/twg/- TOTAL WAR GENERAL

>IF OUR DAIMYO EDITION
>FAQs & General Info
pastebin.com/gZ1T9VCN (embed)

>Steam Groups
steamcommunity.com/groups/totalwargeneral
steamcommunity.com/groups/twgmp

>Total War Warhammer
Launch Trailer -- [YouTube] Total War: WARHAMMER - Join the Battle 360° Trailer (embed)
Mods -- twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

Other urls found in this thread:

strawpoll.me/10334700
youtube.com/watch?v=RYCKSibapBc
strawpoll.me/10335302
eurogamer.net/articles/2016-05-27-total-war-warhammer-is-the-fastest-selling-total-war-game-ever
mediafire.com/?6t44a4ahwk5k9qt
mediafire.com/?puabaab832avfo9
twcenter.net/forums/showthread.php?730823-PFM-4-0-Warhammer-support
twcenter.net/forums/showthread.php?731097-Would-you-call-TW-Warhammer-a-step-forward/page7
twitter.com/NSFWRedditGif

>Quintipple the damage on Gyrobomber's bombs
>all 11 of them killed a whooping 60 Orc Boyz
Fucking christ.

>four days since the release of TW:W
>still no mod that gives Kislev Slavic aesthetic
>still no mod that gives Estalia Spanish aesthetic
>still no mod that gives Tilea Italian aesthetic
>still no mod that gives the Border Princes ______ aesthetic

strawpoll.me/10334700
strawpoll.me/10334700
strawpoll.me/10334700
strawpoll.me/10334700
strawpoll.me/10334700

Remember to vote!

How do I into naval combat for Shogun?

Has anybody datamined the tables for unimplemented units?

border princes are basically nobles from the empire who said fuck it i want to get cucked by orcs

Auto Resolve

>Empire have it easy. They really only need to unite the realm plus eliminate the vamps which is easily done because the VC never really expands much even on higher difficulty.

Well, they also have to deal with dorfs and frenchmen and snowniggers every now and then.

But overall I wouldn't call their campaign easy, it's more like 'balanced'. It's a solid starting position, they have solid units, solid diplomacy. It's a reasonable campaign and I would even argue and say it's the best.

>no faction banner mod

NOOT NOOT

Man, I cannot express enough how much no one cares.

>Fall of the Samurai
>Not using Darthmod

Orcs are physically incapable of cucking.

This "shield of civilization" is a neat thing, a complete opposite of real divide

NANBAN
A
N
B
A
N

seriously, they make naval fights trivial, autoresolving or not, you only have to drink the Jesus koolaid

Gyrobombers require smart micro use user.

You have to use them to shatter enemy morale, otherwise its pointless if you expect the "boom BOOM" to kill them.

It's a tactical shiv in the enemies back, the straw to break the camel, as we strategists like to say

How do I replace lords who have been injured as chaos w/o starting a new army?

I will unironically buy Blood DLC for Bamhamms, I'm not even kidding.

>Always liked Warhammer and enjoyed TW even though I'm shit at it
>Don't want to shell out 60 eurobucks, especially considering it might not work well on my PC
>Really counting on TWWH getting a crack in the next few weeks
>Tell myself it would even be better to wait, the patches and mods would roll out and resolve the most annoying issues
>Can't wait and it's a gamble anyway
>Tell myself it's even better that way, expansions might roll out in the next few months and the game will get better
>Can't wait even more, literally cucking myself stalking the general like some retarded masochist
>Really considered buying it after payday, but 60 eurobucks is a lot for me and I wouldn't even get chaos which just increases the loss further

I think I fucked up anons, what should I do? I wish I could settle some grudges.
Or tip my bascinet to m'ladies.

Waiting for those stat mods, senpai.

This.

Just auto-resolve.Naval battles are better in R2 and forward but before then I'd just stick with auto-resolve.

Modders cannot import new models, that's why.

>people already complaining about how difficult the campaign is
>Bretonnia, Wood Elves, and Tomb Kings haven't even been added in
>smallest map Total Warhammer will have
>Only 5 out of 16 major factions playable
>Only 11 distinct factions in out of 30+
>shortest campaign Total Warhammer will have
>Current late-game will become future early mid-game
>when the game is finally one massive map
>Kurgans and Finngols will be added and supplement a more numerous, superior Horsemen unit
>Chaos Daemons actually get added in at the poles
>Beastmen ambush any army that go through the forest
>Lizardmen pulling sunset invasions
>Druchi razing coastal settlements
>Skaven overrun Tilea and Estalia by turn 20
>Albion will be Pontus
>Chaos Dwarfs will overcome the Dwarfs
>Ogres tribes will eventually make it west
>Tomb Kings cluster the badlands even more
>actual Chaos Undivided army will be formed late game that brings in the End Times

Unless they add the entire map in such as the poles, Cathay, Ind, and Nippon. Then Dark Elves, Chaos Dwarfs, Ogres Kingdoms, and Tomb Kings will have no flank to fight on.

