I think all thats left for my jam game is sound. How do you know when a game is done?
Daniel Sullivan
I'm really intimidated by this place. I've only been programming for a year or two, and never anything outside of the classroom. You guys seem to know a lot about this field, though.
Eli Watson
Rule 63'd Motavio
Julian Howard
Take everything with a grain of salt and remember that is it Agdg. The a being amateur
Jose Morales
...
Ethan Green
>been programming for over a year >intimidated about learning some new algorithms and reading through a game engine's API
Does not compute.
Cameron Thompson
Pic related is agdg. Lots of opinions with little knowledge to back them up
Levi Lewis
>tfw one day you made a new thread without knowing that there was already one
Jacob Young
That's not reassuring, I hate programming. I just want to play the game I imagined :'( But, surprisingly enough, I seem more motivated than most of you and I spend my days programming, even if I hate it.
>mfw I want to be Kojima >mfw I'll never be Kojima
Blake Moore
I only stopped feeling intimidated after 4 years of programming
Josiah Stewart
I don't mind reading and learning algorithms. Where should I start, though?
Christian Bennett
WHERE THE FUCK IS YOUR SPACE JAM GAME
Jack Hernandez
>put that logo in your game >program closes after it finishes playing Just like my AGDG games
Liam Gutierrez
Thought it would be cool to be able to change the background of the game, and whatever blends in with the background disappears.
Shit idea, you're very limited to how things look and you can't differentiate between a box and a wall.
Grayson Ward
I worry for your games user. This isn't the field to be in if you hate programming.
Jackson Morales
I have more pressing matters at hand. I wonder if I will still have time to make a space game afterwards
Hunter Taylor
Nothing wrong about that. Here's the order from most least to most likely to fail:
1. Love making game and want to play dream game 2. Hate making game and want to play dream game 3. Hate making game and doesn't care about playing finished game 4. Love making game and doesn't care about playing finished gams
Alexander Baker
How do I just like make game?
Anthony Stewart
gay art style with a weird vibe since it looks kiddy and cartoony but obviously caters to the artists fetishes
Decide which one you want to use. The most popular 2D engine here is Gamemaker Studio and the most popular 3D engine is probably a split between Unity and Unreal Engine
Jace Carter
It's easy, aliens invade the planet so every nation need to unite and create gigantic robots to fight them back. And at the end the planet is half destroyed so there is no point of divide everything again.
Carson Lewis
Yeah that's weird user. And not very intuitive either.
Nice experimenting though.
Eli Johnson
Its progressing great. I didn't want to spend too much time on it to detract from my main project. But I needed a break from my game to just dick around for 2 weeks. I don't know if thats a good idea, but I think it is.
Mason Robinson
>Wanting to be like Kojima user I'm sorry
Camden Moore
Don't be, the fact that they have nothing to show for themselves should be a real red flag.
Eli Kelly
How's your first week on AGDG buddy
Alexander Stewart
So how long does it take for me to get my qt indie dev gf?
Brandon Nguyen
You should be more intimidated by Reddit frankly. All we do here is shitpost and occasional make a mini game in unity or gamemaker
Jayden Ward
Judging from all the girl indie devs I've seen on the internet, I would not advise dating them.
Aiden Gomez
7 inches
Dylan Russell
yo you could be here 20 years but that wouldnt make that artstyle any less gay
David Watson
i wish i was a girl
Nolan Hernandez
>qt >indie >dev >gf You can probably get a trans bf/gf at best
Caleb Torres
hey guys im making a Space Jam game in source would u like to play it
Leo Taylor
...
Luis Robinson
Excuse me? I fit the criteria.
James Peterson
whats the ideal ratio between video and game
Kevin White
They do exist. Having worked at a couple dev companies of different sizes. They do exist. Almost exclusively artist though. My programmer fetish goes unfulfilled except by anime. 2D just isn't as good
Josiah Rodriguez
the true idiot is the one that chooses to reply to idiots.
stop replying to him.
Jackson James
>You guys seem to know a lot about this field, though. HAHAHAHAHAHAH
Logan Hall
Let's design an AGDG mascot Start giving me your suggestions and I'll draw it at the end
Carson Flores
Oh, yeah. Independent, unemployed game developers make us girls tremble in anticipation. I only visit these threads because being around you all makes me wet.
Evan Adams
>You guys seem to know a lot about this field, though. Can't tell if sarcasm or an idiot
Asher Kelly
0 to 100. Maybe 5 to 95 if absolutely necessary. Text/voices during gameplay is best way to deliver the story.
Daniel Clark
Fuck off, newfag. We've already got Motavio.
Ryan Phillips
An extremely malformed and moody 3d modelled guy.
Brandon Gomez
>us girls Here's your (You)
Ayden Barnes
job's filled
Dominic Harris
cute loli cyborg vocaloid with mechanical arm
cute represent art vocaloid music cyborg is programming mechanical arm is gameplay mechanics
Connor Jones
It really isn't, unless you're fantastic at keeping that wordiness down.
All text / voices during gameplay leads to is the Half Life problem where you're trapped in a room with someone for 5 minutes while they talk at you and you have nothing to do but jump around. At least cinematics are, you know, cinematic.
Caleb Turner
That's good to know. Thanks!
William Morales
Yeah, that's why she is posted every thread.
Luis Harris
Yeah, one day I'll find something fun that clicks. Maybe.
