Why do you enjoy having to shove forks in your eyes every time you want to buy something? Oh I know, you're a self found fag aren't you?
>barter >pay 5c with 6ach+7fuses obviously that retarded shit wouldn't be allowed. It's a simple system that would make 99% of trades easier
Mason Jenkins
...
Owen Barnes
Why do you work under the assumption trading should be easy? The entire currency system was designed with players haggling and bartering in mind.
David Hernandez
>player econ based around a barter system >lets ban barter
ok retard
Adam Hall
>Post item up early in the league >"Would you take 5c 5 fuse 6 alch for that 10c item?" NO YOU FUCKING FAGGOT GO EXCHANGE YOUR SHIT CURRENCY FOR CHAOS ON YOUR OWN TIME.
Owen Hall
7th for the smell of essence nerfs
Samuel Hughes
How about a system that lets you place offers on a listed Item and the Seller could check on offers and accept deny them. It would be cross Instance - offline trading with the person selling / buying needing to be logged in at least at one time - so it wouldn't completely degrade the Market into a Stock exchange place like in so many MMO's.
I don't like it though, I think the somewhat scarce availability of items is good for the game
Julian Jackson
>alch >shit currency
truly a shitcorer
Gavin Rivera
I didn't say get rid of the current "system". I said add a new one that makes buyout transactions possible in one click. Masochists like yourselves wouldn't be forced to use it
Zachary Harris
Are they nerfing poison?
I really want to make this trash unique viable and I heard I can just add poison to any phys gem and make it work
Isaac Nguyen
alchs were like 4:1 in phc??
Julian Adams
If I wanted alchs, I would trade other currency for them.
Austin Jones
caw caw caw
Christopher Myers
yeah and exalts where 20:1 for a while. it only means C got pretty valuable
Bentley Gonzalez
Morons like you are the reason we have pants on head retarded game design like item binding, linear item progress and NPC selling BIS items.
One of the defining features of games like Diablo is the item drop RNG. It's the lever mechanic that keeps players pulling the slot machine.
What happens when you take that mechanic then give every player the drops of EVERY SINGLE PLAYER WHO PLAYS THE GAME? It equates to a massive runaway drop rate buff and the only solution to keep the game balanced is to apply more piss poor game design band aids on top of band aid.
These band aids come in the form of drastically reduced drop rates, item binding and linear item progress.
You want your generic MMO casual item system I don't I want my Diablo style drops. Literally fuck off back to WoW.
>b-b-but that's what PoE.trade already literally is!
Then we wouldn't be having this convo right now you shit eating moron.
Adam Sanders
perandus was shit and it was shit because it was too easy to get good loot
Hudson Cruz
It's one system or the other, not both at the same time. If asynchronous trading with bidless buyouts makes trading easier and eliminates the bartering facet, then you've essentially replaced the current system with another.
Jonathan Sullivan
"offers" lol no.
What happens then is majority of players set a currency price on their item then some github genius writea an autoit script to automate the trade. All this becomes is another auction house only accessible to cheaters.
Jose Smith
how is that zana, looks like some league of legends katarina rip off
Jordan James
whats the fotm build rn my friends
James Jenkins
the new melee incinerate skill
Lucas Myers
When will our guys come back...
Joshua Rivera
this to be frank, everything was cheap as fuck and buying coins for items that sold for more was generating currency like nothing.
True but if its requiring In-game input like talking to the trade fag in your hide to do so it gets harder to cheat and would be bannable.
It would mean for GGG having to implement a deeper system than money grab gimmick stashes so were probably safe for the moment.
Maybe onehanded melee will be great again. I guess it will if its as broken as Incinerate at release.
Nolan Barnes
blame hashtag
he ruined everything
Jayden Hernandez
give me your predictions for how essence/atlas will play out poeg
Jonathan Ward
>True but if its requiring In-game input like talking to the trade fag in your hide to do so it gets harder to cheat and would be bannable No it wouldn't. You write a script that sequentially inputs letters in chat via autoit there's no distinguishable difference between keyboard and autoit inputs.
The player then mules their shit to a trade account that runs in the background while they play.
It creates a shit tier version of an auction house and nothing more.
Thomas Diaz
Or you mean...you have to literally go click on an NPC to trade? Then it would no longer be cross instance.
