>people ask if they should get back into X2 >Consensus is to wait till Shen's final gift >Tell everyone to wait >/xcg/ slowly bleeds The price of honesty
Josiah Reyes
probably
Eli Lopez
Theres nothing to really talk about either
Nicholas Myers
WHY
Robert Watson
We can talk about Battlefield 1
William Wood
Its shaping up to be a fantatstic WWII shooter.
Lincoln Rodriguez
What about Xenonauts?
Nolan Anderson
Indeed
Wyatt Gomez
Looks like a mediocre WW2 reskin of BF4
Matthew Smith
I heard it was incredibly boring. I was especially pissed that vehicle crews could not gain levels.
I like the guns even if they're prototypical
Asher Green
But it's not even a world war 2.
Sebastian Taylor
I/I EW user from a thread or two ago again, still going good but i'm down to 8 remaining soldiers, it's july, about to raid the alien base once everyone gets plasma. Panic's low, EXALT continues to be fucking dicks (how often are you supposed to scan to keep cells from doing shit anyway?), and everything seems to be rolling smoothly. Cranking out firestorms with plasma cannons. Haven't got a foundry yet, would that be a good 2 or 3 day research to get? Should I focus more on armor? Are MECs worth anything? especially lategame?
Michael James
Its not remotely WW1 either, its a ww2 reskin of BF4 gameplay wise
Grayson Rodriguez
Sure. Strangely enough that is the only photo in my xenonauts folder. Why do I even have a folder.
It just really pisses me off that people won't accept that its not a WWI game. At least the multiplayer. You bring it up and everyone goes, "LUL, ITS a BATTELFIELD GAME ITS NOT SUPPOSED TO be realistic dummy, GO PLAY A MILSIM." Everytime, without fail.
If you watch the gameplay, its effectively a WWII game.
MECS are very good, pick up at least one for the EMP burst vs. sectopods. Definitely get your foundry, has very good upgrades for your troops. Scan for EXALT like 7 days after a covert OP mission, I'm 99% certain about that.
Camden Davis
Its not like they couldn't have done something interesting with the setting and stayed fairly casual but they've just made it WW2 in regards to gunplay and vehicles
Brandon Campbell
>It just really pisses me off that people won't accept that its not a WWI game. At least the multiplayer. You bring it up and everyone goes, "LUL, ITS a BATTELFIELD GAME ITS NOT SUPPOSED TO be realistic dummy, GO PLAY A MILSIM."
Reddit had a pretty big fight on this the other day, the end result being some of them hope that there's a hardcore mode where everyone and their mother gets a bolt action.
Eli Fisher
Xenonauts was... alright, and the psionics bait in the tech tree was mildly amusing. But everything it does, FMP open xcom does better.
Speaking of FMP, railguns are love, railguns are life.
Kevin Reed
>Reddit had a pretty big fight on this the other day Reddit fights are fun as the side deemed "wrong" is punished with downvotes so they can only post once an hour.
Leo Gonzalez
How should I build a MEC? What class should I chop/what rank?
Jacob Rivera
>>a fantatstic WWII shooter.
OK I keep hearing this joke but why does it...
>>If you watch the gameplay, its effectively a WWII game.
... Really?
Have more Xenonauts].
Jack Harris
Just watch it, everyone has SMGs, hipfires LMGs and the ww1 tanks move like modern tanks.
Its not a joke, its just a WW2 game with WW1 models.
Matthew Edwards
While I'm glad some people are actually discussing it. I don't think its going to be a bad game, but usually I only pick up more then one title from a franchise If I think they bring something new to the table or I am really committed and love the game (Only really Dark Souls, XCOM, and the old Command and Conquers for me personally), and initially I had some hope BF1 would be something new, but those hopes have been dashed.
Also they were hyping the melee weapons as a big deal, which would make sense for some trench warfare and all the bolt actions, but now everyone is just going to be running around with "WWI" smgs and lmgs and they are going to be about as useful as swords in XCOM2.
