/sg/ - S.T.A.L.K.E.R. General

Rk 62 edition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
pastebin.com/6AtetpMM
>Performance Guides, Steam settings
pastebin.com/nzXEevG7

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ

Other urls found in this thread:

mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw
mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
pastebin.com/ZUHS77ZS
pastebin.com/yfTBRhid
mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
mega.nz/#F!O0hSmBAT!0u8yH2lQc-7Q3-yN6phXhQ
bitbucket.org/revo_lucas/
mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI
mediafire.com/download/6644yv6xekn73rr/Codebro's 1.0008b Fix 1.zip
pastebin.com/CtQ7zfkA
mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22
artstation.com/artwork/o6aX4
fdfmod.org/
twitter.com/SFWRedditImages

Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
pastebin.com/ZUHS77ZS
>Joint Pak 2
pastebin.com/yfTBRhid

>Call of Chernobyl
mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Weapon Soup for CoC Repo
mega.nz/#F!O0hSmBAT!0u8yH2lQc-7Q3-yN6phXhQ
>Call of Chernobyl/Warfare Bitbucket repository
bitbucket.org/revo_lucas/
>Don't have Call of Pripyat but want to play Call of Chernobyl?
mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
mediafire.com/download/6644yv6xekn73rr/Codebro's 1.0008b Fix 1.zip
pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

previous thread: Rk 62 sauce: artstation.com/artwork/o6aX4

first for ded

Not very lively these days, huh?

I only really play these games over again these days when i'm feeling a bit depressed, so i'm planning to do a run of AMK 1.4 this month.

:(

Are there any weapon mods for CoC that add the RK-62? I want to be a true Finnish patriot and stop using the G36, fuck that Para-Jaeger bullshit.

what mod?

Sadly, there are none.

Fug. How about the RK-95? I just want a Finnish AK variant for crying out loud.

Don't feel too bad for me. I'm planning to record it for a Youtube Series, so I don't deserve sympathy.

Some version of MISERY contains the Rk 95 but the model is terribad. Radium is gonna have both Rk 62 and Rk 95 tho.

idk, it was a youtube video
Don't know if it ever got released

>clear sky vanilla
>limansk hospital
>no medkits, no bandages and low ammo for everything expect my dragunov
>monolith bastards on every corner
>military chopper above me
>barely any health left, crouching under a staircase and letting my single artifact heal me
is this the end? should i reaload? can i even go back to older locations at this point?

I know that Misery has the RK, and the model truly is horrible. Also who the fuck thought that RK's ever had PSO scopes?

Just get good

i'm not too worried about the monolith guys, i can take them out easily enough with headshots, but the dragunov and the lack of supplies are what is worrying me. can i even go back at this point?

fuck i meant helicopter not dragunov sorry im autistic

You cannot
Kill Monoliths, take their things, kill more Monoliths, ez
Start over from the autosave if you really have to

I will look forward to watching your Youtube series friendo, feel better.

well fuck, wish me luck then boys i guess the chopper is gonna rape my anal hole, just checked the wiki and i have to kill him to continue

would you look at that tho
that's just fuckin a

>it was a youtube video
do you have a link by any chance?

Beautiful

No, was fucking forever ago
Just tech demo

Oh shit, I recognize that model. It's from ArmA 2 FDF mod
fdfmod.org/

>who the fuck thought that RK's ever had PSO scopes
I'm pretty sure that their dovetail would be able to accept them and any other slavshit optic.

I have really fond memories of playing OFP+FDF mod with people from other chans. Too bad that chan's community practically went to shit overnight.

Actually the RK's rails don't accept slavland optics.

What are people's thoughts on Weapon Soup for CoC? Is it worth it over the other weapon replacements?

All the weapon packs for CoC are shit in a way or another. WS is different in the aspect that it has a lot more content and maybe someday it will be polished AND have actually good gunplay.

Is there a way to safely store stuff in OGSE? I was using the car in the rookie camp but now that I am in the bar that place is kinda far.

it's not AMK, stashes are safe

Even if I "find" the stash location when looting?

OGSE is an AMK variant

your mum is an AMK variant

And yet stashes are safe in it

Not entirely sure but I think that probably overwrites it like in vanilla
either use a box that isn't a stash like the arena box or leave something in a found stash so that it isn't removed.

>overwrites it like in vanilla
WRONG

the question now is are you gonna go quietly into that good night?

or are you gonna take as many of them with you?

Why do the ecologists in Call of Chernobyl have so much fucking health

Does warfare work with the beta patch?

It doesn't work with any patch :^)

Where the fuck do I find detectors in CoC?

No.

If you use weapon packs, traders sell them, and they're common loot from economists. If you're playing vanilla, fuck if I know.

i just started the beta patch on CoC tonight, holy shit is it so much better now

what's so good about it?

Boku no read the changelog?

What mod adds the most guns to SoC without breaking atmosphere? I want to drown in atmosphere but I need more slavguns.

