Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.
>He essentially ripped them off and refuses to give anything back. What's the story behind this? I only recently started taking interest in the actual development of emulators rather than just using them.
Tyler Hughes
Don't mind me, just here to shit the thread up like usual
Jordan Cox
is there hope for n64 emulation?
yes.
Eli Harris
Damn. Wasn't fast enough on my OC but have this anyway. Needs work. Need to get a better font but I was rushing in anticipation of new thread.
What's the most accurate palette we can put on it?
Please don't try to explain to me how there is no such thing as an "official" or "correct" palette because my peanut sized brain can't comprehend such a statement.
puNES uses code from RetroArch which has to be open-sourced due the GPL.
However, puNES used to be closed-source for years and on top of the the author rejected the idea of a libretro port, which is quite a dick move.
Brandon Brown
Make it optional then and warn people that it might break stuff. Shows that it can help to fix awful slowdown that makes some games a slog to play.
Luis Thompson
>Make it optional then and warn people that it might break stuff. Or
Just hear me out
Use FCEUX
Anthony Martin
how's this?
Andrew Hernandez
Too red.
Logan Morgan
But NEStopia is better for everything else.
Asher Taylor
>underestimating PJ64 devs top kek
Nathan Rodriguez
Well one thing I'm sure about, is that I asked Maister if it's portable to any emulator, he said yes.
Dylan Smith
Or
Just hear me out
Don't use a cycle-accurate emulator for overclocking
Christian Garcia
Princess N64 and her Kingdom
Isaiah Gutierrez
Overclocking has nothing to to with accuracy.
Also, Nestopia isn't cycle-accurate
John Smith
Why not? It's not like it's a super complex hack.
Nolan Baker
Is this the future of programming? Facecam streamed on twitch as you write an emu? Will girls learn to program and show off their breasts as they do so live on twitch?
Anthony Phillips
>Overclocking has nothing to to with accuracy. We're off to a great start
notice how it also fucks sound? Do we want that emulated as well? lol
Blake Wilson
The UI and debugger are pretty great.
Jayden Miller
Some palettes are better than others. Those that are derived from tv ntsc decoders or try to be accurate are the best. In other words, do they at least aim for a real world result? These are:
>Consumer >Rock man 9 >Unsaturated-V5
Just pick the one you like the most. FCEUX palette is nice too. It passes the Brick Test.
Btw, we should add a gallery showing off all the different palettes handling the CV level 2 bricks.
Hudson Sanders
>promoting closed source software
David Gomez
So it changes the pitch. I'm sure that can be corrected for.
Brandon Russell
Shit man, I can go downstairs and drink a bottle of bleach if I really wanted to.
Doesn't mean I should
Jaxon Baker
reposting the Sony palette
Justin Gray
FCEUX palette is nowhere near accurate, but it looks the most eye pleasing so it's okay in my book.
Say what you will, but the debugger in BGB is the single best debugger the GameBoy will ever get
Thomas Adams
Unsaturated-V5 master race reporting in.
Samuel Gutierrez
"The brick test" What, the fact that CV1 devs designed their game around a particular decoder? That's not a requirement for palettes.
I'm just stating a fact. I wish open source devs would try to compete with it (or for the BGB dev to open source it).
Evan Hall
Who cares about real hardware?
Widescreen master race.
Noah Gray
...
Justin Kelly
Threadly reminder that you don't have a properly calibrated screen and therefore can't meaningfully evaluate those screenshots for perceived accuracy.
Mason Cruz
>Who cares about real hardware?
I do
Asher Roberts
Are you nerds playing 16:9 stretched or something? This is 8:7 with the Sony palette, 2x
Jackson Davis
close enough
Ethan Adams
The core is set to 8:7 but I've got a custom viewport set to 16:9
Chase Brown
What software is this?
Jacob Wilson
>but I've got a custom viewport set to 16:9
Joseph Ward
There's not nearly enough contrast here. I don't get how anybody could argue that this is what the devs intended. The characters blend into the background.
Nolan Jenkins
...