Instead of bolt actions they have smgs and lmg galore with semi-auto rifle in the mix. Also tanks are there which makes no sense as they never had a big impact in WWI whatsoever. So the gunplay defaults to WWII and decidedly not WWI. Thanks, I do like the concept are they have.
Joseph Allen
>autoguns as far as the eye can see >semi auto guns for the non automatic classes >no trenches warfare >isn't actually taking place on the main area of operation >actually having some kind of titan gameplay from 2142 >FUCKING ARMORED VEHICLES. I could go on. They should've gone for 2143, but again, i'm scared of what they would've done to it
Gabriel Bell
They needed to appeal to redditors and people who decided they wanted a historical game so instead of an interesting 2143 we get reskinned bf4
Daniel Lewis
>old Command and Conquers My fucking feels. Fuck Tiberian Twilight. Mentioning the name triggers me.
It's got nice riot shield troopers.
Eli Gray
xenonauts dump? xenonauts dump.
this is my phone background.
Nathan Fisher
and this was my desktop background at work for a while.
Kevin Parker
>tanks >little impact My inner /k/ is urging you to read up on ww1 or educate me on why the victories they enabled were meaningless
William Perry
Android or Vita versions of XCOM: which is better?
Hudson Morales
Figured out that no real bolt action and the like was part of it but did not expect the Tanks to be that apparent in the gameplay.
Battlefield: Civil War when?
Parker Richardson
looks like most of the rest i have is from henryponciano.deviantart.com who does do commissions, so please support the artist if you are so inclined.
please continue your battlefield conversation though, i hope it turns into a memestorm.
Daniel Edwards
If you have a powerful enough phone, go Android. Otherwise try the Vita version.
Gavin Miller
It's possible I'm misinformed, but I did read through one (just one, quite a while ago too) WWI textbooks and from what I remember the tanks just weren't reliable enough to make a huge impact. They broke down to easily and just weren't that effective. Changes in assault tactics and tried and true artillery bombardment paired with improved communication so infantry could assault entrenched positions immediately afterwards are what led to successful offensive operations.
Tanks were a new concept at the end of the war that didn't have time to be refined and have a big impact.
That's my understanding, but I would be happy to read up and why my perception on this might be wrong. As far as I know, all they had going for them was shock value as troops hadn't seen anything like them before.
Jack Robinson
going out like a champ.
Jeremiah Garcia
Not him but by the time they started using them effectively the war was won. Germany was starting to starve due to the blockade and the Central powers weren't doing that great while the Entente powers had figured out effective trench warfare tactics.
Tanks had effects on a few battles but little overall impact on the war.
Leo Hall
Am i a psycho for laughing at this
Adrian Wood
I have no idea what's being conveyed in this screenshot, I'm gonna need some text.
Angel Walker
>ayy on roof >grenade launcher on the roof >boom >now ayy is ded >ayy corpse is down >operatives are save
Jason Jones
no user, you're the good guys.
William Powell
Well, they do say that Hitler become obsessed with tanks during his time in WWI so he kept on pushing for bigger and better tanks all the way during WWII instead of concentrating on a few designs so they did have an impact of sorts.
Blake Martinez
...
Lincoln Cook
...
Nicholas Clark
...
Eli Baker
...
Austin Butler
So its xenonauts an xcom clone?what features does it change/add/remove to/from the classic xcom formula?
Carson Jenkins
Clones a bit harsh. Never played it, but I know it was an attempt by fans to make a faithful reboot of the original. I'm sure the person posting the screenshots can fill you in on actual details.
Leo Price
Good stuff.
Supposedly an 'updated' version of the original X-COM but it kind of loses steam towards the end.
Ryan Hernandez
>but it kind of loses steam towards the end. You already said its a version of Xcom.
Ayden Stewart
Flamethrower is fun
William Nelson
holy fuck the attrition mod is ridiculous
reinforcements come in even when you're concealed? jesus
Austin Turner
Flamethrowers are pretty sweet. They have like 20 round auto fire right? Guarantees a dead ayyy every-time up close.
