Almost everything about this pleases me. The color scheme is the only bit that throws me off a little.
Lincoln Mitchell
>The color scheme But it's beautiful, user. Bright colors also make some sense on mechs too, since you want them to attract enemy fire
Zachary Harris
Thank you Captain Sweden.
Luke Jones
>Sweden >Punishing space refugees Looks like their opinions changed a lot in 20 years.
Lucas Thomas
Speaking of mecs My first and only refuses to repair when I assign it for repairs, ultimately leaving it at 1 health until further notice Is that because all my engineers are busy or is it a bug?
Jack Clark
Git gud.
Mason Bailey
Sounds like a bug. Take it on a mission and try healing it yourself.
Luis Smith
Thank you i'll try that Don't know why I didnt think of that before
Adrian Phillips
But user, /v/ is full of filthy casuals that need to git gud. If anyone needs to join them, it's you.
Carter Myers
I don't remember repair actually keeping the SPARK unit repaired after combat. I am on vanilla without any filthy cheat mods though. Only regular, healthy cheat mods for my UI.
Josiah Wilson
I don't have any mods that'd affect Sparks either, but medkits still let me bypass the repair timers. It's weird. Even if that's something fucky with my game only, taking the Spark out might help with user's problem.
Josiah Hughes
>medkits >SPARK Well, okay. I don't actually ever bring medkits, I was referring to its repair ability. Never tried a medkit, as can be told by my previous comment. Weird stuff if that translates to an actual heal.
Or maybe my SPARK was the buggy one, and the ability repair should have kept them repaired too. FIX YOUR GAME, JAKE!
Jaxon Bennett
Oh yeah, I actually forgot Repair is an ability you can get. Whoops.
>FIX YOUR GAME, JAKE! Like that's ever gonna happen.
Angel Evans
>Alien has 25% to hit me >Hits me everytime >I've got 80% to hit >Miss most of the time
Ayy
Oliver Kelly
That'll learn you to run through alien overwatches. Don't you know they secretly have a +60% chance to hit instead of a -30% chance?
Liam Jackson
>end-game, where you can afford some 80% misses >hit every time >even 70% Meme magic.
Adam Ramirez
Was anyone else seriously disappointed by the Cryssalid Warriors and Queen in the LW alien pack? Regular 'lids aren't all that dangerous any more so I hoped the LW ones would bring some of that old fear back, but they haven't even come close to hitting one of my soldiers before. The Queen should have been a custom Alien Ruler or something.
Jaxon Lee
>The Queen should have been a custom Alien Ruler Try A Better ADVENT, senpai.
Robert Jackson
>The Queen should have been a custom Alien Ruler
>ruler reactions >can spawn lids as a special move >people killed by the Queen's venom spawn fully grown lids or soldiers instead of babies >doesn't escape via portal but via burrowing >instead of running away she may simply ambush you later on in the mission >has a custom mission dedicated to her >it's Newfoundland Mk II
FUND IT NOW
Jason Jackson
Neufundland is overrated. Zhang's wild graveyard shift was worse.
Henry Bailey
fuck ayyliens
Elijah Bennett
How I did that with a single sniper as my only soldier on ironman impossible and it was still easy
Jayden Sanders
>infinite thin mints coming at you from literally all directions >they have full cover, you don't >they have infinite aim, you don't Yes, user, how?
Logan Phillips
Oh you're playing long war
Adam Lee
Well yeah. Honestly, I don't even remember how the vanilla graveyard shift went.
Michael Thomas
There's a set amount of Thin Men, and like 2 mutons. I think you end up getting 12 thin men grand total?
Landon Turner
In vanilla there are no enemies on the map at first and they fall down if Zhang gets closer to the evac point. They don't attack you right away, just go into overwatch, giving you a chance to take them out easily. Honestly what he says is still ridiculous, although I doubt I would have problem with a solo Heavy on Classic.
Only 1 muton which is replaced by a chryssalid on easy/normal.
Hudson Lopez
...
Nicholas Ross
>shitposting on /xgc/ is a good job mayte
Angel Roberts
...
