Why are game plots just so fucking BAD and generic? Is there some big roadblock in game development that doesn't allow for good plots?
Aiden Wilson
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Gabriel James
That station looks a little bit like a sword..
Luis Campbell
I don't even have an idea for myself, how am I supposed to give you one.
Oliver Jackson
I tried the code and it did not compile. I tried throwing some modifiers at the parent class like, abstract, but those did not work either.
I have a class that has "List myList". But in reality the List will never be ParentClass, it will be one of the child classes.
Connor Morris
kek. I love it went retards use loops instead of basic math
Gavin Miller
Fuck, meant to post this one
Colton Ortiz
hahaha god damn it you shit
Jackson Allen
>spent the entire afternoon trying to design a ship for Space Jam >still got nothing
Joshua Morris
Recreational reading has long been on the decline, with playing gaem/internetting taking the role in recent years. The audience is fed on videogame stories, the developers themselves are fed on videogame stories, big studios and indies alike squeeze their budgets with writing a low-tier concern.
Thomas Murphy
Good games are hard to make Good stories are hard to make There's very little overlap between good game designers and good story writers Good game stories have to complement the game and its gameplay (ludonarrative dissonance and all that) It's hard to make engaging gameplay with a story focused game
Eli Reyes
Good plot means more assets and stuff. Assets are expensive.
Adam Long
List list = new List(); Child child = new Child(); list.Add(child);
I’ve done a bunch of stuff since the last update. Check it out!
Of course it’s STILL a work in progress, but I feel like the game looks slightly less worse now. I also changed the inventory, added a “toolbox” inventory where tools get stored, a test options menu, (simple) real world-synced day/night, changed the way casting the fishing rod works, added footstep sounds (that change based on what terrain you’re walking on, including nothing if you’re in the air), and a lot more. agdg Demo Day 9 is coming, and I’m going to try to get as much as possible in the game for it.
(I legitimately don’t even remember all I did since the last update. I did a lot of stuff. I should probably start keeping track of all of it)
Levi Diaz
HIS welcome?
James Watson
One guy once was exposed to the vacuum and survived. He said you could hear the water evaporating from your mouth, nose and eyes. Blood won't boil if you don't have a open cut. Maybe with time the skin would get damaged and cuts would open but fuck me, I'm not a doctor.
Owen Miller
beautiful grass texture
Josiah Miller
I mean, she's only like 16px tall, so it's not that cute I don't think. Then again it's difficult to make it cute AND readable as a jumpsuit as that size.
Samuel Carter
Here's an /agdg/ one
Carter Myers
Because the story needs to focus mainly on the player, so they feel like they have meaning in the story. The player needs to be someone or something that is fairly powerful or special in some way so they have a reason to be a part of the story. The more freedom you give a player the less the story can be tight. And of course the more story there is the more art, dialogue, animations, cut scenes, etc, there has to be.
Juan Richardson
>16px tall I think you mean infinitesimally tall.
Isaac Kelly
My welcome?
Benjamin Davis
Because >playing games for stories
Emergent storytelling in games is much more interesting than traditional stories.
Nathan Ross
That inventory is nice, thanks for splitting up the items and tools. Having the tools take up a bunch of space in the inventory was probably the worst part of Animal Crossing.
Oliver Bailey
I don't get what he's trying to do there
Jaxon Butler
How do I draw a snow globe with a black mountain inside?
Christian Brooks
Or infinitely large.
Angel Garcia
He was hard-coding his attacks with their sprites and states.
Easton Jones
And Harvest Moon, and Stardew Valley, which are just as much an inspiration as AC! This is something I've wanted to do since the start but I might be a butt and make it so you have to unlock this feature in the final game
Leo Cox
Why the fuck would you implement individual methods for adding every single item in the game?
Nicholas Carter
The guy was a shitter.
Hudson Murphy
thats the joke.cpp
Nathaniel Sullivan
What I laughed the most at the time was the choose instead of one simple random function.
Kevin Nguyen
Space Billboard Sim.
You live in a 1-man Billboard station on the edge of a busy jump gate.
Get given contracts to raise interest in certain local products/services. Government propaganda too.
Manage which ships (military, truckers, tourists etc) you orient your billboard towards in order to make the most money without losing too many contracts.