Tyler Fisher
just going to list what i can remember in random order: - it's set in 1979 so the flavor is a little different, more cold war esque - civilians can have guns and that can lead to some getting out of your chair and cheering situations when you see they've killed the sectoid-equivalent alien menacing their barn - airgame is different and a manually controlled minigame that quickly gets old in my opinion, though there is an autoresolve option - there are shields, though they're only useful in the beginning - you can open ufo doors when standing one tile to the left or right - you can call airstrikes on crashed ufos instead of going to the battlescape if you can't be arsed to deal with "crash site 323" - ufos will attack your equivalent of the skyranger, pic related
tbc...
Anthony Cruz
Bump for interest
Nolan Rogers
Oh sorry I wasn't paying attention. Umm, not too knowledgeable. I think Heavy's are fine to make MECs early because their aim per rank sucks, but other classes your should wait longer so they get their classes aim progression instead of the worse MEC aim per level.
Technically I think every class in vanilla is fine for a MEC.
Ethan Butler
>>that quickly gets old in my opinion
Maybe but the BGM is nice.
Elijah Wilson
- there's a suppressive fire mechanic where a unit's bravery influenced whether they will lose TUs when shot at - imo there's a slightly more HFY feel as (legit spoilers) the top tier weapon is human made, and humanity doesn't possess the capability for psionics, suggesting they don't need it to defeat the alien forces - one of the alien races regens health after every round, which is really fucking annoying in early game as they're the second race you meet - similarity to original x-com: stats are leveled up by using them, too many other things to list, it is a true spiritual successor - similarity to the firaxis games: promotions are based on combat xp, predator armor lets you walk through walls, god i fucking hate this trope
overall, i played it when it came out and never finished it. something about it just didn't hold my interest as well as open x-com. i wish i could pin down why.
that's true. if you like airgame and are a plane nerd, you will love all the different faithful options that are included.
this comic is a joke about how there's too many aliens on the first mission for the size of the ship.
oh, forgot some things: - start with 8 soldiers, max skyranger upgrade is 12 - there's a full cover system - different weapons have different reaction fire penalties/bonuses, shotguns have a bonus whereas sniper rifles have a penalty - you can end missions by securing the ufo (staying in it for 5 turns), meaning you don't have to hunt that last fucker in a closet
i'm sure i'll think of some other things too
Luke Hernandez
>you can end missions by securing the ufo That's nice. Perosnally I'm a fan of new XCOM's visual/audio wave cues since they apply to every mission. Really wish they would mod that into openxcom somehow.
Christopher Brooks
Hm, i have a pair of snipers that are doing god's work (one snapshot double tap, the other squadsight In the Zone), maybe i'll chop the double tapper
Ayden Thompson
Which one has disabling shot? You'll regret losing them.
Camden Collins
i can take a crack at it in a bit, currently hooked on piratez but i definitely want that feature too.
forgot to mention, xenonauts is quite moddable, and there's a community mod pack that is open x-com status (i wouldn't recommend playing the game without the mod, in other words).
Justin Morris
Oh that's cool, I was thinking of picking it up to experience it, also a bit excited about xenonauts2
>i can take a crack at it in a bit, currently hooked on piratez but i definitely want that feature too. That would be totally awesome. Searching the last ayy with Time units is horrendous. I hate losing people, but safe movement usually goes out the door when I just want the mission to be over.
Easton Moore
>OpenXcom >Very large ufo landed at end of first month Intercept it or let it be a terror mission?
Luis Collins
>Very large ufo Those don't spawn terror missions. Its just a landed ufo, assault it at your own peril.
William Myers
Neither, they're all training roulette
Jaxson Sanchez
Oh ok, then go for it.