I miss my high elf archer lines with powerful cavalry from the medieval 2 mod.

I have mid-range setup and it runs tolerably well for me.

You can trade units between lords, have them close by on the map.

>expecting literal bombs to kill people
What was he even thinking.

it's a good game, the gameplay is actually really fun and there are a good number of units. you can get chaos for free still

Dude seriously, you don't know what you're talking about. The main barrier to the hobby besides its niche appeal has always been the steep price of starting. That is a long known fact to the wargaming community.

Fantasy suffers a great deal more from this because it cost so much more to get started.

I'd even argue that fantasy likely has a greater possible reach because the people who are likely to enjoy this sort of hobby would likely be into pen and paper RPGs etc. and therefore lean more towards fantasy than sci-fi.

40k is easy to get started with, throw down $200 and you can get a whole starting army with multiple, interesting units.

$200 in fantasy will get you maybe a unit of bog-standard infantry in big fuck off rows for you to paint.

>60 eurobucks
stop using Steam goy, got mine for 40€ with Chaos included

also, it runs decently well on my shitty laptop

...

Well, at least that's good.

Not in 1st Edition.

Man, the 80s was a crazy time.

Buy it at GMG, or G2A or G2Play or Kinguin or any key-site.

Check GMG first though, they're a legit and authorized seller.

You only really need to deal with snowniggers. I ended up in military alliances with the frenchmen and the dorfs. Really you only have to not antagonize them and as soon as Chaos pops up as a common enemy, you are making defensive/military alliance already.

No idea why this faggot wants to go at war with me. I don't even have Marienburg.

>Azhag the "Slaughterer" on hard
>send him to 1v1 the enemy boss
>gets his ass beat, flees in terror and nearly dies while the boys handle shit and win the battle
>has to leave depleted orcs and a bunch of goblins to deal with this fuck

i'm so glad I installed the Azhag early wyvern mod, that wyvern is literally the only thing he's good for

>Modders cannot import new models

this is a catastrophe

ok nm I found it

IF YOUR General is injured from assassination, you can go to the general you wish to replaces' detail screen (by clicking onhis level on his portrat), then in the bottom left there is the boot where you can kick him out and replace him with your healed general

>Random savage orcs pillage Grunberg
>Random savage orcs raze Grunberg
>next turn Wissenland colonizes Grunberg
>my army was 4 turns away

But then you might as well just get another Quareller or Irondrakes. Gyrobomber's are disgustingly cost inefficient and just like the Luminarch there's no point in using them. At all.

>decuple the damage (1200 for bombs and 2640 for grenades)
>result is 52 dead Orcs from the bombs and 33 dead Orcs from the grenades
Fucking christ.

>But overall I wouldn't call their campaign easy
>they have solid units
>not the best units in every category
Nice joke.

Why would you do that? It puts your primary general out of commission for like 4 turns. He would've healed by then.

wew lads
youtube.com/watch?v=RYCKSibapBc

>orc females used to be angry asian housewives

I'm ready

Just play Grimgor then you little bitch.

It is, and CA will probably not release one, which means we're going to be stuck with shitty reskins for a long time.

I have no idea why any developer want to hinder modders. Give them the tools they want and need. Half-Life and Doom is still played today because of awesome modding.

Border Princes are the Adriatic powers

No I'm saying, when your general is injured, you need to choose a replacement general.

AFter he is healed, that is how you replace him (this matters when your'e chaos because you can't just form another army with him w/o spending growth)

Why does every mod for the Empire always end up covering the Empire's weaknesses?

REMINDER THAT TWC IS BUTTBLASTED
LOOK AT THEM AND LOL

What's the best way to play as the Empire?

>Conquer everyone and unite the Empire early in the game
>Don't conquer anyone except Marienburg until Chaos is finished and then confederate the Empire

Oh, I see your point now. My mistake.

I know I could still get chaos, but if were to buy it, it would be after payday. And that's no free chaos.

>GMG
First time I heard about it, good to know. Even 40 eurobucks is a lot for me (sorry for being poor). 40 usd is pushing it usually; for a game that I will mostly play in SP. Recent AAA prices just fuck me, since I'm from a poorer country. It's even worse with the USD=EURO shit.
Nothing I can do really (except praying for that crack), just wanted to vent.

Am I missing something or are Vampire Lords complete shit.

