/hsg/ - Hearthstone General

Dragon decks edition

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Old thread

Hey look, it's OP and his shitty OC.

hell of a way to start the day

Heh, almost

so
fucking
close

Will we ever get proper counter cards in this dead game?

...

We have Harrison and Ooze. Every other counter card failed completely.

maybe in the next expansion

The other one is also a legendary lads. What're they gunna be?

I have enough dust to craft a legendary. Should I craft Sylvanas or Ragnaros?

Give me a mage brawl deck so i can clear these damn quests

Gelbin and Onyxia

Every time

Slyv if you plan to nzoth. All these mind controls all over the board

...

tinkmaster and ysera

God no, far too overpowered

Heh

Posting my Tavern Brawl deck. Feel free to post better ones please.

>1drop 2drop 3drop 4drop
>stall with taunts and armor
>play buffed c'thun cards as they come
>turn 9 alex
>turn 10 board clear + win
>enough 5 and 7 drops to close if something goes wrong

why the anubisath?

>T3 Shade of Naxxramas, just let it sit until T10
>T6 Reno Jackson
>T7 Flamestrike
>T9 Alex
>T10 Pyroblast
And anything else. As long as you can avoid dying before you get Reno out you win.

half of the 5drops and lord of the arena were thrown in to hit 30/30. there's room for improvement.

need to spectate someone for a pack
yurop serber
Mirku#2580
Much appreciated

Next adventure announced: Find Mankrik's wife

Priest would shit on this

>people playing tier 1 netdecks in casual mode

just unpacked king mukla, is mill gonna be relevant again or it's 400 dust?

What cards should I use to replace the following:
-Mrrglton in Aggro Shaman (second Flame Juggler?)
-Imp Gang boss in Zoolock (no idea)
I dusted Mrrglton and I don't have the BRM adventure. I've been playing Mid-Range Shaman with 2x Bloodlust but it doesn't feel consistent since turn 5 board clears and tempo in general snuffs totems before Bloodlust can pull the swing.

Yes

Both are great and you'll eventually make both. I like Rag a little more since it's typically a no-brain play-on-curve choice, while Sylvanas' removal can be wasted if misused.

>Is mill gonna be relevant
Mill exists solely to fuck control. This is hearthstone, control is never good, and every fucking deck type exists to fuck it.

Aggro is too fast, midrange is too sticky, you can't stop combo, mill is the direct counter, and a greedier control deck is an auto loss.

tl;dr dust

>This is hearthstone, control is never good, and every fucking deck type exists to fuck it.
*Tanks up*

Dusting cards just because you currently don`t need them is always a mistake.

>Highmane

Oh yes since every class has a Highmane at their disposal

>I got the best deals anywhere
>*Entombs*
>I TASTE THE ESSENCE OF YOUR SOUL *muffled faith being put in the light in the distance*
>Plays overstated low mana minions draws 2 PO+charger turn 5 lethal

Some user from yesterday

> i dusted Mrrglton

Fucking dumbass.

As you said you may replace him with a second flame juggler, and you can sub IBG with Harvest Golem.
Again, why did you dust a perfectly viable meta legendary?

>I dusted Mrrglton
Literally why

What kind of retard made this? The only point in playing that shit class is abusing the 0 mana cost shit and Sap.

If you're not playing secret Paladin or building directly to counter it, then you're in no position to be giving anyone any advice about deck building.

TheStormKing#1385 NA

Need to spectate someone.

I didn't play hearthstone when GvG was a thing, and I really hate it because Mal'Ganis looks dope as fuck.

Were demon decks a popular thing at one point? Why aren't there any new demons? Where is the demon synergy that isn't lackluster? Why did Murlocs get more synergy in WoTG and demons didn't?

Murlocs go into alot of classes, demons only go into 1.

Because murlocs were force split into two classes making both unviable

Demons are exclusively warlock shtick. There is one neutral demon (Illidan) and it's garbage. Warlock got enough good class cards in WotoG. Most likely Blizz decided making two strong warlock decks would too much.

>There is one neutral demon (Illidan) and it's garbage.
Rip old Illidan, you will be missed

What is old Illidan? I started playing with GVG

>eater of secrets the christmas tree

Sure it feels good but you miss out on turn 4 play so its a harsh tradeoff

7 mana 7 7
Both players diescard and draw 3 cards

By "alot" you mean like 2 right?

