>Where do i buy x module/weapon for my ship? High-tech systems have the best inventory, look there. The higher population the better. (A good system is Ray Gateway, Diaguandri)
>What's this RES you guys talk about? Resource Extraction site. spawns pirates and space cops that shoot each other. HAZRES in best left alone until you have a Vulture or better.
What happened to the Star Citizen general? You can you walk around in other people's ships and fly around and stuff.
Brayden Sanchez
Yeah but it doesn't have VISION.
Levi Russell
So where are the well paying missions? I wanna grind money so I can get myself a combat conda
Evan Roberts
Features like that only take you so far, especially when the core game is so broken.
Which is the reason why people who think walking around in your ships/stations is somehow going to make Elite so much better are fucking dumb. No amount of fluff is going to save the game if you don't improve core mechanics that bring people to the game in the first place. The AI being revamped was a step in the right direction, but it still needs polish since interdictions are still broken and the game only ever sends really high powered AI at you which can really make the game a chore.
Chase Powell
>I wanna grind money so I can get myself a combat conda
Save yourself the pain and don't. All it will do is make you uninstall the game. The grind for the game for you should end at a Python, and Vultures are much more effective at fighting the new AI anyways. Then just have fun I guess until eventually you get money for an Anaconda. It is literally nothing special though and you will feel like shit for wasting your time.
Bentley Walker
Eh, I've had a Python for a while, fully outfitted for muh multipurpose too. I just want a Conda for when launchable fighters will be a thing
Benjamin Cox
Vulture is best PvE ship now? What weapon config should I use if I have to have gimballed ?
Xavier Flores
I'm really not trying to be a faggot and shit on your expectations, but I really wouldn't be that excited about launch fighters. It will probably be a terrible module that will weigh your ship down considerably, and will probably only be able to launch a single Condor that the AI will be able to pop in two hits due to their deadeye accuracy. I will be surprised if they allow you to launch two fighters at a time.
What would be nice is if FD made a dedicated carrier ship that could launch many fighters at once. This would actually break the ship linearity of the ship progression and start introducing dedicated logistic/support ships that would encourage people to wing up. I wouldn't hold my breath though.
Don't take my word for it, I played VERY little of the new update, but I found that the Anaconda was woefully ineffective at fighting the new AI. They were simply too fast and could use their agility to make sure that would would never get your gimbals on them for more than a brief instant. The only way I could imagine using the Annie for PVE is using Engineer mods to give yourself a very strong alpha strike so that the AI would have very little time to react. Turrets would probably help too.
I used a Vulture with 2 gimbaled pulse and found it pretty fun. Invest in the strongest thrusters you can find. Put some hull reinforcement on it and have a SCB with you.