Anyone got the mega link? My hard drive crashed and i need to reinstall it.
Gabriel Fisher
>Implying any of the ship aesthetics look good. >Implying mammalian ships aren't the worst of all >Implying any of the designs are functional either
Ship design mods when?
Samuel Cox
Game time or real time?
Jace Edwards
Most don't look like that, mammal corvettes are ugly as fuck
Juan Anderson
seconding these
Alexander Jenkins
Reptilian looks most like homeworld.
John Cooper
Game, smartass.
Angel Cook
>UI improvement mod crashed the game in Clarke >increasing UI scale on base game actually makes it worse nice job paracucks
Landon Cook
>no banana ship
Grayson Clark
>implying you just don't have shit taste
Agreed, but their destroyers and battleships are some of the best.
Ethan Hall
Pretty sure I saw a few people on the Paradox forums actually started modelling for the SBY universe.
Carter Adams
Primitives can build it if you observe them
Carter Perez
Heard that it made them jump two ages for someone.
Joseph Robinson
The Mamalian ships are sorta like UNSC ships from halo also, but they are both horrible imitations that have none of the appeal.
Christian Peterson
>doing anything besides being stuck in the bronze/iron age
Doubtful
Liam Nelson
I've never had Primitives build pyramids, they just get xenophobic or end up nuking themselves into oblivion.
Thomas Rodriguez
>2 allies vote NO to form a federation >game won't tell me why
Isaac Johnson
+3 research they build pyramids +6 research they become xenophobic and kill themselves
Alexander Reed
I'm so glad that stations exist. They're the main mechanic keeping this game from just being deathball battles.
Jaxson Hill
>hive mind pop factions
Seriously what is this shit? I've terraformed everything to arid planets to make these faggots happy and they want to break away even though they are a fucking hive mind
I picked this race SPECIFICALLY to avoid this internal crap
Nolan Ramirez
Can xenophobes genetically engineer themselves in 1.1? I mean change what the primary species is.
Chase Martinez
>hive mind
Collectivism doesn't mean that user
Jeremiah Ward
what internal crap?
I've been blobbing as individualists and haven't really much internal problems. Some super humans got uppity once, but I put a mall on their planet and gave their neighbours e cups and then they were happy.
Jackson Carter
Stop aggressively observing them. Although nuclear war is possible no matter what, I've had 4 nuclear holocausts in my empire so far
Joseph Walker
Did the new patch make fortresses a worthwhile investment?
Josiah Carter
>research AI >FE on the other side of galaxy tells me to stop being an idiot Will outlawing AI cause me to lose the +10% research bonus?
Also, if me an my allies are all surrounded by other empires, we should be safe in the FE wardecs, right?
Jonathan Hughes
what are those red alert dots? mines?
sorry, new to this
Lucas Bailey
lel whatever, I told them to piss off anyways :^)
Let's see if they can get at me.
Josiah Kelly
from what I understand, AI is not worth it
Luis Morales
LEL FUCK, APPARENTLY THEY CAN GET AT ME
I'm going to try and take down a single one of their ships, followed by immediately surrendering to their demands.
Jonathan Sanders
They have Jump Drives, they can pretty much go wherever.
Ryan Price
>Vassal I've had from the start of the game is suddenly disloyal >-250 from relative power of empires
What the shit does this mean?
Samuel Jackson
Vassals (for some stupid reason) hate you more and more as you get more powerful than them.
Alexander Walker
>realize I don't get debris unless I kill their entire fleet I guess I should surrender, then.
Josiah Turner
it means youre a weak bitch and your vassal knows it
Jeremiah Cook
On the upside, I still have the sentient AI research bonus. Also, props to my allies for letting the FE destroy their fleets.
Robert Edwards
having too many vassals makes that opinion stack
Josiah Edwards
>be playing Space Nazis >genocide three tiny, little planets >entire universe pissed off at me >except the Fanatic Xenophobe Fallen Empire
I wouldn't need to genocide people who would just fall in line and work like good, little citizens. But I guess I'll have to find an alternative for widespread genocide and population replacement.
Bentley Clark
Is there a good way of splitting up your fleet?
I want to remove all of a specific type of Corvettes. Afaik, I have to scroll down, click it, see the list scroll to the top, then scroll down and click the next one.
I like the game, but the controls for it are just infuriating.
I thought civ5 was kinda clunky compared to earlier civ games. Playing MoM on dos is smooth compared to this.
Ian Ramirez
Make a race riot planet. Maybe a tomb world if it doesn't have any wasteland to study.
Resettle pops you don't want over to that planet and hope that they die from the riots.
Or a bleak planet with a biome they don't like. Oh, gene mod them so they don't like it then move them over there.
Anthony Foster
How are people finding the new patch? Are you enjoying that 10% research penalty per planet? does it improve the game?
John Ortiz
>evasion nerfs >xenophile/xenophobe buffs >individualism no longer total garbage >strike craft buffs >accuracy bug fix >all those AI improvements Damn the game looks pretty playable now. How is the new Sector AI?
Lucas Phillips
Haven't updated yet, but it seems like a good addition. Now there'll be a bigger incentive for developing planets you already have instead of putting up a lab, reaching more celestial bodies and then moving on.
Jackson Flores
Don't forget the Militarist and Materialist nerfs.
Michael Young
How did they nerf materialism? The Tech cost change?
Lincoln Butler
Nerfed their special building I think.