Owen Green
>>poeg will be flooded with seasonal fags and intolerable >the multithreading will cause a ton of bugs and glitches that will make the game unplayable >hourly server crashes, rollbacks, and lag spikes leading to much anger and grief for everyone >more p2w trade gimmicks announced two days before league begins >everyone will be pissed about it but coming to terms with the reality of poe becoming p2w >top HC players won't touch atlas or essence league >top HC players will continue spamming gorges, plateaus and arid lakes all the way to 100 >very few veteran players will return and the handful that do will complain and then quit within a week >the atlas will be way too easily accessible and everybody will be bored of it within a week >essence serves no other purpose than to flood your stash with crafting materials to force you to buy more tabs >everybody will be wondering why they put up with this >global 1, lebbit, poeg, official forums, and twitch will all be full of people complaining >game will be completely dead again within two weeks
Daniel Reed
It's a better solution than automated trade tho. If they're going retard mode with cross instance trade I'd rather they didn't and just kept perandus mode instead.
Chase Reed
>his build is more optimized than your own
Hudson Sanchez
I never played this game is it worth to start now ? pls help I need a time sink
Xavier Carter
You're wasting your time.
Nathan Phillips
...
Adam Morales
hello? top player will spam shaped ledge and the other good stuff
James Wood
wait for the new league
its like 3 weeks away
Brandon Diaz
labyrinth?! ENDGAME LABYRINTH?!?!?!
Liam Green
With cross instance trade players will be forced to setup an alt to trade all their drops to in maps so they can bypass the portal limit.
> trade all your rare/unique/bases cross instance while mapping > id everything after the map
How is this avoidable? It's not. It's a huge portal limit buff. They gonna tell you you can't? It's a cheaters paradise.
Dylan Ortiz
You're wasting your time.
You're most likely going to look at the skill tree and get excited and make a 120 points build and then make your first character, probably in a shitter league and then kill yourself after the first 10 levels then come back here asking what you did wrong expecting us to spoonfeed you.
We'll tell you to fuck off and read the OP and use google like the rest of us, you will, you'll make a new build and try something new. You'll get to level 30 or something, get bored and ask when does the game get fun. You'll eventually link your first items in the thread asking questions like how to determine the price, we'll tell you to read the OP and fuck off again. You'll say "wah wah haters from hardcore" and continue playing, you'll hit level 60 and realize this game is just a grind so you can start another grind, you'll complain about this here and we'll say "it's a game made by GRINDING GEAR GAMES you faggot", a game in which you grind for gear.
Enjoy, you fucking retard. Get the fuck out of our general.
Josiah Cooper
our girl esk... wonder what she's up to those days...
You can make some character right now and completely ruin their shit in preparation for the new league when you can safely erase your mistake off the face of the earth and start over with a character that's slightly less shit.
Jack Martin
go back to discord, faggot
Parker Allen
@152170838 fucking retard kys
Oliver Garcia
She has a sword and rose petals swirling around and there's a map device thing behind her and she's a redhead and the outfit checks out. You fucking retard.
Michael Collins
Why wait? There is so much to learn. New players starting now will still be relatively clueless when the new league starts.
Benjamin Baker
It can be a little discouraging to make a character, fuck it up, delete them, and then move to the new league and have absolutely nothing to show for your efforts with an empty stash. At least in the new league if you fuck up and start over you have your saved up currency.
Although that's because players don't realize that you acquire more value in 10 minutes of dried lake farming than leveling up a dozen characters through normal/cruel
Cooper Torres
literally makes no difference
Justin Hill
you seem pretty rude. So try to be nicer when when I ask how to determine the price of this one item you damn fag
Why would anybody want a for fun fantasy video game economy to resemble anything like real life?
The real life economy is pure misery. An astronomically small percentage of people reap the benefits of it and their life is suffering.
Video games offer the unique non real life advantage of designing a world that's not like our own.
Why should a video game economy's logic follow that of our own? It should be almost entirely illogical.
> the price of the item isn't decided by you > the item value is decided by RNG > item value looks like a roll or affix listed on item > item value is created by: > affix tier > drop tier > base tier > socket, link and all other applicable mods > RNG plays a small role in price > two of same item won't be priced identically > a new currency exists to reroll fixed price through masters > drop trading isn't allowed items > player a must have the currency to receive item from player b > this will make botting harder and item rmt irrelevant
Who cares about how much you think an item is worth? You don't matter. Nobody cares about your PoE market expertise you gomer. Following the real world is why trading is shit. Fuck what you think. You're playing a game where the devs already decide the value of everything via currency drop rate. Time to close the loophole.
Carson Watson
fuck off commie
Christopher Davis
...
