/agdg/ - Amateur Game Dev General

T -19 hours to Space Jam.

> Next Game Jam (Space)
itch.io/jam/agdg-space-jam
Collab: pastebin.com/NEPv0pPC

> Demo Day (Nine) is Over. Play some games and leave some feedback.
itch.io/jam/agdg-demo-day-9

>Next Demo Day - Demo Day 10
itch.io/jam/agdg-demo-day-10

Helpful Links: tools.aggydaggy.com/# (Still in beta)
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg/

> Chats
steamcommunity.com/groups/vgamedevcrew
webchat.freenode.net/?channels=vidyadev

> Previous Demo Days
pastebin.com/Qi63yBxd

> Previous Jams
pastebin.com/hVhvNWLw

> Engines
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org/
Haxe: haxeflixel.com/
LÖVE: love2d.org/
UE4: unrealengine.com/what-is-unreal-engine-4
Unity: unity3d.com/

> Models/art/textures/sprites
opengameart.org/
blender-models.com/
mayang.com/textures/

> Free audio
machinimasound.com/
freesound.org/browse/
incompetech.com/music/
freemusicarchive.org/

Other urls found in this thread:

soundcloud.com/groups/agdg-audiofriends
techcrunch.com/2016/07/13/unity-announces-181-million-monster-round-led-by-dfj-growth/
instaud.io/sUt
instaud.io/sUs
godotengine.org/article/godot-2-1-reaches-beta-ready-for-testing
itch.io/jam/nightly-game-jam-11
clyp.it/x1dctgnr
youtube.com/watch?v=XCPj4JPbKtA
breedingseasongame.blogspot.com/?zx=c30d6c02be6587a2
yoyogames.com/gamemaker
godotengine.org/
haxeflixel.com/
love2d.org/
unrealengine.com/what-is-unreal-engine-4
unity3d.com/
incompetech.com/music/
blender-models.com/
twitter.com/AnonBabble

>Soundcloud Group
soundcloud.com/groups/agdg-audiofriends

hi

anyone know what a good platform for starting your game's dev blog is?

hiii

take the shitposting elsewhere lad.

>HURR DURR UNITY IS DYING
techcrunch.com/2016/07/13/unity-announces-181-million-monster-round-led-by-dfj-growth/
engies btfo

Guh I hate my work schedule.

Trying to make a creature template for fat fish (???) people.
Lookin okay so far?

...

Everyone here uses tumblr.

Tumblr
Come circlejerk with us

Looking for feedback on some new demos

instaud.io/sUt - Demo for Forest area (pic related)

instaud.io/sUs - Demo for turn based combat against biker punks in a sci fi area

Any comments, are they worth continuing?

Godot 2.1 beta released godotengine.org/article/godot-2-1-reaches-beta-ready-for-testing
Perfect for space games!

tumblr

pretty good

meat sprite is best

>148391020
Gay forced meme is gay and forced kys steamchat aka sourceposter

Pretty good
That art looks really plain though. Shading is not very detailed, at all.
I assume it's still wip?

That's pretty cute!

Pink blush seems a bit odd, i'd try and use something closer to purple/blue for the blush to reflect their skintone.

nightly game jam #11 is going on now

theme is '2nd person'

itch.io/jam/nightly-game-jam-11

submissions due 3am pacific

It's literally just because of PGO.
Fads gonna pass just like the first poke-wave did.

If you haven't finished your game in 6 months you're doing something wrong.

>Post progress

Have spell that summons undead to follow player around doesnt attack anything yet. Ai is hard yo.

Started process of capturing monsters.

I made this little thing for the title screen of my game, what do you guys think?
clyp.it/x1dctgnr
It's my first song ever so don't be rude ;_;

I haven't finished my game in 348 months tbqh

Please godot release c# scripting asap

>fads
loling at your life hipster enginedev

>It's my first song ever so don't be rude ;_;
Y-you tried

It took Bethesda like 7 years to make FO4 and look what we got

>transparent pixels

is this a meme? what's the backstory?

t. born before gen 1

Still wip. Areas like the snow/ice world will have fog and blizzard effects, the horror area will have lighting etc so there'll be more to make it interesting I think

This displeases my ears

One of the best games of our generation.

There's a white pixel on the bush.

I'm keking so hard user

trixels

that pixel is my spirit pixel

Funny way of spelling most disappointing.

t. faggot who needs to find a new way to meme reply

> gm 'precise hitbox detection'

...

You tried, i think.

t. actually mis-typed and meant after
ts. you're a faggot

Oh, fuck, I'm dying.

All I can hear is
youtube.com/watch?v=XCPj4JPbKtA

How does this look AGDG? Background not done yet.

oh fuck. I get it now.

