So, I'll ask once again does anybody know if True Retroactive AWC got broken by Shen's Last Gift? Not fucking one of my units has a hidden ability. Anyway it's time for the summer edition of ASK CIA.
Christopher Jenkins
I still don't know, sorry user. Why would you want to cheat anyway ;)
(Rolling) Will the X2 x-com conversion ever reach a stable and fun state
Cameron Adams
>start up a new X2 campaign after taking a several month break >install a bunch of the /xcg/ recommend mods >play a few missions >realize that I still haven't finished my LongDong campaign
Fuck me. I remember why I stopped playing, I think I had to mind control an Ethereal or some shit to advance the plot.
Joshua Jenkins
>Mind-Control an Ethereal Wat? You have to capture an Ethereal probably. Why would you have to fucking mind control it? It's pretty much impossibru, senpai-chan.
Gabriel Williams
You need to grind up a psi to the max rank which involves getting the xp and then throwing them into testing which then rolls to see if they advance. And you need to grind out all the resources for the late game armor, MECs, guns, and other equipment.
Basically grind grind grind.
Brandon Mitchell
TRAWC got patched into the base game awhile back, i thought?
also: will all my mods finally work together?
Leo Perez
>TRAWC got patched into the base game awhile back, i thought? nope. In fact, Wet works was retro-active originally and they changed that because it wasn't supposed to be.
Carter Bennett
there is, however, an achievement for doing so!
and it feels pretty satisfying to remove ayy with the etherude's own void rift
Carson Parker
Find a worse mission name.
You literally cannot
Benjamin Wood
Operation Mystery Druids
Anthony Price
CIA is this the worst mission name ever?
Logan Cox
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Christian White
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Cameron Brooks
REMOVE AYY LMAOS REMOVE AYY LMAO POSTERS
Jaxon Cox
>You don't get to bring pecs >They're not my pecs >Don't worry no charge for them >Why would I want them? >They were trying to grab your gains >They work for the Mercenayyry >The Thin-Man
Daniel Perry
Who is this?
I feel like I should recognize all the books on his bookshelves, but I don't.
John Flores
Sam Lake / Max Payne
Dylan Wright
You need to mind-control an Ethereal to get the last tier psionic ability. Rift, motherfucker.
Jonathan Baker
>Miss 4 times on some nigger with 57 % chance to hit.
Every fucking time. Someone give me head devs home address I will pay fifty horny niggers to fuck him right in the ass.
Blake Howard
Your chances to hit don't increase with number of shots taken. Can you into basic math?
Isaac Baker
Honestly I'd probably live here if it weren't for the ban on cars.
Justin Sullivan
Fool, don't you know the XCOM lead dev controls probability? Time and space is at their command, and the source code of XCOM is affecting it. Therefore it's directly their fault that he missed those shots.
Chase Rodriguez
Memes Commander Jake will make you lose guys whenever he wishes for you to suffer losses Retaliation would be futile as he'd simply make you lose yourself
Asher Jenkins
>sectopod turns up out of nowhere >oh shit it's over >attack with first guy >it's an execute, sectopod oneshotted >mfw
didn't know it was possible but it happened. was a basic repeater only.
Thomas James
>not too shabby lel
Nicholas Lewis
I want a mod that makes it so that the Sectopod actually deals damage to units around it when it blows up.
Benjamin Martin
>Your chances to hit don't increase with number of shots taken. Can you into basic math?
yes they do
it may be a 57% chance every shot, but the more shots you take at 57% chance the more likely it is for a shot to hit
You're not going to get a string of 300 misses at 57% chance; you COULD, but it's incredibly unlikely.
Mason Thompson
Holy shit it actually works? I've never got it to work on any fucking unit. Shiiiet nigguh, you're lucky! Sorry for doubting, I actually thought repeaters was a dev lie.
Samuel Rivera
But it allready does? Or is it only in XCOM EU/EW?
Angel Fisher
>You're not going to get a string of 300 misses at 57% chance I .. I think you're asking to miss 300 57% chance shots in a row. Murphy's Law is barking up a storm right now.
