/agdg/ - Amateur Game Dev General

Space Jam in less than 3 days. While waiting, play some DD9 games.

> Current Demo Day (Nine)
itch.io/jam/agdg-demo-day-9

> Next Game Jam (Space)
itch.io/jam/agdg-space-jam
Collab: pastebin.com/NEPv0pPC

Helpful Links: tools.aggydaggy.com/# (Still in beta)
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg/

> Chats
steamcommunity.com/groups/vgamedevcrew
webchat.freenode.net/?channels=vidyadev

> Previous Demo Days
pastebin.com/Qi63yBxd

> Previous Jams
pastebin.com/hVhvNWLw

> Engines
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org/
Haxe: haxeflixel.com/
LÖVE: love2d.org/
UE4: unrealengine.com/what-is-unreal-engine-4
Unity: unity3d.com/

> Models/art/textures/sprites
opengameart.org/
blender-models.com/
mayang.com/textures/

> Free audio
machinimasound.com/
freesound.org/browse/
incompetech.com/music/
freemusicarchive.org/

Other urls found in this thread:

store.steampowered.com/app/343150/
suggestionox.com/r/SBFF3k
youtu.be/-hwiCkU73NA?t=4m14s
suggestionox.com/r/hsQoL8
twitter.com/NSFWRedditVideo

First for Nick Ridgway
store.steampowered.com/app/343150/

We are not going to post the link for the DD10 in the OP yet?

First for
>your character isn't in a mashup image

Cross posting

Maybe I'm just dumb.

I have a class called Paddle, which I use to generate an object called paddle.

I have another class called Ball. I want a function in ball that puts the location at the middle of the paddle. I can't use the object paddle to reference it though (to find where the paddle is on the screen). Why not?

c# btw.

That's still 2 months away right?

ive been depressed since dday and now this

This is the proof that dreams do come true.

Don't feel bad user mine isn't either

>>>/eceleb/

Have you downloaded my game already?

...

That's one buff bunny

They look kinda romantic
Well yeah, but you can put it after the DD9 link so people can join it with time

hey it worked

i don't have any characters so i don't feel bad

i mean it i'm not sad

Is GML a meme?

I can dream

Feeling a bit depressed, this shit I've been working on all day still isn't working, can I get some (You)'s for a quick confidence boost??

>anime is not agdg
>Nick Ridgway is
Shut your mouth.

np. Will put it in the next thread I make, if I get to make one.

Reminder that if you work hard you will get a lot of fanart!

>148165086
No, yo have to deserve it.

sure

can do it. Just believe that are capable of doing anything!

Woah there nodev
Where is your demo?

here ya go

>tfw just want to make a very simple game with cute girls
>can't into art FOR SHIT, like, not even stick people
At least I can program I guess, but the games I want to make are so simple programming knowledge isn't really necessary.

Any artbro want to do a mindswap with me so I can follow my dreams?

>tfw i fucked up my motivational (You)post because I'm bad at clicking.
J-just pretend I didn't fuck that up.

>this shit I've been working on all day still isn't working
post pastebin

Is Googum here today?

Come at me bro

>those reviews
I needed a good laugh.

I didn't submit it because I didn't think anyone would want to play a game where you just walk around on platforms

Are you going to bully me into Oblivion if I make a VN game with Adventure elements? With Anime aesthetic, of course.

So, what are we doing after Space Jam?

ah, the dreaded dandybot

How expensive is it to draw sprites on GameMaker? I want permanent bullet marks and stuff.

>got something i've been working on since last night to finally work today
We're all gonna make it.

gogem jam

make a game in the style of our beloved shitposter within 2 days

About two cents by the shell, but you can get it cheaper if you buy in bulk.

>tfw wanna make a game but I have no idea what game I want to develop

People have submitted demos with less content. Seriously though, this is literally the point of DD, it's not for finished games.

googum shot up a school after being bullied about his art. police got him. turn on abc news tonight

probably sleeping since he's NEET

At the risk of being called a shill you niggas need to check out pyxel edit. It's like if the developer isn't a complete retard and knows how make shit actually intuitive.

Probably, but you'd have to become yesdev first.

is it too late to post demos then, even tho demo day has passed?

Only if it looks bad and/or has no cute girls.

suggestionox.com/r/SBFF3k

-.-

So what do you guys think about the portrait?
Also that red thing is going to be the dead player

no it looks too hard

No, you can post your demo whenever you want, DD just gives it more visibility.

why does she have such a narrow head though

Doesn't really look like her, face should be WIDER

any help on this? I get "paddle does not exist in current context"

I'm so happy that superstock was in the group drawing for dd9. That made my day.

