/domg/ - Dominions General

Everyone is off playing Stellaris edition

Previous Pankoman Dominions is a fantasy turn-based strategy game created by two dudes. One of them is a teacher.

The game combines a simple presentation with an extremely wide array of strategic options, including over 2800 units, 800 spells and 300 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them.

It has simplistic graphics but is easily moddable and extremely deep.

Basically, it's an autist’s wet dream of a strategy game.

>Steamgroup
Join the steamgroup for multiplayer
steamcommunity.com/groups/vanheimageofvidya

>Group chatroom
steam://friends/joinchat/103582791434709795

>Our work-in-progress wiki
dom4.wikia.com/wiki/Dominions_4_Wiki

>Our pastebin
pastebin.com/dHdZ1cch

>Dom4 Manual
jaffa.illwinter.com/dom4/manual_dom4.pdf

>Dom4 Inspector
This is a community resource that has every unit, spell, and item in the game in an accessible database.
larzm42.github.io/dom4inspector/

>Play by email guide:
steamcommunity.com/sharedfiles/filedetails/?id=202096551

>Debug Mod:
For testing battle formations and spells
dom4archive.kermodebear.org/www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/debug-mod.html

>Where do I get it?
It is available on Gamersgate and Steam. Desura is kill.


>THE BASICS
>Read the manual
>Read the wiki
>Read the pastebin
>Watch some LPs by Maerlande or NuclearMonkee
>Start playing multiplayer games

Submit completed games here:
docs.google.com/forms/d/1jHX_ZoJi6zIvDq6ANdp-W1Y89W5_fmShuDyHmAj5qC4/viewform

Results Here:
docs.google.com/spreadsheets/d/1dlrvyEqLFYIaXRc49TheMmfdoP8jEh1m5rZJHJAzDWQ/edit?usp=sharing

Other urls found in this thread:

blitzserver.net/matches/view/358
steamcommunity.com/profiles/76561197993705472
sys.Veeky
twitter.com/AnonBabble

Patch when?

what is stellaris?

So, Summod soon will be tackling LA (well, technically it's already started to) and there's a number of issues with the era.

First and foremost is Ragha, who have better fire mages than Abysia, better seraphs than Cealum, and have ridiculous sacreds.
Voice opions, ideas, etc.

To get things going, in terms of the sacreds, it's possible to make getting back the rider cost gold.

You could make the post-death gryphon rider have worse stats and equipment, to represent how they're poorly trained squires who just got on the riderless gryphon.

They already lose all xp when they get a new rider to represent this.

Costing gold to get a new rider would be good, it would mean you at least get something for "killing" a bunch of their sacreds even though they come right back after the battle.

Why not just make all of their shit more expensive than the abysia/caelum etc equivalents? Right now the airya seraph and turan sorceror are not only better than their equivalents, they're also substantially cheaper. A mixed-arms nation should pay more than the specialist nations, and somehow Ragha pays the same or less.

Gryphon Riders already have exploss.

Does Ulm have superior robot waifus?

Just increasing costs is an option, and will likely be done to some extent regardless of other measures.

That runs counter to the base philosophy of the immortals, that the army was always 1,000 ellite soldiers strong due to having 10,000 non-immortals fighting allongside it, then the best of those being promoted into the immortals to replace losses.

Ragha is literally a mary-sue nation.