This thread is for shitfights between Paradox and Amplitude fanboys and all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate). tags: /cbg/ /rtsg/
tfw to intelegent not to play as genocidal maniacs edition
first for total galactic genocide of the xenos and euthanizing the elderly and retarded
Hudson Anderson
BEHOLD In an effort of autism unbounded, I have recorded all of the modules for all of the faction's ships; upgraded and not. My thanks goes to that wonderful modder who made the sandbox mod.
Do protector/coordinator ships have their use or should I just go for attackers/hunters?
Lucas Collins
They're pretty much necessary if you want to hit speeds greater than 11-12 units per turn.
Having a few protectors/coordinators decked out in H-fields can easily bring larger fleets up to 20+ move.
Aiden Sanders
W H A T H A T
I guess the tech won't drop anyway, and it's not as if the perk will be available since we have gone down the genetic route
Tyler Wilson
Because I'm too broke to buy a game I literally can't beat, should I play stellaris, EL, ES, civ 5 or civ 6?
Jason Anderson
no
Jordan Gutierrez
I'd gape you.
Jeremiah Ortiz
>UE >Six fucking broadsides >S I X
Jack Ross
Y-you too
Jace Gomez
IIRC some of the tech can drop with a Psionics expertise scientist, but you'll still never by the Psychic master race.
Christian Brown
>can't create a race of lesser xenos with psionic abilities that are kept in containment and harvested for access to the shroud or unleashed to obliterate our enemies
step it up devs
Landon Lewis
>Late game ES2 >Actually have large fleet encounter for once >Except the sound and visuals utterly fuck up with larger fleet fights Ebin
Carter Lee
Is there actually a difference between broadside and spinal?
Justin James
>playing United Empire >more than 10 colonies over the limit >manage to hold happines on all system, only one rebelion >reach the tech that auto assimilates system under your influence >shit goes out of control >anarchy that turns into an Ecologist dictatorship >mfw
Lincoln Richardson
Tall play is dead, most civs are either poorly thought out or just useless, especially DLC civs like Australia.
Caleb Carter
"Technically" not, except for the fact that broadside slots are actually two weapons (one per side).
Realistically speaking, this means that broadside weapons have double the firepower if their specific orders (in combination with the enemy's) would allow them to get double broadsides off.
Connor Nelson
If you have benthic gems you can get -50% expansion disapproval combined with their trait -25% of you can take over the entire galaxy.
>Playing UE. >Become Galactic Superpower and stay United Empire >Need Adamantiam >Lumeris wants 150k Dust and 150k in Void gems for 5 Adamantiam worth 500 dust. >Offer to buy her system that produces it instead for less. >She accepts. >Next turn she declares war on the most powerful empire in history and the galaxy has ever known. Sends her fleets to the planet I just bought. >Purchase 2 of the most powerful carries ever created in 1 turn and destroy her entire army instantly.
WTF this bitch thinking???
Carter Bailey
would look into benthic gems >mfw just got anarchy again now its a democracy meanwhile i am just buying out battleships on all systems
Jayden Ortiz
>If you have benthic gems you can get -50% expansion disapproval combined with their trait -25% of you can take over the entire galaxy. Does the percentage stack multiplicatively or additively? If I took Expansionist II for -50%, would that make 0% penalty?
John Green
what exactly does combat speed do in stellaris? What is it good for?
Michael Perez
dodging
Grayson Smith
Affects how fast your ships move in combat, pretty essential on corvettes.
David Martin
that's evasion dummy
Dominic Ortiz
ok thanks, so improves closing speed, does it increase evasion? Because afterburners don't mention evasion
Austin Allen
Not as far as I'm aware of.
Tyler Brooks
I don't think anything in the game stacks manipulatively.
Michael Lopez
thanks
Jonathan Collins
>it's a red prophets episode nope, not dealing with that shit again
Joshua Fisher
so what is the difference between a 4x game and a grand strategy game
Gavin Davis
What the fuck anons, why aren't the synths infiltration bombings stopping? I already fucked their homeworld but hydrogen bombs keep blowing up my planets.
Jackson Sullivan
>ES2 lets me turn useless minorities into manpower >also lets me get rid of useless minorities without being the bad guy I can get behind this.
