I wanted to replace my fleet leader with a new one because he's already 120 years old and now he is stuck in that fleet even though it claims the new one is busy in that fleet as well
and I placed the old one into several other fleets...
Carson Bell
Kick him out is the only way to fix it
Henry Ortiz
fuck...
Jack Thomas
Does anyone have screenshots of crisis events? I heard there were Sentinels for the Swarm?
Nathaniel Gutierrez
first for synth love
Adrian Bell
gibgibgibgibgibgibgibgibgibgibgib
Eli Flores
...
Nicholas Reyes
Oh I remember why I didn't purge earlier now. There is an FE right near me that hates purging. Fuck
Gabriel Young
> Load my game for the first time since Clarke > My frogs used to be green, yellow, black, or red > Now come in a homosexual rainbow of diversity AM I BEING ENRICHED?
John Richardson
I am the guy from last thread who said he specializes in physics research with only 3 planets 82 years into the game
this is how I win wars
fucking #shrekt
Benjamin Mitchell
...
Henry Phillips
So, how dead is corvette evasion spam?
Jace White
only slightly
Cooper Edwards
It's pretty dead, fampai. Bigger ships now have more ehp per fleetcap for the most part.
Luis Ramirez
> non-details mapmode still shows ugly sectors and a trillion big red [!] markers all over the galaxy > I just want to take nice screenshots Thanks Paraducks. For the first time ever you make a game that doesn't always look like a piece of shit and you still manage to ruin it with a messy UI that can't be turned off.
Aaron Wood
Does Planetary Shield Generator give new graphics to the planet?
Aiden Robinson
use the console
Jackson Ward
I think it's so shit no one has ever tried it ou.
Blake Carter
Well, for me it's pretty damn fucking dead. I even got the rare anomaly that gives me another 15% evasion and corvettes still drop like fucking flies.
Also did they increase the rate admirals acquire traits? This nigga started with only one at level 3
Aiden Sullivan
Ask again when it's possible to afford wasting a surface tile on non-research or energy buildings without gimping your empire, and when spaceports and ground based defenses are actually worth their energy upkeep.
Jayden Powell
Not bad pham
Evan Williams
I baited him to warp right into my fleet so I had who knows how many days of warp wind down to abuse
Samuel Clark
How do you manage resources? Frontier Outposts?
Isaac Thomas
1 big planet for energy 1 big planet for science and home planet for minerals
yeah, I have a couple outposts but I think I regret this already
I constantly struggle with energy because I have too many
fleet is only 100 energy but stations are 200... so I am thinking about destroying some stations... or maybe take a 4th planet and make it energy science hybrid...
Nathan Wilson
why you do this paracucks
Brody Bell
Now that corvettes have been nerfed, what are the most efficient fleets and with which sections/weapons?
James Perry
Research your weapons and figure that shit out on your own
Isaiah Scott
To punish you for your shitty memeblog.
Elijah Scott
How much have you done in physics research? Got the weapons you want?
From your battle screenshot it looks like you're pretty powerful, so maybe you should expand more for energy/mineral and other kinds of research.
Maybe find proles/earthbounds to uplift for efficient nminerals and energy if you have the 2 +trait points tech in society.
Liam Lopez
BB/rangefinder y/n? Also are there any actually good mods besides expanded war demands out there?
Alexander Rodriguez
Is genetically enhanced still considered a difference race in 1.1?
Leo Bailey
Enhanced tooltip looked kind of neat, but after you've already played the game and studied the wiki maybe it's not that important.
By hovering Individualism it lists the unique buildings you get access to for example.
Curious to hear about civilian trade if anyone has tried it.
Noah Morales
>and when spaceports and ground based defenses are actually worth their energy upkeep. When they work. in MoO planets have stronger versions of shields and shields had flat damage reduction part so planets could be literally unpenetrable to anything but top tier weapons.
Sebastian Hall
Beautiful Battles is neat, but all it does is scale the ships down and changes some ranges. Formation spacing stays the same, so ships are super tiny and very far apart. It definitely makes for better scale, but I can barely see any of the ships in my fleet if I zoom in to watch the carnage.
exp war demands don't work for me on 1.1. Has it been updated? Every time I try to use one of the added demands the war never starts.
