/agdg/ - Amateur Game Dev General

>Next Demo Day (X)
itch.io/jam/agdg-demo-day-10

>Next Game Jam (Lewd -- Blueboard rules still apply)
itch.io/jam/lewd-jam-2016

>Lewd Jam Collabs
docs.google.com/document/d/1K9wlzcJntyOCV3KLvRcvllZ2ZUnGgrDtiwPdMLlw5XQ/edit?usp=sharing
docs.google.com/spreadsheets/d/1Sm0Pxz0uq-62L46TdXmKisynbhLI_by-pLNlcgo4B8M/edit?usp=sharing


Helpful Links: tools.aggydaggy.com/# (Still in beta)
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg/
AGDG Logo: pastebin.com/iafqz627

>Previous Demo Days
pastebin.com/X6fLvtzA

>Previous Jams
pastebin.com/qRHNpCbZ

>Chats
steamcommunity.com/groups/vgamedevcrew
webchat.freenode.net/?channels=vidyadev

>Engines
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org/
Haxe: haxeflixel.com/
LÖVE: love2d.org/
UE4: unrealengine.com/what-is-unreal-engine-4
Unity: unity3d.com/

> Models/art/textures/sprites
opengameart.org/
blender-models.com/
mayang.com/textures/

> Free audio
machinimasound.com/
freesound.org/browse/
incompetech.com/music/
freemusicarchive.org/

Other urls found in this thread:

strawpoll.me/11104045
itch.io/jam/agdg-lewd-jam
homph.com/steam/
youtube.com/watch?v=T6tIf8ZWSFc
twitter.com/NSFWRedditVideo

strawpoll.me/11104045
strawpoll.me/11104045
strawpoll.me/11104045
strawpoll.me/11104045
strawpoll.me/11104045

Reminder not to encourage namefag drama.
We do not want to become /feg/

I'll do my best!

rotate is hotter than vine

post pics

Real AGDG jam:
itch.io/jam/agdg-lewd-jam

real spicy

>3 joined

nth for blocks with curves xxx

I need an artist

You'll have to fix your brain damage first, pedoposter.

rotate's disco has more joined lmao

Make it 4 user.

...

>finally able to do things without a tutorial
heh, get ready guys. Phil Phish 2.0 coming in no time!

Hurray for auto-map progress. Now with walls.

user you're making it hard for me to do nofap

I have a serious question. Obviously, not everyone is the same, but...

How come so many game developers are numales and tumblrinas? It's always colored hair and stupid shit. Is it just because of them being out more and verbal or what?

When I see dev diaries of AAA studios they seem to look normal.

...

Popular indie devs often let the attention get to their head

Is this a trap


Anyway guys, is it worth to use those Aseprite "effects"?

I think you've got the causality in the wrong direction. Indie devs have to show off and attention whore because they have to do marketing for themselves.

It's a fairly easy hobby to get started in. All you need is a computer and (arguably) an internet connection.

No equipment, talent or friends required.

There are tons of indie devs, most of them don't actually complete them, but there IS a sizeable number of them. The issue is that most of them aren't very vocal or show themselves much. The kind of person that needs this attention and has to constantly talk about stuff as if everything they say is gospel and everyone should feel enlightened just to hear them say it are numales and tumblrinas.

I'm a white anglo-saxon heterosexual male from a middle class nuclear family background with healthy body weight, no body modifications, college degree, moderate social beliefs and make games with no political considerations

do you feel triggered yet?

I need some advice on the optimal way to do something.

I've got my sql server and login etc working. I've worked with networking a lot before but never in conjunction with anything persistent. I'm working on an online demo, for mobile, with persistence. This is not, obviously, a mmorpg and it's not an action game so I'm not particularly concerned with latency.

For load, as well as being optimal for mobile, I'm thinking about dividing the world into small chunks, that are 'teleported' between rather than contiguous. When teleporting to a new chunk, it searches for a room or makes one, depending on the status and existence of other rooms of that chunk. You load it from game data and the server just stores any important modifications.

Does this sound like a good way to do it? I don't need more than a handful of people available together at once, and want the burden of internet to be as low as possible. Also, I want users to be able to, per chunk, decide if they want to run locally and not open a room at all.

Rate my shader please.

Looks like he's wrapped in plastic

>toon
>hdr
>bloom

default unreal settings/10

It's oil

>The kind of person that needs this attention and has to constantly talk about stuff as if everything they say is gospel and everyone should feel enlightened just to hear them say it are numales and tumblrinas.
This. I couldn't even hold a blog if I tried. I can't imagine anyone would give a fuck. And no one does.

I should color my hair and get a gay accent before releasing my game, maybe some tattoo stars on my face, just to score them points.

Hell I know. Rainbow fucking beard. Yeah.

are you me?