Connor Bennett
Red bricks are probably what they were going for, but we can't be sure exactly what shade of red. But in any case, Simon stands out pretty well. He's beige and orange.
btw Simon Belmont's design is based on King Conan from Conan the Barbarian.
Ian Adams
You think that's bad? Check out Crash.
Evan Gomez
Bullshit, Simon's always been based off Light Yagami and post-mafia Mello
>Nestopia more accurate than puNES {Citation Needed}
Ryan Williams
I actually unironically liked some of Obatas designs for the game. Alot of them look like ideas for Shinigamis Obata never got to use in the DN manga.
Jeremiah King
Citation is SquarePusher
Adrian Perry
Note that those results are post-calibration with an external spectrometer:
>We used the X-rite i1 Pro spectrophotometer combined with the LaCie Blue Eye Pro software package to achieve these results and reports.
If you haven't done that yourself you're probably closer to the standard colors, pic related.
Connor Perez
That isn't a citation Give me a source with more clout than the tests done by TAS autists
Jace Hall
Honestly, if they used Obata's artwork for an actual Castlevania instead of a non-canon shovelware fighting game when the series was dying before Lords of Shadow pulled the plug, I think people would have been a lot more open to his designs.
Yes, I'm using their icc profile and recommended settings.
Joshua Wright
do you think byuu is still relevant really? it pretty much stopped at bsnes and he achieved bsnes by trial and error not necessarily by any kind of great skills whether it be math, or programming
Noah Cooper
You should be pretty close then. There could still be variations for individual screens but it's still better than most.
Nolan Rivera
I prefer the Rondo version of Vampire Killer myself, but the soundtrack was definitely Judgment's saving grace youtube.com/watch?v=xKXJzwjfcZ8 >when the series was dying The series was doing fine before Judgement. The DS games were all solid; it was everything AFTER judgement that shat the bed. HoD, LoS1/2, that piss awful 2.5d Mirror of Fate and pachinko Who is this memer
Lucas Gray
he's right. It's too bad that /emugen won't get on board with game-folders. Having an environment exclusive to the title is inherently superior for obvious fucking reasons. The defacto method of film-managment follows a very similar paradigm to what byuu proposes with his game-paks. This methodology was the culmination of many, many people's who take cinema far more seriously than retro faggots take gaming. The reasoning behind *most* current systems of game-management arose from a time which had inherent limitations due to their asset-cataloging infrastructure. Byuu's "Game-paks" breaks compatibility with other emulators because he went overboard with the cart-disection, so it totally fucking sucks, but the idea and philosophy behind it is sound.
William Hernandez
Oh, and also before Judgement we had Dracula X Chronicles
Gavin Morales
Currently testing palettes and will make a big image collage and gallery for them.
Now which FCEUX ones should I test? There's like 5. Does it use all of them or are they some old deprecated ones, vs. current ones? I only want to test what it actually currently uses. I don't know what any of these titles mean.
Hunter Scott
You're doing a great service. I'd say test ones that seem to be going for accuracy.
Kayden Williams
>The series was doing fine before Judgement. I remember nothing from that time period aside from people (read: "journalists") being upset at:
DS' awful anime artstyle, being an unnecessary sequel, and having a bad localization. IMO, the only thing it had going for it was Julius mode that added Yoko and Alucard
PoR's "wonderful" localization that managed to misspell Richter's name in every single instance, but why they didn't focus on the good parts (which was literally everything else) is beyond me
OoE being the best game in the series that absolutely nobody wanted to acknowledge for some reason
Dracula X Chronicles being released on a dead handheld that didn't even include the Saturn bonus content for SotN aside from Maria, but changed her for the worse
Then there was Judgement and it was all downhill from there
Being a Castlevania fan is suffering, but at least Bloodstained is looking to be the 10/10 spiritual successor to SotN that we need, and shoutout to based Igarashi for e-mailing me memes like this one on the reg for kickstarting it.
Kayden Evans
I don't like having "read-only" content (like the actual ROMs) stored in the same location as the games though. My ROMs are stored on read-only storage while my saves are stored on a cloud drive. Different needs for different things.