Around turn 50 I have Dwarfs and Humans all trying to war me, the lack of any ranged unit makes fights stupidly annoying against ranged cavalierly, and it seems they have an awful as fuck economy so building up a good army takes forever.

link to some buttblasting plz

this

i want to see

strawpoll.me/10335302
strawpoll.me/10335302
strawpoll.me/10335302

Survey time. Let's see what kind of players we've got in /twg/.

Not really fond of mods like that but I'm too much of a dismounted reiksguard fanboy to pass that up

copy pasting my own from the previous thread.

>You have no idea how popular Dawn of War and Caiaphas Cain are, do you?

You have no idea how popular warhammer was before those do you? the popularity didn't come from those at all, it came from the tabletop first. Kids bought 40k, talked to their friends about it, their friends that didn't want to buy minis got into it through other means. Everyone knew someone that played warhammer. The older guys who were in that space marine movie literally talked about how all their grandkids or kids were into it at some point.

>Miniatures wargaming is an extremely niche hobby.

Not warhammer, which was the entire point, it's why GW spent so long focusing on making sure they had stores everywhere that you could just go to and play the game. It's a big part of why it kicked off, removing barriers to entry got people into it.

>Those are barriers for me

Shockingly price and number of minis were both mentioned separately.

>Warhammer Fantasy has... Bloodbowl...

Half of what you listed are specialist games made by GW which have fantasy equivalents in dreadfleet, mordheim, etc. Another bunch are black library novels of which the fantasy ones are far better written.

The only licensed things are dark heresy/rogue trader, fire warrior and dawn of war.

40k is more popular, because it is more popular, or should I say was; because it was more popular, it got more people trying to make money from it, because it had that, it got big budget games thrown at it. Dark Omen and Shadow of the Horned rat are better games than any 40k one, but they weren't big budget PC titles. More popularity leads to more exposure, and that popularity started at the lower price and effort entry points.

GW made it not niche by having stores for you to play at with terrain made for you to use, having beginner friendly nights dedicated pretty much to kids who could only field small armies to start with, etc. Make it easy to start and the kids play.

blood dlc when

Where should I go as Archaon? Stay in the north and fuck around making tribes, or should I be fucking with Kislev from the get go?

He's a spellcaster, of course he's going to get wrecked in a straight up fight.

Their mounted archers are brilliant especially with the wolf rider buff, smash into the enemy with melee, wolf and spider riders swing round and kill their archers, then a few units of wolf archers speed round and sit behind the enemy firing into them as they fight, also the ability to deploy out of deployment zones. Gobbo spears can hold their own and spider riders are great.

>I have no idea why any developer want to hinder modders.
DLC you silly goyim. CA is such a jewish company I think the meeting with GW was just a huge fuck orgy with sniffing powdered shekels because they finally found their soulmate.

>can only pick one

sorry to hear, give "Warhammer: Mark of Chaos" a go if you are craving some Total war x Warhammer action don't bother if you are running windows 10 tho

No.

>solid
>best cav, best infantry, best arty
Well, technically it's "solid".

link I always liked some buttblasting

You can select multiple though.

Pic related.

Damn, I always thought that was the case

I think there's a careful balance to be had regarding magic.

The Lords themselves are OP as it is. Do you really want spellcasters with godpowers?

>I'd even argue that fantasy likely has a greater possible reach because the people who are likely to enjoy this sort of hobby would likely be into pen and paper RPGs etc. and therefore lean more towards fantasy than sci-fi.

You are a good example of a long term fan who cannot understand why his game isn't more popular.

40k does everything that Warhammer Fantasy does, but adds a science fiction element to it. That is why 40k beat its predecessor.

Warhammer Fantasy offers nothing unique in and of itself in comparison to 40k. In fact, WF is SO limited that it is often regarded as merely taking place on a planet within 40k.

Warhammer Fantasy got ASSIMILATED by 40k. It is no longer considered as independent or a predecessor, but rather a feudal world trapped in statis by a warp storm.

>40k is easy to get started with, throw down $200 and you can get a whole starting army with multiple, interesting units.
>$200 in fantasy will get you maybe a unit of bog-standard infantry in big fuck off rows for you to paint.

And $200 dollars in vidya and books means you do not have to paint anything, do not have to schedule matches or go anywhere, do not have to rely on specialty shops, and in general have far less bullshit to put up with when GW decides to change something.

I certainly respect both Warhammer wargames in equal measure, but the main barrier is certainly not price. Maybe it is something that people in the hobby consider, but those outside of it look at the work that needs to go into it first rather than just "hmm, a bunch of unpainted toys. These look fun to do... something with..."

You're on the inside looking inward, but I'm on the outside looking in, so I consider far more factors than you do. 40k being cheap is a GW meme anyway to justify AoS, which fails for the same reason WF fails.

