>Embark surrounded by human cities >Good spot, clay, shallow/deep minerals >Fort is coming along nicely >mid summer undead shows up >4 necros show up with 60+ zombies
Leo Kelly
What the hell is going on here? Is this a bug or something? Anyone else has this problem?
Dylan Davis
14 year old fortress, 125 year old default map parameters, 192x192 tiles embark size, 484 dwarves, year 14, 3x3 u/d stairway from top through 3 open caves to bottom, circus wide open and visiting, cavern 1 draining through multiple waterfalls over statues and a 100 block drop into cavern 2, 40+ maximum size stockpiles, inhabited layers almost completely dug out with minimal doors or hallways outside of bedrooms, no atomsmasher, waypoints, no optimizations, no idle dwarves. 6 fps!
Ryan Butler
...is not a glitch, it shows you your relative skill level. Bad terrain, pain, etc. can reduce your skill level from legendary to accomplished.
Isaiah Richardson
Oh! Is this a new feature? I never had this in 42.06.
Bentley Ward
Its """"""""""""""new""""""""""" in the sense its a part of the new combat system (pulping, observation of forecasted enemy actions, rapid/wild/power/accurate attacks, etc. etc), it was definitely in 42.06.
Alexander Jackson
wew lad
Josiah Jenkins
I recommend just sticking with 43.04 until next version comes out.
Hunter Brown
I meant 43.03, lol.
Daniel Adams
Is there a Noldor elf mod that makes them wear adamantine/super strong and fast? Also how is the 64bit version, is it any better?
Camden Myers
64 bit version handles larger ram allocations and whatnot, seemed a bit faster during later years of world-gen, seems faster during high population area visits with adventurers.
Robert Harris
is there a thread/page dedicated to hardware that gets the most out of DF? eg. Should I put DF on my SSD?
Kevin Campbell
Page swaps aren't going to be the biggest hit, it's cache misses from the CPU to RAM that hurts DF, then page swaps from RAM to disk.
Liam Perez
bumpin' 'n lovin'
Hudson Edwards
reminder elves are so weak they can't even trample grass
Christopher Jones
...
Mason Howard
Originally elves in Masterwork had mithril as their thing, which is like adamantine lite (steel strength but more lightweight), now he's trying to make it more like a vanilla+ thing; that is, having races be like in the core game but moreso, a la civilizations of FB, titans, night creatures, necros, etc.
Christian Kelly
I wish night creatures/random generated monsters could replace normal creature populations.
David Thompson
Normal creatures as in civilized or normal creatures as in random ass fauna?
Thomas Thomas
I'd be happy with either.
Noah Richardson
'I'nteract with the weapon. Or just move, since that's less keystrokes.
Easton Johnson
Didn't it used to be the case that you could twist weapons to inflict pain? Is that gone now?
Well ok, yeah in Masterwork you can enable/disable whichever races you like, and you can have no goblins, humans, or elves, and just night creatures, necromancers, forgotten beasts, and titans if you like, or what not.
Grayson Cox
Alright /dfg/, time to step up your game. Make a new fort, it can only export animals and tamed vermin. Animals and tamed vermin, not their products. Not 3689986 dorfbuck roasts of their meat. Not their 25892598 bux egg roasts. Just the animal or vermin.
Theme is you're a band of animal poachers off to get rich selling pets and exotic pets to dwarves in the homeland.
Connor Rodriguez
>Embark >Look around >Yup, I like fort there >Dig out essentials and make a couple stone doors >Put up like 2 stone doors >Lock the door when shit comes, just ignore them until they leave >Stockpile and dump everything underground :^)
Joseph Smith
When I get to a new map I build a quick little wooden hut around the starting wagon, then dig a ditch around the map.
Caleb Gray
yeah, I always see goblins twisting their swords in me, how can I do that?
Austin Nguyen
Is there a way of limiting what's Active in Masterwork? I tried it once before but didn't really enjoy the billion things it added and I'm too lazy/stupid/busy to mod.
Blake Allen
Yes. The new version is much more moderate, and there's a loader that lets you do just that.
Henry Brown
neat.
Caleb Jackson
>Parakeet men on the surface >Oy vey, mebbe there's sheckles down this here slope >They travel roughly 200 tiles and kill themselves on the stonefall traps by me depot just above the magma sea Words fail me.
Daniel Bennett
Is it normal that human nobles have such titles as Holy Cancer and Great Tumor?
Cameron Sanchez
Those are probably religious leaders following gods of deformity and disease.
Carter Thompson
I don't use many crossbow types. Anons, have you ever seen crossbow hits inflict a pulping?
Zachary Martin
>Holy Cancer That's some WH40K shit
Adrian Cooper
I remember causing collapses with thrown knives and spears so you should be okay. If stuff's getting reanimated you shouldn't be remaining in the first place.
Thomas Sanchez
They must be nurgle cultists
William Sanchez
>They say the Age of Myth is over. That the Gods no longer walk this Earth. But neither do the humans or the Elves and the truth Urist is that only demons walked this land. >We must prepare Urist and strike hard at the Earth for soon we may no longer walk upon its surface.
