/dbdg/ - Dead by Daylight General #24

Previous Ritual The Dwight memes are real edition

>What is Dead by Daylight?
Asymmetrical Online multiplayer. 4 survivors scramble to fix 5 generators, while 1 killer wants to sacrifice all of them

>Sounds like evolve
It's not. Survivors have to avoid the killer at all costs, whereas the killer has to hunt for them. Everyone has their own objective.

>General info
Pastebin with most questions asked: pastebin.com/DDddy4uE
Pastebin with peek at what's in the full release in terms of levels: pastebin.com/FE58REXD
Pastebin with all of the values (perks/items/whatnot): pastebin.com/vCh6gxR6
Saved game with everything unlocked or whatever: mediafire.com/download/3qmzt3ok3p47xqw/TakeTHATsociety.profje

>Official site
deadbydaylight.com/

>Video of the thread
youtube.com/watch?v=Pk7IbACQVcI

>Latest Patch Notes (June 29 / v1.0.2)
steamcommunity.com/games/381210/announcements/detail/951765661114719944

>Latest Hot Fix Notes (June 30 / v1.0.2d)
steamcommunity.com/app/381210/discussions/0/358415738213931163/

>Report hackers
steamcommunity.com/app/381210/discussions/0/358415206087328621/

How do you get more burtality points

>The killer will never know you are inside

If the killer is deaf.

Brutality = Hit things, break pallets, cause direct physical damage (bleed counts as devious).
Direct kills also increase brutality

>Swing at a survivor
>Fall through world
Quality game.

I love that feel when you save someone from a hook after the exit gates are open, or when someone saves you

That should give you slightly more points than a normal rescue

Break pallets and don't camp by the hook, let them unhook and continue chasing them wich will result in more hits etc.
Play with your food basically.

Saboteur nerf/rework when? Game went from everyone being Sanic with Wolverine healing to everyone having saboteur within a few days.

That's what happens when you save scum

The only thing I see them doing with it is preventing people from breaking traps

But I don't do that.

>commonly found bugs are the result of savescumming

I smell a new meme

Stop hating on Dwight, I see just as many if not more Sanics and Clodettes blowing up gens and hiding in closet.

Jakes are generally just sabotaging shit and not being team players by hoarding all the chests and not helping the hooked guys.

Traps can't be sabotaged anymore? Glad to hear it.

No, he's speculating on future changes. Saboteur is just as broken as ever.

i cant fucking play this game without being the trapper, i just got a game with 3 people that were level 7 and lower, and they jsut fucking juked around me the entire game, i couldn't hit anyone. i got 3 hits the entire game, and 2 of them were at the exit.

not being able to put trap around the fucking juke spots makes this game fucking terrible.

i dont know how the fuck they expect killers to ever win if they let groups party up, its so much fucking easier for survivors to win when a single person can just occupy the killer forever.

If you're Wraith or Hillbilly you have to let them get the jukespot generators first so they have to cross the map to get the rest.

Yeah I'm just speculating but the thing is if they nerf it any harder than that they'll make the perk completely useless, which combined with the other character-specific perk nerfs will turn every survivor into a Dwight reskin

those killers are fucking useless now with the meta of meg and jake survivors

Sprint Burst was nerfed into the ground. Jake counters everything, but Trapper most of all.

Looks like you can still do the disconnect trick if you can get the game to think you d/c but not steam itself. You can even keep all the bloodpoints you gained and items you brought.

>i dont know how the fuck they expect killers to ever win if they let groups party up, its so much fucking easier for survivors to win when a single person can just occupy the killer forever.

Don't forget the fact that even if you do catch that person juking you, you'd possibly have to hook them up to 5 times for them to actually die unless you bodycamp, and if you bodycamp rip generators.

You mean three times, right?

>playing against four claudettes with medpacks and healing perks
>autohaven wreckers
>every generator is around the infinite jukehouse
>hit them once, they run to the jukehouse
>they finally fix every generator while I haven't even downed anyone
>NO ONE ESCAPES DEATH TIME
>kill 3 of them cuz they were cheeky
>get 20k points

no user 5 times.
2 times + anti-hemorrhage + another 3 times,

Playing together isn't going to make survivors any stronger than they are now.
People will get cocky and it will burn them. Mark my words

>those perks
>savescumming
are u retarded?

Nonsense. The ability to communicate removes at least half the difficulty.

The nerfs made survivors less powerful on an individual level, but as a group they still have a large advantage over the killer and that will only become more extreme once they can communicate or even pre-plan strategies.

When you fill the red circle, do you stop getting points for that specific category?

