/twg/ - Total War General

At least we get to kill shitcows for free edition

>Patch notes
wiki.totalwar.com/w/Total_War_WARHAMMER_Update_1

>FAQs & General Info
pastebin.com/gZ1T9VCN (embed) (embed) (embed) (embed) (embed)

>Steam Groups
steamcommunity.com/groups/totalwargeneral
steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>Shilling an unfinished Beastmen DLC
store.steampowered.com/app/404012/

>OVERCASTING SPELLS
Double click a spell (it needs to be a boostable spell and you need to have enough magic in the magic pool) to overcast the spell
There's a 50% chance that the caster damages itself though!

>QUEST BATTLE TELEPORT
Select your lord (make sure he isn't garrisoned or in a stance)
Select the quest battle (on the map or through quest log)
There's a button in the bottom right of the quest battle window that you can use to teleport for 5k gold (when the battle's finished you're automatically teleported back to your original position)

>GROUP ATTACK
Group units with ctrl + g
Select your group and right click the enemy
All your units move and automatically direct themselves to and engage enemies they get close to while maintaining formation

OLD

Other urls found in this thread:

forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/p1
twitter.com/AnonBabble

Rollan!

good edition

REMOVE GOAT remove goat

CIVILIZED HUMAN-FILTH GET OUT!!!!!
PEEEEEEEEEEEE!!!!

>boris_todbringer_turn_17.jpeg

The campaign gameplay would be greatly improved if they reverted armies' and cities' sphere back to the NTW system

>revert armies' and cities' sphere back to the NTW system
What do you mean?

Only game were the most powerful wizards are "dat boi".

WHO /beastmen/ HERE?

>dat boi

>Fantasy game
>no elves
>just one waifu unit

What the fuck are you doing CA?

Boy am i glad that meme died out quick.

I though empire and nappy campaign maps were the best too, the AI was kinda shit at defending the "town" but still

What's so appealing about Beastmen?

They seem like a shitty WoC.

B E S T
E
S
T
M E N
E
N

...

Nothing. They were the least popular TT race.

>tumblr

Nobody bought them. Nobody played with them. They were utter trash-tier. Let's hope the game makes them a bit stronger.

Now with 25% less Beast

Thanks CA

They need to fix the damsels when they release Bretonnia. Right now they are ugly old hags wearing a burlap sack dress, instead of the sexy spellcasting waifu they are supposed to be.

Rolling for Malagor!

They look good aesthetically, but practically they are shit.

They will likely be shit in TWW too because
>low leadership
>glass cannons that rely on ambushing

>one waifu unit
what?

They are ultra boring. Just like Tomb Kings.

And GW refused to make them interesting for years.

>drake

They were for a long time not their own faction

Then they got ripped out of Chaos and made into their own race with hardly any work put into it

stop rolling dwarfs

>always had an affinity for humans with beastial qualities.

>take druids that transform into bears whenever option is available in a game
>beast was my favourite guy in the xmen cartoon
>play donkey kong in smash 64

The primal powah of the beastmen is the appeal, it's a cool archetype.

>furries got popular and tarnished the whole damn thing

>no Ghorgon

>le memed

>>furries got popular and tarnished the whole damn thing
Seriously, fuck furries.

How can one single person fuck up so hard

Seriously, they look like if they were 70 or something. When they are supposed to be eternally young and fae like.

They are, but that makes them more fun to play somewhat in an underdog type of way.

GW's recent history is nothing but dumb decisions.

They changed shit that never needed changing and refused to change shit that really needed changing.

And then suddenly decided that WHFB has no future and just axed it.

btw. "Their magic/lore" is pretty nice.

>slaughter [...] like cattle
Lel

Earlier editions of Beastmen were troubled but they were interesting enough - perhaps not the most competitive.

Then 6th edition ripped out most of their flavour, even removing marks completely and they just got left in the dust when 7th came round.
Glotkin resolved some major issues but to little and much to late.

It's a shame, they were my first army... the terribly painted fuckers.

One day GWS will die and be forced to sell out to someone better

one day...

>Shitty WoC
chuckle/10

Additionally they were the true children of chaos - the Norscan were ultimately petty kingdoms/clans who went to war primarily for their own glory.
For the complete opposite of Beastmen on the spectrum see Chaos Dwarves.

They should just sell WH to FFG already.

>implying owner of most popular wargame in the world will buy WH

>RRRRRRRRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRGHHHHHHHHHHHHH

What did he mean by this?

Rollmemeing

>THEY DIDNT MAKE MY FACTION GOOD FUCK YOU CAAAAAAA

...

forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/p1

forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/p1

forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/p1

New Campaign map

beastpath maps look sick

i know people are upset about the price but if the future DLC are all adding maps and big regions like this I'm totally fine with it

my dick

>As with the other races we can’t include every unit unfortunately. Mostly this is down to time and cost and as nearly every unit is unique and often very elaborate, we get to a point where the price for the player just gets too high. For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne.
What a load of bullshit these cunts are filled with

>tfw centaurs are rad as shit but have been fetishized by furries

>For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne.

