Mod in cobalt and anthracite to throw the metamorphic layer a bone y/n?
Nathan Ross
Wait, user.
You can't do that until the proposition has been closely evaluated by the Dwarf Fortress Ministry of Modding Affairs.
Brayden Bell
I'm just asking because I remember the last time I tried fucking with layers ending in a clusterfuck. Pls no bully.
Carson Russell
Can I mod a civ to spawn in or near evil biomes?
Owen Nguyen
I can't help but see it.
I wish I could create such an organic fortress.
Benjamin Reed
also THAT IS A LOT OF FUCKING VOMIT user.
A FUCKING LOT.
Asher Mitchell
>I wish I could create such an organic fortress A thousand times this. >try to go for a sprawling, organic design >end up with autismcubicles anyway Suffering.
Isaac Allen
There are several tricks you can use to make the fort look more interesting. I'll list some of them.
>when digging hallways, try ramping instead of digging This will make the hallway seem more like a subterrannean street. If you add second floors to the rooms on the sides, and add windows to those second floors, you'll enhance this effect. >divide housing and workshops into several units, rather than just cramming them up in the same places Having two or three different housing units, and putting them in radically different places, will do a lot for your fort's aesthetics. Each one of these units may also follow different layouts, depending on the local conditions where that particular unit was made. >always consider the third dimension when designing important parts I always spread my taverns, temples and libraries out over several z-levels. Most of the time, I have one main floor, and two or three floors above consisting of 2 tile broad balconies, reachable through stairs or ramps. >feel free to use geometric designs when designating your fort, but try not to have everything follow the same motive If you have a central area shaped like, say, a cross, that's kosher, but try to have areas that "break free" from this cross design, and form their own shapes. >don't plan everything to rigidly The last point is also the most obvious one. If you want an organic fort, sometimes it's best to just designate before thinking. Dug your initial central area to shallowly? Just abandon it and dig a new one, letting the ruin of the old one form a permanent part of your fort. Not enough space for your hospital? Just evict a large part of your housing area, tear down and build a few walls, and then go with that. >lastly, don't sperg out over lost symmetry
That's what I can think of at the moment. This is just what I go by. It works for me.
Eli Cooper
saved for reference
Josiah Richardson
>try to make a tavern with the hallway that has a retractable bridge over an extremely deep hole >hole is made before the bridge >my only mining dwarf dug straight down, became trapped and died of starvation months before I noticed Uh, oops?
Jackson Clark
do you have a second pick
Alexander Sanchez
PUT MY CIV IN AN ISOLATED MOUNTAIN VALLEY ALREADY REEEEEEEEEEEEEE
Bentley Bennett
Nope, but the corpse is accessible. I just need a bridge.
Ryder Wood
Hey /dfg/
How do you accurately choose an embark size?
df 0.42.06 +lnp I have a PC I use to render (3.6ghz i7, 16gb ram, sdd) but I suffer FPS death after 100 dorfs when I used to be able to handle 220 before. I do have a (full) cistern but no running water. The only thing not shown is my farm/cistern. I run at about 50 fps with small stutters every 2-3s for about 1s.
Cameron Sullivan
As small as you can deal with.
Alexander Brown
inb4 tileset and stairwell memes
Joseph Lewis
Alright. Thanks for the tip. I'm still learning as much as I can before I have to retire.
It's a good meme
Ethan Edwards
That picture.
I HAVE MANY QUESTIONS!
Most importantly; HOW HAS THAT NOT CAVED IN!
You editing the init files m89?
Lucas Turner
Does anyone have a problem with the Genesis mod where generating a world just takes forever? Are there any ways to make it easier?
Sebastian Rodriguez
Cave-ins are easy to avoid m8. Are you used to the old system still?
You can prop up a mountain with a single pillar of soap.
Xavier Miller
I can't chop down trees in Adventure Mode, I made an axe out of rocks and sticks, it says I'm "not holding an axe", but I am holding the axe in my right hand.
Have I fucked up somehow?
Carter Gutierrez
gotta use great axe or battle axe, its a bug. Will be fixed soon.
Alexander Ortiz
Thanks!
Christopher Mitchell
(me) I can't fell the trees in this area, is it because someone "Owns" this area?
Sebastian Edwards
Maybe? I haven't encountered that particular issues.
William Collins
>sight
So 201X of you... how charmingly provincial.
All modern hardcore gamers use genetically engineered cyberneural grafts to interface with and manipulate the cache and RAM directly.
Owen Myers
I haven't played since 2014, has performance gotten better or worse?
Easton Flores
Somewhat better.
Xavier Reed
Someone post pictures of their forts? I want to try out new designs but im falling blank on cool looking entrances
Justin Bell
Damn, Armok Vision is getting better and better.
Eli Parker
Is it playable yet?
Daniel Parker
Where do I find small blunt rocks?
Levi Garcia
Inside dragon lairs.
Charles Howard
Really? Ok thanks.