If they completely fix the window cheese spots like the school bus etc.
If you don't camp and expect them to save, as they would when they tell their friends you're not around.
Then i don't think them communicating will change a whole lot.
Might make it easier if they get into a loop of saving their friends.

:)

>toolkit Jake

He chose his own fate. I sometimes let the qt Megs go and farm points with them, but Jakes get hooked and camped.

>playing against annoying fucking assholes all game
>can't find anyone
>doors open
>mother fucker is tea bagging in the gateway
>tries to take a hit for those sweet 250 points
>NO ONE ESCAPES DEATH MOTHER FUCKER
>laugh as he tries to call to freedom
>pick his ass up
>he doens't even struggle

thank you based perk, my rage boner couldn't be harder.

>Montreal, Canada

I just realized why the grammar is so fucked on their website

>not trapping that slide
everytime i do it, cause sure enough if you come to that generator, they go up there to hide.

Change it so you can they disarm almost instant or make it so you can struggle free after two attempts if you sabotage it

time for my ebony mori

How are you only rank 13 when you cheat?

Faggot survivor got me bugged on purpose, i would rather lose pips by dcing then play that.

thanks korbin

result of this game.
im about to just fucking jerk off over how good this felt.

becuase i get 1 pip a game, assuming i win every game that is still around 80 games i have to win for rank one, each game lasts at least 15 minutes, that means it takes 20 hours of JUST gameplay to hit 1 if you never lose, thats excluding bloodweb and lobby time. it takes a really fucking long time to level up.


np senpai.

there's a perk that gives you more points for those particular rescues

i love when faggot survivors like you try to help their gay little friends.
in fact, i use them as bait. no one expect the best perk in the game.

Nearly everyone expects it. When everyone is level 50 or so literally everyone will expect it.

>Could farm someone for points and 2 pips in one game
>Nah, I'd rather none of them get a mercy pip

>three hill billy rituals. KILL ME

>Best perk
>when any smart player will stand on the edge of the zone so if/when they get downed they can just crawl out before you can pick them up
Its a waste of a perk tbqh

like me he says. I never said I do those last minute rescues.
I play it smart and see if the killer hits someone in the time it takes me to open the gate first. If it's an insta-down then I exit. I expect that shit every time.

Why the fuck is Coldwind so fucking small

Its not really. Shelter woods is small and all coldwind maps are larger than that.

you are a fucking idiot, i use it with bitter murmur so that i always get a down as soon as the doors come online, people try to tank hits for someone they pulling off hooks and they get downed, i had a game where some faggot rank 3 that was tea bagging outside the gate, i downed him and drug his ass back into the level and onto a hook because he wasn't standing on the edge.

if you actually thing insta-downs, increased speed, and reduced CD on swings is a waste of a perk, kill yourself.

Why do you care what he thinks? He plays the game on babby mode lmao

Its is.
Sorry, but it is.

>killers still don't understand the importance of map control
>killers still waste time chasing people when they don't have to
>killers still whining about sabotage when iron grip makes it irrelevant
>killers still don't understand that even if they don't get any kills they can still rack up a lot of points

17 CHAINSAW SURVIOUR'S RITUAL MEME.

>Survivors who don't realize I've herded them into one small area full of chokes for traps and easily patrolled.
9/10 games it works to get full sacs.

yeah no, if you dont sacrifice anyone you would have to get 10K points from chase brutatily and deviousness, and you only get deviousness from trap hits, chainsaw downs, and surprise hits. you might as well sacrifice them if you hit a trap or chainsaw.
brutality is impossible to max, you would literally have to boost with people, you would have to have someone hide in a closet and pull them out 5 times to max that bullshit, you will never get full brutality from chasing and hitting. chase is also completely fucking retarded, i had a game were i was chasing some juking piece of shit for a good like 8 minutes and it only leveld up chase half way.

literally impossible to level up without kills if you aren't boosting.

It's not a waste because it allows you to down people in that phase where they're trying to get the doors open/making a run for the doors.

It is useless for baiting altruists.

>killers still whining about sabotage when iron grip makes it irrelevant

>Procedurally generated blood web
>ha ha just have iron grip 2 or 3 bro :)

Once you've got them in that chokepoint though, all they need to do is rush one generator while you chase one of them. If you don't chase them, then you can't ever kill them.

A category fills your rank up bar until the circle is full, at 5000 bloodpoints
But you can earn more bloodpoints in the category until 8000, it's just not going to help you rank up

Ex: If you get 8000 objective and 2000 altruism, you still won't rank up, because only 5000 from each category counts, and you need 10'000 to rank up

>i had a game were i was chasing some juking piece of shit for a good like 8 minutes
What happened during that game?

