To expand on my jet theory - Could it be retconned to be aerosol? It's got pretty much all the signs of huffing just with brahmin shit. Could brahmin shit fumes actually be used to make an aerosol? Maybe there are other things added to it during production?
Jaxson Jackson
xth for best girl
Carter Gomez
Anyone playing Fallout 1.5 Resurrection? can you recommend a starting S.P.E.C.I.A.L?
David Howard
Institute is best faction Curie is best girl
That is all.
Andrew Richardson
I really don't like this pose at all, mainly because a lot of artists go for the "boobs and butt in the same frame" thing and always fuck up the spine.
Kayden Anderson
It could be that Jet was so addicting because it was so new, and as time has gone by there's been a slight resistance built up (sense there really isn't a lot of Wastelanders that never ever use drugs)
Also, making a new raider, decided to try something different - Sugar-Addict - I can only heal with sugary foods and sodas, only exception is radaway (should I make myself see doctors instead?) Always have to be eating sugar No chems Melee only 10 agility to show my permanent sugar rush. Thoughts?
Samuel Torres
Man, fuck the spine. Look at her arms. Also, Curie is shit. That is all.
Ryan Sanders
-"Wow, I am most impressed by her brutish physique." -"I agree, it is hard to take my eyes off her striking visage."
Brody Davis
That can't really apply to the SS as it is a meat popsicle from 200+ years ago in-game. Could just be a refinement of the jet recipe or other regional variation.
Justin Nguyen
>gameplay = lore Come on dude, let's not do that one. I'm speaking of in general because addictions have been kinda hard to get right off the bat since FO3.
Joshua Brooks
Is there any way to get Curie as a fully functioning companion without having to put up with the questline? I don't want to progress through the main questline but want her as my companion... The best I can get is her in the Ms. Handy model but can't get her the synth body until I progress further into the main questline. I tried spawning her but she's a complete mute and doesn't respond, although unkillable as an actual companion...
Adrian Campbell
I don't think anyone's done multiple runthroughs, so it's hard to say what you might miss out on if you dump one score over another. I'd probably distribute my scores like I would for standard Fallout 2, depending on what you want - high charisma if you want a lot of followers, high intelligence if you want a lot of speech options, high agility if you want to be useful in fights at all, etc.
Jacob Clark
I started my second playthrough today. My girl pretty much is the default Nora except for hazel green eyes.
I'm just about to acquire Preston and I feel bored already.
Is a melee build viable, on hard difficulty? What about pistol? Or do the enemies become to much of a bullet sponge?
Alexander Carter
You can go straight to Vault 81, get Curie until she wants to be a human, then go to goodneighbor and do it without even going to diamond city.
Jonathan Sanchez
>It could be that Jet was so addicting because it was so new, and as time has gone by there's been a slight resistance built up (sense there really isn't a lot of Wastelanders that never ever use drugs)
That's not how that works.
Jordan Fisher
Melee is the most viable build in the game no matter the difficulty.
Easton Diaz
>that's not how that works then enlighten me? I'm not an expert at being addicted to drugs.
Dominic Ramirez
I've tried it, got her to the doctor in Goodneighbor but she won't recognise me until I do the dream shit where I chase Kelogg, I can't be bothered with the main questline, I just want to explore with a companion. I can't get the synth body until I'm at a certain point with the main questline, end of.
Justin Torres
Melee is a ball-buster at low levels, but after a certain level you turn into a killing machine. It's particularly effective on human enemies, which you can use special parries and takedown moves on.
Jack Gutierrez
My waifu is shiny! My waifu is enormous and shiny!
Robert Evans
Can't help but think of JoJo's Bizzare Adventures when I see that
Aaron Watson
Try: startquest 16454e or setstage 16454e 100
Isaiah Martinez
I never played melee long enough to figure out, but how do you combat enemies blocking your attacks all the time? The worst part for me about melee was that no matter if I had a sledgehammer and the low level raider I'm fighting had a switchblade he'd still be able to block my attack and nullify like all the damage.
