First for sectors are completely fine you whiny babies.
Matthew Kelly
??th for GIB RIGHTS GIB RIGHTS GIB RIGHTS GIB GIB GIB GIB GIB GIB
Kayden Roberts
10/10 movie desu desu.
Colton Brooks
Fourth for mod recommendations
Asher Harris
Nice thread OP
Any reason why my transports can't enter Scrooge territory?
Daniel Morris
Rogues spotted Time to purge
Parker Parker
I'll ask again, does anyone have had issues with his ground army disappear when trying to embark them?
Parker Powell
Thanks for the migration access user, but it's starting to get a little crowded on this planet. We just got so comfy here it'd be hard for us to move now, I'm sure you understand.
Christian King
Nope, do they disappear for good?
Wyatt Nguyen
Space Amish reporting in
Kayden Fisher
I'm about to do a synthetic empire game with that robot mod Do robots have ethics divergence?
I kinda feel bad for Fallen Empires nowadays. Like I had this huge Battle of the Ringworld, and watching those elegant and refined Avatar-class Battlecruisers collapse under the barrage of my kinetic artillery was really sad. Imagine what the FE people must've felt. A wormhole opens, and a vast fleet appears. Ancient battlecruisers spin up, and the defense fleet faces the invader. Tachyon lances devastate enemy sub-capitals and small craft, and then their battleships open fire from their crude, kinetic weapons. So inelegant and inefficient. As the state-of-art battlecruisers take aim to disable the enemy's primitive fleet, shields of one of them overload. You watch as chunks of metal tear through carefully sculpted bow of the ancient warship, one of the few remaining in the entire galaxy. Well, there's one less now. More and more shields give in under the constant barrage. The defense fleet fights valiantly, but enemy's sheer numbers overwhelm them. Beautiful, ancient warships which defended the ringworld for aeons are no more. The enemy moves in to rain atomic fire upon the ringworld's palatial district. There is no hope, time to concede to save what remains of the ancient civilisation. No empire is eternal, maybe it's time to step back. The treaty is signed, and the invaders claim the ringworld. Citizens of the old empire now strive to readjust to this new administration. And then the purges begin.
Christian Barnes
I think it also happens in warp.
Jackson Parker
How many minutes have you play?
all of them have to do that besides hyper lanes
John Long
>I think it also happens in warp. Wow, could warp travel get any worse?
Luke Lopez
Well snap, thanks
Benjamin Campbell
There not even on an enemy planet, I recruit them, try to embark them and they just disappear.
Owen Morales
Their folly was that they had become stagnant user. Same thing will happen to your empire if you just leave it there for 500 years letting younger empires blob up and out-tech you.
Ryan Lopez
>Buys gay porn >Gets caught
Joseph Cook
Do shields recharge during battle if they're not being fired at? I'm wondering if the shield capacitors are any good, seeing as they use more power than level 3 shields.
Wyatt Sullivan
Vae Victus.
Colton Cox
There should be more new crisis. One that makes you into a fallen empire if you fail would've been cool.
Thomas Martinez
finally beat immortan am I one of the cool bois yet?
Christopher Morales
>Think Kurisu is best girl >Didn't even play/read/watch berensteins;gate
Moe is life, haven't even read the VN yet and my heart already knows
Daniel Taylor
You misspelled best taste
Eli Green
If that FE had a ringworld and ceded it to you, then yes. All you have to do is send them to a gulag or purge it.
Asher Bennett
>collectivists have the strongest purge powers >but thanks to their insane unique techs they'll just brainwash all conquered species anyway It's fucking silly. You have the freedom to do whatever you want to you pops but you don't need to do anything because they are the most loyal motherfuckers in the galaxy.
Leo Roberts
>leaving xenos alive eeeeeeeeeeew
Austin Myers
>he doesn't go collectivist fanatical materialist despotic hegemony or science directorate >he doesn't go militarist fanatical materialist science directorate or direct democracy
Bentley Nguyen
Is there a way to purge populations without being collectivist or xenophobe?
I set out to create a 100% Synth/Android/Robot Empire but I picked Fanatical Materialist and Militarist as my ethics so I've discovered I can't purge the organics. What do I do?
Brandon Martin
Restart or console commands
Ryan Bell
>only choose Fanatic Collectivist Materialists as my first playthrough because I wanted to roleplay as mushrooms >it's one of the best picks possible Good feel
Noah Lewis
>no option or policy for mass consciousness uploads
Angel Gutierrez
Whoever Makes the thread next time remember to add the MOTHERFUCKING LINK to previous thread
Austin Carter
I made a less warscore mod.
Now you can demand more planets instead of only 3-4.
To make wars longer, I also decreased the war value of planets. It overrides the defines.lua, if you don't want it just delete the file and you'll still be able to demand more planets(Wars are just going to end faster).
The more I've played with sectors the more I've decided they're not horrific (As long as I don't look at how they're achieving their results), but I really wish there was a "Balanced" setting instead of only focuses. Energy spends 90% of the time at cap anyway, and the times it isn't you probably have your fleets deployed, but if I don't give out energy focuses the AI tends to build until it's no longer sustainable.