Yeah I know, and I guess "Zoo Demon Warlock" with cheap demon buffs would be terrible. I just don't understand what the point of having Demon minions is if there's barely any benefit/synergy

should i craft yogg or n'zoth ?

i play main mage with reno

Still need someone if anyone wants to help me out.

Backbone of murloc decks are neutral cards. Any class can play them.

So if you played it on an empty hand you drew 3 fucking cards? And messed up the other guy's hand? Jesus

Yogg, Praise be unto him

Dr 7

Yes, shat on combo

>actually usable for breaking combo decks, filling aggro hands back to 3, and can carry discard warlock into the meta.
Hell if they dont want the aggro potential, they can just flip the order of draw and discard

Yep, fucking combo decks and lategame bombs is great.

I was new and needed dust :(

B-but it's unfun and uninteractive on top of being too confusing for new players :(

thanks

I'd play the hell out of him if he discarded 3 cards without draw.

Doesn't matter. Murloc Paladin is the only one anywhere close to viable. Just because Demons are only in one class doesn't mean they don't deserve some new synergy.

Demon Zoo was a thing.
Demon Handlock was a thing.

Both were Tier 1 at some point. Voidcaller bringing out Mal'Ganis single handedly won games. Was a good big boi threat to close games, seldom but sometimes acted like a savage roar buffing minions for surprise lethal, was annoying for freeze mage to deal with. Overall a really good card.

That's exactly why they don't deserve it. Look at pirates if you want to see bad tribe.

>Mfw they don't touch Dr 7
>Mfw old Illidan gets touched because he is unfun

Damn. I didn't even play hearthstone then and I miss him

>play c'thun druid last two seasons
>takes a few days of long games to hit rank 15
>play aggro shaman this season
>rank 15 in less than two hours
..ok.

>trade away board and play him on turn 7
>opponent now has no resources to deal with it

A bit too strong

Sry breh. Dusted my gold Mal'Ganny after standard hit since I had a non-gold. Made me feel bad.

Pirate Warrior decks are a thing. Neutral or not, demons should have had something.

>was annoying for freeze mage to deal with

Just play 477 and summon Taunt totem :^)

Can someone tell me why Tuskarr Totemic has a chance of summoning Totem Golem, Flametongue Totem or Mana Tide Totem all without overload on a 3 mana card?

Yeah, warrior got 2 pirates that obviously combo with each other, deckhand and corsair through spawned weapon. Do you want shitty forced synergy like that?

>one of the best players in the world
>last 2 arena runs 4-3 and 2-3
jesus christ, havent played arena since before naxx but its a shit show now

"Shaman was performing poorly. It needs all the help it can get." - Mike Donais

>2 arena runs is an adequate sample size of the state of anything

roflmaoing

Yeah sure

Nothing like following up a 477 with flametongue and windfury

/hsg/, I need an info from those of you that got to legend. Usually I reach rank 5 with a 75% win rate and stop because I see no reason to go further, but this season I've decided that I want legend. Atm I'm rank 8 and doing fine, but I know that the hard part will be 5-1. How much should I expect my win rate to drop in the lower ranks, assuming that as I said it usually is 75% from 10 to 5?

Probably not below 50% Just put the games in and you'll hit legend. You only need 25 more wins than losses. So if you go 100-75 that's enough. Can you play 175 games in 22 days?

57% is still a pretty high win rate up there.

Eh, maybe. Looks pretty time consuming desu. I'll see I guess.

I don't understand this Brawl at all

Nothing seems different from a normal match

You draw a card which mana cost is the same as the turn you are playing.

You put 1 card at any mana cost and you are guaranteed to draw it.

It's the "build the perfect curve" brawl

Oh im retarded, I though the card I would draw at turn 1 would change into a 1 mana card

new adventure when

I'm guessing there's no way for me to win this brawl with basic cards only. I hate constructed brawls.

Of course there is.

I'll figure somethin out later, right now bnet just keeps disconnecting me.

>tfw your opponent always gets good shit from mulch

>mfw the mage in Arena gives up after killing my Anub'Arak for the 5th time

I'll be back

Why would you use basic cards only? You have at least 13 packs from Old Gods.

help watch & learn

hotmama#11960

Because they're mostly useless.
I guess I could do something with Ct'hun provided I survive till turn 10.

just use the deck you normally ladder with faam, you'll bump into somebody similarily clueless sooner or later