Would Rumba Flamenco be a cool genre of music to have in a soundtrack?

youtu.be/-hwiCkU73NA?t=4m14s

your webum breaks upon scrubbing, what do you use to encode?

Should have a little upward bounce when taking damage from spikes.

As the other guy said it doesn't really look it's the same character

I mean, I like both, but there's not much consistency

Doesn't break here m8

>space jam is in 2 days
>haven't accomplished shit

STOP STOP STOPPPPP

What a shitty hairstyle.

IMO its okay to have a portrait that looks different from the in game character (Anubis for example) but even has a rendered character her proportions should match, duh

Don't feel bad, I'm a hack who can't draw robots or mechanic parts so I would have ignored the cool mecha and draw the girl instead.

Fuck robots.

Yeah, she needs to be wider like the other anons said. Also make her cry.

Midori-chan is wide. WIDE.

not dat user

If you can't jump up from that pit it better instantly kill you.

Got hitting multiple targets at once working. This isn't what I planned on working on today at all, but that's how it always happens I suppose.

Reposting: What should my next idol look like? I need fresh ideas.
suggestionox.com/r/hsQoL8

Also, if any musicbro wants to make me a song, let me know.

This is a professional game developer in Japan.

What's a good pixel art program for Android? I wanna do stuff on the go.

Depends on the pacing and how much the music influences the gameplay. A song like that one would look cool on a fast-paced action game.

Damn your game is looking good.

As I see I will be alone with my opinion, but I like it as it is. Maybe you should bring her a little bit more to the center.

How do I into architecture?

this

Sounds like your Ball doesn't have a reference to Paddle, which it probably shouldn't

I'd make a third object called Level, and give it references to both Ball and Paddle, and when the game is reset, Level is the entity that moves Ball into position above Paddle or whatever you're doing

If you're using Unity you can give things references to other things by putting

public Ball theBall;

inside a script, then after you save and switch back to the editor, it'll chug for a moment and recompile, and then what ever script you added that line to, will have an entry in the inspector called TheBall, which now you have to drag your ball gameobject onto.

Theres other ways to do it but theyre probably too advaced for babbys first project, no offense

busty idol

Game Name: Icarus
Dev Name: IcarusDev
Tools Used: C#, Unity, Sketchbook Pro 2011,Paint.net
Progress:
+found some free space textures which i'm going to use as placeholder
+finished basic movement
+added guns

Anyone got some ideas or tips for my game? I'm currently working on the basic gameplay, and once i'm done i'm going to work on the core mechanic, which is being able to walk around your ship, fix shit and basically control things

Any reason for there not being any knockback on the enemies?

shortstack

Bunny girl but with a lewd costume.

reposting in new thread

I have a small problem with my game, so I thought maybe someone here could help me.
There is this parallax map, a couple of transparent layers in PNG but when they start moving it looks like this. Buildings that should be in the background are overlapping with buildings in front of them. I think the problem is with VBOs and the way SDL2 handles them but I'm not sure. Any ideas how to fix it?

How would one make a game using glitch art as its aesthetic?

>Cube Chan
It's super nice to see her being part of the mash up. Thanks to whoever did this.
It's one of the best thing to come out of the DemoDay. We really need to do one of these things for each DemoDay, I'm sure anons will really want to be part of the event just so they are included in the mash up.

This one better?

it gets stuck in a ground puncthrough at the end, I need to code a reset command to get out of it

Thanks user.

Those are supposed to be some kind of mysterious object that shoot things and is rooted in place so it is immune to knockback/launching. Maybe some kind of evil mutated plant? I don't know what could work for a mountain area.

Now I have some effects for when ships take damage.

Git gud with shaders

The only one I have ever used is dotpict. I don't know if it's good but the mascot is cute as fuck

Fuck wrong file

I'm using monogame, not unity. for clarities sake, Ball is the class, ball is the object.

Do you know how to give reference to something in xna/monogame?

Why shouldn't the class Ball have reference to the object paddle?

...

What if she can't be WIDER enough?
That's in my list of "things to do"
Her sprite is pretty wide because of the proportions of the canvas, I wanted to make her cute and stuff, but that's pretty difficult if the sprite is 32x32 and if you use normal proportions on that. but I don't really have a problem with making the real design chibi too, I'm going to look at it.
>Make her cry
That's a bit rude!
Please don't bully her!

Can we press F to pay respect?

...

It's worse.
The first is not that bad, I was just baiting Jojofags.