Thanks, but I bought Mark of Chaos on release. Good times, less responsibilities, better prices. Oh, the amounts of shitty games I bought when I was a teen.

Kislev if you can handle it.
Fucking around in the north just gives them too much time to prepare for you. Unless you want a serious challenge.

>do you really want spellcasters with magic?
Yes.
>do you really want magic to be viable and so represent another aspect of tactical gameplay?
Yes.

>It is no longer considered as independent or a predecessor, but rather a feudal world trapped in statis by a warp storm.

I wish they went with this instead of AoS.

>other
I like action games, RPGs, and building games. Total war is the only strategy game I play with any regularity

eurogamer.net/articles/2016-05-27-total-war-warhammer-is-the-fastest-selling-total-war-game-ever
>fantasy was a mistake, Veeky Forumsfags said

None of the Above is the "other" option.

Nobody is assuming TW are the only games you ever play, I was mostly interested in the different strategy genres because they're closest to TW.

Can you savescum hero actions into success?

mediafire.com/?6t44a4ahwk5k9qt
This mod increases the damage on the Gyrobomber's/Gyrocopter's bombs/grenades by x5.

mediafire.com/?puabaab832avfo9
This is the 10x version.

Please note that it won't work with another mod that modifies the projectiles_explosions_tables and projectiles_tables due to some weird PFM fuckery that won't let me change subtable names.

I also increased the damage a bit on the Gyrobomber's machine gun (+4 normal damage and +8 AP) because it did fuckall.


Is it balanced? I don't know. All I know is that Gyro's are useless and this might make them viable and fun to use.

By the way, if you want to do any changes yourself (it's super easy) just get the PFM twcenter.net/forums/showthread.php?730823-PFM-4-0-Warhammer-support and start poking around in the tables.

Lads post some TWC butthurt please

>VC
>Unify Sylvania
>Destroy all other Vampires and some humans.
>Become best friends with the Dwarfs and the Empire.
>Unified front to stop Chaos.
>Not sure what should be my best army to fight against Archaeon.

Are Terrogeists worth the effort? With a slew of Graveguards, Black Knights, and perhaps Vargeists?

>say no to racism
>wears glasses to disguise her asian features

>I'm sure some of them are good people

>AoS, which fails for the same reason WF fails.

>setting does nothing unique
>change to be sometihng unique
>same problem

You're not even being coherent any more. What fantasy media have you even read/played, because it sounds like TWW might actually be your first exposure outside of hearing about it.

40k beat fantasy because it got the kids into it, it's got guns, kids think guns are cool, it's cheaper, so their parents are more likely to buy it for them and they can have more varied toys for the same price and they don't have to assemble as many of them and paint them. It's -all- about getting the kids into it. It's why Warmachine isn't nearly as popular, or any number of other mini games.

>our arrows will pierce their hearts.jpg

Man this battle was really intense

>Lords get worse with flying mounts

Who did this?

you insensitive piece of shit

obviously she has to wear sunglasses because she's asian and if she had to squint her eyes in the sun she'd be closing her eyes

The problem is, the universe of 40k is also contained within a snow globe on someones desk

do the AI actually follow the war target?

Terrorgeists are good at disrupting the enemy backline and fucking up other large monsters, but they're not all that great in melee. Vargeists are the opposite, better in melee but less mobile and not as good vs other monsters. Both are pretty good.

Black Knights are a bit lacklustre. They're not bad, but not great either compared to other elite cav. Graveguards will likely be your backbone (at least they were for me) unless you want to go with the spooky wraiths (they're overrated IMO) of go with endless masses of skellies (some guy in the previous thread said it worked for him, but I don't like it).

Vamps have the best cavalry in the game, the best spell in the game and loads of big monsters

Just fucking send some flying cunt after the cavalry that's shooting you

Yes.

To the best of its ability

>Vamps have the best cavalry in the game

twcenter.net/forums/showthread.php?731097-Would-you-call-TW-Warhammer-a-step-forward/page7
this entire thread
Loving
Every
Laugh

...

Big fan of all turn based games and GS but I can't stand anything rts outside of total war, I just don't like the need for mechanical talent in my tactics games

Nice meme, I never actually played Fantasy. The price of entry was too high. I play 40k.

>40k does everything that Warhammer Fantasy does, but adds a science fiction element to it.

See that's actually not an upside to a lot of people, there are more fans of sword and sorcery in the related areas of tabletop games than there are sci-fi fans. You preferring a sci-fi setting is a subjective opinion, not an objective improvement.

Fantasy got rekt because it wasn't making Gee Dubs as much money as 40k.

>And $200 dollars in vidya and books means you do not have to paint anything, do not have to schedule matches or go anywhere

See this is just proving you have no idea about this subject. These are features that people like.