Noah Bailey
Next jam should be a dance competition.
Jaxon Barnes
>/agdg/ - Acute Gender Dysphoria General
Easton Flores
What the fuck do I have to do to get progress (You)s around here?
Dylan Brown
Be honest, you'd fuck Monster Girl Island guy.
Nolan Williams
I don't know what's going on there, probably I'm stupid C++ is shit, my deving skills too I spent 2 hours writing and re-writing those fucking headers I still don't know if pParticlePool[i] = NULL is correct way to make empty place for new instance in array And if something like this makes problem, handling all the enemies will be bigger pain in the ass It's 3AM, time for break
It may look choppy but it's not the matter, old hdd doesn't handle recording too well.
Kayden Foster
Post your game and I'll give you some honest feedback.
Xavier Flores
oh i forget loli represent amateur
Noah Cox
Post actual progress
Jordan Lopez
Hide the progress inside of a snarky passive-aggressive post making fun of googum.
Levi Sanders
Why are you using arrays in C++?
Easton Rodriguez
Can't ruin my dev persona.
I already did
David Scott
Monster girls are the worst. Why not qt3.14 witches?
James Price
friendly reminder that C# is the ultimate language for modern game dev
Oliver Clark
Where? And don't even bother linking me to the post if it's a screenshot of a text editor. That's not progress.
Liam Ward
I fucking hate half life. I mean it more like, you can talk to someone but just fucking walk away if you want. Or people talk to you over a comm as you progress through a level. Have a boss yell "What is a man" then its time to throw down. No 8+hours of exposition
Andrew Green
But user Witches are monster girls
Jonathan Kelly
>G-guys reply to my progress >He didn't say which one is his game I hate this.
David Scott
I want finite space to store something like 16 instances of particle It worked before with character trail, but I didn't need to make new instances after pressing a key
This works, but not quite well and I'm just missing something in code
Ethan Moore
I'm guiltying you into replying to all progress posts.
Ayden Peterson
You take that back. Witches are cute and have goals, ambitions, and stories. Monster girls are just fetish fuel with no real purpose for existing besides being fap material. Fap to monster girls, marry witches.
Samuel Lopez
Fuck yeah, I'm with ya'.
I'm not gonna make a game about one just yet, but I will after these two games I have in mind.
Hudson Baker
cheesed the 4 directional movement into 2 directions that kinda feels like 4 like that one user suggested. also you can window the game now Game maker doesn't let you switch from borderless to non-borderless in runtime but theres a plugin that does it I think so I might give that a go.
Owen Smith
tru dat muh friendo
Liam Harris
Thanks. Leaning towards Love and Unity after initial inspection, the former because it looks more accessible and is tailored towards 2D development, and the latter because of how much support it has.
I'll keep looking, though.
You have to understand that I've only been at this for two years, and only with Uni assignments. You guys have probably been programming with +5 years, several of which were likely spent working with games.
John Reed
>he fell for the progress meme
Blake Lee
Theres a culture of people afraid to call attention to their posts because they don't want to be "attention whores" not realizing if they want a successful game they have to be,
Elijah Nguyen
>You guys have probably been programming with +5 years AAAAAAAAAHAHHAHAHAHAHAHA
Aiden Gonzalez
~~=July Week 3 Recap=~~ We have a total of 33 games. Seventeen of these have returned from previous recaps! I believe this is a new record for the recap script. Keep up the progress, keep make game.
~~=High Scores=~~ (9) [Placeholder Title] (9) TacticalRPG (8) Zero Quest (6) Dark Elf (5) Unnamed Pixel Platformer (5) Vampire's Bit (4) Untitled ARPG (3) Ordinary Platformer Life (3) Ctesiphon (2) Throbot (2) 2D Dogfighting (2) Clarent (2) Deeplinks (2) Knightly Terrors (2) Leapy Knight (2) Sokovival (2) Spooky spyro game
(Score is calculated by number of recaps in a row)
~~=Feedback=~~ Think I've missed your game? Notice the scraper has made an error? Ideas or comments? Reply to this and let me know! Include your game name if it's missing.
~~=Notice=~~ Future recaps will scan for entries based on if the below shows up in the post: ==|AGDG Weekly Recap|== This way you no longer have to dig through to find the original recap post.
Isaiah Allen
Frogpost or post that source image if you want (You)s that bad
Logan Foster
I dream of making a witches/magical girl academy game someday. Maybe when I figure out how to finish a game.
Aaron White
I noticed I hadn't posted anything in over 5 minutes. Must not've been paying attention.
Elijah Perez
This is the first recap in a very long time where I have confidence in every single game on it. Good job agdg.
Tyler Gonzalez
>all those 2 week streaks none will last
Jayden Price
H-how long have you been programming, then?
Logan Green
Looking good frog dev. Why cheese the directional instead of proper implementation?
Leo Ward
I disagree with your view of monster girls. Also I can't take it back because here is Witch's entry in the monster girl encyclopedia
Jason Cruz
...
Jose Walker
Literally 6 months.
Nathaniel Green
...
Jeremiah King
Looking pretty good right now. Is it Binding of Isaac-like (rogue-lite-ish)?
Andrew Cruz
2 weeks.
Jose Torres
yeah HL and HL2 are pretty shit about the in-engine cutscenes. Gotta love that engine, though.