Go and ask Sony that they're the ones keeping it from happening.
Hudson Evans
>Synth Shaun >not trap nat
Cooper Peterson
thanks. your work is much appreciated, guide-user!
Kevin Cooper
I decided to go >extort him for more caps in exchange for my assistance >go up to Trudy >Pic related >collect my shit >go clear out the drive-in, give all 4 of them time to think everything is all good >come back and motolov them to death
Threatening an old lady seemed pretty raider-esqe and edgy as fuck
Lucas Cooper
You did good user
Christian Bell
>tfw Synth Shaun finally gets activated and he kills everyone in my settlement
Dylan Anderson
Do robots from the mr. handy line stay stable?
Jayden Gray
Not particularly. They have a problem with being overly strict with interpreting rules and can't parse big changes like nuclear apocalypse that well.
Connor James
>tfw you a word I mean "How do robots from the mr. handy line stay stable?"
Landon Peterson
Do you know what the perks are for the mags?
Nathan Thompson
>bottle and cappy just walk straight up to my vault door and open it Has anyone considered that maybe they're the reason there's so many dead and abandoned vaults because they just open the fucking door?
Blake Sanchez
I found a strange bug in automatron, I just finished taking over the mechanist lair and went back to sanctuary to create a full robobrain, everthing went well, named the thing Judas and gave him full upgrades, but I noticed his name was not showing up anywhere.
I dismissed him and tried calling him back to the robotworkbench, but he is no longer showing up, I can still call him to travel, but the thing wont show his name, I reloaded a save and tried again, and now if I mod anything in a new robot it will stop showing even the default name and become forever impossible to mod in all settlements.
Landon Stewart
Don't post screenshots from that abomination please
Isaiah Lopez
Yep. I'll update the guides.
#1 is "Increased speech challenge success chance" #2 is "+25% Combat Knife and Switchblade Damage" #3 is "+10% Hand-to-Hand Weapon damage" #4 is "+5% Explosive damage" #5 is "+1 Strength and Endurance if you have
Jaxson Young
But they boost happiness by 10%. Such wonderful things cannot possibly be the downfall of Vault-Tec vaults.
Jack Morris
>But they boost happiness by 10%. Such wonderful things cannot possibly be the downfall of Vault-Tec vaults. Is that you Overseer Barstow?
Ethan Campbell
Thanks user!
Jayden Garcia
No, they actually boost happiness by 10%. Look at your happiness when they're there and check again when they leave.
Josiah Jones
>#4 is "+5% Explosive damage" The Nuke Rifle hungers for more power
Bentley Nguyen
I know they do but the rest of that tipped me off Valerie.
Andrew Long
Did you know you can give a pipboy from Vault 88 to your companions and they will equip it?
Henry Garcia
Really? I tried giving one to Piper when the DLC came out but she didn't equip it
Aiden Clark
I dumped 6 on Curie and she started wearing one I can't get her to take it off
Ayden Fisher
Remove the arm.
Matthew Jones
>bottle and cappy
I was expecting the reward for that quest to be something interesting, like a special weapon or armor that will give 10% chance to find legendary items or whatever.
Instead I get to watch bottle and cappy laughing and dancing while my settlers try to battle deathclaws or the occasional all consuming fire, its too fucking creepy.
I cant wait for this event to be over, I had enough of bottle and cappy cavorting like devils in my vault.
Hudson Richardson
How many pre-War people are there in FO4?
>SS >Shaun >Vault 88 Overseer >Everyone in Vault 118 >Cabot Family >Kid in the Fridge family >Eddie Winters >Kent >Daisy >Buncha Triggermen >Nick (kind of)
Isaac Martinez
the settlers there all have the dialogue from fallout shelter
Tyler Turner
Who knows, they might just make it permanent.
Owen Price
Too many
David Ramirez
Vault Tec salesman. Also probably most of the ghouls, feral or not.
Kayden Jones
No! It looks cute anyway.
Curie kinda counts.
David Sanchez
So I beat the game as Institute, went back to CIT and killed everyone possible, thing is they'll still let me teleport back in and the essentials will still give me radiant quests. Anyone know if the synths or coursers will respawn eventually?
Benjamin Evans
Right, Vault-Tec and Swan as well
Oliver Rodriguez
I really hope not, or I will be forced to delete my best vault.
