Just started this game and have put on about 10 different pieces of armor and no matter what the witch looks like shit. Does she ever not look like a wet dog? Does her raggy skirt ever change?
Carson Stewart
if you want to look "good", it'll cost
Ian Kelly
buy mtx
Cameron Fisher
...
Dylan Collins
9 out of 10 items will look like shit because they want you to buy MTX. And the rare, non-ugly items are only good looking so that you can spend more money doing skin transfers.
Ayden Sullivan
I hope you're okay, even if this general isn't.
Jaxson Perry
>what the witch looks like shit. No she doesn't, she's perfect. >Does she ever not look like a wet dog? Does her raggy skirt ever change? No, and that's just the way I like it. I actually wish there was a mtx option to hide all armour and just let her walk barefoot and unburdened.
Nathaniel Wilson
i haven't played since totem builds were the best and i only got to level 17 or something
what's a good beginner, never die afk braindead spammy build to play? alternatively full glass cannon softcore build
Luke White
>I actually wish there was a mtx option to hide all armour and just let her walk barefoot and unburdened. there already is
i don't read forum guides but maybe do your own research
Colton Barnes
i'm not playing this game anymore
Jacob Ross
do i give a shit i gave you the lead, now do your own work faggot
Lucas Moore
What does your stash look like, /poeg/?
Landon Watson
I played through the game for the first time just recently after trying it again even though I hated it when it was new on Steam, but apparently it's really good now. Marauder, skill into armor, hp and two-handed damage and everything that goes around it. Breezed through the game and picked Berserker as ascension, but from what I understand Juggernaut is the way to go if you don't want to die ever.
Adrian Phillips
Ok hold the fuck up, I haven't played in like a year and a half. Now, when the fuck did the game became casual as fuck? >gems being sold by fucking vendors >fucking strongboxes literally every other map >fucking corrupted dungeons once in a while >currency dropping every 5 mins
Fuck, even the challenge league right now makes you get uniques faster. I'm in act 3 and I literally have 2 heralds and arctic armour just because i can. Before, you couldn't even look flashy until late cruel or merciless.
The prophecy hardcore league sure is. I'm actually switching over to shitcrow to see if it's just the grass being greener.
Angel Ward
Kill yourself.
Jace Moore
its not
Parker Long
Why am i still alive?
Lincoln Harris
cuz ur weak
Joshua Peterson
its illegal to kill youreselve
Landon Ross
god why is 6linking so frustrating, I managed to get it once in my nearly 5k hours of play other times I just bought it. This game is fucking garbage I'm gonna go try grimdawn I guess
Logan Russell
...
Benjamin Hill
you are supposed to rmt it from GGG's shadowy third party sites
Noah Morgan
>criticizing a FREE game from a TINY indie dev studio working from a clandestine avocado garden in NZ
Angel Taylor
fuck you chris you don't deserve that avocado garden
Jordan Reyes
>it's legal to kill babies but its illegal to take your own life
>it's been months since GGG posted an interesting announcement
Jeremiah Price
...
Asher Stewart
...
Oliver Taylor
...
Lucas Martin
>Think about a new build >Spend 5-10 minutes planning the skill tree >Can't be bothered to try it out ingame because leveling is boring and the game is dead
How did they manage to build a game with this great depth of customization so boring?
Austin Green
...
Adrian Hughes
By releasing lackluster leagues one after another, and making the meta all about killing shit on the move and before anything can actually hit you.
This leads to way too few viable skills and repetitive gameplay. GGG keeps listening to reddit so games fucking dead.
Connor Jackson
>reflect isn't a hit yes it is, but it's purely damage so it doesn't carry over any effects
Luke Cox
>leveling is boring level 1-75 takes like 12 hours stop finding excuses >game is dead sorry, do you need constant trading to get past normal and cruel? or can just use a goldrim from level 1 to 75? stop finding excuses
honestly, all those "game is dead so i'm not playing" retards don't seem like real theorycrafters, who wouldn't be concerned even if the game had 50 people left
>lmao man the game is fun it just takes 12 hours for the fun to start :^)
Ian Kelly
if you can't deal with that part, there's zero chance you would stick with your character more than 30 minutes anyway. why even play the game? it has nothing to do with the league being dead. you just don't like the game anymore.
Adrian Bailey
the league gimmick is unfun which makes everything you do boring because there aint much to look forward to playing
Cooper Flores
>you just don't like the game anymore.
Ascensions/D3fication of PoE was a mistake
Wyatt Richardson
So what's the consensus on the Prophecy league?
Jackson Davis
could be worse as far as filler leagues go should have been a lot better
Josiah Garcia
Is self-cast discharge viable? As in, at least able to clear maps in a somewhat reasonable rate?
I'm trying to come up with a melee/caster hybrid build, and discharge/abyssal cry are the only clearing skills i could think of that would match a melee build nicely.
Brody Perry
>the league mechanics irrelevant... >the game being alive/dead irrelevant... >the economy irrelevant...
...for a theorycrafter, who would only care about how a build works. shit, there are even theorycrafters who thrive on making dirt cheap builds that require little to no trading. what's that saying again? restriction breeds creativity? I never theorycrafted more than during a4 beta, and there was "nothing to look forward to" either since all the shit there would be voided/changed eventually
Benjamin Price
everything is "viable" if clearing a map in 10 minutes instead of 5 minutes is "viable" what does that even mean?
>melee/caster hybrid build so blade vortex
Justin Morgan
>those arms how much do you reckon she deadlifts?
Ayden Lee
>/poeg/ is full of huehues and a south african
Tyler Brown
>and animeposters
Oliver Long
>>What time does GGG office close? And what time do you guys come in for work? >People arrive between around 7:30am and 11:30am, and leave from around 4:30 to 11pm, depending on how long they've been in and what's going on. We're pretty flexible with work times, so as long as developers are here during the core part of the day, there's no problem.
>mfw some GGG employees only work 5 hours a day
Luke Lewis
The minimum for most is 40 hours a week. Some do a hell of a lot more though.