Jose Nelson
RNGeesuz : Dude, all i can say is that having 1k viewers constantly on D2, a year 2000 game is absolutely impressive
Evan Martin
d2 was shit until patch .10
don't pretend otherwise
Jeremiah Sanchez
0-4 take a nap and be fresh for next race 5-9 go out and get wasted
Lincoln Flores
That's only 3 years after game release with an expansion and several patches. Most players weren't on the bleeding edge of game exploits back then. I'd say the game evolved spectacularly well in an extremely short period of time. Every few months was like a brand new game.
Logan Scott
yes
Jason Parker
you've gotten btfo's extensively on this
until you have a plan on how your ideal and oddly vague system deals with bundling and atomic pricing - usefulness disparity, you are only turning poe into the nu-runescape that failed so hard trying to the same fixed trade thing
Jordan Perez
you're mistaken in thinking players want to follow a real life economic model
your arguments don't apply to a model that actively discourages logical price equations
Sebastian Anderson
Outsourcing is fantastic; and amazingly efficient for any company, the issue is integration. GGG outsourcing a group to design a fix for trade, or mtx tabs or whatever is not the same as a 3rd party device being the only way for you to "track" mtxs on characters with no in game feature (and we are even talking about the paid feature now; how GGG is supposed to make money) These are entirely separate bodies. A simple way to look at it is an "out of the box experience", will you tell me that Path of Exile is complete enough without any community support.
Jackson Murphy
runescape proved you wrong years ago
the assumption that "people dont want pricing to make sense" is also contradictory to what happens on all virtual econs ive seen
Jaxson Morris
this is my first time winning a 1k prize
Lincoln Gutierrez
@
Luke Parker
freeposting has been happening since before discord
Brody Ortiz
runescape changed its economic model for two chief reasons
>they groomed a vocal minority who literally lived off rmt >jagex wanted to become the source of rmt themselves
Another reason is lazy implementation. They could have altered a few systems but caved.
None of these are good arguments against if anything it's a rock solid example of how to so it correctly through their mistakes.
What's more is they tried to create a logical price using price fluctuations in supply and demand.
The better solution is to stop viewing economy as a player driven real life like logical model and instead view it as part or the creator's design process -- illogical and incompatible with miserable real life economies.
You have zero arguments against and will in fact dodge and repeat the same failed argument like a broken record which isn't an argument against my idea but against the current system.
Anthony Wright
he's still a resident faggot there
Juan Flores
guess you should have called him a faggot then
Liam Nguyen
>Want to plan a build for some new skill >Realize anything elemental is pure horseshit and the only viable skills are physical with poison
Jackson Morris
and people think game balance is better than ever
kek
Owen Phillips
how wrong
Anthony Brooks
>Players want a multiplayer game where they have no say in anything
Eli Cox
your argument against the 2 most vital flaws in your fixed system is that:
"people dont really care about trading profits or percepted value in a game that's build around a player econ"
something which no one with a working brain will accept as true
Bentley Collins
players can have as much input as anything else. they babble on about skill balance. devs can incorporate ideas from the community in economy balance -- they already do via drop rates and nerfs. they can and do consistently control the value of items while you blindly price accordingly.
is discord raiding us or is that retard unironically retarded
Caleb Wright
Physical builds with poison and hatred + HoA will outclass every elemental build out there.
Jason Cooper
>shitcore
Jack Wilson
>Players don't want a free market economy
Eli Jenkins
The current game is a rock solid argument against. Most players don't equate the game's value with becoming rich using our current model or far more would be doing it.
Anyone with an actually working brain sees following real life economic models never ever worked. It satisfies an astronomically small percent of the playerbase. Most players aren't happy with it and I bet majority would be willing to try a totallg illogical system since any logical system will always result in the extreme minority having all the fun.
Ian Johnson
>fixed trade shit system is proven again and and again to be nonsensical
>b-b-b-but thats why its good! its outside the realm of logica and common sense! it would be part of the game design itself which is also nonsensical and lacking sense!
ok
Isaiah Cook
>poison + hatred + HoA nice build nice player nice genetic material
Luis Baker
> current trade system autist keeps defending a flaming turd that nobody but
Brandon Cook
>Most players aren't happy with it and I bet majority would be willing to try a totallg illogical system
why dont you make a strawpoll and put it on reddit/forums
Owen Foster
>I bet most players think just like me despite no evidence of it
Caleb Lee
because rmt autists would work overtime gaming the polls to keep their dying ideals alive
Nicholas Diaz
>The world is a conspiracy against me
Cooper Flores
> years of player complaints about trade and devs constantly being forced to implement systems to address said complaints and players still not happy with trade by chris wilson's own admission isn't enough for my rmt riddle market simulator autist mind