It's unity.

Woah Catmouth Island re-enabled Steam Spy stats.

And he's higher on the list now

homph.com/steam/

That's unity

look at the grass

dota 2/10

>anglo-saxon
>not an anglo-pianist

>Indie devs

is anybody making a non-game game?

>want to make a casual action rpg game first
>want to make a more open world game later on with racial conflict etc
>actually scared it doesn't sell well because some LGBT might get triggered
what a shit year we are in

Technically they're all non-games because you ain't making any progress

Googum

oh right lol.

Controversy sells games. There are almost no examples of controversy not selling games. Even Hatred sold well because it was all over the media, even when it was a shit game.

You should wish some SJW got triggered. Remember Hatred. Barely anyone noticed that game until people started crying about it and no one who mattered cared.

loli sim hasn't sold. what went wrong?

He didn't finish the game.

Basically spam. Reported.

well, I have the plot and character all set, I bet if I ever get to release it there will be that retarded that will compare somehow to TW3 society even though it has nothing to do with it

I guess I should just try it and regret if it doesn't sell

shit, out of wings, it might be a burger night. :P

preparing early level boss for coloring/animation.

>shit diet
>no clue why getting fat / feeling demotivated
>better eat more feel-good-food to bring mood back to just below healthy human baseline

Going through Unity 2D tutorials and all of them are using things like rigidbody2d for physics and a lot of built-in components. How much of this crap am I actually going to have to implement myself to make a real game?

did you use inkscape or photoshop?

I feel fine, I just eat mostly wings and burgers.

>tfw quit your job for dev

Final day was today
Finally free to dev

Way late, but I actually own the EastWest Complete Composer's Collection. Like, paid for with real money and everything.

what will you do for money user

wat do?
1-2 AI work
3-4 Animations
5-6 Misc Art
7-8 Bugfixing
9-0 New stuff

I'll make a kickstarter or patreon eventually

did I tell you about that bug. It felt like this when I finally sorted it out.

youtube.com/watch?v=T6tIf8ZWSFc

you'll regret it after your first game is a flop if you even manage to make one

DROPPED

godspeed user
make sure to keep up your social ties

don't be such a negative nancy, it'll work out in the end

>it'll work out
just be urself ;)

where should i put my dev blog until i can afford my own domain?

Hosting or just URL?

Twitter

just photoshop

>It'll work out in the end
You are the type of person that struggles with crippling debt.

twitter is really bad for game dev stuff unless you're already famous

either

Fuck, how can I be so bad at making sprites?

in /agdg/

:^)

...

1) jerk off
2) watch youtube
3) eat something
repeat

So is literally every other social website. And making a blog will probably get you less views than posting on Twitter.

Tumblr

I'm sorry user, it's the only relevant blogging platform today

Someone suggest me a short and simple game for me to make that must have a waifu

No it won't. You can only do short posts on twitter anyway. Not useful for any sort of logging. Besides, posting dev on tumblr and I get 1k followers. Only have 400 on twitter.

arkenoid, but a girl takes off clothes as you destroy more blocks.

Fucking why does it look so bad.

Ok, maybe this looks slightly better

Unless you're posting a tutorial or some technical info that can help other devs, no one wants to read more than 140 characters anyways.

So Ludum dare compo is over.
How many of you decided to go for the Ludum dare jam instead?

Ok, number 4

sounds like my workflow

1-9 - figure out how I want to parse this data
0 - jack it to pixels.

What are you even trying to do

please. please stop.
Just gotta post him once my man.
Also don't scale it up and then add mixels to it. Keep the pixels consistent.

...

1-3 draw cute
4-6 draw porn
7-9 draw dev
0 animate

>Make a thread asking for help on something
>Get two pretty convincing answer, go with the one I'm able to understand more.
>Come back a few days later, there is a storm of responses with the two arguing which of the methods proposed is better.
>The scope of the conversation has become so large I could no longer follow it. They're literally talking about how much machine code each function generates.
Sometimes you do something and think, hey you're pretty good at this programming stuff. Then people come along and make you realize how incredibly unknowledgeable about anything you are.

I had an idea for one, I might make it after I get done with what I'm currently doing. (not a walking simulator, something else)

>tfw finally got a job
>tfw hoping it doesn't eat too much into my dev time
>tfw I stopped feeling intermittently guilty for devving instead of job hunting

uidev

...

Of course it's going to eat your dev time user. It's a real fucking pain and unless your job is pure fucking pleasure, you're gonna want some downtime, developing is not downtime unless again you're doing something that is pure pleasure, and eventually you're going to run out of those things and need to do some hard work

So bunker down sweet tits and realize you need to work hard and double to achieve your shit

hello andre

your game is looking good keep it up

nicee