Assuming i'm reading this correctly. Swat gets 4% damage reduction to "Bullets" every level for a total of 100% damage reduction at 25. I'm going to guess without checking the spreadsheet that only hans&Patriarchs guns use "Bullet" damage correct? So i'm essentially immune to the minigun and hans's twin rifles at level 25
David Clark
Friendly Fire counts as "Bullet", but there's no server with FF enabled.
Connor Rodriguez
so what's the objectively best loadout for demo now
Andrew Ward
RPG+M79 if you have a good team that keeps trash off you RPG+M16 if you need to defend yourself, or if you don't care much about the M79's larger explosive radius
Bentley Perez
I mean for skills
Gavin Gray
Guy making the Wilkes uniform here. Anyone got any decent reference pictures of KF1 Wilkes? Google Images isn't helping much and I don't actually own the pack in KF1.
Ryder Bailey
I was trying to solo paris right now and some guy joined but died instantly at wave 8. Shortly after, i got a 3 fleshpounds spawn. That's new.
Jacob Jackson
>No STG-44 for Commando
For shame
Ian Kelly
How's this?
I use Bombardier, Extra Rounds, Sonic Resistance Rounds because fuck Sirens, Concussive Rounds for dynamite stuns and sending Fleshpounds flying, Destroyer of Worlds and then change to Mad Bomber for Boss Wave since you can't nuke bosses anymore High Impact Rounds and Armor Piercing Rounds were pretty shit last patch, not sure how they're now but I'd rather take the alternative anyway
Wyatt Hall
...
Jonathan Wright
Thanks. I was mainly curious about the smaller details like the pouches. I've gotta go out and do stuff in an hour but I'll probably start working on the skin as soon as I get back home.
Chase Allen
Idk what concussive is supposed to do, but Armor Piercing gives you an RPG + M79 decap combo which is fast and stylish
High Impact is still broken though, don't bother
Robert Richardson
>playing solo because I don't wanna be 'that guy who also insta-chooses SWAT because everyone is' >playing hard up until level 7, decide to switch to suicidal then because usually I can survive there >get hanz, cool, first time in the beta (biggest fucking chain of pats I ever got) >mfw Did they even test this shit I literally just spent 20 minutes trying to kite and getting any healing I could get INSTANTLY slashed away by his melee attacks, only to die when he was about to enter the red health zone
Henry Wilson
Spawns seem way bigger than before.
Austin Evans
Concussive rounds let you stun fleshpounds with your dynamite like release Demo, it's what I use to kill them before they can even get close to anyone It also sends them flying if you shoot an RPG at their legs or head, I use dud>bash>dud for Scrakes anyway
Robert Murphy
All of that happens with AP rounds as well, though
Evan Gomez
i played 6 games and 4 of them was all swat, don't be stupid
Camden Johnson
*teleports behind you* let's try...........gas
Ryder Wright
>accidentally medpistol hans >halves my swat xp for him
Easton Mitchell
True but I like the extra damage
Luis Price
Post perks
others tell you who you should play as
Nicholas Campbell
So seeing as AP rounds don't specify explosive perk weapons does that mean it also applies to the M16 bullets?
Cooper Young
concussive does more damage? how?
Samuel Wright
it doesn't sadly
Jaxson Clark
Whoops forgot
Jack Bailey
I must be retarded, I thought you needed Concussive to stun just like release Demo, this is pretty nice
Matthew Cooper
Hans dual-wields STG-44's, so at least the third person models are done. I wouldn't be surprised if the first new weapon that Commando got post-launch was those.
Or at least they fucking better be, the STG-44 in KF was fucking amazing and I want my raifu back
Cameron Gray
>Implying complete bullet immunity helps against le nazi of melee and grenades
David Williams
There are already character voice lines for the StG 44, so probably.
Jayden Edwards
Are there? Huh, who talks about em?
Jason Roberts
>Did they even test- No
Cameron Nelson
Demo
Jack Jackson
>Hans dual-wields STG-44's those are MKb.42(H)s ripped from RO2
Caleb Gonzalez
Is SWAT good for anything besides spray and pray?