>expect my dragunov
god
damn
right

What is a good graphical mod for CS?

they stack koboloks. you think they're out in the anomalies for picnics?

scientist bunker will trade them. you can also check their drop chance in uhhhhhhhh character_desc I think. or death_items_by_communites, perhaps

just dropping a couple nuggets between the sheets instead of a mudslide is still shitting the bed imo

Where do they all go?

Fuck you for reminding me that STALKER will never have the China Lake.

they went in your sleeve, I've seen this trick before дypний

More important question is why are you on an ancient alien spaceship hovering in the void?

Just lug around three M79s and pretend

It's just not the same, thought come to think of it a double barrel M79 would be baller as fuck.

I thought that's what the RG6 was for

>only one weapon allowed per use case
gb2QL

>mutant spawns in CoC
I killed 12 bloodsuckers just while walking through garbage and there are at least two packs of boars or pseudodogs around every fucking campfire.
Who the fuck thought this was a good idea?

Also why are all mutants so fucking aggressive? I remember blind dogs and fleshes being fairly cowardly in SoC.

Been playing SGM, and i have to sprint 5 miles to get dogs to stop chasing me. at least i can outrun them

But reasonable spawns are BORING!

People loved AMK so all mods should crank those spawns up to serious sam levels ;^)

>I am a giant baby who can only 1v1 me fgt mutants
k

I remember playing ZoA where boars moved at mach speed and had their entire extended family in their hunting pack.

I remember OGSE's armor-plated boars

12 bloodsuckers sounds way too high, is that 1.3.2 or 1.4? have you tried having an RPG in your backpack all the time?

hate it when boars can afford a better suit than me

Shoot them in the side, not the head, stupid

hmmm

kek is that ZoA too or a different mod

fucking cardan gave them exoskeleton servers

check the one for boars, i wonder what the actual numbers are

He'll work for anyone who gets him drunk, damn boars are getting smarter

1.4 RC. Had fairly similar experience in 1.3 too. I was thinking about getting a RG6

Is Docx Desolation any good?

no, I've been changing some numbers in CoC 1.3.2, this is coincidental to your discussion. perhaps I will make a webm later today, provided I find a flock of them and they don't mow me down before I can capture their grace and beauty

Fucking autists!

nah man, i vividly remember those boars, they were literally too fast for their own good.
half the time they sprinted past me and missed their attacks

I'm looking at the squad_general file right now, and personally I recommend the fn2000 if you want a grenade launcher. the dogs are defaulted at 4-6 dogs per squad, and because psuedodugs are different you can have three of these messes pop up. bloodsucker squads should be at two max so idk why the fuck you are having such a troublesome time with their numbers. only pripyat plaza, that fucking antennae place in zaton, and the northeast corner of jupiter.

oh I don't doubt you, like I said this was a coincidence. I feel like the mod community seems to have a competitive streak to see who can make the biggest clusterfuck possible while still being able to to run the game.

there was this one bloodsucker in the CS+AO merge i've been playing who moves at stupid high speed like the fuckin matrix. i thought it was a pretty good idea to up the difficulty.

I think CoC... 1.4? has that Psysucker mutant where it's a bloodsucker with a mind-sodomizer similar to the controller's thing.

Anyone know how to get rid of the sleeping cool down in certain mods? waiting an hour in-game is annoying

Just search for the text it shows then find where the id is referenced and do what you need to do.
Come on people

you have inspired me, here's some OC

there's so much in this mod that i'd have no idea where to look.

Search as in use the dickin' search function

>Find an AN-94 and a detector in my first skirmish with the military

i keep crashing randomly when i turn in a quest, not every time, im a retard

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description :
[error]Arguments : LUA error: ... of pripyat\gamedata\scripts\coc_treasure_manager.script:221: bad argument #1 to 'insert' (table expected, got string)

stack trace:

0023:0056719F xrCore.dll, xrDebug::fatal()
0023:051F10D8 xrGame.dll, CDialogHolder::IgnorePause()
0023:05284D93 xrGame.dll, CDialogHolder::IgnorePause()

Sleep is checked every 6 mins, so that's why you have a 1 hour wait = 10 * 6mins.

Edit gamedata/scripts/amk_mod.script and look for the function called test_for_need_sleep_matras(). Look in it for the line that looks like:
if amk.load_variable("gg_need_sleep",0)>10 then
and change it to
if amk.load_variable("gg_need_sleep",0)>-1 then

What mod adds AKM?

STCoP, I much prefer it to the others on offer.

Make one a monocuck and another with a Hind, please.

Fuck my ass with a 9x39 pole

is this the beta patch?

Playing CoP (sigerous to be precise) so AMK scripts wouldn't be there.

Although it's most likely in the scripts folder, so ill check the files it's likely to be in. this is the one time i'm annoyed by how much sgm adds.

>that lighting
Reset atmosfear settings
r2_ls_bloom_treshold 1
r2_gloss_factor 2

You forgot r2_tf_mipbias 3

Why do my guns look so fucking bulky and cartoony in CoC

Because you have brain problems