Chase Davis
Swan isn't pre-war.
Justin Adams
Weird, I thought all of the APCs and some of the texts around Swan's lake implied he was a FEV experiment/prisoner they were transporting who got loose, but I guess he's an Institute experiment who was released
Matthew Flores
A real raider would take money from both parties and then kill off whichever one is less useful as a service
Is there any way to turn a settlement normal after having it conquered by your raiders?
Is there also a way to get Preston back as a companion?
Ryder Evans
Are Super Mutants the only ones that reference you killing one of their kind? (Noooo, you killed my brotherrrr)
Or am I just remembering wrong? Also, I can't believe they didn't add a similar line for the dogs.
Samuel Brooks
Nate can offer to suck out Preston's gravy
Noras need not apply
Mason Stewart
>only killing one party
2/10 would not raid with
Jonathan Howard
I made a Vault tec lunchbox looping machine.
Unfortunately: >Destroyed boxes go back to workshop when stored through hopper, so you will need LOTS of them crammed into the machine >You have to manually shoot each one to open them, turrets will not work right
The items that came out went straight to workshop instead of the sorter I made so that was neat I guess.
I tested it for around 10 minutes, got 5 nuka Colas, 1 noddle cup, 3 gumdrops, 1 sugar bombs, and a lot of plastic and steel. Its neat but I don't think its worth the hassle unless you get lucky with the drops.
Joseph Anderson
Did you try the stationary gun?
Caleb Butler
I've heard raiders say "he owed me money!" sometimes
Chase Russell
yours is the dumb fuck approach, what makes you think I'd want you to raid with me
Jordan Hughes
It breaks after 10 shots or so and needs to be repaired. Same for flamethrower.
That one user that asked if dumping 500 lunchboxes into a pit, throwing a grenade in, and then pushing a trap door that drops all the contents into a hopper might be way more efficient than what I built.
Colton Bailey
>no unique enemies >no unique weapons
This is the worst DLC they've ever shat out.
Sebastian Cooper
you do it for collectables like robot models, or building up a quantum stockpile
If you're really struggling for components and don't want to leave your settlements, you could build a bunch for farming adhesive or fusion cores
Aaron White
u mad?
Ryan Martin
How do you farm fusion cores?
Brandon Rogers
>le "unique" meme >>>/cfog/
Levi Martinez
>no unique enemies What >no unique weapons Doublewhat
Jason Butler
But that's what Raiding is all about user, maximizing profits in the short term.
Your approach is more in line with a mercenary or gangster.
Brandon Carter
Is there any way around making contact with the RR? And in the same way, do BoS/Minuteman ever become like essential to the story in the way the RR does?
Andrew Smith
Lunch boxes sometimes have fusion cores, wonderglue, robot models and ice cold nuka cola variants. Rarer than junk food and cutlery. Not sure if luck plays a part, or if you're just dependent on RNG.
Nathan Jones
You have to decode the chip to get into the Institute
You can just blast their heads off though once they've arranged their ""secret meeting"" with you iirc
Jaxson Martin
degenerates
Jackson Diaz
I don't think you know what that word means.
Jace Moore
a decline from a once higher place
not hard to figure that out, buckaroo
Adam Watson
you're talking to a /v/edditor it's one of their favourite buzzwords for things they don't like along with shill.
Anthony Gray
you're retarded
Camden Baker
see this is how you spot them instead of a valid post that contribute to the thread all you get is this, they usually get bored and go back to their safe space containment thread
Adrian Perez
nothing you said was a valid contribution you made a vain assumption and showed how stupid you really are
Robert King
If you want you can just walk inside RR HQ and kill everyone, later when its time to decode the chip the doctor in the memory den will tell you to use tinker tom computer to decode the chip.
The only thing you will truly miss is the ballistic fiber upgrades unless you use mods.
Just a shame you cant capture glory and mindwipe her into a perfect slave, whats even the point of joining the institute if you cant have your own synth....
Cameron Sanchez
you do he's called X6-88
Jackson Watson
decline is correct, there are alternate definitions
NV is degenerate because it lacks Legion content, for example. Much like KOTOR2 is degenerate because it's a bug-ridden mess that lacks a proper ending. What is it with Obsidian taking contracts they half-ass at the finish line? If they lived up to their potential, or at least set realistic goals, they would still have talented staff and they wouldn't be circling the drain. Sad.
