? You can make it bridge increasingly large gaps, but then you're probably just making tree-like mycelium.
Perhaps you could make the mycelium form a long tendril with food placement, then somewhere to the side place food and have breed based on speed of doing that.
Benjamin Jackson
There's fungi that can lasso nematodes, which shows that they can move without having to create new structures in their path. I have no idea how you'd breed for the trait though.
Matthew Morgan
Can't really know for sure, i dunno I haven't heart og any genetically modified mycelium at the moment, but you can breed traits in mycelium pretty quickly its would really just come down to designing the enviroment most likely to induce the attribute you're looking for. I'm actually going to be getting into this myself I'm pretty excited about it
Julian Russell
>OP disappears one day >eventually his landlord hires someone to break down the door because he's super late on his rent and isn't answering calls >no one in the house >they go into the basement >they find a crude laboratory >in the corner is a hunched figure, almost humanoid, that breaks into fragile chunks of dessicated mycelium at a touch >it's too late, they've already inhaled the spores
Ian Price
mycelium
Connor Lewis
You should just go for it design the environments that youthink will give u a particular change and innoculate it and any myc that makes it way to the food source you culture back into the environment and overtime the myc should adpat to navigatinge it. build mycelium mazes essentially
Cooper Hughes
>the corpse has its thumbs up, and there is a message written on a screen >"nice, mycelium"
Ian Reyes
pretty much
Isaac Ortiz
maybe don't work with cordyceps
Hunter Nguyen
Step 1: find a fast growing fungus Step 2: arrange in lanes. For best results induce random mutations higher than that which occurs naturally. Step 3: measure how far fungus has moved at end of time period Step 4: select fungi that have moved the furthest. Cross breed with other fungi Step 5: clean out lanes and repeat until you get a fast moving fungus.
This will take a very, very, very, very long time and could very well turn out to be impossible. There is not much energy to obtain from breaking down cellulose and it is much better for the fungi to put that energy into making new fungus rather than moving.
Juan Butler
>result: none of the fungi moved I'd probably say the best setup would be one which encouraged growing through the air.
Picture this: >fungi on one side of gap >food on other >fungi sends stalk out towards food >stalk sags as more of it is over the gap >fungi can grow towards food still but alternatively it could modify the already existent stalk to bend upwards
And if you made the gaps of varying sizes and angles, that would guarantee that modifying already existent stalks is the most efficient method of getting the food, rather than growing the stalks at an odd angle under the assumption they'll sag.
Jaxon Myers
Fungi moves by growing. A single petri dish of mycelium is loaded with genetics you shouldn't initially need to breed only isolate.
Brandon Powell
Force an evolutionary trait of upward growth, then with every 100th generation or so, move the nutrient source just a very short distance along a steep logarithmic curve. Force the mycelium to grow like a tree, and then force it to traverse horizontally. Eventually, over my guess is about twelve million generations or so, you'll have a mycelium stalk that grows upward and wanders along a mobile growth base platform, using spore cap 'feelers' that respond to the pressure and nutrients of a specific type of nutrient source. It'd kinda look like a slow moving interior to one of those touchy glassy thingies with the plasma and the purple and the electrical conductivity It would probably
Cooper Fisher
>every 100th generation or so make a slight tweak That's a lame way to do it. Active competition would encourage it better.