Ryder Walker
Anton has "STURMGEWEHR!" voice line
Blake Barnes
I thought Sturmgewehr was just German for "Assault Rifle"
Josiah Williams
If you go for a team supporting build like the slow-down on leg shot, it can be helpful for keeping zeds and controlling crowds. Also, the insta-stun from a single flashbang is pretty good too.
I do feel his guns are a bit too weak and need more ammo reserve so that you can spray more comfortably.
Jack Powell
Back to the SS then
Carter Martinez
M16 or M79 for solo play?
Adrian Morales
M16
Dominic Rodriguez
Support doesnt have that problem with the extra carry weight thing, really good for grinding other classes while still being ok with db
Nathan Rivera
Anyone else thinks it's weird they added an M16M203 for the Demo without adding a version without the M203 for commando?
Adam Powell
no
Hudson Evans
Not Enough Time
Alexander Rivera
Wouldn't mind certain weapons benefitting from other perks, that nailgun for berserker also initially benefited from commando attributes and TWI said it was a focus to allow multiple class weapon builds. Stuff like the trenchgun to mesh with support and commando for m16, firebug and demo get respective damage buffs and emphasis on the fire/grenade aspects of the gun but other two classes could increase clip size with the respective perks and also get damage increase and more emphasis on the base bullet attacks.
Julian Reyes
Are TWI bad at math? The SWAT's passive skills say he gets +1% mag size per level, but at level 5 the MP7 has 50 rounds per mag, the MP5 37, the P90 60, and the Vector 40, iirc.
This seems closer to +4% mag size per level, not +1%.
Was this intentional? Will I actually get to use a 100-round P90 at level 25 or is this just a ruse?
Brody Adams
>Patriarch now takes no damage from Nuke TWI balancing.
Brandon Thomas
>not enough time >literally an hour to take off the M203 and replace it with a rail, throw it in with same animations minus the M203 reload, and give it some experimental stats that they can twist around in this balance beta lel
I think the KF1 system of just giving the same weapon in different forms to different classes would be fine in this instance.
Eli Long
>Wah! I can't cheese the boss anymore
Jose Perry
Did I fix her yet kfg?
Logan Clark
Wouldn't be the first time the Perk screen has incorrect info
>Admins may have noticed that their server has been changing settings without them after they updated their server in the opt-in beta.
>This is part of the new Server Takeover feature which is still a work in progress and not final. However there are some unintended bugs that are happening which includes admin passworded servers being used for takeover.
Ayden Green
>Admins may have noticed that their server has been changing settings without them after they updated their server in the opt-in beta. >admin passworded servers being used for takeover.
Robert Nguyen
What I'm saying is everything is always OP or shit you doofus
Tyler Jackson
It's still good for trash you donut
Jaxon Wright
Is the game crashing for anyone? It happens a lot to me, I wonder if it's because of custom OST.
Austin Wilson
>implying Le Strong Straya Girl can be fixed
This is true
Asher Sanchez
So you confirm it's shit? Good we agree.
Jacob Fisher
>Medic's Acidic Rounds and Zedative does no poison damage
Aaron Powell
Do the buffs even do anything? I have no visual indicator that anything is happening.
Austin Cox
Oh no wait, Acidic Rounds works, but only on trash zeds, doing tremendous 6hp damage over few seconds
Jason Smith
When did Microwave gun became so shit with SC/FP? It takes two mags to kill one.
They do, healing fast perks make them go sonic speed.
Lincoln Mitchell
What weapon should I be using on bosses as Berzerker? And should I attack them with light or heavy attacks?
Daniel Lopez
So is Commando shit now compared to SWAT for trash killers?
Ryan Howard
>Parry as Zerk with the new skill >Become almost invincible for 10 whole fucking seconds >If a Medic is healing me, become literally invincible Guys, what is this? KF2 is finally making me have fun?
I didn't feel that way myself. Commando still has the much more damaging (relatively) and much more accurate weapons.
