/kfg/ - Killing Floor General

Alive edition
Last thread: >Latest patch
steamcommunity.com/games/232090/announcements/detail/959650850589585472

>KF2 Steam group
steamcommunity.com/groups/kf2vg

>Maps and Mods by /kfg/
pastebin.com/QkMNdNPj

>user's guide to modding sounds
pastebin.com/UTnM0yb8

>Useful console commands for testing:
steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about perks, damage, weapons, etc:
docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining XP fast:
kf2.gamebanana.com/maps/187635

>Mapping/modding help, Bugs, Tweaks, Downloads, and extra stuff:
pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777

US server:
open 173.199.103.120:23000

Full release date: November 18 on PC and PS4.

>tac movement doesn't work with 9mm
But it's the best starting gun.

9mm still isnt considered a perk weapon for some reason

>Alive

Somewhat.

if you bash kill a clot with swat guns it doesn't give you bonus xp either

>calling it alive edition
don't jinx us idiot

every post I make will have sage in it just to spite OP for putting alive in the post.

im thinking lasers maybe
fancy techo jargon

basically every other weapon-type has been taken, so all that's left is giant bullshit guns

reposting because im a lonely boy

There's still LMGs but NEVER EVER.

Cute

That's a good idea, which means it won't happen.

what do I draw now

help

Draw a personified KF2 about to hang himself and TWI in the background saying "do it."

A cute or sexy Stalker.

Fem!scrake in outpost with a cup of hot cocoa.
sharpshooter chan then shoots it out of her hand.

No bully.

So what's the point of C4 now that the m79 is equally priced and the m16 has replaced it as a sidearm?

Sticking it on Patty/Hans for some extra damage when they try to heal
Or making Patty visible I guess

>melting scrake heads in zed time with Rapid Assault
>for free

Does it still work well with Nuke? If so, that.

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Everyone else ready for the influx of consolefriends?

I think they're going to be seperate from PC players.

That's been there since the start of the game.

yeah, but it's fixing to become relevant.

Give me a single reason why SWAT isn't a "beginner-friendly" class for controller-friends that has no place in the meta
>inb4 flashbang stun

are you aware firebug exists

sure, never said it was the only one

i dunno but big mags are fun so swat is cool in my book

The P90 is the best part of SWAT. A 100 round magazine at level 25 is great.

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Thank you!

Futa Fleshpound

Neat, it's both.

>It's a Level 25 Zerk runs away from the team as soon as the big guys turn up and subsequently gets killed from behind by a raging FP episode

The best part of SWAT is mowing down entire groups of zeds, decapping SC's and FP's with the Vector Rapid Fire zed time skill

I'm not high enough level to do that. :(

we NEED a senran kagura crossover

No Martial Artist=No ninja titty character

it's not fair

I love the new parry skill and medic buffs, finally you can control Hans and his combowombo.

what if kikewire trolls everyone and the new perk that replaces martial artist is actually samurai

with 4 different kinds of katana

>tier 1 is a broken katana
>tier 2 is a katana
>tier 3 is a daikatana
>tier 4 is the daikatana from Daikatana
>knife is a miniature katana
>instead of throwing grenades he throws katanas
Sounds fun

Dem hips. Better than mediocre I reckon, certainly not drawn by a scrub.

wow fuck you too buddy

whut. i wasn't being sarcastic.

I know your games.

it looks good and i recognized the style because i follow you on the site that must not be named.

are you gonna draw the futa fp?

WHAT'S YOUR GAME, ARMSTRONG?

probably not because it's a fleshpound and fleshpounds are kind of not-futa-worthy

I like her hair.

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thats fair
well in that case scully or foster grabbing stalkers asscheeks saying "two bloody great handfulls"

>wave 3 auto enraged scrake on suicidal

yeah that's not stupid at all

shut up white bitch

Me likely.

there is no "auto-enrage", what are you on about?

He shot the Scrake as soon as he appeared but won't admit it.

Are there some people here who aren't weebs?

yeah you can find them on the normal/hard servers ;')

I hate anime, so yes.