Ian Gonzalez
Why are you arguing with a retard? That makes you a retard, retard.
Ian Ortiz
I agree, they are falling.
Jayden Roberts
by your logic you're now a retard for replying to
Austin Nelson
Not necessarily. In Libertalia they just bullied caravans and settlements for money. Same with the raiders around Bunker Hill. Raider is a very general term, but it always comes back to getting what you want by being stronger than others. But the others do this in their own way as well. A gangster does, but he usually has some alternative code of honor and a list of things he has to do to still be more than a sociopath in his own eyes. A mercenary is similar to a gangster, and sticks strictly to the idea of "just following orders" and just doing what he was paid to do. This is pretty general obviously, but my point is that a raider is only different from these groups in that a raider has no honor or twisted code of criminal ethics to justify his actions.
I think you probably define raider by swearing, stupidity, impulse. You're a meme raider friend. You're nothing
Joshua Rivera
DELET THIS pls no gun to muh head
Nicholas Diaz
anyone know why doors i am placing in settlements arent as tall as the doorways? There is always a little gap at the top. I have homemaker installed
Sebastian Evans
it's that doorway specifically homemaker adds a retarded one that's too big
Matthew Reyes
>Activate a protectron >Just walks straight past a bunch of synths without doing anything
Robert King
Its probably RNG because I have 13 luck and still almost always get plastic spoons and forks.
I have never found a fusion core from a lunch box. Then again I have never found a robot model from them either. I think I maybe got one 1 cold quantum from one.
This requires mods but with a pitching machine, synth grenade, and robot butcher device you can actually get lots of circuitry, aluminum, steel, copper, etc from gen 1 synths. Even without the robot butcher device its basically free institute weapons anyway.
Gabriel Kelly
With console'd 1000 luck I get models 95% of the time.
Jack Campbell
>attacking it's robot brethren
are you a idiot?
Julian Moore
don't forget some raiders telling their fallen comrades "don't you die on me!"
This would probably be more feelsy if they didn't tend to say this when said comrade didn't get blown to a million pieces.
The fact that enemies are supposed to show comradery in their dialogue makes me wish they showed it mechanics a bit. Like it's possible to put an enemy into a 'downed' state before you can finish them where their allies might rush over with a stimpack and such.
Yeah, way too many. Kind of wish it had just been >The SS >Shaun >Vault-Tec Guy >Nick
And that's it.
Not sure Shaun would count since he doesn't remember the pre-war at all.
Lincoln Anderson
>I think you probably define raider by swearing, stupidity, impulse But that's wrong friendo. For me raiding is all about taking shit, whether it be from humans, robots, ghouls, or mutants. Killing the owners is so they can't raid shit I was might want to raid and so people know I've already raided this place. Raiding the same place and people over and over takes the sport out of it, at that point nothing is standing in your way and you're basically being handed the things instead of taking them.
You may be content being handed shit but I intend to raid across the country.
Isaac Jones
Besides repeatedly doing that RR mission that has you kill a courser, where are you getting all those relay beacons?
Chase Harris
So, randomly: I'm curious if you guys have ever had some odd ideas for game mechanics with any Fallout game, like one that's been in my head has been:
>VATS Counter >Everytime you attack an target with this attribute in VATS with a ranged attack, they will evade the strike and deal double damage back to you and cancel your VATS.
I didn't say it was a good idea for a mechanic...
Xavier Myers
You can purchase them at the Institute. Like 30 at a time.
Dominic Allen
Oh gee all of the raider gang quests are just Radiant bullshit again. Fuck this DLC.
Matthew Russell
Is there another vendor of weapons in the institute besides this synth?
Jace Robinson
Nope
Jeremiah Brown
If the institute is so advanced why do their guns suck?
Ethan Gonzalez
Dunno, Overseer and Winters aside, I thought those were great characters.
Though it always bothered me that Nick didn't see himself as Nick Valentine, the guy that was put in a robot suit, instead of the robot guy with Nick's memories.
Also that list is missing Codsworth
Oswald was a disappointment though...(
William Brooks
Nah its just him
James Bailey
Well, not sure which mod buff is using then because all it has are institute laser guns and plasma guns.