Kevin Lee
>Curious to hear about civilian trade if anyone has tried it.
I cant say a lot since the traders spawn as enemies to me and nothing seem to fix it,
Ian Jackson
>purging waifus why
Julian Hall
>tfw game is moving so slowly >tfw I realised I have it paused
David Rivera
Which one are you using?
Jose Richardson
>Bigger ships now have more ehp per fleetcap for the most part. Yeah what? BB is 8 fleet cap. Could be boosted to 5500 HP at 16.5% dodge. 823 EHP per 1 fleetcap Corvette is 1 cap. Combat corvete is 600 HP at 55% dodge. 1330 EHP per 1 cap. Shifter Tankvette is whooping 960 HP at 55%. 2133 EHP per 1 cap.
Brody Thomas
meant for >what is armor
Aaron Powell
also >assuming you will have crystal forged every time Yeah nah.
Alexander Cox
When do these expire?
Xavier Wilson
GIB RIGHTS GIB RIGHTS GIB RIGHTS GIB GIB GIB GIB GIB GIB
Christopher Gutierrez
That is exactly the point.
It is ridiculously easy to take a planet, even though orbital bombardment does fuckall damage to population and structures.
Planets need to be harder to take, and it should be a meaningful strategic decision what kind of invasion I pull off.
Do I use surgical strikes and drop a batallion or three of Marauder-suited Mobile Infantry into the enemy capital, army command psts, etc., leaving most things intact? Or do I carpet bomb a drop zone the size of Montana, land with ten Space Marine Legions and a Titan Legion or two and fuck their shit up? Or do I combine both approaches?
The game mechanics to pull this off are actually in place, 'morale' damage and actual damage is simulated.
I know, I know. >le DLC merchant faec
John Cruz
REMOVE TOASTER
Julian Wright
You can literally make any combo work, I don't understand people who relied upon torvettes to do well.
Hudson Wood
COMMANDER UNDER ATTACK COMMANDER UNDER ATTACK COMMANDER UNDER ATTACK
>tfw MoO3 will never be the game it could have been It hurts.
Aiden Diaz
when you stop purging :^)
Isaiah Barnes
There's another Expanded War Demands. Anyway I use the one you linked and it just werks.
Noah Mitchell
>Planets need to be harder to take, and it should be a meaningful strategic decision what kind of invasion I pull off. I'd like it if they didn't necessarily engage in battle just because you landed.
Like you land armies, they take control of a few positions and then they fortify there or something, while waiting for more reinforcements and/or bombardments.
Nathan White
changed policy, didn't help.
Liam Long
Desu crystal plating should just be removed from debris and armor tech split into ablative (+hp), reflective (+percentage reduction) and absorptive (+flat reduction) armor modules. >announce your no purge policy from atop a smoking mound of xeno corpses >expect everyone to be immediately be happy again
Asher Smith
>Desu crystal plating should just be removed from debris Naeh
Josiah Cruz
Any Distant Worlds Universe players here? I'm new to this and have the basics down, i only have one autistic request and that's custom ship designs. I am too retarded to search and there is too much shit, my request is for someone to point me towards custom ship design mods and how they can be applied to a race of my choosing that i want to start with. Don't like the Human ship designs, but would also like to see what custom fan made designs there are, just don't know where to look for this.
Chase Perez
using 1.1?
Adam Johnson
New-ish (ie: just dicked around and learned some tutorial stuff, played a couple failed states) to the game. Building a race of militaristic, individualist materialist bird people with a military republic.
Can someone give me some advice towards building Influence? Every time I've messed around in game this seems to be my downfall.
Grayson Wood
nope, is that a bug?
Matthew Lee
I should probably specify Stellaris. I forgot to do that.
Caleb Jones
>resources say I have 0/4 belthorian stone >good have built 4 on my core power world >one building short on resources >ok must be on another planet >AI might have built one I missed demolishing >check every planet all 29 of them >no other belthorian power plants ugh
Isaiah Cook
Do you have the latest version? The one in Skymode is of 20/5 while the newest is 2/6.