But the entire team speaks English
I know Ash, the creative director, and he's 100% an English speaker
Montreal is filled with people who can't speak French, so usually the whole team has to learn and speak English all the time

But maybe they got one of the French guys to do the website, who knows

I take back what I said about hill billy, his fucking addons are insanly OP >50% decrease in repair skill FOR THE ENTIRE GAME>75% decrease in healing for the ENTIRE GAME

but you have to hit someone with the chainsaw, if you hit someone with the chainsaw they are down, if they are down, they get hooked, if they get hooked why would they ever been healed or working on generators instead of being dead?

hillbilly is shit.

Because it means you can actually fuck off and hunt other people while not giving a shit if they unhook the person or not if he does everything 75% fucking slower then a normal person with no chance of recovering

>I know Ash, the creative director

Tell him we are still waiting for that dog killer.

If you are playing against a good team you can expect hooked survivors to be saved unless you camp. I like the chainsaw. Once you know the map it becomes much easier to use and going from one side of the map to the other so quickly is fun especially when you have nobody escapes death.

>tfw get Perfect Escape as an unleveled, unperked Jake

>either let someone off the hook
or
>be a trapper, and trap that shit, while staying in the area so if anyone unhook them you get at least 1 down again, probably both.

>If you don't chase them, then you can't ever kill them.
False.
They can't win if why can't get the gens. I'm not dumb enough to chase them. Just wait until the fuck you and let them bleed out until all threats are taken care of.

>Triple prestiged level 50 Dwight
>never see him for the entire match
>every single hook is disabled
>every single trap is disabled, including ones i haven't even set yet
>12.2 hours on record

I wish ESP shitlords would at least be a little subtle.

What does it do?
Please no blood mechanics, you don't want a killer who can't do shit unless they've already done something

>can't do shit unless they've already done something
you mean like trying to get your first job but they want you to have prior experience

A bit like that, except in DbD you can play against rank 20s and still do well without using your killer's gimmick

You can kinda do the same thing with billy. Wait and rush in with the chainsaw and down the person doing the unhooking then down the other guy with one hit. Wraith is the only one that lacks a way to down two people quickly.

Secondary perk sniffs the air and pings nearby survivors and blood trails, but it suffers from its camera being lower to the ground so it can't see very well.

>play a dog killer
>all 4 survivors stack fog offerings
>walk into a wall for the whole game

go back to Wakfu.

Isn't it still bugged, in a good way for billy?
Survivors weren't be able to heal entirely, they were were permanently stuck at injured and 50% health

god wakfu is amazing. a new waifu every fucking episode, every single girl is so fucking sexy. the pandas and furry cat girls are the fucking best.

and the two main girls are loli jailbait. best porn from a cartoon by far. eva best girl

>get the "smear myself with shit" addon
>dog can't smell me that well anymore
>shit everywhere for good measure
>take shits in all closets, dog will take time opening those doors without decent thumbs
>leave one final turd in front of the escape gate so it can remember me

>instead of opening closets, Dog slams into it, forcing the doors open
>it whines when there's no survivor inside

What are some perks that you should never take?

>Want to practice billy
>But rank 5 and don't want to lose while learning
Shit.
Wish it was linked to character instead of role.

Lightborn
Some perks are kinda useless but still help a bit, but a perk that decreases your FoV is utter dogshit

They should really fix closets lmao. Poor dwights keep hiding in them forgetting they breath loud as fuck, remove the breathing when you're NOT injured and it should be good.

is iron will a good perk?

Yes.
Helps you scooby doo killers while injured

don't let your rank stop you from having fun user.

You only start to huff and puff if you've been in there too long.

It's great at lv3

No you do it all the time regardless of how long you've been in there, crows start to gather around the closet if your being in there to long. closets are pretty fucking useless unless you are vsing a killer who has no audio

They should just stop hiding in closets when the killer is taking a casual stroll

I only hide in closets when the other survivors are already swarming in other directions and the killer is trying to choose which one to run after.
Usually they won't be listening much
I also hide in closets when a survivor gets killed near the basement and I'm already in it

Ranks will be "reset" (one pip given for each rank level up you had) on the 13th of every month anyway, go wild

>that feel when wageslave and can barely get to rank 15 in a month

No One Escapes Death is so fucking broken. Even more broken than Saboteur.

So much this. I always try to camp by the exit to get an extra 250 points but this perk makes me die pointless deaths
Just remove killer perks desu, they're already OP

Lightborn doesn't decrease your FoV, it dims it.

there are better ways to get 250 points but you really don't need to get hit to get that shit. Just get him close and then exit if that's what you want to do.