Hey guys, just started playing DCSS again, I'm playing a merfolk gladiator of Maklehb (Can't remember the damn acronyms or be bothered to look them up.) named Aquaman. I'm pretending the demons are just really evil fish, you see.
I've got 7 runes so far, including abyss, slime pits, cocytus, and tartarus. I'm almost finished with Dis... I've cleared to the boss room and I'm pretty sure I can take him without any problems.
Where should I go after that? I've been mucking about in the abyss, I've got I've got some pretty sweet gear, including some pearl dragon armor I bought at a bazaar, but my main problem is I have no particularly compelling f+ gear. I've got some +5 fairy dragon armor, but I like having 35 37 32 on a merman. I haven't done Zot yet because I'm still butthurt about having my Link run ended by an orb of fire on my way up a staircase, so I want to go prepared. (I have scrolls of fog and blink stockpiled this time just in case.)
Some details, I have 27 in polearms, dodging, and fighting. Been training shields since I finally dropped my trusty +7 contaminated halberd, it's up to 22 and I'm using a large one with +5 slaying and +3 strength. Armor at 14, stealth at 13, and invocations at 19.
I've got some necromancy, and my transmutation is almost high enough to safely use necromutation when wearing my ring of the magi. (And statue form if I train earth up a little.)
I have a +7 demon trident of piercing, and a big pile of syches with various brands sitting in a pile in the vesti. I've also got some transmutation books, and could easily cast dragon or hydra form if I trained my unarmed.
So where to? Use the fairy armor, maybe settle for r++ or crappy rings in gehenna and zot?
Should I keep training Necromancy, learn hydra-fu, or shore up my core competencies?