B hull, the range increase is nice but the rudder shift increase is more important.
Carson Lopez
But that one has no Premium™ version.
Elijah King
Soon™
Kayden Garcia
They could do it fãm. Take away the silver coefficient and no option to mount camo and the weebs would still eat that shit up. And no one would have a good captain for a while unless they have played Myoko a lot. They could even make it prohibitively expensive to play..
If they gave away a Myoko I could see them giving away Takao, especially if they make the mission requirements t9+
Xavier Gray
kek
Lucas Smith
Always upgrade hull first on ALL ships except CVs.
Logan Martin
>windefeatwindefeatwinwindefeatdefeatdefeatwin
fucking hell this is bullshit
Bentley Scott
>start playing HoI4 >first loading screen is Yamato being kill by burgers fug can't escape
Bentley Torres
>went from 63.21% WR to 62.71 yesterday
this weekend was terrible all round
Christian Garcia
>higher average damage in ranked than last season >lower winrate Explain
Logan Turner
>Kongo on 10,000 HP suicides into my full HP New Mexico >nothing I can do to avoid it, shells all just bounce off his bow >"lol"
fun
Luke Cooper
You learned how to farm damage, but not how to carry games.
Connor Parker
>making it possible for him to ram you in the first place No one to blame but you.
Sebastian Butler
I was in the middle of a brawl with some other allied ships around me against a Colorado and some cruisers
And then this fucker just pops out from around an island 6km, eats my full broadside which knocks him down to 10k, and then rams my ass while my team mates refuse to shoot him (he passed 2km away from a Nicholas).
Isaac Bailey
Yeah I don't see the issue They just need to put a tier requirement on the missions like it is right now. Want a tier 5 ARP Kongo? Then you need a tier 5 Want a tier 7 ARP Haguro? Then you need a tier 7
Lucas Cooper
>getting rammed by a ship 8 knots slower then you
Austin Powell
You personal skill and performance has nothing to do with winning or losing ranked games.
For other examples, see the 43% bots that got to rank 1.
Caleb Edwards
>New Mexico >8 knots faster than Kongo
Let me know the next time your NM is hitting 38 knots.
Andrew Lee
You might want to read that again, user.
Bentley Foster
Sup /wowsg/, I would like to share a method to aim at exact spot of a ship after gathering some 45 data from watching people punishing broadside ships
>Pic related Multiply the corresponding multiplier on the F column to the shell travel time. The shell should land at [Multiplier * ShellTravelTime]. The multiplier is calculated by [Speed/12]
On a side note, the E column shows the multiplier according to the 20-knot aiming method.
Owen Baker
> He needs to generate stats to shoot scrubs
jesus christ man this isnt a hard game.
just aim ahead and click.
Ayden Rivera
Alright, I just want to make sure I can citadel people at first trial
Blake Johnson
What makes german cruisers worse than russians?
Leo Davis
> these piss ass easy ARP missions
So this is what took 4 months to code Niko?
I hope someone slits your fucking throat and rapes your fat pig slut wife while you bleed out watching with a hard on like the miserable suicidal faggot cuck you are.
Chase Hughes
...
Landon Ross
I upgraded range on NO first. It's nice to shoot further then Cleveland.
Angel Phillips
I would also like to understand how that works.
Charles Morris
Like god damn teams, I can only carry so hard.
James Ramirez
Don't cut yourself on that edge Sandwich
Henry Carter
when will you realize that niko is the worst employee in the entire WG company.
James Williams
Good job
David Lewis
>In short: Smoke deployment works different (reason may be serverload reduction) and the +3 sec rule make it a pain.
>With the (now again) available Smoke Circle mod you can test this yourself: New Smoke Circles are only created if your ship ( the visibility checkpoint of the ship*) leaves the existing circle. This means you have to become detectable to create another smokecircle. A smokescreen, consiting of multiple circles, is now impossible without getting visible for at least 3+ secs for every circle, if you are close enough to be detected.
>Before 0.5.5 you were able to lay an overlapping smokescreen, consisting of multiple circles, if your ship traveled at about 8-12kn. You did not have to leave the cover of the first circle before the next one was created. Since you now have to leave the first circle, this is no longer possible. Example comparison Gifs: imgur.com/a/dDHqv
>So what is the normal Scenario at the moment? >Example: >A Fletcher has a smoke deployment duration of 28secs. If you go full speed you will create 8 circles ( +2secs, every +4 secs, at 0.2secs)
> you get detected, panic, pop smoke and slow down: first circle arrives after 2 secs. Your SA will fade but you are still visible for another 3 secs after that > you leave your first circle after 4 secs, another circle pops up but you got detected again and your SA symbol blinks. 3 seconds after that blink you will be visible for another 3 secs. > now you are slow enough to leave that circle after 6 secs and be detected. Bummer because you missed one charge and the next circle will form in 2+4 secs time and you are detectable for that whole period.
Damn crying baBBies got every destroyers stealth nerfed.
