/kfg/ - Killing Floor General

SWAT is out!
Last thread: >Latest patch
steamcommunity.com/games/232090/announcements/detail/956274387372991524

>KF2 Steam group
steamcommunity.com/groups/kf2vg

>Maps and Mods by /kfg/
pastebin.com/QkMNdNPj

>user's guide to modding sounds
pastebin.com/uCUjbFKY

>Useful console commands for testing:
steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about perks, damage, weapons, etc:
docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining XP fast:
kf2.gamebanana.com/maps/187635

>Mapping/modding help, bugs, tweaks, downloads, and extra stuff:
pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777

US server:
open 173.199.103.120:23000

Full release date: November 18 on PC and PS4.

If your reload/bash/greande keys don't work make sure your KFInput.ini is not set as read-only.

Other urls found in this thread:

youtu.be/TVcapssH_dc
twitter.com/SFWRedditVideos

>tfw no Payday 2 style cosmetic unlocker cheat
What is in the daily drop pool? Can you get stuff like german and russian gas masks or is that chest/usb only stuff?

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the daily drop pool is fairly small, you can't get anything really good, but you can get rare drops that are worth ~$2

woodland gun skins and usbs/crates
everything else is possible, but rare

>have 3 of each 9mm horzine elite color
anyone else?

railgun y/n?

yep

you get all 4 (blue/white/green/red) as a free reward for buying the game in early access

Time to lewd up this bitch!

Found some fresh Mrs. Foster OC you guys might like.

I mean I have 3 blue, 3 white, 3 green AND 3 red.

well, you are stuck with them now.

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13th for stun is ridiculous RNG bullshit

t. Commando

nothing wrong with RNG in video games. It keeps the gameplay fresh.

there is a tons of problems and it's fucking retarded

IN THEORY everything except precious skins can be found through random drops.
IN PRACTICE 30 days of playing will get you 13 USBs, 7 crates, 5 common weapon skins/hats, 4 uncommon weapon skins/hats, and 1 rare weapon skin/hat.

The only stun I find really inconsistent is the Xbow against Scrakes. Even when taking Ballistic Shock and shooting them while they're not raged/freshly spawned sometimes they just shrug it off and rage anyway

im gonna need sauce on that

sorry, got nothing for you.

It's obviously Saiba, so find it yourself.

CAN ALL THESE LEVEL 5 SWATS PLEASE FUCK OFF FROM THE HOE SERVERS

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Saiba who? I'm getting a lot of digimon hits.

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What's an acceptable level (minimum) for a perk to play on Sui--assuming you're an actual competent and good player?

There are many combinations the game thinks are incompatible that actually work fine together. At the same time, some really crappy combinations are allowed.
If twi can't be bothered to get the incompatibilities right, they should leave it open so that players, or at least ones savvy enough to piddle with an .ini, can.

0
stop being a cuck

With a decent perk and player i'd say 15. Depends on the team too.

>dedicated my old GTX 660ti to nothing but physx to play with flex without lagging
>flex liquids still use up all of the gpu's resources and cause the game to lag

The fuck? It doesn't even look good either.

There are still players who DO NOT use the best Deagles in existence

Enjoy being a feeding piece of shit.

I'm still using a 660ti as my only GPU.

That image and post gave me cancer.

looks like shit

gay

>enabling shitters with no experience to ruin sui
kys
>ana

How do I remove all postprocessing

Nice painted on stalactites.

>that blur
is this supposed to be viewed with those cardboard 3d glasses or something

>this shit player influx
I dont mind new people, but for fucks sake why do they all have to be both fucking shit and assholes at the same time. It's like a wave of 12 year olds.

Assholes are usually full of shit.

>suicidal
>level 0 sharpshooter joins in
>we're on an easy map
>he buys himself a railgun
>is killing clots with it

What are you on about? This is pretty standard /kfg/

Or is it in-game you're on about?

>tfw napalm firebug with flamethrower and kriss
Max comfy roasting all the trash.

They're all dressed like retards too

Im talking about the game, yes.

What is SWAT's "bullet resistance"?