Don't bully MP5 please

that's what someone on my team said

Git a better weapon.

It's the odd one out, it doesn't have a Tripwire approved Red dot sight.

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>see SWAT with an MP5
>instantly know their worth

It's a test, pass or fail.

lvl 25 SWATties should get drum magazines

Making map for this fucking game seems like such an impossible task. I'm good with computers, I really am, not like your typical millenial think he is, but for real. I code for a living, I've worked on networks, I've used text-based GNU/Linux distributions for years, I've installed and used all kinds of hardware and software, I've dabbled in sound and video creation/edition, I've used 3d scultping and image editing softwares, I'm at least twice as good with computer than your average young adult at this point. Yet when it comes to making a map for KF2, I can't do a fucking thing properly. I remember when I used Hammer to make maps for CSS some almost ten years ago, within 2 hours of experimenting with the editor I had a map underway, and a couple days later it was on gamebanana and starting to get traction as a popular jailbait map. The KF2 SDK? I spent 6 hours in this fucking thing, trying to get a basic textured ground with a skybox and lighting, and could not even get here. I spent 2 additional hours watching a youtuber explain how to do that and all I can tell from it is that apparently you can only make a flat ground with square rooms and pre-made door archetypes; but then, how was ManorKF1 made? How was Nuked made? There is next to no information online, and none of that shit is intuitive in any way for me, I don't know what the fuck to do with 90% of the buttons I see.

It drives me fucking nuts.

Good shit man.

Sweet pasta.

other way round tbqh
weebs and furries are shit

I never thought I'd see the day that /kfg/ is alive enough for fresh OC again, but here we are.

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>A little c4 knocking at your door!

Damn I gotta play RA2 again.

>Sharp didn't save /kfg/
>Buffed Support did
Based

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Saved! Good job.

shut up white bitch

Wew guys I cracked the mystery. I know how to win HoE easy, you just have to have 2 medics.
It's literally that simple.

which perk skills do you guys think need to be changed?

Support and SWAT.

2 medics and 4 firebugs?

I approve. Good stuff user.

Zerk, give it armor regen during Red-mode so that you don't die instantly the second it ends.
Firebug, make it stronger. More damage, cooler special traits.
Sharpshooter, make xbow more power ful and have more stun power to allow for cool m14 combos.

>Zerk, give it armor regen during Red-mode so that you don't die instantly the second it ends.
maybe stop being shit and dying then

>cooler special traits
what flavor?

if it never happened to you, you didn't try hard enough
there comes times when you miss a parry or two and the red-mode finishes, then you die in a second at best

>there comes times when you miss a parry or two and the red-mode finishes
you've got 10 seconds, if you're in melee with a lot of enemies you should refresh if possible
>then you die in a second at best
maybe if you're a retard picking skirmisher and not juggernaut

>choosing to be a fat lard-ass for barely 50hp more
should I really do that? I'll try it

SWAT perks are really quite underwhelming, and the armour skills don't really do anything

I don't like the saturation effect when Zerker gets his parry on. Instead they could make like, a red filter. That'd work a lot better

The penetration zed time perk for support is pretty crappy compared to the fire speed one

maybe make it do extreme damage that will kill most zeds on top

if you're complaining about dying so much then maybe you should pick the perk that gives you more health

Oh come on, I love the saturation and red glow. This weird ringing noise, though, not sure about this. I always feel like my ears are fucked up.

SWAT

Heavy Armor Training just drains your armor faster.
Tactical Movement doesn't work for 9mm.
3 skills that you need to have when spawning.

I also feel like there's no niche. It should have a riot shield, but it got staying tuned into the void.

Does Heavy Armor Training's 'You only take armor damage' make 100% of the hit apply to armor?
I thought it was still like 75% goes to armor, 25% that would go to your health vanishes

It's supposed to be you, a medic, 175 HP, and 80% damage reduction between all the effects with ZA WARUDO being held back on the other side.

No, it just takes any damage that would go to health, and puts it to armor.

>dead bodies are client-side
> try and kill a crawler through a dead bloat body that's in the way
>the shot is actually blocked by the body

How is this shit possible?