If I save an empire type will it show up as an AI opponent in later games?
Thomas Long
Yes, but you can turn it off.
Carson Young
Should I put Point Defenses on my Destroyers or go all-big-guns?
Ryder Powell
There is a button next to the empire to enable/disable/force that.
Kayden Powell
We need more race mods.
William Cook
So I just fucked over my first Empire and completely annexed them, however every single pop has 5% happiness or lower and I have 2 different rebellion groups trying to fuck me up. How can I stop this?
Hunter Hughes
I wonder do the extra modules on battleships stack or not? like if you had enough of them could you completely shut down enemy FTL or wreck their shields completely?
David Cooper
>discover early space age civilization >study it for a while >decide to subvert it and integrate them into my empire >constant setbacks slowing progress >one of my operatives goes rogue >mission to kill him >the world is on the verge of nuclear war >sending my ships to stop this madness >nuclear war erupts before I get there >becomes a tomb world
JUST
Owen Hughes
>Flogged the shit out of the unbidden because tachyon lasers >Immediately after the portal goes down neighboring fallen empire got pissed that I saved the entire galaxy on my little lonesome. >They warp right to the homeworld >Fleet is quarter of the galaxy away Y-you too
Gavin Hill
pirate it
Kayden Butler
Early game? Big guns. Late game? Point defence. Once you get battleships destroyers can act more as a screen while the battleships blow apart everything from long range.
Josiah Baker
How does your empire being big affects your research speed ?
Christian Long
is this game worth it in its current form or should I wait?
Here are my options and what I want to buy soon but can only pick 1 I guess.
Overwatch Stellaris Doom Warhammer Total War
help.
from other thread. Help me. ONe guy said warhmmaer which is what I am leaning towards
Hunter Rogers
So I just looked at the victory conditions for the game and it seems like there's no way of winning through Diplomacy?
William Carter
More labs = more lerning
Luis Walker
buy overwatch, pirate stellaris i m o f a m
Chase Wilson
But some people on the precedent thread said that big empires SLOWS your research speed.
Ryder Ortiz
overall i give it 9/10 it's pretty fucking dull
Hunter Gray
defines
Oliver Lewis
Doom, wait a year for all the DLC for stellaris to release before you buy it
Lincoln Myers
It's not a finished game, a ton of stuff is missing.
Nathan Collins
Ok Do point defences benefit the other ships too or they shoot down only the missiles designated for the ship that carries them?
Joshua Hernandez
"Stop calling me Jaru, it's oppressive, I identify as Heejam-kin".
Daniel Long
anons who are playing MP games... what are you guys finding are good galaxy settings for smaller like 8-16 people? Or what have you had the most fun with so far?
The game clearly needs AI's to function well though the AI is nowhere near good enough.
Nolan Bell
>when you learn that th best way to cheese single player is so simply declare war on everyone, enslave them because lolnorebellions and then blob with your infinite minerals before anyone even had a chance of developing
now only multiplayer can save me, and even then that is the best minimax build for early and late game
Isaac Reed
Considering how spastic the targeting is I haven't been able to tell. Fuken Checked.
Anthony Carter
Why are my synths so unhappy all the time???
Xavier Gomez
are they slaves?
Sebastian Parker
kek
Gavin Richardson
>Win a war by miles >Form Protectorate on new alien race >Gain two planets >Both species hate me and one starts a terrorist faction
Why does this game hate you fucking winning? And why can't I glass a damned planet?
Christian Baker
Fucking furries
James Morales
What the fuck is that planet limit? Every empire near me has 10+ planes and shit tons of army while i dont want to bypass planet limit, its still 5 and people fuck my shit up.
Should i ignore planet limit and colonize as i can or just try to manage things with 5 planet?
Also what is bad side of passing planet limit and how to increase it without cheating?
Nolan Jenkins
nope.
i even gave them their own planet so unhappy
Adrian Hill
look at their happiness modifiers then, the fuck am I supposed to know?
Sebastian Perry
Can't you colonize worlds with robots even if you can't colonize them with your race?
I can't load up my colony ships with robots.
Juan Flores
i have two questions:
1: 100 warscore is pretty low when declaring war. i can't even ask half of the my neighbor s planets with 100 warcrore limit. do i have to fight consecutive wars or is there a way to increase this shit?(cheat or changing game files accepted) also why i can't ask a direct annexation?
2: research is soo fucking slow. 70 months? 100 months? and i am "mining" all possible science in my borders. how to research faster?(all 3 of my scientists 5 stars)
...
Jayden Torres
My sensor range is a paw print!
Anthony King
it's about direct control. You have a 5 (improved with tech) hard cap on the number of planets you can directly manage, after which you suffer penalties.