Jaxson Clark
No they don't. Your chance to hit is still 57%. It doesn't increase. Say you've got 5 shots at 57%. 5 x 57 / 5 = 57. Did you drop out of school or something, famalam?
Which means you will not get 300 misses unless you are extremely unlucky.
Jackson Hall
Divide to get the average hit chance. You're chances to miss are still at 43%.
Liam Powell
I'm pretty sure it doesn't hurt you in Xcom2 if you're standing right next to it.
Jaxon Hall
It does, only one tile large but still
Eli Edwards
>people still don't understand the hit percentages it's like high school math
Charles Gonzalez
I've googled it and it says that Gatecrashers and Sectopods explodes in a radius of "4,5m" and dealing 5 damage. The Untouchable perk makes explosions miss ofc, so maybe that's why your soldier dindu get hurt?
Thomas Mitchell
first time I ever saw a sectopod it panicked one of my soldiers who moved and panic-fired on it and got an execute.
Levi Watson
Kek that must have been a sight. What percentage does Superior Repeaters give? 15%?
Nolan Lee
Well the more you know, i just remember killing a sectopod while being 1 tile from it and it not hurting my soldier, i do remember the Sectopod was standing up though, maybe if the explosion radiates away from it's body it simply didn't reach the ground? I dunno.
Henry Jackson
Do you remember if it was a ranger who killed it?
Ryder Price
I do not, but it probably was, what other class would want to be close to a sectopod.
Dylan Myers
Then he probably had the Untouchable perk! Mystery solved!
Isaac King
>sectopods on suicide watch
William Hughes
>4 misses at 57% That's not even particularly unlikely. 3.4%. Stop whining and learn basic probability.
Bentley Edwards
P(missing all 5 57% chance shots) = 1.5%
The original poster's chances of missing 4 57% chances = .43 * .43 * .43 * .43 = .43 ^ 4 = 3.4%
Sure, each individual shot has a 57% chance to hit and a 43% chance to miss, but taken all together, the probability is as above, and that's what the original poster was bitching about.
Michael Bell
Gambler's fallacy, my friend.
Jeremiah Hill
no you don't understand
Isaiah Lewis
Why are you multiplying the odds? You're basically saying that your shooting an ayy 0.43 times. Nigga what are you doooing?
Joshua Moore
not that guy but just stop. how dumb can you get.
Charles Gray
it's called maths you fucking retard
Aaron Reed
So can you explain why he is multiplying the percentage of the odds instead of using addition?
Gabriel Martinez
By that logic your chance of hitting a target if you shoot at it 4 times at 57% chance is only 10%. It's not. It's still 57%.
Austin Myers
>The gambler's fallacy, also known as the Monte Carlo fallacy or the fallacy of the maturity of chances, is the mistaken belief that, if something happens more frequently than normal during some period, it will happen less frequently in the future, or that, if something happens less frequently than normal during some period, it will happen more frequently in the future (presumably as a means of balancing nature). In situations where what is being observed is truly random (i.e., independent trials of a random process), this belief, though appealing to the human mind, is false. This fallacy can arise in many practical situations although it is most strongly associated with gambling where such mistakes are common among players. Your chances to hit are always 57%. Yes, the chances of you missing 6 times in a row are statistically unlikely, but treating it like it should be an impossible event is silly.
Luis Hughes
Fuck that's what I'm saying. It's not even that hard. Isn't it like basic 9th grade math?
Aaron Watson
Not that user. You dont have to add anything. 43% chance to miss once. Missing a second time, i.e. 2 57% shots with no successes is 2x43% to miss. 2 57% shots dont have 114% to hit they have 32% of both hitting and 57% each to hit. Map that shit out in a probability tree.
God help you if you ever play shadowrun with dice.
Samuel Thomas
I think we're sperging out over a misunderstanding here. No one is debating the chance of hitting the next shot being anything other than 57%. But the probability of missing 4 57%-chance-to-hit shots is 3.4%.
Okay, I understand now. Sorry for being dense as fuck. What you're saying is that the probability that all shots will miss is 3.4%, the same as the probability to hit all shots is 10%.
