as an artist i always check if there is a quick way i can do things, because when working on art you want time vs. output. for this particular case i would simply do limbs as different layers,adding bones and such. really far as art goes you should do learning as much as you do art itself. because you not only want to make a game but also want to steamline the process of animating
Zachary Brown
I want money from dog-people.
Anthony White
>two days already >still no entries
Anthony Jones
Question from previous bread >In Unity, how do you make a trail render play only on specific mecanim animations?
Brayden Jones
I'm making myself a racer in that faux-3d style of Rad Racer or F-Zero, except making it in actual 3d because it's way easier. I'll post on itch once I have something playable
Carter Russell
>buy playmaker for unity. >not need programmer anymore.
The dream.
James Davis
Thanks, I'll keep this in mind. I want to avoid bones though, really want to have the traditional style of animating at the very least, but I'll keep looking to see where I can speed things up. I know for a fact the next character will go by quicker because I'm learning a lot now with the current character.
Carter Thomas
Can you make a racing sim with kemoshota in it? That would be much better.
Thomas Campbell
I know this is joking but please, nobody do this. GUI tools for replacing programming are awful
Hunter Adams
What are you guys using to record/process webms?
Camden Bailey
That is until somebody actually makes game with them and you don't even finish your custom source engine mod.
Dominic Edwards
Gyazo, and OBS.
Kayden Scott
Time to oversaturate the progress market
Dominic Taylor
I've used similar things before and they're awful. The visual state machine on that seems useful, the "do things without coding" is bad. You have to learn so much of the systems nuances that you could have learned programming by the time you know what the hell you're doing.
Connor Flores
Who uses source?
Jack Russell
PROGRESS MARKET CRASHING
Luke Jones
The nodevs in this thread.
OH SHIT.
Carter Brown
well I haven't accomplished anything of value in the last 2 hours or so
when I was doing a roguelike 5 years ago I wrote my own custom string format and parser like printf() kind of, which would let me insert variables and color substrings using % special characters
but man, I don't really want to do that again
Eli Richardson
>check what animation is playing >turn renderer on or off
Alexander Russell
klixen
Chase James
Works best when a girl is looking down on you and verbally abusing you. Make sure you add 'princess' somewhere in the searchbar in addition to 'edging'.
Aiden Stewart
I'm getting better right guys?
Luis Edwards
Unity is the only way to make a game.
Joseph Price
(farts)
Oliver Wood
But wait! There's still Source! hahahahahahahahahaha :)
Asher Hall
This. Palestinians should not be allowed here. They are not YesDevs! Only the chosen people can be YesDevs! Fuck off shitfam!
Lincoln James
>have great game idea in shower >realize when I sit down to try it out that it would never work with online multiplayer ;_;
Levi Jenkins
Fuck off. Only the chosen people can be YesDevs.
John Hall
Long time lurker here. First time posting progress. We've just finished the trailer for our new Unity engine FPS/RPG hybrid. Since webms don't allow sound, here's the youtube link:
Anyone have any thoughts on the lower left rotation arrows? I think they look alright-ish, given that you use the numpad for rotation anyway and the GUI's only real purpose is for lazy cunts that don't feel like learning the keybinds for all the functions.
like me
Connor Martin
Fuck you, xtian. Fuck off with your anti-semitic nonsense.
Justin Bailey
why do game
Kayden Thomas
Stick to php dev, Pajeet.
Jordan Cooper
Why are anti-semites allowed in here?
Landon Bailey
WARNING: JEW.
Austin Roberts
Fucking reported. Not to the mods; to the FBI. Your days of terrorist garbage are over, shitfam. You and googs and rotate! You're all going down for this!
James Allen
Remember last thread when you shitposters got banned?
Good times.
Sebastian Barnes
you fags are both the same because your fucking nodevs
Jeremiah White
Please help, mods, we don't want any more shitposters.
Parker Martinez
Fuck off, antisemite. The YesDevs are talking!
Luis Nelson
What have I doooone
Parker Jones
FUCK OFF REEKFAM YOU PIECE OF SHIT ANTISEMITE
Jackson Bennett
Yeah those look fine. Maybe also use right click or center click to rotate like on 3d modeling programs?
Dominic Campbell
progress :)
Leo Bell
My game is Bokube. Where is your game?
Thomas Cooper
Never thought of using the mouse, given thats for camera movement, but we are turning the builder to be as much like a custom-model maker as possible.
The tubeframe you see is going to have armored panels over them Soon(tm), so you can make whatever the hell you like. As far as we can tell currently, there isn't really a reason to go too far off the snap grid. We do of course allow very small degree adjustments by holding down the ALT key, which in turn allows you to go off-grid snap however you like.
I'm going to start screaming if you don't show actual progress. Such as literally anything but the same fracking image every thread.
Nathan Richardson
holy fuck, you fucking kike. Can you please leave? No one wants jews here.
Cameron Johnson
Fuck off, jew. The real alpha bulls are talking.
Lucas Flores
...
Ian Lee
Female, brown main character? Clearly the work of the Jew.
Jayden Martinez
Why are kikes allowed in /agdg/? They're all nodevs.
Jordan Hernandez
RECAP MONDAY: I swear I'll have this one out on time edition.