The only advantage of his method is some is that he thinks it's more "elegant" to have virtual cartridges. It's a rather weak argument IMO.
Kayden Garcia
I'm having an infuriating problem that I just cannot fix, I've got an Nvidia shield portable that I updated to 5.1 from 4.3 and I've been trying to get RA working right on for at least two days now and I've made every possible search I can with no results.
Every single time I load a .cue/.iso/.bin for either mednafen or PCSX cores RA immediately crashes, I've been assuming the issue is BIOS related most of the time but no bios related changes fix anything. The most I've gotten Mednafen to do is load the bios intro and then crash RA when the game itself is loaded. I've put the bios files in the content directory, I've put them in the system directory, their own specific one, nothing changes anything. N64/Snes/etc games load perfectly fine. Is there anything I can do? I don't want to have another emulator installed, I'm trying to keep it relatively uncluttered.
Blake Wilson
>Having an environment exclusive to the title is inherently superior for obvious fucking reasons. Since I the beginning this is how I would organize my files whenever possible. It just feels more natural and standardized in comparison to having one folder where throw all your saves, states, ROMs, etc. in respectively. I've always been on board with his ideology, but the execution leaves a lot to be desired if he wants to convince the majority. I have doubts we'll ever get to that point though.
Dominic Ortiz
I'm going to test the major ones. But I have no clue what these titles in the FCEUC folder mean, so I'm not sure which ones to include.
Daniel Price
>OoE being the best game in the series that absolutely nobody wanted to acknowledge for some reason This bothered me so much. The complaints about DoS art-style never phased me simply because it was limited to the CS and portrait art; all other assets and designs were on point as usual. I'd totally blocked out the Richter misspelling, christ that's bad.
David Scott
Purple fags WILL defend this
Brody Brown
ROMs aliased to an environment which houses all configurations and assets is something to consider, however most content for any title is read-only and aliasing from each asset-source is messy and not in any way portable. I think it's better to alias them to a user directory rather than the other way around.
Dominic Sanders
pic related
Jason Richardson
That's literally how it would show up on a Playchoice-10
Logan Rodriguez
>This bothered me so much. You have no idea how badly it bothered me. According to Igarashi, Konami basically told him that OoE was going to be the last Castlevania he was going to do, so he specifically designed OoE to be ridiculously hard (Everyone had been complaining that the series was getting to hard), brought back the gothic artstyle to appease those who thought that the shounen anime style didn't fit the series, made Shanoa because of the complaints of a lack of female playable characters not named Maria, and made it a direct sequel to SotN because it was everyone's favourite.
The game was straight up an 11/10 to appease EVERYONE who had problems with the series after SotN, and nobody gave it a second glance.
I refuse to believe that anyone who reviewed the game and gave it less than a 9/10 didn't make it more than three hours into the game, let alone to Castlevania.
Chase Campbell
>tfw severely color blind towards red and green and the last week has primarily been about NES palettes where the tests are done on red/purple bricks
just fuck me up senpai
Connor Sanders
>Everyone had been complaining that the series was getting to hard I meant easy*
Lincoln White
This. I fucking loved OoE, damn near 100%ed it. Though the hard mode might be overkill, lol. That shit is way too hard.
I really want Bloodstained to take a similar approach.
You're not missing out.
William Torres
In case you aren't shitposting, this was the only Playchoice footage I could find of 2-1 on CV. Looks kinda light-purplish but very nearly red. Of course, one has to factor in the camera it was shot with, the glare and more importantly the good chance that this is a restored cabinet and the tube might not be original.
Sebastian Baker
(3:42:45 PM) hunterk: it's made worse by the scenesters always going around copy/pasting shit that's said in private/blowing off steam, just to get a rise out of people
3DS is over saturated a bit. Wii, not sure what they're doing. I've heard it could be a poor attempt at replicating CRT effects. Or it could be an attempt to reduce seizure chances.
>whatever that means
Some guy just looked at his tv and tried to replicate it.