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A resistance applicable to bullets, believe it or not.

What it says, resistance from bullets
AKA useless passive that is only slightly useful during boss fights

The resistance Tripwire gives to classes when they can't think of anything else.

You mean those Horzine items?

Wow. Fucking useless. What a joke of a """perk"""

Not just those but I've noticed even more of the awful cosmetics being worn with shit tier colour coordination

But it saves your life when you're a swat or gunslinger. Once every three hundred or so play hours.

Which ones?

>implying they're not going to add a group of mutants working for the patriarch that fight for the zeds and use guns

>see someone using horzine armor
>they're not playing a classic character

>zeds can pick up guns

just put it on gibs only, the fluids aren't worth it

>implying they won't just recolor a Husk and add a chaingun

Hans is a mutant that can use guns.

youtu.be/TVcapssH_dc
KF1 did it first

Post your fashion kfg

THIS is what I'm waiting for, for shitwire to finish the modding tools so that eople can remake these and use them in custom servers.

It would b especially amazing if they did a create a zed contest to have them added to the game. It would get all the modders working on unique custom zeds, balancing them to fit the others and be on par in quality and everything.

Also having more zeds that utilize guns would be great to see actually.

only one that matters

where did this meme that TWI was going to release further modding tools or any support for outside content at all come from?

>Ana
>With an eastern helm
>While using high tech armor
0/10 apply yourself

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They were talking about waning KF2 to be as big as KF1 in terms of modding early on before early access release.

They have an entire workshop section dedicated to mods. They're just taking forever to release tools.

>They have an entire workshop section dedicated to mods. They're just taking forever to release tools.
you have the whole fucking SDK, what more do you expect?

Them to update it so that we can fully mod the game?

For them to make the workshop function properly?

Mutator menu to return and the ability to easily run a server with mutators like the first game

Cute!

yeah, I've got shit on the workshop myself. I enjoy KF2 more than ever and know my way around the SDK, but you gotta remember we're dealing with Gibson's TWI- this is the same guy who did his damnedest to kill off the active and well made Ostfront mod just because he felt it was competition to his shitshow of an RO2 launch.
They would sell out any "community" for a few shekels of crate drop bux.

>still no update on whitelisting more mods/mutators besides the 64 player one.

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How do you get Nazi skins? Only by having the RO games?

By downloading a mod that nobody else can see.

To the user that made the DOOM soundtrack mod, I love you. Holy shit it fits so perfectly.

>Nazi skins
You mean the mod in the OP?

Is there any way to test what items look like before buying them?

hah

Of course not, you should just buy an item and if you don't like it, sell it back off again for our-- I mean, the zedconomies benefit!

pls

Opening them in the SDK

How do you evade big guys as fugbug? If scrake or fp comes from the side I hold he just focuses me and I can't kill trash.

level 20 perk has knockback you can shove them away

microwave gun's alt fire shoves scrakes far away, and if you use 20 perk to push back a fp, and then alt fire, you can shove him a nice distance

otherwise watch urself kid

that's what im saying

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Reminder that demo, firebug, support and zerk don't take skill

The swat perk feels a bit underwhelming to me. Sure he's strong, but he's similar to commando a lot. Just aim your rapid fire hitscan at heads. Instead of grenades, you have concussion grenades that let you kill big zeds easier. You spawn with armor.

But is it really that different? I'm struggling to see the big gameplay change here from commando to SWAT.


Also I haven't played versus, is it good?

If it's gonna be possible in kf2 I want it to be exactly like in the video

So I got the kevlar camo helmet, but it turns out you can't combine it with the regular gasmask. I guess I'll just have to wait for them to never update it.

woo so fly, so hot

So does everything that's not part of a crate have a chance to drop?

works on masterson

They already have a zed that uses a gun. I can see a husk variant that uses a grenade launcher, or a machine gun.
They added that crawler variant that's basically a suicide bomber, I don't see why a husk with a grenade launcher is out of the question.

it doesn't work on classic masterson though, which is the one I want

>No Pyro
>No DAR
>No Flare Revolver