Requesting pornstars that look similar to this girl, facewise.
Ethan Myers
There's nothing magical about it. When you get physically addicted to a drug (rather than just being psychologically dependent on whatever it does to you), your body comes to rely on it. For example, if the drug stimulates a rush of dopamine enough times, your body will produce and release less dopamine of its own volition because it assumes a steady supply of the drug is the new normal. The longer you use a drug, the more addicted you'll become.
I suppose a person could become more *psychologically* resistant to addiction if they regularly go through cycles of addiction and withdrawl, but that wouldn't be anything physiological, it would just be strengthening your own willpower in the face of physical cravings.
Of course, Fallout is a pretty pulpy and comic booky universe, so I guess ignoring this wouldn't be contrary to theme.
Michael Price
VATS.
Levi Jenkins
Try looking in the "gold star dykes who only do assplay" category
Lincoln Roberts
After a while you get a feel for the timing, but I think the special attacks will also override their parry if successful. I've read those come down to a SPECIAL check.
Note that this works both ways. Human enemies and some creatures (yao guai, deathclaws) will occasionally lock you into kill animations even if you block their attack, if their attack would have killed you normally. This can be aggravating when you hit certain level plateaus at which enemies can knock off like 60% of your HP with one unblocked attack.
Jonathan Collins
I was talking about an innate tolerance tho, sorry my wording was vague.
Luke Fisher
So what, you just play the whole game in VATS? That's gay as fuck pham.
Logan Flores
Admittedly it was kind of the only way to bearably deal with NV and FO3's gunplay
Nathan Reed
No, faggot, but sometimes enemies will just keep blocking no matter what, and one of the game's prominent gameplay features makes that instantly irrelevant.
Michael Ramirez
>finished the game twice >start new survivor run just now >fully clear sanctuary for mats >discover root cellar
how have I missed this every time
I'm almost certain I miss 50% of things whenever I explore. the cellar is the comfiest spot to camp by far.
Noah Hughes
That's just the thing, you can't "train" your innate tolerance. I...guess several generations of natural selection in a drug-filled environment could eventually produce people with a much stronger genetic, innate tolerance to addiction, but that would take quite a bit longer than 200 years.
Asher Gomez
Every stage works but the 125 doesn't seem to do anything, I've already tried skipping parts during her questline but Doctor Amari still doesn't recognise me and won't let me open dialogue for her to change Curie to the synth body version.. I think I'm just gonna need to progress through the main quest.
Christopher Watson
>some creatures will occasionally lock you into kill animations It's bad enough Bethesda thought this was acceptable in Skyrim
>chase bandit overlord's AI around a table for like 3 minutes, chipping away at his health until he's down to like 1/5th >he animation locks me and kills me instantly, despite the fact that I easily could have evaded his attack as I have been doing for 3 minutes already
fuck off bethesda
Ethan Stewart
Tori Black?
Kayden Diaz
In all my playtime of skyrim I have never once had a monster except dragons lock me in a kill cam, and even then, the dragon had already gotten me down to like /10 of my HP.
In Fallout 4 I've had it happen literally all of one time.
Aiden Young
Cool?
Christian Gutierrez
Friendly reminder
Fallout:
- Fallout - Fallout 2 - Fallout: New Vegas
TES:
- Arena - Daggerfall - Morrowind
Shittesda:
- Oblivion - Oblivion with guns - Skyrim - Skyrim with guns
Justin Cook
I'm not saying they "train it" I'm basing it off of say an alcohol tolerance because that one's easy - Slavs (literally) have a higher average alcohol tolerance than the general Indo-european. I'm saying that it's possible wastelanders have a higher average intoxicant tolerance due to intoxicants being so widespread. Now, yeah, it would take longer than 200 years, but military records definitely say they were testing psycho and mentats on military personnel for a good while (Explains Nate, I wouldn't know about Nora but mentats). It doesn't make perfect logical sense but I don't think Fallout will ever do more than give logic some lip service.