Liam Sullivan
> As part of the recent fix that brought armor back to invading soldiers and others, we need to deal with the effectiveness of armor, since there are too many fights that never end. To this end, we're going to do armor item damage, some indirect combat damage to joints/necks that get whacked, and some combat AI to make people remove helmets from unconscious opponents. Then the release should be ready.
Oh snap.
You need to [g]rab them off the ground, if you don't see any available move around a couple squares and you'll find some.
You also [g]rab and pull branches... or [g]rab and fell trees.
Yeah, without dfhack we won't be able to do the tree thing.
Jackson Davis
Bah, grabbed the top space when I was highlighting apparently, didn't see since I was grabbing something downstairs.
John Morales
What if I'm in a marsh/swamp?
Caleb Richardson
Dig deeper little adventurer, dig deeper... //with your mind// if need be.
Parker Diaz
ooooh ok. I did some testing and figured it out.
If anyone is using the Genesis mod, apparently generic pebbles and rocks aren't in the game anymore, and they have specific names. I don't know if there are more than this, but I found that the Dolomite rocks represent sharp rocks, and the Dacite rocks represent blunt rocks.
Jack Ross
Armok Vision 0.10 was just released, so I guess yes.
Sadly, DFHack is still stuck back at DF 0.42, so i guess no.
Asher Murphy
How do I do the thing where I stop playing a character in adventure mode and put them on the back burner, and then start up another character in the same world, only later to go back to my original character? I was told this was possible somewhere but I can't remember much else.
Jackson Lee
I'm probably get memed on for this but what other game satisfy my fort building needs?
Oh fuck I forgot about Maia. It's going to be a gigantic failure, isn't it?
R.I.P in peace good games
Brandon James
...
Bentley Sanders
Oh, I forgot.
There's also KeeperRL. It's basically Dungeon Keeper in ASCII(there's also a graphical version which costs money). Like DF, it has an adventure mode where you can explore the world, including your old forts.
Josiah Morales
Generic rocks aren't in vanilla. Every rock you find is of a specific type, and they're all blunt when you find them. You have to knap them to make sharp rocks. I haven't played genesis since 34.11, but it wasn't any different then and probably isn't now.
Kayden Thomas
Build a campsite, even just a basic one, cut down a tree, slap up some walls/roof, designate a zone as a main hall, talk to your deity and claim the site (if no companions, shouting turns animals into histfigs so that's irritating to me) and make sure you get this pop-up, then you can retire there.
Zachary Stewart
Tilesetanon, you seem to know a lot, so I'll ask you.
You're probably aware that the adventurer must be a part of an entity in order to make claims on sites. My question is: does this also apply to adventurer camps? Or will this lead to the usual "I've forgotten my bold pronounciation"?
Kayden Young
>Dolomite rocks represent sharp rocks, and the Dacite rocks represent blunt rocks.
The fuck?
Xavier Wright
how do I stack clothing correctly on my dwarfs?
Jaxson Peterson
Check the wiki. The order of the military equipment screen doesn't matter.
Cameron Baker
Though he shouldn't forget the bug where they will only equip armor in the order it's been maunfactured in. This will lead to problems when you manufacture the breastplates before the mail shirts. Dwarves will try to put on the breastplate first, then the mail shirt, which won't work.
William Mitchell
So after thinking about it, I'm excited about the armor damage, as it stands I have no real reason to keep hunting dragons after I get my last pieces of masterwork armor from them, but I can't imagine skidding facefirst across the ground at mach 5 is good for armor if it can be damaged by something as banal as a war hammer or battle axe.
>implying I know shit Oh you sweet summer child.
But seriously, go do something to impress people and become a hearthperson... I should test if being a performer is sufficient, though it's hard to perform when you know no moves/songs/poems... and then you can do it normally.
Ryder Gomez
If you're talking about civvies, they'll try to equip one piece of clothing each for inner, outer and cover layers for each bodybpart if the items are available. You don't have to do anything (and couldn't if you wanted to) aside from making the clothes. If you mean military, read this: dwarffortresswiki.org/index.php/DF2014:Armor#Size.2C_Permit.2C_and_layering_armor
Jordan Smith
>Oh you sweet summer child. Here, use this.
Luke Gonzalez
I've never experienced this, but perhaps I never noticed.
Juan Ortiz
I don't know, I would hope it depends on what kind of terrain you're bouncing on. Skipping yourself across granite or sandstone should be a lot more damaging to armor than peat or sand.
Angel Hernandez
Two of my dwarves got in a fistfight that grew into a 10-dorf brawl and I have no idea what caused it. There are no criminals, none of the involved dwarves were unhappy or tantruming and I'm pretty sure it wasnt a loyalty cascade sincr after a while they all got tired and went back to work, minus all their teeth.
I've been playing df for years and never seen amything like it. Any ideas?
Hunter Morgan
I just checked and apparently it has been fixed in 34.11. I'm not sure if I just forgot, or never noticed, or if it's erroneously marked as solved.
user is right, it's a thing. It mostly only impacts the scenario he described and clothing items included in a uniform. Probably the second-leading cause of boot fail is cases where people include socks in their uniform.
