Reminder that if you don't know how to use at least SIX of these engines, you're a nodev.
Logan Wilson
I- I'm going to make a space game!!
Jason Clark
what kind of space game?
Carson Walker
How do I innovate on the Mario Party/100% OJ/Fortune Street formula to create a really great and fresh game?
Also, without DLC or microtransactions, how would I make a profitable F2P game?
Nathan Moore
Fix the redundancy problems in MP and add more mechanics. Good luck with OC mini-games though.
Mason Green
it's not microtransactions per se that are frowned upon, it's pay2win and pay2play that's the issue. Cosmetics are generally fine, unless it's day one DLC bullshit like Evolve.
Julian Howard
to anyone that uses playmaker how do you combine a finished FSM object with another? i need 2 objects interacting with each other in a sequence and i have one finished.
i want it to run the sequence, run the sequence on the other object and reset to the first.
can you collapse the FSM and use it as part of the chain?
Luke Lopez
what is this shit why do i keep seeing this faggots shit everywhere on this site?
Jason Wright
What was redundant about MP? Also, thanks for the luck. How much do F2P games with only cosmetics usually rake in if it's popular?
Mason Russell
>less talking more progress
Got ranged combat in finally but now I'm having this weird ghosting effect after attack a monster. Any ideas why its doing this? Is the window not updating correctly?
I'm coding in python if that helps.
Landon Bennett
post webm
progress, the game checks the server for a newer version and asks to download/install it, so thats working now. Before it was freezing because it was trying to write to a directory it wasnt allowed to.
Xavier Parker
There's tons of f2p games user, and revenue varies from 0 to millions depending on the game. Creating a successful f2p games takes more than designing a viable business model. The business model alone cannot predict revenue. So, that's a silly question.
Blake Sanchez
After the initial lap around the course, it just becomes a grind for stars and praying to RNG you roll on and the npcs/other players don't roll on the ones that can fuck you.The mini-games and events just don't do enough to deviate from the loop. There just needs to be more to do in general to make the lapping more fun.
Keep in mind, I haven't played anything past 7 though so my opinion isn't completely valid.
Connor Green
I can understand the thinking behind it, but spaced out text like you have at the bottom is god awful.
Colton Phillips
what do you mean
Wyatt Scott
Discussion time: do you prefer larger or smaller sprites?
Luis Anderson
It literally doesn't matter until we see it in game vs your view/camera
Hudson Miller
Are you ever re-drawing that tile?
Jose Sanders
Was he right?
Jaxon Young
>what do you mean It's hard to read. Yes it's possible to read. Yes it's "fast enough" to read. But the readability is shit nonetheless.
Seeing as you're not stuck in the past, you can just separate the text rendering from the world rendering. There's no need to have your characters so far apart.
Charles Green
It should be redrawing. It does when I walk over the tile again. Although it might not be redrawing with the mouse input.
Jackson Scott
Player-controlled units can now actually shoot and kill enemies. The gamey bits of the game are finally habbening.
Jonathan Brown
1~3 New animations 4~6 Other graphics 7~9 Fixing bugs 0 New features Dubs/Trips Procrastination.
Matthew Wilson
I hope you're not planning on manually scaling up every image, user
Wyatt Rivera
On the first object, in the first state, start your state with "enable fsm" action directed towards object 2, but turn the enable off. In the last state on this fsm add "enable fsm" action towards object 2, with it set to enabled.
On object 2, make the first state "wait" with a time of .1 seconds. This is so the first object will disable the FSM from starting on object 2 before the .1 seconds are up. In the next state, "enable FSM" actions towards object 1, with it being turned off. Then do the rest of your actions, and on the last state, again add a "enable FSM" action towards Object 1, with it being enabled.
This will then reset the FSM of object 1 and have it start back at the first state, repeating the entire process.
Cameron Cruz
What kind of character should I have in my Mario Party style game?
Joshua Brooks
Customizable
Jose Hernandez
That makes sense actually, I'll get on that What else would you recommend?
Angel Gray
A cute robot princess
Nolan Ward
Let the player draw their own
Liam White
>mario party
pls no I never want to feel that kind of rage again
Ryder Cooper
Free released 2D or 3D cute girl mada?
Andrew Martinez
Wait moviemaker and mario maker? It's almost like you are shitposting or something hmmm
Kayden Adams
>you'll never make a game as terrible as flappy bird and make tons of $$$ why even dev
Christian Myers
Look up Breeding Season assets.
Jordan Gomez
>clone game reskin bullshit >what do i reskin the characters to? really? you have one job here.
Camden Clark
I did and there are only portraits in there. Nothing you can really use unless you're into futa. Are you into futa? I sure am not into futa.
Jonathan Johnson
>I did and there are only portraits in there. nani?
Angel Anderson
>know Python >attempt to use Ren'py
Gabriel Adams
I asked in the last thread but i guess it hit its bump limit.
Dose anyone have any good resources on making sprite sheets for animation. Mostly for walk and attack cycles. Maybe some solid examples?
William Martin
There's not even any futa content what are you smoking/
Eli Cook
Anybody using Unity ever find a decent solution for 2d level editing? I think official support is getting kicked down the road forever.
Please allow the player to decide the number of turns, like Mario Party. I always had a love/hate relationship with MP because of how long it could run; if there was no option to limit turns, I probably wouldn't play it at all. In fact, I don't fucking touch Monopoly anymore, for the same reason.
>Also, without DLC or microtransactions, how would I make a profitable F2P game? Cosmetics, like another user said. Basically, anything you can think of which doesn't drastically skew advantages toward another player.