Oliver Johnson
Agreed.
Josiah Powell
Who let /v/ in here
Kevin Perry
Why can't they just separate pants and shirts? Why? Why did they suddenly lose that ability in Oblivion?
It's not like their full clothing suits even scale that well with body variability, it's so fucking annoying.
Thomas Gonzalez
I think its more of a problem on higher difficulties.
Blake Russell
Needs more eyebrows. But will definitely try looking for latinas.
Ethan Mitchell
Skyrim is fuckeasy compared to Fallout. That being said, I can't count how many times humanoid enemies lock me into killmoves on Skyrim. Not as bad in FO but I don't play melee except when I wanna do some sneeki breeki shit so there's always that.
Samuel Barnes
Why do you want to see a real person with a disgusting bethesda engine face?
Julian Walker
Build sounds good
Cooper Garcia
Do you ever see anyone else jump in Fallout 4?
William Evans
>Why can't they just separate pants and shirts? Because they wanted to avoid the mistakes of Morrowind's armor system which had so many different armor pieces that none of it mattered because you could still get god-like DR even while half armored.
You know, the same reason the overwhelming majority of RPGs keeps shit down to just helm body feet arms shield
it helps game balance, and allows more NPCs on the screen since the game isn't having to render as many separate items anymore.
Noah Ramirez
xth for the literal only problem I have with the Voice Actor is how mute he is when walking around >gives me pre-war character >apparently doesn't care enough about the place he lived being turned into a nuclear hellscape to comment about it
Logan Miller
...
Luke Thompson
Here.
Grayson Jones
posting to this thread also
still having this problem, reset the ini files, but increased FoV (the only tweak)
Nathan Williams
Yes please. I do hope stuff like this get's modded in soon.
Alexander Hall
someone had an image of ada with mini nuke tits, and there was a diver suit with big tits.
Jacob Hernandez
>it helps game balance, and allows more NPCs on the screen since the game isn't having to render as many separate items anymore.
Morrowind had separate shoulder armor, separate gauntlets, and robes that could be layered over other sets of clothes.
That's not the same thing as separating pants and a shirt.
It's also clearly not as much of a concern today, when the difference is only like 15 citizens in Balmora in 2001 or whenever Morrowind came out compared to 20ish in Diamond City in 2015.
I just want to be able to wear slacks and be shirtless.
Nicholas Murphy
...
Parker Jones
If you just want Curie to have a human body without going through all the quests and hassle it's like three minutes in the GECK to make a mod where she has it from start.
Austin Butler
> compared to 20ish in Diamond City in 2015. Lol, theres more then 30 NPcs outside in Diamond City during the day
not to mention all the other shit wrong with your comparions lke the fog that always existed 5 feet in front of you in Morrowind so they game didn't have to load stuff since it couldn't handle it.
Brody Wilson
soft squishy walls constantly oiled oozing with it
Isaac Morris
Yeah that's my pic. I should take a better one.
Jordan Martinez
muh dick
Chase Robinson
Assualtron sex mod when?
Carter Howard
Oh, sorry. They doubled, or tripled the number of NPCs in like 15 years, but also managed to make most of them nameless one-comment background elements.
Such progress.
And I still can't run around shirtless. Great trade off, though!
Aaron Torres
When you stop namefagging without contributing
Robert King
>they tripled the number of NPCs >Increased graphical capabilities >increased draw distance >allowed you to see graphical capabilities as well as NPC's in said draw distance >not a lot of progress wow. you probably think developing an entire new engine for the game wasn't a moneysink unless they utilize it for atleast 4 sellout titles as well. Or you're just not putting much thought into it, either way. Bravo.
Grayson James
>but also managed to make most of them nameless one-comment background elements. You mean like how most people in a city would respond to a person who comes up to them randomly and starts asking questions?