How has your week been /agdg/? Have you made any progress lately? be sure to link your progress to this post so I won't miss it!
Game: Dev: Tools: Web: Progress:
Levi Peterson
>we don't need our own board! one thread is more than enough!
Cooper Lopez
How many are fucking jews, huh? They don't belong here. They're nodevs. Just like Source """""users"""""" and LFO meme supporters.
Robert Thompson
>>I'm going to start screaming if you don't show actual progress. Such as literally anything but the same fracking image every thread. Nigga it's a troll. He doesn't make anything, he's just shitposting
Luis Russell
I'm not sure about the graphic design, Sayaka.
Sebastian Sanders
""""""""""""design"""""""""""" is not game dev. Fuck off, nodev.
Adam Nguyen
>anime >breaking bad what da fug
Brody Edwards
You have gone from Atari 2600 to Atari 7800.
Joshua Cooper
>salary taxes are up from ~60 percent to ~75 percent how do i leave
Kayden Sanchez
So these recaps have existed for years, but it seems like its always by different anons, as inevitably they run out of motivation or outgrow this place. Is there none among us courageous enough to brave the archives and stitch together a complete history of AGDG progress?
Dibs not. I have progress to make ;^)
Samuel Brown
Archive.moe had a hardware failure, the history is lost.
Liam Green
You can look back at all the demo days for a brief (modern) history of /agdg/.
Game: VitoMiom Dev: Despressed Trap Dev Tools: Game Maker, fl studio, notepad++ for the website Web: Just started, but I'm not good at web design Progress: +Smoother movement +Even more particles +Save point are being made, will come soon with traps +Death animation
+++Recaps monday is love, recap monday is life -I'm not an emo! I never wear black dress! - I'm not sure that Walter White is anime
Good luck Sayaka, we believe in you!
Gabriel Edwards
Game: Knightvania (working title) Dev: Razmig, Theonian Tools: GM Web: theonian.tumblr.com/ Progress: -Death animation -Double-jump spin -Landing animation -Shield down animation -Air attack (not yet added to game) -Turning animation (not yet added to game) -Particle effects -Arrows bounce of stone walls -Many new weapons -Improved sword attack
Gabriel Rivera
well I'm not thrilled with the data format for this but really I'm just making a demo here before I decide if I want to try a full game, so whatever, it's good enough for now
at least I can move on and start working on something completely different
Evan Harris
-Arrows bounce *off stone walls
Sorry.
Brody Ward
""""""""""""""dev"""""""""""""""" anime recaps
Lincoln Williams
art is progress
Lincoln Green
Looking good, eyedev
Brayden Carter
Guys remember to report these posts, source-shitpost-guy (the guy who posts source and then samefags replies that are disgusted) got banned for like 2 days last week, if we continue he will sooner or later run out of proxies. Its a rule violation for those wondering (avoiding ban)
Cameron Ward
>h-he got banned! No, Reek. Some people just have to sleep sometime, unlike you who's high on meth 24/7. How's that liver treating you? :)
Nathan Morgan
Final flash is too round, should be more spiky.
>Risk of Rain and Loli Rape Sim in first one Heh, good summary
>looking at my old abandoned projects Oh yeah that's the stuff
Jason Nelson
>No g-guys he's lying plz don't report
You slept for 2 days shorty?
Leo Rogers
I think you've finally earned the title of "knightdev".
(The former knightdev stopped coming here. Maybe the name is cursed.)
Thomas Gomez
>rotate so desperate for zionist help that he insists he totally hasn't seen what's gone on here for the past 2 days Were you off for a heroin nap, shitfam? Everyone here remembers you.
Don't worry, though, the feds will be there for you soon. :)
Chase Green
>Game: REM >Dev: REMDEV >Tools: Unity >Web: SOON >Progress: GUI Is nearing good enough for demo
Owen Long
Give me enemy ideas.
Leo Collins
Also cursed: ss13 remake/spiritual successor
Tyler Gomez
>ss13 remake/spiritual successor i tried this once but only stopped because everyone around me --who love ss13 and only started playing it because i introduced them to it-- told me to stop trying
Look! Smooth screen changing! Look! I made webmcam work! Look! What a beautiful Duwang
Pretty proud of myself.
Elijah Bell
Game: Bokube Demo Dev: TheWhiteReaper Tools: Maya 2016, Unity 5 Pro, Gimp. Web: twitter.com/TheeWhiteReaper Progress: (also a changelog to the demo day 8 version). +Added HTC Vive support. +Added Oculus Rift DK2 support. +Cleaned Main menu +added a readme to the demo file. +Added spike balls to replace cannon cubes for more intuitive design. +Made a few levels harder. +Sound Updates +Changed every scenes background colors, and particles to blend better. +Added beautiful background clouds to replace the certain particle effects that annoyed many of you. +Added an FPS Counter so you nodevs with weak PC's aside from Pantsu Harvestdev can track your FPS on any level press Q. +Cleaned the first level. +Polished and shrunk the spawn point portal of each level.
Still waiting on this new update to upload to itch though. The battle mode update to the demo will come soon after I finish the snow world for the full game. Following other new updates to the demo will be based on what feedback you anons give or shitpost next.
Can anyone try the game with a PS4 controller and get back to me if that works?