It's cute user. Nice style. I like the crayon brush.
Brayden Edwards
If you are visiting /agdg/ for the first time, what drew you to stop by?
If you are a returning visitor, do you have a dev or game you are hoping to see updates from? Which one(s)?
If you are simply here to post with wild abandon of topics related to amateur game development could you please add '-t. funposter' to the end of your posts so that those looking for your nifty creative humorous posts can filter the thread to engage with you, tnahks!
Lucas Richardson
Clink Clink. Glug Glug.
:)
Joseph Scott
i don't even know why i am still here, there are barely any yesdevs and even then they're mostly uncreative hacks.
Asher Carter
boohoohoo, i wish programming were easy
Jaxon Fisher
I'm here for useful game dev advice and to follow the progress of all the amazing anons that post here. I'm not here for any specific dev, as sometimes the best ones are the ones you didn't expect to see.
Nathan Cox
I don't really know a better place, I bet other sites have communities with people that only stay 2 days, or guys that just came to shill their completed games. I just want to be with people that are at my same amateurish level too.
Samuel Lopez
Pretty neat m8.
Anthony Robinson
This is literally you, though.
Ryan Bell
You can do it user. I know you have what it takes. All you need to do is believe in yourself and start working to achieve your goals. I'll always be here to cheer you on, user.
Kevin Rodriguez
Those are some juicy lifebars and score.
Matthew Mitchell
they should gas you people
Logan Torres
I hope you're a girl, a real one, not a boy pretending. Nothing else justifies being this much of an attentionwhore
Juan Stewart
kill yourself normie
Christian James
It's just our resident shitposter with one of his characters. At least a trip is easy to filter.
Cooper Ross
I don't want attention. I just want to spread positivity. Even if no one replies to me, I will still keep replying as I have done. Try it out if you want.
Hunter King
It's MothDan back with another shit-eating character.
The autism, the "Nice!" bullshit, the crusader bullshit, the tripfaggotry, it's all there.
He thinks he's "saving" /agdg/ when he does this shit.
He'll have another meltdown and go on about high powered rifles or whatever soon enough.
Parker Stewart
Report their posts. They're just trying to agitate people now that source.jpg doesn't work.
Angel Carter
Nice! Good detective work user.
Now find that pesky rotatedev for me
Luke Diaz
anyone know anything about configurable joints in unity?
i need to constrain the angular X drive position spring for .4 seconds
i have no idea what this code is or how to apply just the xdrive position spring constraint to my object for a set time, playmaker doesnt allow that variable. using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { ConfigurableJoint joint = gameObject.AddComponent(); joint.targetPosition = new Vector3(0, 0, -10); JointDrive drive = new JointDrive(); drive.mode = JointDriveMode.Position; drive.positionSpring = 20; joint.zDrive = drive; } }
Brandon Anderson
You can view their work by searching for them on tumblr. Because, y'know, they actually made stuff. Unlike you.
William Gonzalez
Are mixel HUDs bad? I was thinking that the HUD's scale would be half the game's.
Caleb Parker
What ever happened to this dev? I was really looking forward to seeing their completed work. Last I remember they were making some kind of food ordering mini game.
Joseph James
All about how it looks in-game.
Andrew Wilson
>Shortened OP Edition I can't believe he actually did it haha the absolute mad man
well, source senpaitachi are all the same :)
Joshua Howard
>spent an hour trying to figure out why bullets came out characters head instead of gun
>was putting the values into the variable below the one it should have been going to
Zachary Edwards
How about you post your own work instead of obsessing over others'?
Owen Reyes
Don't mind me just rollin for how many hours I will dev today
Gavin Baker
here's a tip about programming which will change your life
if you're finding whatever you're doing to be too complicated / hard, it's probably because you've chosen a complicated / hard way to do it
Almost everything has an easier way, the trick is just finding it.
Daniel Foster
Also this dev.
Matthew Roberts
He was posting before DD9. He worked on a day night transition if I remember.
Jaxon Garcia
0 - Figure out my motherfucking UI 1-4 - Work on male head for character creator 5-9 - Switch to movement
Jaxon Ward
Good luck.
Ethan Foster
Sometimes the easier way is the harder way in the end. Like hard-coding inputs vs grinding away a nice rebindable map system.
Ryder Jenkins
What ever happened to this dev?
Liam Smith
Thanks. I hope he finishes, and I hope his game is just as comfy as it looks.
Xavier Hall
...
Isaiah Bennett
>When you literally absolutely have no idea what the fuck you're doing pastebin.com/guuyEySk
Logan Russell
What are you using
Xavier Reyes
Nice!
Jace Murphy
99.9% of indie projects fail and die. It's best not to get excited about them.
Gabriel Ward
thanks guys
Cameron Powell
...
Aiden Young
I have a question about 2D collision and rectangular collision boxes.
I assume the collision function itself is simply
> bool rectCollision(rect a, rect b) { return ! ( b.left > a.right || b.right < a.left || b.top < a.bottom || b.bottom > a.top); } >
But in the instance of a game object, wouldn't this not be pixel perfect? What if the game object has gravity? What if the game object moves x.x pixels per frame? With just checking for that, then there might be space inbetween the game object and the world/thing it is colliding with, or it might be stuck inside it.