Caleb Richardson
Delicious Codex thighs
Jaxon Reyes
she has none tho she might as well be anorexic
Josiah Flores
>haven't played since release decide ironman impossible >loads of bugs have decimated my morale but I've pulled through >decide to do the cheese strat of avatar progress free weeks again >tfw second time it's 7days instead of another 20 Shit, I got 6 and a half days to skulljack an officer; the next facility is 6-8days to contact and 280intel. Is there officers in the Alien rulers DLC mission?
Jeremiah Lopez
Is it just me or does anyone enjoy the first few months of XCOM 2 the most? I just like the whole rag-tag team aesthetic from the first few months. Everyone dressing like rebels and fighting advent 'cops'.
Levi Wilson
Yep. XCOM is always at its most fun in the first half of the game, where you never have enough resources and the aliens seem to perpetually have the upper hand. But once you get past that, odds are you're pretty much guranteed to go on to win. The sense of risk and danger vanishes.
Josiah Brown
No. Only vipers. You might want to wait a couple months before doing that mission, by the way.
Gabriel Moore
This applies to every game of this type, actually, it applies to most games. Once you get so strong or powerful that the enemies stop being challenging things start getting dull and boring.
We need more ayy mods that show up after the vanilla ayys and are significantly stronger. We also need more rulers, and/or we need a mod that stops the rulers from running away, the fact that you can hit them a couple of times and then they just leave makes it incredibly easy to cheese them.
Kayden Phillips
I just want a mod that steadily increases the number of aliens per squad. Doesn't change the AI, doesn't add new aliens, just increases pod sizes in the mid and endgame.
Luis Hernandez
>if you don't make the enemies get stronger then the game will be piss easy >if you make them match up your equipment perfectly then there is no sense of progression Oh the struggle while balancing videogames.
Jordan Phillips
You just need more tiers. The sense of progression is there until plasma, and then the ayys stop improving because there is no T4 and if they kept getting better they would be unstoppable.
Landon Howard
post your funniest and/or most rage-inducing moments
>raid advent supply train mission >last enemy is an pectoid >he psi-panicks my assault >my assault ran to my highest ranked solider, a shinobi >throws a grenade and explodes them both, luckily both survived >next turn >ALRIGHT MOTHER FUCKER YOU DONE GOOF.exe >goes for the cinematic one hit finish using my shinobi because it's only fitting >right as my shinobi started to move >he triggered the panicked assault's close combat specialist >said close combat specialist shotgun connects and killed my highest ranked solider
FUCK YOU JAKE NICE GAME RETARD
Christopher Watson
I'm T2/T2 but I'm at a loss on what to do right now. I just did a guerilla op 3 days ago so I can't count on that; I gotta risk the 6-8days contacting zimbabwe. Does alien rulers not remove an avatar progress point?
Matthew Jackson
Something similar happened to me.
>Retaliation mission >Getting towards the end, only one squad left. Sectoid and two Troopers. >Most of the high cover is destroyed or on fire, so the squad is forced to bunch up around what's left >Sectoid Mind Controls the Ranger >Who has that skill which allows him to take a free Overwatch shot at any nearby enemy who moves or fires >This cunt kills two of my own soldiers and cripples a third before the Sectoid finally goes down
I was kind of mad about that, but it serves me right for bunching up so tightly.
Kevin Adams
>we need a mod that stops the rulers from running away I don't see how is that a good idea. On one hand, you'll be hard, proper fucked if you bump into a Ruler on a VIP mission. On the other, you'll effortlessly remove them from the campaign as soon as you encounter them on any other mission.
>this is now anorexic I want thick memers to leave.
Isaiah Turner
You're right, we also need a mod that makes the Ruler's respawn even if they're killed.
Kevin Reyes
Could work as a Dark Event or something. Adding more Rulers (ABA kinda does that) would be great too.