Also, and are good advice, though I haven't play MP past like 5 or something so they might have changed a lot.
Liam Davis
>tfw almost done with first concept sketches of the main aliens
Doing this reminds me that I'm a writer long before I'm an artist.
Kevin Martin
Feel free to post any supposed usable sprites you found in there. Protip: you won't, because they don't exist.
There is, and gay stuff, and regular sex. It's all a sin. It's all the same.
Carson Nguyen
You are asking for free cute girls, you never specified you didn't want penises, protraits, or sex animations.
Blake Price
The only sin is the fact that real life doesn't have qt traps and futas
IF there is a ""god"" he fucked up badly
Oliver Young
>Know how to use Game Maker and Game Maker Studio >Can make a Mario Maker level >Know how to MSPaint >Can find Waldo >Know how to use Veeky Forums
Phew, thank god.
Cooper Butler
>tfw a ""tutorial"" for unreal is just an image and "recreate my spaghetti code gaiz"
Joseph Rodriguez
Usually I just lurk here. But I remembered I made a modified version of the Unity 'Space Shooter Tutorial' for an intro to coding class a year ago. So I'm modifying it starting now.
Sorry about .webm quality, first time encoding.
New Features: +++Changed game to Horizontal (was originally vertical for mobile) +Added a health system (was one hit and KO) ~Cleaned up/reworked GUI (still placeholder, like all the assets)
Unchanged Features: ~Custom made splines for enemy patterns, chosen at random ~EX system, 20 for invun, 100 for screen clear
Planned Features (For Now): ~Re-work the unbalanced EX system ~Replace ALL assets, every last one +Make better, and more splines (No more features until those actually get finished)
Andrew Torres
>placeholder assets edition Maybe I should stop being lazy and make something for the space jam to get into dev again. But I have no ideas and I'm not an artist.
Justin Taylor
Good progress. >+Make better I always add that to my to-do list, too. Also, wouldn't a horizontal shoot-'em-up be a shoot-'em-sideways, or a "schmides" instead of a "schmup"?
Andrew Perez
I'm making a run to mcdonald's, you guys want anything?
Jaxson King
3 packs of fries, 4 double cheeseburgers, a large bucket of McNuggets, 2 sundaes and a diet coke.
Isaac Gomez
2 mc chickens and 2 apple pies
Hunter Cruz
...
Grayson Evans
i want you with a side of fries
Dominic Peterson
Large fries and an M&M McFlurry, please.
Daniel Perry
you can lose now
Samuel Wright
#4 large combo with a diet coke please
Jackson Lee
soggy McDonald's small cup with salty water pls
Wyatt Gutierrez
Just a large soda, please.
Sebastian Butler
Progress time: Replaced the sound engine for something better, that will get rid of a couple of sound playing related bugs and also decreased the file size a little bit. Posting old progress since that shit can't be seen.
Jeremiah Sanchez
Anyone have the link to that really good article on camera motion for 2D games?
Wyatt Price
Sorry if you've been asked before, do you do your own art?
Jacob Scott
Is it possible for a game to have cross platform gameplay between PC and mobile and if you buy it on one platform, you get it free on the other?
Kayden Allen
I do, or at least I try, since not everything ends looking as pretty as I would like it to.
Asher Sanchez
Don't fall into the trap of posting the same .gif
Isaiah Sanders
What engine?
Brayden Robinson
Apple/Google wouldn't allow it so you could only do it the other direction or distribute it through an alternative market.
Charles Davis
sorry for the late reply i didn't think anyone would respond.
i'll copy paste your post and try it tomorrow thanks.
Hudson Butler
Is a new one, I made the fade in and fadeout effect smoother and fixed the timing on the blinking animation that somehow I fucked up yesterday, since my last post. But yeah, nothing else new worth showing right now.
Game Maker 6.1
Mason Baker
>bit why
Elijah Cook
>still ita
Logan Sanchez
>sunday >recap monday tomorrow >didnt get as much progress as the previous week time for progress
Jackson White
You're flying in space collecting stuff and dodging stuff. You have a health bar. What item do you collect that regains health? Stars and comets are already taken.
Benjamin Hill
I'm horrible at naming things +100 years trying and still ita
Brandon Richardson
What did he mean by this?
Ayden Green
None because this is not a game for casuals
Aiden Brooks
I always thought shoot 'em up meant, shooting the shit out of 'em? Not literally up?
William Jenkins
No I mean, why not "bite"? Are you ESL or something?
Carter Peterson
I accidentally gave her a maid costume
Hunter Peterson
>did nothing except watch anime and browse the internet for the past week >have to make up progress for the recap so I don't lose my recap highscore
Carter Hill
>x-files.wav
Samuel Walker
That pixel represents how short human life is and other 3deep5me shit. Thanks for noticing I'm blind and didn't see it.
8-bit, again I'm horrible at making names.
That's how unlockables are born you know? Also, that's looking great.
Caleb Allen
sounds are working now, but you can't hear them in this webm so i'm not going to upload it
i think next is some level design and some enemy design
Camden Wilson
>mfw haven't posted progress since the last year
Dylan Evans
>8-bit oh lol
Bit [Thing] is the common way to do that...
Bit Vampire would make sense to more people. Probably. Maybe.
Brody Baker
Finished version when?
Ethan Johnson
Mfw I've been coding a fucking IRC bot instead of a vidya gaem
Feelsbadman not having the right to post in these threads
Dominic Edwards
i would give up everything else in my life to be able to draw cute girls
James Roberts
>making a character off-model just to make it so you want to fuck it more literal scum