Jose Thomas
Yeah, I go fanatic spiritualist pacifists so I can outtech the silly materialists.
Jacob Moore
isn't picking no focus the same as balanced?
Landon Ortiz
From my experience the only good sector is one huge one focused only on research. Everything else I tried sucks.
Joseph Reyes
Starts out at minerals.
Camden Reed
wew
has anyone seen more habitable planets in one system?
Chase Gray
That'll probably be held back for a DLC where you can become a Fallen Empire, since most of their citizens are supposed to be living in a full immersion VR environment.
Ryan Lee
Pretty sure I own a system with 3 and this is a game where I cut down spawn chance to 1/4th of the original
Sebastian Fisher
>but I really wish there was a "Balanced" setting instead of only focuses
Go to sector_types and replace the military (who does even use it?) focus to look like this:
military = { production_targets = { minerals energy society_research engineering_research physics_research }
ships = { constructor }
ai_weight = { weight = 0 } }
Then select military focus ingame, it should run with those parameters.
Mind you, it's not as 'balanced' as you might think since the algorithm for the AI doesn't prioritize energy it seems. I don't know if it ignores energy and relies on the 'have X amount of energy before building, if less build more power' or if it goes pure balance without accounting maintenance, as in 'build 3 power, 3 mineral, 3 research, but energy ends up almost nonexistence because it maintains the rest'. At least that's what I see, since other than that it does build labs and minerals along with energy.
Justin Fisher
I have an ocean world orbiting a massive Gaia world with a continental in the same system in my current playthrough. Its not more but I'm surprised I could get such a good system.
Nolan Jackson
Any big update or even update yet after 1.0.2?
Jonathan Anderson
Yep, Beacon of Infinity.
Samuel King
>since most of their citizens are supposed to be living in a full immersion VR environment. [citation needed]
Noah Butler
...
Jaxson Turner
>have system with multiple colonies >each colony has a space port >each space port has a fleet docked with it >tell both fleets to upgrade >the fleet at the spaceport built second will go queue up at the spaceport built first wew I refuse to have core systems with more than one world because of this.
I cut down an AI empire down to one planet and then another planet attacked it and has been occupying their last planet for at least two decades now
Is there anyway that I can force peace between them or something?
Camden Nguyen
tbf if I lived in a super advanced society I'd be spending all my time with my brain hooked up to waifu sims
Jace Clark
is it me or do Mind Control Lasers not cost the 10 influence that's listed?
I've just been spamming them in all my colonies and my influence is unchanged
Elijah Morris
>That'll probably be held back for a DLC where you can become a Fallen Empire Kinda wish there was a way you could create races built to be Fallen Empires that appear in game. It would be fun to take a race that you conquered the galaxy with then turn them specifically into a fallen empire that can appear randomly in new games. A little like fighting yourself.
Thomas Gomez
>finding out Sol is a Fallen Empire
would be rad as fuck
Nathaniel Garcia
It's only 10 influence anyway, not like that was going to stop you from spamming them
Isaiah Hill
It has space for big improvements like allowing sectors to build robots when you have space on planets.
Juan Rogers
Sure, but with 30+ planets that's a lot of influence being saved
Anthony Reed
Just increase the planet limit and build everything yourself
Henry Thompson
...
Alexander Smith
I just found Sol III in the midst of World War 2, with a Wehrmacht cross as it's symbol. Maybe the Nazis are winning? Dunno if that's a fixed event but it was pretty cool.
Ruined history by having my Space Romans deploy legions to pacify them though.
Elijah Rivera
Kek
Lincoln Scott
Good enough for me, I'll give it a shot. Worst thing that happens is I have to keep switching around focuses to keep everything maintained and I'm having to do that now.
Military really is useless though, they should patch it into a balanced option down the road.
Parker Brown
why is SPLIT HUMAN RACES not in the steam workshop?
Charles Sullivan
If vassals colonize other worlds does that count into the victory condition for colonizing 40% of all colonizable planets?
I'm considering uplifting a species but I don't know if I should have their world preference be the same as my species, or if i should make it different then try to resettle them on new worlds i wouldn't ordinarily have been able to colonize
if i can't do that i dont really get what the benefit of uplifting is besides increased population
Jeremiah Hernandez
It's not bad at managing the planets. At least they build a few defensive armies. But I don't think I've ever seen them build any stations.
Thomas Smith
das racis
Landon Mitchell
das racis
Carson Kelly
You can get some nice gene traits on uplifted species and they get a massive happiness bonus just by being in your empire.
Eli Murphy
Did anyone get an error where an alien civilization is bugged and you can't research/investigate them? I press the investigate button but nothing happens in the situation log lol
I could attack them to clear them out of the area but I don't want to break the save...
Jack Peterson
There's only one race user. The human race.
Ryder Murphy
Say that to my bug people
Lucas Lopez
if i send out a colony ship will they be part of the local population? will they just chill in the original home world?
how does colonization work relative to the new uplifted species?
Landon White
I hope pacify means purge and populate the planet yourself