What would you do? Do you run a thing at the beginning of the frame to calculate any world near it and get the nearest pixel in each direction, so that when a collision happens you can set your offset to said pixels? That's all I can think of.
webm unrelated
Eli Nelson
I think you shouldn't post like that. It's very negative. :(
Better get workin' on that, Buddy. ;)
Ethan Peterson
I'm trying god damnit. really don't want to animate this. I want it to just be 4 directional but I like my diagonal sprites way more than the others. people won't care if the player is the only thing thats 8-directional right?
Unreal Engine and genetic predisposition to stupidity.
William Johnson
I approve of AGDG-tan
Hudson Sullivan
Nice! Just keep doing you, man!
Michael Jackson
Oh I guess I should have introduced myself before making all those posts.
Hi!
I'm AvianMathematics, a new user here! I don't know much about making games but I sure do love seeing your progress and the nodevs getting swept out, haha. I hope we can have a good time together making progress, guys. :)
Brody Lewis
>only the player Personally I don't care, but you should try to do it for final bosses or something, if your game have some of those.
John Rodriguez
When I'm not running on fumes I'll draw some nicer images of her then.
As long as she motivates somebody, it's time well spent.
Adam Allen
>people won't care if the player is the only thing thats 8-directional right? If you're going to do 8-directional, you need 8-directional support for everything.
Jack Rodriguez
What's your game Avian? Is it about patrolling or ghosts?
Blake Rogers
That's unfortunate. Some of them seem to be pretty far along in the development cycle with well fleshed out mechanics. I hope they're just on temporary hold for now.
Connor Jones
I can't. I have fucked up 6 hours of valuable dev time to give a shot at Aseprite, but I couldn't fucking build the damn thing. I guess I go back to Paint.net and Spriter.
Christopher Rivera
Nice!
Be careful with the anime though, we don't want anyone to think we're pedos or anything, haha. 'w'
Ayden Rodriguez
fuck. maybe I'll hire an animator later on
Camden Thompson
>people won't care if the player is the only thing thats 8-directional right? It'll be the first thing people notice Consistency is important, it's all or nothing.
Christian Garcia
That's silly. You're silly. I have no idea what you're talking about. I'm new here!
Jose Williams
At least the frog game guy is still around. His new levels are a bit harsh on the eyes though.
Levi Ortiz
It's best to work with what you know when you're on a tight schedule, but it's good you're not giving up!
Gabriel King
I told you to use the GUI version hours ago.
You input two file paths, and a compiler chain.
Nathan Russell
Please don't shame people with your bad advice. Where is your game, huh? Did you forget it at DeVry? Don't post anymore if you're going to be such a negative nodev.
Owen Watson
just make it 4 way man. youre energy is limited and you need to finish the damn game instead of worrying about this shit
you can always add in 8 way when the game is finished, but you cant just finish the game if you burn out before its done.
Blake Walker
oh shit i've been looking for that link
my ingles is okay, are you implying i'm on the right path?
David Martinez
But is not really that hard, you can copy the front view and erase the face to make the back view, the same for the 1/3 view.
Alexander Hernandez
I almost feel bad for him. Almost.
Benjamin Wilson
Nice!
Stop commenting.
Anthony Murphy
This is more the style I work in, tends to look a little more anime when I try for more dynamic posing and I tried to go a bit more on the anime side with her because...well...look where we are.
I'm pretty sure she looks old enough not to be confused for pedobait though.
All my characters are little girls though so what do I know about old enough
Julian Bennett
Why is setting up a semi-newtonian space ship in unreal engine so hard -_-
Carter Turner
Just keep doing you, man!
Please don't give out advice when you clearly don't even have a game.
I hope you're not a pedo, user, pedos are not allowed on Veeky Forums...
Cooper Wilson
How could I give up when we just got such a nice mascot? Who needs more than 4 hours for sleeping a day anyway?
Pic related. I've installed DirectX SDK, Windows 10 SDK, Visual Studio 2015 and who knows what else I will never use again, and still.
Dylan Moore
>new tripfag This is bait isn't it
Noah Miller
>people won't care if the player is the only thing thats 8-directional right?
Earthbound did it and no one seems to care.
Noah Gomez
danny have u been triggered
Carter Miller
Just do 4 directional, you've got to conserve your mana. You can still have diagonal movement, just use the north sprite for north-east and north-west and the same for south.
Aiden Smith
Anyone familiar with Lua and its C API?
I'm getting lost trying to binding some stuff, due to, in part, a lack of understanding of Lua, and I was wondering if someone might help me figure my problems out.
Ethan Rogers
>I've installed DirectX SDK, Windows 10 SDK, Visual Studio 2015 Why would you do that?
Nicholas Lee
See, when you turn your shitposting into positive posting. Even when obnoxiously obvious and fake not only do you get attention, but everyone suddenly isn't on tilt. What a world we live in. Everyone should encourage this behavior. I guarantee you shitposters will sleep better at night.
Liam Kelly
This is the kind of person who actually finishes their games
Perfection is death
David Williams
On some sites for similar issues they suggested to do so.
Jayden Perry
>pedos are not allowed on Veeky Forums That is the funniest thing I've read all day.
Also, no, I am of the "wants to be the little girl" variety of girl-character-having dev.
Progress is important, but so is sleep! Your brain wont function well without enough of it. You really want to go through all that spaghetti you wrote half-tired later?
Gavin Howard
Nice!
What's wrong? Where is your game? Please never post again if you're just going to be a negative nodev.