William Martinez
i would certainly recommend it for 10 bucks. consulting steamdb, that's the lowest it's been.
two possible implementations of the sound indicator that i can see: 1) firaxis style, you get a popup of what direction the nearest(?) alien is in after 2-3 (configurable) turns without alien contact
2) after possibly every enemy turn, display a visual cue of any aliens that just moved and are within the sound detection radius of a soldier. i guess i would center the camera on the soldier that can best hear the unit, display the cue, then move to the next soldier, etc.
in either option, i think cues should be able to be toggled on or off the screen with a hotkey. i wasn't too fond of how the alien or meld cues would disappear in the firaxis games given how often they seized your camera, sometimes you didn't get it back in time to get a good look at the direction they were pointing.
will try #1 first as it seems simpler to implement.
probably would recommend. remember that aliens can shoot down at you through the grav lifts.
Samuel Edwards
Yeah number 1 sounds best. A toggle would be fantastic too.
I was just looking at Xeno on steam so I'm gonna pick it up.
Luke Ross
So while we're discussing xcom like games, who here's played the afterblanks? Afterlight was fucking amazing imo, the whole feel of seeing mars terraformed and the gradually encroaching beastmen was pretty great
>tfw the first alchemists show up That was the first time in 10 years I experienced fear like og xcom chrysallids. Those grenades are fucking brutal before you get decent armour.
Jose Torres
I liked Aftershock more than I liked Aftermath and Afterlight.
>alchemists >bad
You ain't seen shit until the Matriarchs show up
Aiden Parker
Matriarchs are wimps, they're fast and hit hard but turn up well into the late game where you have good gear and well trained men and focus fire can rapidly deal with them, alchemists first show up when you're barely into armoured suits and can chain knockdown your entire squad from out of LoS while puncturing all their suits
Joshua Wood
Ferret is best girl
Lincoln Davis
...
Angel Miller
I had more trouble with matriarchs OHKO'ing my lads while alchemists i usually snipe to death
Then I realized beastmen were weak to lasers and was wondering why half my roster was dead when they had miniguns and shit
Kevin Harris
AH SHIT SON!
Anthony Roberts
kek, I love the tangents we go off on due to the high /k/ommando concentration in this general
CUTE
Luis Russell
i like dis.
Cooper Martin
playing EU on hardest for the first time. So basically it's a race to get 9 satellites up before countries leave?
Nathan Jackson
>Prioritize missions on countries with the highest panic >Put satelites right before the end of month summary >Fill own continent of satelites first >Try to put up 1 satelite per month
Joshua Baker
Its a race to not get all your soldiers get crit killed through high cover. But yeah that too.
Charles Nguyen
exactly
Lincoln Clark
Sounds like a plan Don't we have F-35 shitposting, too? it's shaping up to be fucking awesome
Connor Baker
>tfw doing terror mission with multi launcher and proximity grenades
Jeremiah White
Also at what point do I know that my game is fucked? lost 5 countries on 3rd month, didn't research interceptors enough to shoot down ufos etc?
Nathan Lee
If I sold my bonaventura in piratez, I can't make a new one?
Missing the tiny drill for it.
Carson Bennett
If you have 4 or more countries about to leave the council you should just stop now
Sebastian Martinez
F-35 is shiiiiiiiiiiit. You know they are considering renewing the F-22 program because of how bad it its.
Game's over when the game over screen comes up or your entire A-Team wipes.
good times
>sold my bonventura >my bonaventura >bonaventura >sold it >sold >sold bonaventura WHAT IS WRONG WITH YOU
Jaxon Gonzalez
We had some plane shitposting a week or two back and some user shitposted about how the f-35 was his favourite modern aircraft.
For the record the SU35 is best girl
Cooper Wood
Those anons are being dumb. You want to satellite rush. Go for engineers at every opportunity, building sats and sat uplinks and interceptors for satellited areas. You want as many sats as fast as possible. This gives you shitloads of income, scientists, and engineers, getting your endgame snowball rolling faster. While you satellite rush, rush lasers for everyone, ignoring everything else. This ensures your firepower is adequate for any situation. After that, get your interceptors upgraded, then armor. You should be pretty set after that.
Oliver Long
pff subpar
Benjamin Murphy
That was me, but I really was kidding.
>Those anons are being dumb. I'm pretty sure you just said what everyone else said in more detail.