Cooper Lewis
I unironically wouldn't dev games if I had to do it that way. It just feels awful.
Joseph Stewart
a game where you are trapped inside of a snowglobe
Isaiah Perez
Oh, you mean there are MULTIPLE child classes under that one parent. You can just add them and it'll work fine, as long as the child class inherits from the parent class. You can either use a local separator, use instanceof, or override an identifier class to tell which type it is when calling.
Brayden Martin
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Jason Lewis
This is a better meme than progressman ever was
Jayden Russell
okay and what's her hair like? if you answer wrong your game is shit btw
Gavin Powell
I have a handful of these I could dump if you guys want.
Jackson Clark
why are single games more creative than hollywood and the new york times bestseller list put together?
Bentley Rivera
bug... deleted... sorry...
Camden Powell
I love DG. Wish I could find the one where we bullied an user but ended up making his code a whole lot better.
Jacob Brooks
I love that commit message kek never fails to make me laugh
Luke Campbell
When was the last time you computed an eigenvalue in gamedev?
Lucas Stewart
>keep trying to design characters >end up drawing porn instead
God damn it I am going to be a nodev forever.
Adrian Hernandez
square-enix patented the ATB bar for RPGs
Jack Wilson
B-But what language
Isaiah Moore
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Ethan Wilson
>tfw I don't understand most of these programming graduate pics but I still pretend to laugh at them
Tyler James
>not making a porn game
Grayson Wright
Esperanto
Adrian Johnson
I want to do it! I want to make a game
Joseph Reyes
You've already failed.
Carter Cooper
That's actually pretty bad. All the ones I have seen have to do with basic as fuck shit.
Christopher Hall
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Sebastian Morris
I read this to my game and she got so happy :)
Michael Watson
Dude, porn game development is such a shitty, volatile market though. Either you pander to furries for autismbux or you make shit that appeals to narrow fetishes with the hope you don't get stalked by some degenerate psychopath.
I'd love to dev a porn game, but I don't need some fucking mad furfag doxxing me and coming to my house because I won't put macro inflation in the game.
Cameron Baker
Mi jam scii esperanton
Levi Rogers
>curly braces by themselves on the line after the if statement
Colton Gonzalez
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Matthew Rogers
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Ethan Rodriguez
>not using a switch >what a fucking idiot programmer
Nathaniel Gomez
are we doing this again?
Wyatt Rivera
Fuck off harry
Wyatt Lewis
Oh shit nigga what are you doing
Adam Evans
you clearly don't understand the porn game scene
i recommend you spend some time on /aco/ and many of the other porn game communities. it's not like how you describe. if you make a good game you will be successful
Henry Foster
void fn( ) { }
Anthony Jackson
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Logan Robinson
>switching for fizzbuzz wwwwwwwwwwwww
Andrew Lopez
I don't get this one. Does it even work? After the function returns the pointer will point to garbage? I dont know c++ tho
Levi Howard
well said
Jaxson Lopez
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Austin Jackson
gamasutra.com/view/news/30824 >build worlds, not words
Owen Cox
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Carson Cruz
If you want to use Game Maker, learn Python
Alexander Walker
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Leo Kelly
>meeeemes XD
Enough already.
Christopher Rodriguez
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Lucas Brooks
tfw don't understand most of these and I've already completed a game with gamemaker.
Noah Thompson
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Jonathan Clark
>completed a game with gamemaker. mind posting it?
Isaac Gray
Google "Undertale"
Samuel Turner
XD this is gold
Dylan Fisher
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Dylan Clark
>max feels not a const >using a while loop instead of a for loop >void parameters instead of just leaving it blank
No wonder you don't have a girlfriend, Jesus.
Caleb Sullivan
>the number is even >the number is false
Levi Rodriguez
Can any unitydev give me insight on this?
>Suppose l have a prefab empty object with a script attached to it >Suppose l create put several copies of the prefab on the scene, say, 4
Are these 4 scripts attached to the object individual classes or objects of the script from the prefab?
Caleb Bailey
Is AABB or circle collision more precise for a triangle?
Austin Smith
I really like this one
Lincoln Collins
Yes, I did not intent to make him a real threat.
Angel Wright
Does it use Python? l thought it had his own language