Nicholas Taylor
>Enough rulers will now spawn to guarantee the player loses their campaign >This will separate the great commanders from the immortal commanders I'm feeling real good about this balance change
Kevin Ward
how about
>dark event: replaces every single common alien with its ruler variant
good luck have fun, commander
Nicholas Johnson
>A pod of Archon Kings >They all react together in each ruler reaction phase
Xavier Long
>Alien rulers now react too alien rulers
Grayson Torres
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Ryan Gonzalez
You're giving JL a big erection right now
Also, historical armor mod when. I want to dress up my guys as Sengoku Jidai ashigaru
Nathan Taylor
Even though it's been at least a year, I still remember the shit from LW like yesterday
>shoot down a destroyer and raid it >hunting around the map, avoiding the UFO >no contact at all, sound cues are silent and are coming from the UFO >eventually get to the other side of the UFO, still no contact >spot a meld can near an entrance of the UFO >decide to cautiously move up to it, end up within a blue move of it with still no contact >end turn >floater + heavy floater pod flies in front the right and activates >another floater + heavy floater pod comes in from my left and activates >mechtoid with seekers + drones spots me from inside the UFO and activates out of LOS >muton pod barrels in through the UFO as well and activates >somehow decide I can take this and move my biotank up slightly >activate the outsider pod
Carson Edwards
Hopefully never.
Ryan Smith
>never wew my dreams are out
Logan Lopez
That movie is too long
Chase Rivera
I play total war and it's too short for me
Ayden Wright
Same but I can only take so much build up
Christian Diaz
To each their own
I like EB 2
Jonathan Campbell
So uhh Is anyone even using the mod achievements?
Sebastian Thompson
They're on my "mods i want to use on my next campaign" list.
Blake Gutierrez
Im a shogan 2 nigga
Hudson Jackson
Yea, they're pretty decent. ABA has them implemented, and it's basically an XCOM version of the pokedex except you gotta kill em all.
Austin Jenkins
>mc advent captain >have some fun, run him into overwatches, have him shoot his own dudes >good times >mc ends >he's allowed to move Is this correct?
Mason Cruz
If it works the same way as mind control on your dudes then yea, I would assume so.
Eli Evans
Jake thinks so, so it must be. Always kill whatever you're controlling or hacking after 3 turns.
Eh, ABA is exactly why I'm asking. Oh well.
Nolan Bennett
LIVE FREE IN THE NC
Luis Rivera
Good to know. Luckily it wasn't too bad when he snapped out of it, just took a miss on my grenadier.
Elijah James
xth for XCOM2 canon ending to XCOM1 campaigns post defeat.
Yea, you can just kill him on the last turn assuming things are under-control.
Leo Moore
RIP campaign. Long Dong?
Jose Taylor
>tfw you mind control a muton and you have him run into a group of enemies so he can allahuackbar himself with his grenade
Nathaniel Baker
>tfw it only deals 2 dmg
Colton White
Yeah, wasn't too bad as it was only the third month, but still. I'll be honestmanning my next attempt, I don't trust myself to remember to backup my saves often enough and being an XCOM player I don't believe in tempting fate immediately after being sucker punched.
Jordan Kelly
Definitely not what I would have liked for the first map.
Hunter Cox
Try getting the highway map that has only cars for cover while your rookies all have either 2 APs or AP + Vest
Carter Ross
Meh, just got a bit unlucky with two overwatch shots that hit for max damage. Not really a big deal in the first month though, so good enough.
Gabriel Miller
>half of them are tactical >gravely wounded - 22 days MAGNIFICENT
Brayden Kelly
I've got Commander's choice on.
Gabriel James
>Cheating Good riddance.
Cooper Campbell
But user, I'm playing Long War, I was cheating from the start. Get your facts straight.
Carter Nguyen
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Gavin Sanchez
wew lad these cheevos sure are something
Hunter Gomez
That's certainly original.
Daniel Price
...
Xavier Campbell
did they add the ability to turn recruits into mechs yet just like in enemy unknown (or any other cool classes)
Juan Foster
No, mecs are robots in Xcom2.
We are all about pure humanity in Xcom2, none of that "we have to be like the ayys to beat them" shit.
Colton Perry
So we're going to sacrifice fun shit like gene modding for muh ethnic cleansing?
Zachary Torres
Ethnic cleansing is fun for everyone involved.
James Wilson
We're willing to sacrifice everything to remove those filthy Advent scum.
Owen Martinez
A weapon to surpass metal gear!
Michael Stewart
Metal Gear Ghost
Evan Sanchez
Metal Gear... Ghost!?
Grayson Carter
Yes, created to defeat the ADVENT Genome Soldiers once and for all.