>Yes, stay tuned for news on Update 2 (which will include additional features for multi-player), and the free-LC will be the Amber Wizard for the Empire, introducing the Lore of Beasts into the game for the first time. He can also level up to acquire a distinctive variation of the Empire Griffon mount.


Oh fug, get hyped.

>For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne.
How low effort was the previous dlc.

>stay tuned for news on Update 2 (which will include additional features for multi-player)

Wonder what that is.

>comments already defending them not putting in the full roster
Great. My dream game is officially dead at the sound of retards shouting "WELL ITS GOOD ENOUGH"

Is this real?

>It's real

>For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne.
do they think we're stupid

that's true though, second cycle teams are much smaller and have smaller budgets

it's something that can always get added in later if people really want it

how much will GW get from the sales of dlc?

The Drakwald is scary.

It kinda feels like they had a way more strict budget for TWW compared to E.G Rome 2.

>it's something that can always get added in later if people really want it
Except they wont because now they cant charge for it

Fucking selfish greedy jews

This map looks legit cool tbqh.

>they cant charge for it

Yes they can

>my dream game is officially dead.
>just because no Jabberslythes.

kek

Yeah, looks like a lot of work went into it.

Nothing. If they do get anything, then we know who is behind the prices.

>Thanks for buying the Beastmen DLC
>Now buy the Beastmen DLC #2
CA would literally burn

I don't think you comprehend how impossible having literally everything in the warhammer universe put into the game.

Some things are going to be left out, some things you might care about, some things only other people will.

>30% of the army is missing
>now CA is going to phone it in on all the factions and charge bullshit amounts for it

>We’ve got loads of gameplay coming up next week so you’ll be able to see everything in action and we will make sure Youtubers will get it early so they can offer you their thoughts too.
Not this shit again.

But I don't want Chaos Warhounds

>Essentially, Call of the Beastmen required around three times more content and effort than previous large DLCs we’ve done, mainly due to the array of new creature models, animations, art, environments etc.

>As with the other races we can’t include every unit unfortunately. Mostly this is down to time and cost

So they've increased the price for no reason?

>6 units
>4 of which didnt even need new skeletons
They are lazy as fuck you fucking shill

Chances are they get a fixed % of the revenue

Jewing is the only thing Gdubs does right

>new race
>new maps
>new campaign
>new animations
>new animations for blood & gore
>new animations for them fighting every other race

i don't like it but it makes sense

>putting in 6 more units where only 1 or 2 tops would need actual work
>TOO HARD LOL
Cant wait until every other new faction is missing 6+ fun units so all we get is the boring generic ones because faggots like you excused this shit

You also have voice acting. And voice acting for every race encounter(if they actually did that though). That can get pretty expensive.

CA lies about this type of shit all the time, its entirely made up bullshit.

Had this been DLC for Rome 2 they would have said the exact same bullshit.

new multiplayer shit.
fek yeah. now i can be MLG

reaaallly wanna fap to slaanesh (probably do it anyway)

but remember if we keep bitching about the price, they might add additional stuff.
Just look how fast we got information after people started to complain.

>because faggots like you excused this shit

Excusing this shit on /twg/ doesn't matter. Same with complaining really.

All of this shit should go on the official forums desu.

Post total war webms pls

I can get behind the "adhering to 8th edition" to justify being lazy with Kislev&friends, but not about "missing some of the most unique units in the roster because 2hard2do, on an already overpriced DLC"

I think 9/10 people would prefer a properly put together and fleshed out beastmen faction they can play with in the grand campaign and battles instead of having to pay more than double the price of a race pack for a miniscule campaign you'll play once or twice at the most. Since their excuse for leaving units out is time and money, think of all the time and money they wasted on the mini campaign.

>CA doesnt shill here
Best troll iv heard all week

Gorebeast chariots worth anything in late game?

>new animations for them fighting every other race
Except that's wrong you retard

> Tomb Kings still not announced

They don't give a fuck about complaints posted here. You are wasting your time. Fight the good fight on the reddit or total war forum.

Nah, if they get bogged down which they always seem to do they get killed pretty quick. Get Chaos Knights instead.

>WAAHH STOP POINTING OUT HOW IM A MORON
Fuck off shill

They are some of the best chariots in the game (maybe behind the Black Coach)

But they are still chariots so…

>new animations
>new animations for blood & gore
>new animations for them fighting every other race
I'll believe this when I see it, most of the animations are probably ripped straight from units already in game

>new campaign
that nobody wants

>VA
its a good thing its more limited then in previous titles isnt it? in Attila there are lines for accepting and rejecting agreements, breaking agreements, depending on their type, religion and faction, and declaration of war

tw:w only has VA for the greetings

Ok, now we need a faction unlocker for that campaign.

Imagine playing as Hochland and fighting against a beastmen Guerrilla campaign in the deep forests with Greenskins hordes at your back.

Or playing as the Greenskin tribes and launching a great WAAAGH! from the forests, laying waste to the lands of the White Wolf.

I'm game.

>>WAAHH STOP POINTING OUT HOW IM A MORON

That really looks like it applies to you. Unless you are just pretending or whatever.