I'm ashamed to call myself a dev now.

Do you shill your game on Reddit?

I made a simple warp up effect where you jump in a beam of light and it sends you flying in the little doors on the back of the robot. I'm now making the cockpit model to which I'll add a bunch of animated UI elements

GM actually has a really fucking annoying problem where nigh invisible transparent pixels form when they shouldn't.

I think it comes from using level 0 transparent pixel replacement with the pencil tool.
Sometimes it removes the pixels, sometimes it sets them to like 0.0000001 visiblity.

That's a HUGE fucking garage.

Yet it looks like a car wouldnt actually fit there.

Impressive
Those blocky trees look like the result of hardcore jpeg compression.
Not many people can do that by hand

Pretty cool.

But structuring and details would make a lot of difference.

I forgot to delete the OP link.

breedingseasongame.blogspot.com/?zx=c30d6c02be6587a2
lol

It's too bright, lacks focus points.

Some anons helped me in the last thread about the shadows on vertex lit shaders. I've got this vertex lit cube to project a shadow onto a standard shader plane, but not onto a vertex lit plane

you have to have a game to shill.

>trusting a literal jew AND artist

Was about to post, but yeah, user's right. Would also advise to pick a better color palette.

Can I use this on my Space Jam game?

Good, maybe he won't be such a shitter next project
if only

I will make the background darker to balance then.

Thanks, i will try to put more detail later if it doesnt fit the rest of the scenery.

I was really lazy to do decent trees so i just used the square tool.

The perspective is a bit awknard bc i want the player to move almost only

I have a big problem with palletes, user. Pic related.

I think that's just random colors thrown into a square. Most definitely not a proper palette.

So how do i do a good one? or do i just pick the master system one they sent here?

Pff, no, what kind of dumb loser do you take me for?

I shill it on tumblr.

>artists

What do you do, retail?

The second playable ship is mostly done, and a fancier front end along with it.

>clyp.it/x1dctgnr
oh my fucking god lmao

Oh man, how sad. I can't believe such a thing could happen.
Who could have thought all that money could cause any trouble at all?

You're using libtcod, right?

Reminder not to trust artists
Become your own or have a damn good lawyer

>GameMaker: yoyogames.com/gamemaker
>Godot: godotengine.org/
>Haxe: haxeflixel.com/
>LÖVE: love2d.org/
>UE4: unrealengine.com/what-is-unreal-engine-4
>Unity: unity3d.com/

Is any of this really necessary? Are ANY Of those not the first result when you search fo them?

>posting progress
Got a basic menu working, and started integrating sprites stolen from the internet. Also game progression. Next is audio and "challenge phases."

That tree standing behind one house but in front of the other one right next to it is bothering the hell out of me.

They are recommendations.

Quit complaining about the OP
People never read it

They are to deter WHICH ENGINE DO I USE posts.
even though no one bothers to read the fucking op

Music is too complex/high fidelity for that pixel world

I just put random trees to take the screencap.

Just make sure that doesn't happen in later versions of the game.

Yeah my bad, I dun goofed

I second this Either make the pixel art better or make the music retro

I'm likely to forget.
Would you like to join the dev team as executive tree placer to ensure no tree placement issues arrive?

Seems familiar, did you do a short demo before but B&W?

Man, after I'm done with my current game, I'm making a porn game.
I hope I'm not too late to jump on the patreon wagon.

Fucking lol

Though... couldn't they just hire a new artist, they certainly have enough money.

yes

Don't be a sarcastic wiseass, user, I was just trying to help you make a better game.

Whatever, good luck with your game.

Ok thanks, I'll give making the music more old school a shot

I'd say it's too late but people funding porn games are fucking retarded so you can still get money after this scamming season fiasco.

>I also allowed him to retain the rights to his artwork

lol retard

Is using a ds_map for storing controls overkill?

They'd have to redo half to all the assets including any animations involved. Might as well redo the game from scratch.

No

It wasnt me senpai

They aren't. It's dead.

rip furry porn

>artfags

Holy shit haha.

You guys seen this ?

I'm never doing a collab/partnership.

>People never read it
People never read it because its so full of irrelevant garbage

Its just a list

>even though no one bothers to read the fucking op
So lets make a sleek, attractive OP that people will want to read

>incompetech.com/music/
Whats so great about this one guy that he gets his own entry in the list, but
doesnt?

At the very least get rid of the ugly and pointless http:// everywhere

>blender-models.com/
Why no library of models for Maya?

And the one thing that would actually be useful, how to make progress webms, isnt mentioned

At least the OP image isn't just the agdg logo plastered over someone elses work, for once