Mason Harris
Does anyone else feel like the irons on the MP5 are fucking awful? I dunno why they didn't give the MP5 a sight like they did in KF1, because the MP5 irons are so fucking small, even with Tactical Movement enabled. Kevo the Chav when I'm pretty sure they'll add it soon, seeing as how they just added the M16 to Demo and Zane showed off a completed model of the Husk Fireball Launcher
Hudson Hill
The new rack them up is a terrible decision. before, you would chose your shot carefully because missing meant losing your streak, right?
now, no matter how well you aim, you're gonna lose the streak if the situation doesnt provide zeds to you. Not only that, but missing shots don't do shit anymore, so the superior tactic is no longer to aim carefully but just spam the shit out of it
they took a mechanic that said "aim carefully and consistently well and receive reliable bonus damage" and made it "receive sort of random bonus damage"
its a step in the wrong direction
Gabriel Johnson
>The M16 sounds ridiculously bad compared to the old one >They literally just reused the AR15 animations instead of making new ones I know I shouldn't be expecting much from Neo-Tripwire, but come on now, that's just fucking lazy.
Carson Phillips
absolutely with the MP5
MP5/7 tier swap when?
Evan Lee
TWI meta is bullet spamming, not aiming
Christian Bailey
>Tactical Movement What sort of situation would benefit from this skill? Wouldn't it be better if you could fire and reload while sprinting instead?
Chase Scott
Maybe TWI felt like a shoot and run skill would've been OP, since zeds move really slowly on normal/hard. Either way the MP5 really needs some changing, because it feels like a sheep in wolf's clothing.
Henry Fisher
I knew that Symbiotic Health would be crazy but I didn't think it would be this absurd. As long as there's at least one teammate taking damage I barely have to worry about my health. The self heal from that is insane, especially once I got the AR.
Angel Rogers
If you got the buff skills running, you benefit from them too when you heal a guy with Symbiotic on, even if you don't need healing yourself.
Shit's pretty good.
Adrian Walker
i thought they were gun nuts
Chase Walker
>can't chamber a round in your gun >swapped out a lot of the cool guns from KF1 with sci-fi bullshit >that one time they made the 9mm sound like a fucking balloon >"gun nuts"
Gabriel Miller
Finally just got Quick on the Trigger, jesus.
Cooper King
You're right. I have no idea why I wasn't using this shit before. Have fun until they nerf it, just like how you could get attack speed to literally break in zed time with the parry attack speed buff.
Isaiah Sanchez
commando still better at killing medium + big zeds
Dylan Bell
Is the MP5 worth buying on higher difficulties?
Noah Wilson
I thought this skill only increase your damage for 10s?
Juan Morgan
Don't forget the ability to let the whole team see Stalkers. That's really damn useful with all the buffs the Stalker has gotten.
John Bell
I fucking hate Stalkers >Dodge >Teleport >Hard as fuck to see now >Do a million damage with their ballerina flips so you can't even shoot their head
David Evans
>Try to shoot a stalker running sideways >She does a front flip into a cloud of crawler gas
Justin Baker
Holy shit..../kf2g/.....Is this game actually FUN now or is it just me?
Austin Cruz
no, after getting my swat to 15 then trying out commando again. holy shit commandos weapons are just so much better
Elijah Morales
plus they can extend zedtime
I swear I'm the only one who points this out every time someone discusses commando strengths
Connor Morgan
So no one noticed they announced actual release date?
You're not alone user, ZT extensions help out a lot of Perks
Adrian White
They changed it with the recent update.
Jonathan Fisher
It was mentioned last thread
Jason Ward
I found Hardsuit.bik in KFGame/movies. It's a logo for Hardsuit Labs, which apparently worked on a bunch of console games, and on their website they list they're working on an "unnanounced" project "coming soon". So I'm going to guess Hardsuit Labs is porting to PS4.
Justin Lewis
not really
Swat feels like a more spray and pray perk, while commando has a better one tap policy.
I'd say commando for better efficiency, and swat for faster clear
Liam Jones
This could be avoided if the SWAT actually had a riot shield to differentiate himself.