Connor Mitchell
>they declare war on me for no reason >50k army to my 1000 >invade, destroy half my stations, promptly fuck my shit up, they get bored, leave >10 year truce expires >they declare war on me because they're bored >repeat
wtf
Jayden Rodriguez
stop colonising near then you maroon
Mason White
my borders aren't even touching theirs!
Levi Myers
idiot
Owen Murphy
Fug it keeps happening
Ryder Scott
I guess you didn't learn respect, alien scum!
Camden Reed
OFFICIAL BEST SHIPS COMING THROUGH
>Civilian Vodyani / Riftborn
>Exploration United Empire / Horatio / Riftborn
>Attacker United Empire / Riftborn
>Protector Riftborn
>Hunter Riftborn
>Coordinator United Empire / Horatio / Riftborn
>Carrier Vodyani / United Empire
Prove me wrong >protip You can't.
Ayden Gomez
>No "artisan troupe festival bombed" event
James Lee
Seriously though, fuck those guys.
Gabriel Garcia
...
Cameron Jenkins
Does anyone have a webm of angry Riftborn-chan flickering?
Camden Green
is it possible to win a war of attrition against the unbidden?
Camden Cox
What Stellaris mod allowed you to change the name of your title midgame?
Cooper James
So I finished my game with UE in ES2. I won on about turn 125 by economic victory. I forgot to turn it off.
By that point I had so much money from trade routes, influence and science from production. I made like 500k dust per turn and could buy anything instantly with tier 5 techs. It was just a matter of sending fleets of carriers to their homeworlds and winning.
Empire seems pretty bad but their quest is REALLY strong. I think playing on smaller maps might be better than large ones though. The AI would have a hard time finding me on the other side of the galaxy and trying to stop me before it's too late.
I spawned next to only the Lumeris which a large empty space on the other side of me.
Parker Lewis
pls respond
David Diaz
lmao no
Julian Bell
Unbidden don't have to worry about things like resources. Unless you take out the portals those fucks will keep on coming.
Ayden Ward
I'm at the academy quest with the 7 planets. What do you get for finishing it?
Parker Peterson
Holy shit... listening to this album while playing Stellaris is fucking amazing
It's not totally that clear. The Sophons Carrier for example has 3 spinal weapons compared to UE's 2. It also has 5 defenses compared to UE's Carries 4. I think the Sophon Carrier might be better. It would take a long time to compare them all though. I got stuff to do.
Does anyone want to create a fucking wiki for this game and post all this shit?
Kevin Morales
Eh, broadside weapons are technically better than spinal.
For instance, if a ship were to go straight up the middle between two enemy flotillas (which can happen), a ship with four broadsides can shoot 8 guns at once, while a ship with four spinal can only shoot 4 guns at once.
William Butler
3 out of the 4 contacts I've made are hive minds
James Bell
That almost never happens. I just played 500+ turns worth of games and not once did that happen. Stop being autistic.
Easton Sanchez
4X games are generally more standard games, there are clear and defined win conditions, and winning is the main objective.
Grand strat games are usually more sandboxy and focused on roleplaying and making your own goals rather than having straight victory conditions.
Landon Phillips
Broadsides firing on both sides specifically never happens, it will only be either one side or the other depending on where it is focusing.
Hunter Anderson
>implying I forget the exact combination of orders where it does happen, but I've had quite a few battles where the flotillas do pic related.
You're right that it's not -common-, but it does happen.
Ethan Morales
>4X games are generally more standard games, there are clear and defined win conditions, and winning is the main objective. >Grand strat games are usually more sandboxy and focused on roleplaying and making your own goals rather than having straight victory conditions.
GSG's start with a defined map and in a historical earth setting. Most of the time.
Luis Edwards
Playing vodyani RN and currently 100% of my battles consist of long range broadsiding (impossible difficulty). Fully upgraded vodyani hunter hulls are BEAST though. Lasers all day every day. The short range laser needs to be completely redesigned
Samuel Moore
My favorite thing about the Riftborn ships is that their ships aren't even designed around the guns. They just slapped some hovering turrets on wherever they thought it would look good, and the autistic mathbots just said "yeah, that's probably enough guns"
Liam Butler
Can I get some help building a ship? Not exactly sure what I'm doing.
Luis Taylor
Don't use missiles.
Elijah Ward
Should I use Kinetics, Laser or a combination of both?
Daniel Bell
A combo of both.