Thanks beforehand.
Jordan Torres
Rival everyone Don't build outposts unless absolutely imperative State builder oriented society researcher Biolabs
Noah Powell
yeah, think it was fixed in 1.1
Adrian Martin
Don't waste it. Influence is very limited resource. Only enact edicts and policies when you can afford them. Don't overdo frontier outposts as they have have both high upfront cost and monthly upkeep. Dismantle them as soon as you don't need them. Keep a reserve of at least 200 at all times so you can afford a frontier outpost if you need it. Research the influence granting techs and build the empire capital complex as soon as you can as that gives bit more extra influence too.
Oliver Fisher
>playing stellaris while listening to fletwood mac >little lies comes on >at one point there's a sound in the song that's exactly like the leader has died sound Got me good.
I you like any of the in-game designs from images\units\ships you can go into races and change DesignsPictureFamilyIndex to whatever you want in human.txt, otherwise you'd have to go digging on the forums. Also, I'd generally recommend using the AI improvement mod merged (drag and drop on top of it) with the Chrome UI mod.
Lucas Murphy
Not sure about which Government to take for my Raptors. Hit me stellaris lads.
Zachary Anderson
You must have accidentally build an extra. Just remove the one that is non functional.
Luis Hernandez
I really like the fact that you start pre-FTL. Unfortunately I never got into it, I'll probably try it again some time
the portraits don't quite line up perfectly in some places but it's not as bad as some other portrait mods used before 1.1. Still playable. Would like updated one if anyone has it?
Connor Reyes
Should I just expand out a little bit at a time while focusing my resources on my colonized worlds and my navy? I always make contact with these huge sprawling empires that seemed to have expanded with no issues.
Kevin Mitchell
Mega Corporation Raptors took hold of InGen and then the rest of the world
Andrew Ross
That's what I check too. Only have the 4 built on my core worlds. I'll check one more time then fuck it.
Jaxson Thompson
clever girls
Hunter Reed
it just timed out in 1.0. Took a fuckton of time but it worked.
Brandon Ward
Ah thanks.
Jeremiah Foster
Colonizing doesn't require influence. Just don't rely on frontier outposts too much. They should be used to temporarily secure an area before you colonize it, secure far out strategic resources or otherwise extremely rich areas and holding key areas from enemy border push. They shouldn't be your way to expand.
You sure you still have 4 stone too? If you do chances are you just have one more that you have missed.
Ian Lopez
Just be sure not to get the 1.05 clusterfuck-merge version if you do grab the AI mod, 1.04 is what you want if you want to stick with the vanilla experience.
Camden Morales
Military Junta I like slightly more, so Military Junta it is.
>you look over to see what shitter is attacking your commander >it's 4 strategic bombes gg no re
John Harris
That Chrome UI mod is by that DasTactics guy right? Seen some of his vids, pretty good stuff. Wonder if he will do a Total Warhammer series or do some Twitch streaming finally.
Christopher Sanders
Maybe it's some spaceport module
Luke Fisher
Is liberate-integrate better or should I just cede straightforward?
Wyatt Perez
>You sure you still have 4 stone too? yep all still within my borders. Holy fuck I checked all the planets again. Can't fucking find it.
Connor Flores
Betharian stone is only used for the power plant though.
Luke Torres
just won a war
time to purge
Jackson Collins
Battleships Just battleships
Cameron Howard
Resources are not shared between sectors, maybe either the building or the resource are sectored?
Anthony Phillips
Just clog their guns with wreckage
Matthew Gomez
Yes
Cameron Cook
I could see tachyon and hangar + point defense + tank combo working just fine, especially if the ships actually do what they are supposed to now.
Austin Kelly
>liberate-integrate well you can't do that, all liberate does is create another empire with your ethos. I think you mean vassalise-integrate, and ceding is probably quicker/better but it depends what your aims are. A big vassal can be handy
Wyatt Kelly
Boy, I sure don't miss a "Research All" button
Xavier Powell
Land armies are gay and micro hell in every game and/or not important at all Instead planets should have system wide space defense coverage. Huge Orbitals, planet based weapons etc so that dearming a planet is a serious undertaking