Sebastian Lopez
Haha, thanks.
At the speeds I like to do stupid shit at, you're covering enough terrain that when you ask "what sort of stuff are you going to be hitting" you can just answer "yes" most times and be right.
Angel Rodriguez
But how do I return to playing them when I am done with the other adventurer?
Luis Edwards
I'm not sure that fix actually covers the bug. It looks like it fixes the reordering of items in the military assignment screen, which dwarves used to follow to determine how they equipped armor. Now gear assignments are listed on that screen in inner-to-outer layer order by default. It doesn't necessarily mean that first-made-first-equipped issue is fixed. I started doing the production-order workarounds in 34.11, the version that the bug is marked as fixed, but I don't recall if it was because I had read about the bug or experienced it myself in that version.
Liam Walker
At the bottom of the list: Specific Person.
Cooper Cox
How do I craft a bone greataxe? I have 22 deer bones and a carving knife but apparently that isn't enough?
Charles Ross
You have mods with them included in the reactions?
I use a "cleaned bone" tool to get around the stack issues which still aren't totally fixed.
Nicholas Butler
Ah ok. Its fine though I figured out another solution. I was trying to make an ax to cut down a tree (since normal ones don't work because bug) and I only just now realized I could also make a stone battle ax in addition to the generic one.
Aiden Anderson
I'm trying to construct a cabin, what am I doing wrong here? My character has multiple aspen logs, so I figure its either a bug or I'm missing a step or two.
Nicholas Reed
Try dropping them on the ground?
Cameron White
Ok, I'll give that a shot.
Camden Phillips
Let me know if it works. I've never tried making a adventurer site, lol. But I just guessed based on fort mode.
Brandon Morris
This: is right, gotta be on the ground.
Camden Phillips
Dwarf Fortress on scorpio when
Henry Moore
Just liek, make mod user!
Easton Sanchez
>> >As part of the recent fix that brought armor back to invading soldiers and others, we need to deal with the effectiveness of armor, since there are too many fights that never end. To this end, we're going to do armor item damage, some indirect combat damage to joints/necks that get whacked, and some combat AI to make people remove helmets from unconscious opponents. Then the release should be ready. >Oh snap.
I like where this is going.
Evan Rogers
>As part of the recent fix that brought armor back to invading soldiers and others, we need to deal with the effectiveness of armor, since there are too many fights that never end. To this end, we're going to do armor item damage, some indirect combat damage to joints/necks that get whacked, and some combat AI to make people remove helmets from unconscious opponents. Then the release should be ready. hory shet
Anthony Reed
will we ever be able to found or manage a hamlet in adventure mode?
Andrew Thompson
Probably. I wouldn't expect anything like that before the starting scenarios arc. That will be late 2017 at the earliest if I had to guess.
Chase Wood
This.
The new adventurer camps are already a major stepping stone in that direction.
By the way, wouldn't it be neat if we had the ability to buy land within the boundaries of a town or hamlet, within which we could build our own house in that town?
Aaron Rivera
When the economy returns we might be able to do something that. Once again, maybe with starting scenarios. That'll probably be the earliest opportunity to work on the economy again. I wonder how procedural the economic systems will be.
Eli Reed
>open up exploratory hole into side of cavern wall >a troll somehow senses my buildings over a hundred floors above him and heads right for them >smashes a few of them, kills a makeshift militia and dies to a farmer with an axe >still my fault for not closing the hole faster but god damn, come the fuck on Business as usual at my embark.
Oh cool. Oh btw you can apparently designate buildings to be taverns in adventure mode. Could I run an inn now?
John Edwards
Yes but you have to "invite" guests yourself since the game world isn't fully notified of the presence of your camps unless they happen across it randomly.
You CAN "invite" aggressive guests if you put it in the right spots, but yeah.
Charles Ramirez
>get overrun by zombies >last survivor is dorf child his baby sister got torn apart in front of him >finally gets caught by pincer attack from zombies >play make believe
welp, didn't turn out so well
Jace Diaz
>weretortoise child attacks >goes straight into meeting hall >bites a farmer and breaks the skin >jeweler rips it's teeth out by page 2 >ax and pickaxe wielders in the crowd hack off its limbs and mangle its heart >bleeds out by page 8 >trap bitten farmer in small room >force him to dig into volcano >magma destroys the last trace of weretortoisism in my fort The last time I felt so satisfied playing this game, I was pouring magma directly onto a forgotten beast that had gotten itself stuck in a tree.
Camden Russell
>My first fort is exactly this
Andrew Ward
>another troll gets into the fort >militia nabs him before he wrecks anything important >no idea how he got in from the caverns this time Whelp. Time to build some weapon traps all over the fort before this happens again.
Colton Johnson
Why don't you just find the cavern breach instead?
Robert Myers
DF on vr when
Oliver Collins
Took me a while to find it (some bullshit with the stairs) and now I have to make even more holes just to fix it. Better to have the traps set up first.