Noah Hernandez
I was claiming that the chance of at least hitting one shot was 57%.
Colton Peterson
actually understanding that personal experience isn't a microcosm of the set isn't high school math
Angel Perry
Sweet baby jesus. How many D6 do you own?
Jack Barnes
But the probability of hitting at least one shot out of 4 57%-chance-to-hit shots would be 96.6% (just subtract the probability of missing all shots from 100).
I actually dropped out of school when I was 16.
Elijah Hill
Then you were wrong. The odds of any given shot hitting are 57%. The odds of all four missing are 3.4%. The odds of at least one hitting are (100 - 3.4)%, or 96.6%.
Chase Hill
You must have a large table.
Nolan Hughes
Exciting times.
Brody Perry
>Player misses several shots in a row >Normal /xcg/ Response 1: FIX YOUR GAME JAKE! Response 2: That's XCOM, baby! Response 3: I could not have predicted this outcome, though it is intriguing! >Late night /xgc/ Response 1: MATH! Response 2: STATISTICS! Response 3: Go back to High School!
Cameron Anderson
Are the majority of mods in the mega mod library compatible with the current version of the game + DLCs?
regards, filthy piratefag
Cooper Lewis
Join us at Late Night Banter with /xcg/
Xavier Rogers
I think I'm missing something about Piratez and night missions.
Decent night vision means my gals can see dudes from further away. Trouble is, I can't see shit. Without their lights on I can't tell what the terrain is. Setting everything on fire helps, but that's just an artificial day mission.
Austin Moore
I just use one of these things for rolling lbx cluster hits
Charles Russell
I tend to leave my lights on during my turn (unless I'm breaching or going into known hostile territory) and turn them off before hitting backspace.
Or the tried and true tactic of throwing electroflares in a circle around you, leaving your team in darkness, so you can reaction fire the enemy when they come near.
Asher Mitchell
Haven't had much luck trying to turn the lights on and off, but I probably wasn't very smart about it. Guess I'll have to git gud after all.
Colton Taylor
>Experimental Armor needs a Nanoscale Vest now Wait what the fuck
Samuel Hill
The F-35 is a good plane.
Dominic Barnes
So you have to build a useless item in order to build more useless items?
Gabriel Rogers
Yes. And it makes experimental armors even less useful than they were.
Isaiah Anderson
I don't know, the plated armor is quite good. 3 HP 1 Armour. What do those Nanoscale Vests even cost? Isn't it like 35 or something? It's cheap af. Build more relays, you poor homeless person!
Cameron Martin
Elf ear mod when
Xavier Kelly
30 bucks and 2 ayydvent mall ninja corpses, at least on commander
Parker Powell
Fantasy with wizards and orcs and skellingtons and shit total conversion when.
Carter Lewis
>advent mec with healer gremlin >Goes crazy with suppression. Seems to have unlimited ammo. >Can, while suppressed, suppress you right back and that breaks your suppression. >3 armor
J U S T
Jonathan Cruz
Don't think it'd fit well. XCOM games are built around shooting, and fantasy combat tends to not be.
At least you could still have sneks though.
Joseph Gray
Kinda wish we had crossbows. Hell, I could even get behind a good old-fashioned completely nonsensical compound bow.
Lucas Lopez
We do have a crossbow though. Also
>implying bows are nonsensical
Bows are perfect for killing ayys.
Logan Hill
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Lincoln Walker
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Easton Ramirez
>leaving lights on You guys realize that's just a visual display so you actually see the terrain and it's not an actual light emitting from your rookies?
The toggle for light is so you can tell when you are standing in darkness.
Nathaniel Ortiz
I keep forgetting about the AYYY KANGS weapons. As a terminal bowfag, the bow in Crysis 3 got my motor running. If only XCOM 2 was friendlier with animations modding. Or someone was as obsessive and me, but talented.
Eli Johnson
Is that due to a mod or can they get those armours in vanilla?
Zachary Torres
Pretty sure it's from a mod just going by the quote, but i have like 100 mods installed so who knows which one is to blame, the obvious choice is additional dark events though.