Christian Garcia
Allright, I'm out. >my lady is a goblin >tells me to kill a gorlak >gorlak is lady of neighbour hamlet
Andrew Brown
I don't think I have the burrow configurations for madness of this caliber. Try uh, try settling in that valley without a pop cap to reestablish the dorf civ then you can embark elsewhere and get solid migrants to leapfrog around.
Joseph Brown
>Is it normal that humans have such titles as Cancer and Tumor?
Yes, for that is all humans really are.
Brody Brooks
One thing that intrigues me is the way that if you abandon a fort, and embark somewhere else with the same civ, you will often see your old derfs as the first migrants.
I'm not a fan of migrants at all but if you have a ded civ you can use this to tailor pick what your two migrant waves will consist of.
Ian Carter
I found a nice cliff face. Frequent klobad blood rain but only wildlife so far is a mountain goat (living) . Getting people inside and building a small wall around the entrance to try and keep the needed migrants alive for slavery
Nolan Garcia
Make a server out of macbook pros and run it from there
Nathaniel Watson
Give me strength /dfg/, this Forgotten Beast is being a really sneaky cunt.
Stays in the water just waiting for an opportunity to fuck my shit up. Any Dorf that waltz by gets snib snabbed before shitting back to the water, so I have basically had to mass forbid half the map just to keep Urist McCunt from getting himself killed. Playing an extinct civ, the last refuge of the Dorfs, I really don't want to lose any Dorfs if I can help it.
1/3
Joseph Price
I could just wall the fucking lidless fox in, but that is a cowards strategy and he has made a fool out me to the point it is personnel. I can no longer stand to see that thing alive in my unit list.
I've set up a catapult hoping to conker this cock but the dipshit engineer balks whenever it comes that close. Also way too unreliable.
And finally the real reason I can't fucking kill this thing.
2/3
Gabriel Cox
Yeah, it used to bother me too but it's too much work to do a "king's expedition to build a forward base in evil lands". Plus with new combat, half of your superdorfs are gonna get killed regardless.
Just wall it off? Your well will be pulling water with a screw pump through a grate with no path to it from a fortification with a raising bridge shutoff filled cistern.
Do you have an aquifer? Is it a flier with breathes fire? run around the edges of the cavern carving fortifications with 1 tile walkways. Patrol marksdorfs and they'll eventually kill it. Then just pump stack magma into the cavern to boil shit up until you have control of the cavern. Wall up the edges, set traps and a barracks in the border gatehouse and station a squad. Add a lot of wood doors and a bait animal or 3 so you know when your guys get rolled.
Ayden Morris
Webs. Fucking Webs. All the Adamantine Armor in the world can't help you if you can't move, and the shit head can break your neck using just the impact force.
Marks dorfs can't hit reliably because it fucks off to water. Melee Dorfs get killed en-masse because it fucking sprays and prays before making the kill. Siege weapons can't hit the bitch and can't trap the cunt because that would require sacrificing someone when I can't afford any more losses.
Michael Sanchez
>Beware its webs!
Henry Bell
Channel a hole in the roof near the waters edge. Pit a bunch of animals in to draw it out of the water the fuck its asspussy with 70 marksdwarves with sufficient ammo.
Isaiah Morales
WHAT ARE YA DOING, YA GOTTA SPIN TO WIN URIST
Ryder Sanchez
What parameters did you use? Upload world
Carter Powell
>Yeah, it used to bother me too but it's too much work to do a "king's expedition to build a forward base in evil lands".
I'd just have an adventurer do it. Then he can become a migrant.
Dominic Phillips
I just used Masterworks swamp world
Jacob Sullivan
Have you tried draining the cavern?
Grayson Fisher
Why not just collapse a few z-levels of cavern above it?
Although personally I would just leave it and build an alternate route around it.
Parker Ortiz
I could do that, but then I would lose the only source of water in the entire map. A barren husk of a wasteland with every city burnt and ruled by Goblins and their Demon overlords.
Robert Kelly
Yeah, this is another good one. Mine out the roof, channel your plug and assblast it.
Eli Sanchez
It's map edge isn't it? It'll refill. If it isn't, use fortifications to drain it all into a cistern.
Anthony Turner
How did you generate this world?
How annoyed are you that you did it before Toady's new hostility slider?
Luke Anderson
He said it was from Masterwork's swamp world.
Jaxson Walker
This is the plan lads, I'm going to throw a rock at it.
And by rock, I mean the ceiling. Try and web that away you utter knobhead.
Ayden Collins
I'd recommend fortifications in the wall and pitting a ton of animals but whatever
Connor Gray
Good lad. Dropbear made of solid rock will kick his shit in.
Nathaniel Watson
>Cavern 3 FB >Deadly dust >Super dense cavern >No marksdwarves >9 military melee dorfs >Nobody above 5 skill I don't think a brush fire will kill him but it's all I got. Magma soon
Chase Stewart
Bit late for fortifications m8. See how the cunt has cozied up to the side of the caverns there? If I forticate that wall, the whole hall will flood. Whilst sticking a sword in his gut will be a hell of a lot more possible if he is unable to web and swim at the same time, I aint' gunna let him bloody me anymore.