Gavin Kelly
May we all take a moment to honor and remember all the men who fought at the Normandy Invasion and a special thanks to our Navy sailors who pounded the beaches and coastal batteries to make it easier for the boys on the beach!
John Johnson
Yes
Evan Nguyen
...
Daniel Russell
isn't that a German tank rolling out
Angel Perry
But they by and large missed any of the actual wall leaving it mostly intact when the army landed.
Josiah Johnson
...
Joseph Ortiz
Would you rather kill 30 destoyers, set 300 fires, and do 1 million damage again?
Caleb Roberts
That was literally Hell
Brayden Robinson
>sandwich Don't you mean
Greg?
Jonathan Cruz
Nobody wanted that.
But doing 3 stages of damage based missions is gay as fuck and just going to increase the level of sky cancer CVs in the air during this time frame.
Fact of the matter is...if this was the challenge this did not need 4 months to fucking create.
The whole reason that faggot Niko said its taking time was to make sure they got the mission requirements right....That is a complete horse shit lie because this is about as basic as it comes.
Kevin Morales
...
Luke Murphy
What your are trying to do is solved as the Gunnary problem. There is trig involved, the values are not linear.
Brandon Collins
The killsteal missions were pretty fun for anyone not in a DD.
Ayden Gray
Good.
Kevin Peterson
I'm actually pretty glad it's easy this time around. It actually gives me time to do other things and not worry about people throwing matches just to chase down DD ands CLs
Carter Howard
i wanted them easier too as I almost didnt get ARP Myoko.
But jesus christ the missions for the flag and other ships like Emden and Tachibana had more creativity than the garbage that they put out.
I know the weeb fags on the forums got butt blasted when they didnt get it in time but that is their own fault.
Blake Cox
If you want extra difficulty and grinding in this game go use mutsuki in ranked Leave the rest of us out of your autism
Leo Davis
Why cant you fucking see the point of what I am making you stupid faggot
IT SHOULD NOT HAVE TAKEN 4 MONTHS FOR THESE REQUIREMENTS FOR THE SHIPS.
WE SHOULD HAVE HAD THE SHIPS BACK IN MARCH.
Stupid fuck.
Samuel Nguyen
>that one tank that immediately drives off on its own while everyone else camps at spawn in the boats
World of Tanks in a webm.
Alexander Brooks
So you would have prefered it if it was kill 90 ships, 500 fires, and cap 50 points
See
Adam Ward
>The whole reason that faggot Niko said its taking time was to make sure they got the mission requirements right No, the whole reason for being late was that WG simply didn't want the event to collide with other important stuff. The important stuff being selling Saipans and Texases to NA.
It should've been pretty obvious niko said was just putting up excuses, since straight out admitting "yeah, we're postponing this so you can focus on buying our new premium ships" would be a bad and stupid move. You're silly for actually expecting anything more elaborated than this event.
Ian Harris
Are the ARP ships "premium" as in you get bonus credits/xp ?
Xavier Flores
Although, it would have been better if it didn't take 4 months to do
It still doesn't change the fact that this is better than the old missions
Michael Morales
Yup but no captain switching
Camden Flores
No. They're literally reskinned animebotes.
Asher Ward
That is a flat out fucking bullshit excuse if you think that is the reason.
THE SAIPAN AND TEXAS DIDNT EVEN DROP UNTIL THE LAST 2 MONTHS.
We had all of March and most of April before Saipan was released. Texas came in May.
Overlapping sales with events makes MORE sense because you have a higher influx of people playing ergo more likely to pay for a ship because it might help them with a mission in the event.
The sheer stupidity that says people can only focus on 1 thing in the game is not a sound business model at all.
Christian Ortiz
No. They don't get extra credits/XP
You can switch captains with other ARP ships for no penalty. That's the only premium-like gimmick they get.
Cooper Butler
Or you know that maybe its proverbial compensation for the missions being so fucking late that they're so easy to finish this time. You might need a new hobby
Caleb Edwards
You absolutely do not get extra credits and xp you fuckwit
Liam Cooper
user y heff be mad
Dylan Davis
Saipan was released behind schedule because they couldn't balance it properly. We still had that whole "warm up" shitty month-long CV event. And WG was not gonna change their plans last minute just because of a little 2-week delay. >Overlapping sales with events makes MORE sense because you have a higher influx of people playing ergo more likely to pay for a ship because it might help them with a mission in the event. These kind of games are known to target whales primarily. The influx of people coming for the ARP ships is temporary, as shown by the previous event. These people are not very likely to buy as many premium ships. But whales who are starved of shiny new ships to get are more likely to gobble up any new premiums. Less so if they've just gotten 2 new event ships.
Whether or not WG's marketing tactics are retarded, that's a different story. I'm just outlining possible reasons for what they keep pulling these moves. Maybe. But at best, we were not going to get anything more than a carbon copy of the previous event requirements. Thinking WG delayed the event 4 months just because they were "thinking how to make it right" is stupid. They delayed it because that's what the selling strategy outlined.