Angel Green
Sophons get 4 support slots on their protector, more than any non-carrier ship. It works the best as a fleet support ship or stacking per CP destroyed modules. Seems like it's the best support ship in the game.
James Collins
What about range, should I focus on a certain range or have it spread out between all 3 ranges?
Landon Fisher
It doesn't matter that much.
Kevin Carter
Long Range on 4 CP ships, Medium on the 2 CP and Melee on the 1 CP?
Evan Scott
Vassalize the fanatic purifiers, or just take their planets?
Easton Brooks
What about Defenses, combo of both I assume as well? How do I split offenses and defenses, 50 - 50 %, 60 - 40 %? etc.
Gavin Gutierrez
Forcing their government to bend the knee and serve under xenos is literally the worst punishment you can give them.
Isaiah Campbell
As long as you don't use missiles as they're prone to reaching ships already destroyed by kinetics and lasers. Set everything to long range.
A 50/50 split is safest until you get the hang of designing around counters.
Oliver Taylor
lmaoing @ these ayys
Luis Cooper
Good to hear. You'll probably come back because EL is sometimes hard to figure out but in the meantime, have fun. So it's like Stellaris with missile overkill? Fug
William Rogers
missiles can be good if they are spread out on your ships instead of stacked on one ship. But it need to be combined with the default targeting tactic of evenly targeting all enemy ships. It allows you sometime to wipe their whole fleet in the first phase.
If you use the nosebreaker tactic where your fleet only target the first ship, only focus on long range kinetic and a few laser of either long or medium so you can change target mid phase.
Also, most battle are decided in the long phase
Easton Cook
Am I the only one here who has complete bios for all their species, but refuses to write them down?
Asher Davis
So what's the deal with this planet?
Adam Nelson
Play Endless Legend It was a Concrete Endless' testbed for weapons and general tampering with races, as well as where EL's action takes place. Pretty much important for everybody.[/spoilers]
Ian Edwards
But ES came before EL.
James Clark
Yes and? They made endless legend based on their overall endless lore
Benjamin Williams
I see.
David Reyes
Why are unfallen so fucking fun bros Two vine ships brings vines to a system in 5 turns. Usually I like to go tall but im spreading my seed everywhere. What kinda victory should I shoot for
Jacob Carter
Wasn't Auriga added to ES1 when EL came out?
Ethan Baker
Supremacy
Ethan Hall
Yes. An army of militaristic space trees. I like it. Their ships seem a bit too defensive though
Jonathan Martin
You don't need an army for supremacy.
Isaac Hill
Is there a way to control which pops get chain ganged? Horatio keeps outbreeding out fast I can conscript him and I don't want to get rid of my pops of the best minor faction.
Gabriel Roberts
Auriga was always in ES1
Camden Barnes
title of what
Ryder White
>double Wut, ships only shoot one side
Gabriel Taylor
move minor pops to another system or move H to a system with no food
wtf is wrong with you why would anyone want to secure the existence of their people and a future for their children by exterminating minorities? xeno diversity is worth the uptick in terrorism. food is quite literally worth dead children.
Xavier Richardson
>that shitty /pol/tier sarcasm
Yeah, no.
Inb4 reddit - fuck islam and every religion
Justin Scott
So yeah VGL 8 starts next week and /civ4xg/ will play this upcoming Friday, Saturday and Sunday. implyingrigged.info/wiki/Veeky Forums_League_8_Qualifiers
I'm pretty new to 4x games and I have trouble with some management aspects. First if all, I always struggle how much attention I give to my military. It's always way too much so that my economy tanks or grinds to glacier speeds or I invest way too little to the points pirate vessels have a field day.
How much and how fast do you expand and preferably to where?
What is the purpose of defense vessels? I tend to just stack attackers to actually kill targets instead of shooing them away.
Can a trve understander please educate this prole?
Ryder Howard
user, the riftborn protector gets 5 support, 3 defense, and 2 weapons.
The sophon protector gets 4 support, 2 defense, 1 support/defense, 1 generic, and 1 weapon.
While it can do 6 support at best, it's otherwise at the cost of only having 2 defense and 1 weapon.
Additionally, the Riftborn coordinator has the most raw support modules (6) out of all ships, along with the most raw defense; other coordinators can have more than it, with the Horatio coordinator potentially having 7, but at the cost of giving up defensive or weapon slots.