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>My software's GPLv3, so anyone is free to make forks like that and I can't stop them. But just for the record, for the first half of bsnes' life, it used a no-derivatives license precisely to prevent something just like bsnes-mercury.
>If you're going to hack up my core and throw away its accuracy gains, then you might as well just use Snes9X. And that's not just a spiteful statement: Snes9X is close enough to even the official bsnes-performance profile; and the core architectural designs of bsnes (which are required for the more accurate profiles) prevent it from ever being as fast as Snes9X is at an equivalent accuracy level. But again, I can't stop you from using it.
>I do want it to be known though that I strongly oppose this sort of thing. It goes against everything I stand for and have tried to do for the past 12 years.
Retroarch is dangerous
Parker Bennett
Byuu is just mad he can't sell bsnes mercury
Easton Cox
Vita emulation never
Jayden Hernandez
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