Easton Hill
>But whales who are starved of shiny new ships to get are more likely to gobble up any new premiums. Less so if they've just gotten 2 new event ships.
That is completely false as nobody gives a fuck about getting a carbon copy of the Kongo as some sort of deterrent to buying say a unique premium ship.
WG released the Indy but it is not something that is truly special by any means.
That is primarily the reason why I switched to WoT because the amount of premium tanks that are unique to the game and not just carbon copies is higher.
If you look at the most unique premiums in the game:
Tirpitz Warspite Atlanta Atago Blyskawica
The sheer amount of unique premiums in WoWS is garbage.
WoWS literally released 2 Minekaze clones for christ sake because they couldnt be bothered with finding a unique jap DD to be rendered.
Their selling strategy is retarded. Delaying a fun event that increased server population for the sake of selling shitty premiums is a horrible reason and the person should be fired for such gross incompetence.
Gavin Johnson
> Gunnary problem huh. I would like to read more on that
Ethan Cooper
>Game that has been out for like 6 years has more unique premiums than game that hasnt been out for a year
shiiiiiiiiieeeeeeet
Oliver Rivera
The sheer irony of it is that those 'Minekaze clones' are not even really Minekaze clones.
Yes, they are functionally the same ship, but they use a seperate, different model. They did simply reskin it to make the Fujin and Kamikaze out of it, but they didn't save money like they did with the chingchong DDs where they actually used a straight up reskin.
This is some next level reverse trolling. Or simple idiocy.
Ethan Powell
oh my god are u serious?
they function in the exact same role.
Changing some minor details on the ships is not an entire different model
That is like saying I took a design and added something to it. The DNA of the ships is about 99% similar.
The whole 6 month to model ship meme is a complete fucking lie.
Robert Lopez
>Changing some minor details on the ships is not an entire different model
The basic hull shape is the same. But the superstructure is different, the arrangement of torpedoes, guns, AA is different The depth charges, hatches, etc. are all different.
The differences are like those between the old Furutaka and the new C Hull.
I'm not saying they need six months to make this model. I'm just pointing out that they were too fucking dumb to simply use a cheap reskin for a publicity giveaway, they had somebody sit down and make this model.
Wyatt Brown
Dont forget all the Omaha clones)))))
though in their defense, it probably takes a lot more work to model a ship than it does for a tank
Luke Barnes
Greg calm down Take a deep breath
Blake Brown
Tirpitz, Atago, Warspite are all going to have an equivalent silver ship.
Dominic Cruz
> atago > silver ship
haha no. mogami is already there and they do nothing similar.
Kevin Thomas
oh mang dat reading comprehension
Michael Morgan
>WoWS literally released 2 Minekaze clones for christ sake because they couldnt be bothered with finding a unique jap DD to be rendered
They could've released the Akatsuki as a T7 or 8 premium and I'd buy it.
Jonathan Ortiz
??????????????????
Robert Barnes
WoWS has way more prems in game than World of Tanks ever did "post release"
A lot of WoT premiums are reskins mind you. T34 was literally a tech tree tank, Type 59/T-34-3, Panther 8,8, Jagdtiger 8,8, Churchill III, Matilda IV, the Berlin tanks, I mean Jesus fuck user I could go on and on here.
This is a wargaming title and at the end of the day they need to make money. If you don't like that then go fuck off and play Fallout or something lmao
Austin Evans
there is no t8 regular cruiser on the jap line that is similar to the atago.
we arent getting the takao you shitposter.
Mason Lee
Who cares about the number of premiums out so long as the non-prem botes are also viable? Hell, when we talk about ships that grossly overperform the competitors, we're usually not talking about premium ships.
Colton Lewis
prove it, wiseguy
Chase Foster
Why is Greg mad all the time?
Noah Torres
Back before the Mogami was a tier 8, and before the Myoukou was even in the game, the Takao was the tier 8 IJN cruiser. They took it down for a while, gave it a name swap, and made it a premium. The Atago in shop is actually the Takao and uses the exact same model. The regular Takao is guaranteed to come back at some point when they expand the lines.
Gabriel Davis
It does make sense though to a point for gameplay, to make another circle you have to move out of smoke.
Though in RL if you make a shitload of smoke it will spread out and go everywhere anyways.
It is a nerf.
Parker Martin
Amazing high-tier gameplay.
Asher Campbell
>ranked
cannot wait for tier 1 so I can use my qt hotel
Alexander Ortiz
>He thinks an all-T10 mode will be fun >He thinks that mode is not DoA
Caleb Allen
>tier 1 so I can use my qt hotel
yeah I can hardly wait for that 7 on 7 bow pointing action
Samuel Parker
This least week has been fucking cancerous.
Oliver Gutierrez
>bow pointing action Yeah, I wish they'd somehow remove that cancerous shit.
Though it does sound sort of lewd if you say it like that.
Liam Walker
literally the first pvp game I play in a dd first hit on me detonates. Is this game fun?