Better then the "Hi my name is bullshit, and im a high elf mage allied with the Mage's guild, I was born in the year XXX, and under the sign of YYY, and I know all this shit about stuff you should already know as a character who lives in the world, but that I am perfectly willing to just splurg at you in the form of world atlas/encyclopedia info dumps as if it was a perfectly reasonable thing to do!" shit in Morrowind
Justin Flores
>tfw there will never be a Fallout board game with cool ass minis
Zachary Gray
Wait a sec, wasn't there a fallout branded monopoly?
David Cooper
>30 NPCs in Diamond City
Oooh, so... just like in Megaton in Fallout 3?
Great, they didn't even managed to improve their own games in 8 years.
Xavier Wood
Pretty sure he's talking about a board game that isn't shit
Andrew Edwards
Yup. Not a big deal though. Monopoly is boring and you can't shoot people.
Zachary Cook
Ah, fair enough. Then, beats the hell out of me.
Brayden Rogers
i think he was talking about board game as in tabletop rpg or 40k style.
Connor Gutierrez
Well in some families
Alexander Miller
cute device/would wife
Matthew Taylor
...
Jaxon Williams
...
Elijah Clark
>Better then the >then
And no, it's not. If you think the painfully limited voice acting in Fallout 4 is worth that trade, you must be 13.
>not a lot of progress
It really isn't.
They're still using the same engine they used for Oblivion, and they still have most of the same problems with it.
And Oblivion really wasn't that much of a step up from Morrowind.
Eli Cox
Exactly
Something along those lines. Maybe not as many minis though. Skirmish or something?
Anthony Harris
>opinion Okay.
40k has skirmish rules, they're just old and outdated.
Chase Barnes
does nobody know what causes this? i want to play my game for fucks sake
Wyatt Parker
...
Owen Richardson
I-I want to FUCK that phone!
Adam Martin
>FO4 has been in development since 2009 Kind of makes sense they wouldn't change the game engine mid-development. Duke Nukem forever ring any bells?
Juan Kelly
...
Brayden Gutierrez
>*some people complain combat is too easy and they go through the game without dying and ever using stimpacks >I have no explanation for this phenomenon. >could be a different (leaked?) version >dying in a bethesda game >ever Kek.
Jacob Thomas
>FO4 has been in development for six years
You're not helping your argument, kiddo. Six years and they made a shitty rip-off of the Mass Effect dialogue system with even less conversation dynamics than the limited ones that Mass Effect used.
Six years to come up with the ground breaking "find your missing family member" storyline complete with a botched version of New Vegas' faction system.
Six years to finally make good looking faces (by the standards of 2009).
Six years to decide laser rifles and laser pistols should just be the same weapon.
Six years to add in building mechanics worse than Fallout 3 mods people made within 3 months of release.
Six years to add in lobsters and Mirelurk queens (the latter of which were added like 5 months before release).
Really worth the wait.
Eli Torres
>Opinions Okay. See you next release.
Sebastian Fisher
Not him, but I really can't tell if you're baiting or is a Bethdrone.
Adam Parker
We need squishy Assaultron bits with jigglebones would that even be possible?
Isaiah Taylor
You can't argue with personal taste mate, you can only bait them into questioning yours.
Jose Fisher
>opinions
So it didn't take six years to make? You just said it did.
Do you think Fallout 4's dialogue system is better than Mass Effect? Do you actually think there weren't better building mods than what bethesda put into the game? Do you think the faces look as good as shit from like the Witcher 2? Do you not think it's weird that there's only one scene in the game where a character moves around during dialogue?
What do you think an opinion is?
Jose Edwards
It would be, havok enabled BnB in skyrim was possible. Hell even F:NV and FO3. Even oblivion had BnB.
Charles Reed
>you tacking six years in front of your opinion makes it factual Okay. >mass effect Never played it, first one sucked too much. >building mods I only remember one, and it was garbage. Feng-shui and the CK was all you needed. >witcher two Haven't played that one either. >only one scene where character moves around Not really, the dialogue reminds me of SWTOR's system. Mostly head movements and in FO4's case facial expressions. Most easily seen when piper is asking you to come to her office and when the dialogue ends she suddenly starts sneering at you.