Throw the excess ones into sectors and you'll be dandy
Hunter Smith
I meant that the AI knows EXACTLY how many ships you have. If you have 9 and they have 10 they know and declare war, even if the screen says "equivalent". It's really fucking annoying and what I meant by "BUY THE DLC" is that in the inevitable espionage DLC you'll be able to know their exact numbers.
Jaxon Hill
>Not being xenophobe so you can immediately genocide the population That's what I've been doing >Fight war >Take planets >Exterminate local population >If my species can inhabit it send a colony ship to the empty planet >If my species can't inhabit it send in some robots
William Ortiz
Anyone feel like sharing this mod from the workshop?
there's a button in your empire tab. It lets you make sectors, and add/remove star systems from sectors.
Sectors are still yours, but are managed by the ai, and you won't get reduce resources from them. They won't build a military though, so defence is up to you
Jace Baker
Does your planetary output (like, minerals for instance) affect the speed of ship building at all? Or is it just the spaceport upgrades for specific ship types?
Bentley Collins
you can only build 1 mausoleum per rule
Chase Barnes
Could any kind user rip these mods from workshop and post em here.
>Find humans Sweet, I'll bring them into my empire, raise them up. >Go to make an alliance >-1000 Difference in Power
Are you shitting me? Humans don't wanna join me because I'm strong? The hell for?
Blake Parker
Is it acceptable to deconstruct mineral mining outposts by mid-game when you got maximum stock?
Benjamin Perez
i do not want to cheat for research.
Carson Johnson
At what point do you decide to abandon your empire? I feel guilty (for some reason), I don't really see any potential for recovery though. The enemy has a couple of several thousand stacks and I have a single 500 that I managed to build after the initial lightning strike that wiped my defenses. The only way to get out would be if the federation I'm on good terms with came to help, I don't see any option to ask for aid in exchange for becoming a vassal ect in the diplomacy though.
Alexander Watson
I'm about to start this game.
How do I make the most generic humans possible? I'm thinking Materialist, Individualist and either Militarist or Xenophile with Direct Democracy or Science Directorate for government & ethics and Quick Learners, Weak and either Intelligent or Communal + 1 more for Traits would be as milquetoast generic as possible.
I've also read that you can't trust the AI with sectors? Is it possible to just not make sectors and manage your planets yourself?
Zachary Jones
>female leader by default
Josiah Lewis
No. You'll want a steady supply of minerals all the time. If you hit the limit for how much your storage can hold then build and upgrade space ports in all systems.
>Quick Learners, Weak and either Intelligent or Communal If anything humans are extremely adaptable. Seriously we would have no fucking problems colonizing any of the planet types. The other aliens probably suck at colonizing so much because half of them run around naked.
Isaiah Jones
D-do I dear download their neural patterns anyway?
Is there any game that succeeds at what Stellaris is trying to be?
Cooper Stewart
Nice, now i have to restart my game cuz im little sissy fug boy around big empires.
Adrian Ramirez
do it faggot, what could possibly go wrong?
Hudson Jones
>cheat mods
Aaron Peterson
I fail to see how any of this is bad. Kill yourself you individualist cretin.
Samuel Powell
do it fgt
Isaiah Carter
you can trust the ai with sectors but they won't develop the optimum set for buildings and resources
Oliver Jenkins
>no fun allowed
Ethan Garcia
From what I heard that's also a bug. The game is riddled with so many bugs it's not funny.
Isaiah Sanders
...
Tyler Mitchell
m8 the AI is already pants-on-head retarded, I don't think a tiny advantage like that should matter
Caleb Rodriguez
>Fixing broken sectors >Cheating
Noah Nguyen
>trust the AI. Horseshit, I left the AI in charge of one tiny sector and it did nothing but build food.
Elijah Young
>integrating a one planet vassal takes 8 years and a constant influence drain It'd be so much easier to just set them free and invade them, really dumb.
Anthony Ward
>cheat mods Sectors and outposts are just retarded man
Ryder Thompson
it's year 1 and a space amoeba is attacking my wormhole station
i have 3 corvettes
wat do
Aiden Evans
If you set them free you have to wait 10 years for the truce to wear off.
Jaxon Martinez
>1K stellaris thread and I havent even reseached tropical colonization
wew
Ian Moore
>Having a vasal empire >Not just invade their shit and assimilate
You have no one else to blame but you
Jaxon James
How does Paradox expect to expand this game when it lags like fuck in vanilla?
Ian Taylor
Build another one
Ethan Russell
Do sectors actually build defensive stations? I've set them to military development and pumped them full of crystals and still not a single defence station
Cameron Kelly
because of the sector governor who cant decide to settle pops
Chase Gomez
>Each technology has a cost to unlock, which must be paid for in research resources. The cost is the pre-set base cost of each technology multiplied by 2% for every pop in the empire over 10.
>multiplied by 2% for every pop in the empire over 10.