Juan Turner
Not really, no. Tiny empires really aren't any fun, I always thought the whole 'tall vs wide' shit was stupid. Bigger should always be better, it should just be made more difficult to get to that size.
Nolan Murphy
>evasion nerfs fuck i'm over extended in a war between to late stage factions only way i'm holding it together is torpedo corvette swarms not gonna patch until the war is over or maybe just start a new game or something
Jaxon Ward
What console commands can I use to change the name of an empire?
Henry Hughes
Which was the only thing they got to make up for the near impossible to access psionics.
Noah Fisher
I haven't played it yet, but my guess is it's going to increase the incentive to spam research and make research stations off-world that much more valuable.
Gabriel Nguyen
Empire unique building which used to give +10% research speed. Now it's 5%.
Michael Kelly
Create new fleet with one ship, choose both and drag and drop ships from one fleet into another.
Leo Hernandez
I hope they will rebalance materialist vs spiritualist in one of the two coming patches.
Joseph Wood
I doubt it, they were stupid enough to think Materialist needed a nerf and to cut it off from an entire branch of tech in the first place.
Jeremiah Young
>10% research penalty per planet? holy fucking shit are you kidding me >get 10 planets >research cost is doubled we're never getting end game tech again are we
Xavier White
I'll try that. I happen to have a spare tomb world laying around.
Charles Hughes
Thank you
Oliver Allen
Hire maniacal scientist.
Aiden Baker
What's the best corvette core?
Samuel Hernandez
They aren't completely cut off, it's just extremely rare. I've gotten psi-tech with materialist factions before.
Ryder Reed
I want my Overhaul mods so bad already.
Justin Turner
Striker for your starting fleet, interceptor for mid-late game.
Austin Morris
It sucks ass. In the vanilla game you could go for big planets to be a economic powerhouse, or go wide and thin for research. Now there's no reason to ever not just pile up planets as tall as possible, and anything that isn't 25-size is just plain garbage.
All Paradox did was dumb down the game because so many casuals were getting mad at being punished for uncontrolled pop-spam. Next they'll remove sectors too.
Cooper Allen
It is heavy nerf for early research and expand but for middle and late game you got slight buff in speed because pop penalties are lower. Anyway everyone is affected by this so relative speed is the same.
Jackson Rodriguez
Interceptor for fighting corvette. Shifter for battleships meatshields.
Colton Brown
>Previous model >Colonize 10 planets that grow to hold 5 pops each >Research cost is doubled
You didn't think very much about it, did you?
Adam Cook
Vette swarms are still effective against the AI since you can get more raw DPS out of them, the vettes just die easier now. Had a war with 2 alien powers that, on the surface, had better tech and more fleet power that me, beat my destroyers silly but I had enough vettes to out gun them, plus vettes are so cheap to build that I was able to pump them out much faster than they could, so that's also a solution to the Tall v. Wide issue, if you go wide you should just concentrate on fielding larger forces of cheaper vessels instead of a few powerful ships . Though in your case you might still be fucked since the AI is more likely to use PD now.
Alexander Price
>Damn the game looks pretty playable now. How is the new Sector AI? Still retarded, but markedly less so, they actually respect the "redevelop" and "respect resources" buttons now, though they still have no idea what to do with all robot pops, though they are apparently more likely to place slave pops on appropriate tiles, they just won't make more slaves.
Nathan Lewis
Just got Stellaris, and I'm slightly overwhelmed. I'm playing as the Commonwealth of Man, and I want to turn half of the AI into my vassals and conquer the other half. Any tips? Things I should focus on during the early game (tile, ships, edicts, and such)? Is researching supposed to take a shitload of time?
Brandon Smith
I'm not including the pop penalty, so if we include it and those 10 planets have 5 pops each (if they are over 10) that's 150% increase research cost.
Chase Turner
Earlier you can grab planets for picking recourse by space stations without much penalty. You can fill planets with one robot or start building labs as pops grow. Now you are instantly hit by 10% penalty for each planet.
> so that's also a solution to the Tall v. Wide issue, if you go wide you should just concentrate on fielding larger forces of cheaper vessels instead of a few powerful ships . Ehhh, how so? You fleet resources are piled in one pool. It is not like developed planet could build battleship faster.
Luke Edwards
>everyone is affected by this so relative speed is the same. just makes a slow game even slower. If there was more variety of shit to do I wouldn't mind
Jayden Rivera
Which ethic do you got fanatic on for a spiritualist/collectivist build /4xg/?
Jose Gonzalez
Irrelevant. Materialist need psionic scientists to start the chain.
Colton Hill
khajiit race fucking when
Nathaniel Turner
>no full logh mod with ship models yet >no gundam mod with mechs instead of corvettes why even exist?
Jordan Williams
>the team has been extremely busy working on the first free patch for the game >free >patch So this is what it's come to?
Lincoln Stewart
pacifist
Oliver Myers
xenophile
Jason Taylor
It makes sense in context.
Jordan Morris
>extremely busy >75% of changes could've been done by literally anyone capable of using notepad >people actually did so >some things that random people fixed in mods are still broken >EXTREMELY BUSY
Robert Gomez
whatever you want it hardly makes a difference but prob spiritualist for happiness
Jackson Brown
Collectivist. More good things happen going higher, especially if you combo it with Divine Mandate, Spiritualist just gets +5% more happiness and slightly better chances at psionics tech.