Here is the dropbear package.
Anthony Peterson
If your caverns seriously 1-z high? you got a range of 20 tiles -1 for every z drop.
Bentley Adams
Really fucking low z- levels on this map.
I hit Magma on 23-z, adamantine on 27-z
Hudson Powell
Im so excited for this
Brayden Morris
This must be what the Coyote felt like in a Road Runner cartoon.
The little shit didn't even feel it. Dropped four blocks on him, he didn't budge. Dropped four levels worth of rock on his stupid ass and didn't do shit.
All I learned is he actually really can swim and shot web at the same time. It was a noice shot lads, but we are back to the drawing board.
Ryan Roberts
Drop more is the only answer
> alternatively you can set up a pit zone where the hole is and throw rocks down at him
Cameron Rivera
If it didn't do shit then you missed. Cave-ins are 100% fatal to 99.9% of the creatures in the game. Ghosts are the onlyexception. On account of being ghosts.
Nicholas Garcia
You missed then. Cave-in's are pretty much the only way to kill shit like an adamantine FB. Was the plug at least 2-z tall?
William Campbell
you missed it, cave-ins are fatal
show his page, he should at the very least be hurt
Julian Cooper
Throwing rocks is always an option, but this fucking furry always giving me this stupid look on its face has unleashed my inner sadist.
So the shit parked himself right to the shore did he? Well he can web like a cunt and swim like a duck but he is still bound by Toad Physics.
Some hapless dwarf I make dig the wall in front of him will make him get dragged down a nice corridor I made special, I'll make sure to welcome him with style with the very best spears and axes engineered to swing at the right moment.
Fuck I'll even throw in an anvil for kicks.
Hudson Powell
How did he miss when the crumbled rock is on top of where the FB was??
Does the water have an effect?
Jeremiah Campbell
Pit animals to bait him out of the water then fuck him up.
Jeremiah Butler
I haven't the foggiest lads, all I know is when I drop the rock it turns into smoke the moment it hits the water.
In other ACME attempts I have a huge hall of ACME products all getting ready to try and shake hands with our uninvited guest.
Asher Carter
>crumbled rock You imbecile, this kind of fuckery is what makes evil overlords off their minions. You can't even kill right. Those are fucking pebbles. You need to drop wall tiles.
Adrian Wright
Alright, should I become a vampire first, or a necromancer?
Chase Fisher
Being a vampire makes becoming a Necromancer infinitely more achievable.
Wyatt Lewis
Vampire. If you're cool with savescumming, just topple some shrine statues until you get cursed with vampirism(if you don't see living entities through walls immediately you're a werebeast)
Necromancers will be cool with you if you're undead and basically give you their books, if you try to approach them as a human their minions will attack you.
Nathan Kelly
You can only become a vampire or werebeast if you are not a necromancer. So always vampire first.
Juan Jones
>tfw you're trying to clear a tower and there's like 50 camping the hatch up
Jacob Lewis
I'm making a new fort and want to spice things up a bit Post your workshop/storage areas! I want to see how others manage their shit and change mine a bit
Luke Cox
I wonder if motiviations for sites will ever be expanded. I'd expect far more raids on a fortress or town that's by the only source of water in a massive desert, for instance.
Jackson Hughes
Yes, attack motives will be covered later on.
Nathan Hill
You're not building that pressure plate for the FB to trigger, are you? Because it won't work.
Daniel Baker
>decide to start off as a peasant >friendly red panda man that is only good at dodging >get an elf to follow me as an entertainer >we form a cute little troupe that plans to travel the land spreading song and dance >cold and frozen all around, not much civilization for huge distances >have trouble finding food and water >after traveling awhile on the verge of dehydration >end up stabbing my elf companion in the legs to stop him running away >brutally slaughter him >drink his blood to survive >sleep for a whole day >immediately find food and water in abundance upon travelling a short distance
Landon Gomez
Your sacrifice pleased the gods i suppose.
Owen Wright
Anyone know why these 20 turkeys have been in this same corner for 3 entire years?
Hudson King
At what level should your weapons skills be to fight off bogeymen?
Landon Evans
>Playing Masterwork as Incubus bard. >Get mugged alot. >Hire Jotun lady because maybe she will help me. >Give her my spear to use. >Her eyes burst into flames and she starts attacking me. >I have to beat her to death. >"He doesn't care much about anything anymore."
Christian Nelson
Well, we dont really want them in Europe
Asher Morris
Legend everything and even then you should be outrunning and shooting when they're far enough away, throwing when they aren't. You'll get crippled and gangraped or instakilled by a horn gore or hoof kick eventually. If you bothered to train climbing up with macro's, light the grass on fire, set dodge to stand ground, tree yourself, then just keep forcing them to throw themselves off the tree until dawn. Throw bolts or knives when you can.
Elijah Carter
I've fought off a group with just expert striker/wrestler abilities, it helps to charge and pick them up a lot. They're tiny as fuck, so they go flying.
Blake Sullivan
...
Dylan Wood
>This must be what the Coyote felt like in a Road Runner cartoon. try engraving a door on a wall