Heinlein update is pretty good looking with the new Fallen. Hope the dlc won´t be to expensive ,,,
Andrew Cruz
REMOVE AEON go back2 ur aliens u dam green dykes
Connor Jones
what do you guys think about the new look for the leaders in CVI?
bit cartoony imo
Michael Sullivan
only 7.99€ but is worth 20€!
buy now, most valued customer!
Jordan Thomas
fucking triforce
Jose Reed
user who was playing Alpha Centauri from last thread here
It is year 2300. Game started on 2101, so we're 199 turns into the game.
I'm playing as University. I control the continent I started on. Early on we made the Peacekeepers to the north bend the knee, and become our diplomatic servant on a leash. The Hive was wiped out by the Spartans. We've allied with the Morganites due to our inclinations towards Free Market economics. The Believers have been getting their shit kicked in by the Spartans, after The Hive was taken down. The Gaians have been relatively untouched by anyone else, and so have thrived more than the other AI's, in the continent next door - we're currently engaged in a Vendetta by them, of their own doing.
All that said, however, University has maintained a steady lead on every aspect of the game this time. I started learning the basics on how I should exploit my formers, and how to use Supply Crawlers at a basic level. I also learned more about balancing funds betweern Econ, Psych, and Lab. It's at 30/30/40 right now and it seems to be working out great. Helps a lot managing the drones. Have been grabbing a bunch of the useful Secret Projects, and I have fairly nice main cities with a few secondary ones that are either for prototype building mostly, or coastal.
About 50 turns ago we first got acccess to the Needle Jets. Holy shit, they're a tide turner. Since I started experiencing major troubles at home with indigenous lifeforms, I got the idea of prototyping jets with 1/1/12 but with bonus Psi Attack. I keep two at every base and the results have been majestic. I really love this prototyping mechanic.
Since we're in a Pact with Lal and Morgan, we almost have the votes to be elected Supreme Leader in the council, but not quite. Need 2/3. So I guess I'm gonna keep riding the tech lead and see where it takes me. Probably a Transcendence victory but we'll see. Really excited.
Soon: War with Deidre and maybe Miriam.
Jackson Stewart
A little close up
Any suggestions from other AC players? I'm pretty new, so I'm playing on Talent difficulty (~Normal)
Jack Cooper
And the diplomatic situation
Ayden Morgan
Anyone here played Distant Worlds? How does it compare to the barely functional Stellaris?
I'm itching for some galactic genocide, but fun one.
Liam Murphy
Witches indeed one of the better classes, but I'm mildly disappointed with their low Magic value. I have 6 of them (including an Orc Witch and a Baba Yaga) and only 1 has higher Magic than 5. (They're between level 6 and 9.)
Inventor, however, surprised me in a positive way. She might be a little fragile without additional protection, but she's really versatile and can easily be a jack-of-all-trades with a few trinkets and whatnot.
Lucas Davis
Cybrans 5ever.
>lasers >engineering station >lasers >monkeylord, SupCom's poster unit >laser >T1 gunship >laser
Lucas Gray
Yes.
It's ugly as fuck with a windows UI and 2D graphisms but it's fucking deep as fuck and the music is awesome.
AND YOU CAN PLAY AS A SPACE PIRATE TUUUUUUUBES
Gabriel Flores
I don't understand why everyone complains about it being cartoony. Civ has always been cartoony, Civ V is the odd one out and had the most realistic-looking leaderheads in the series.
That's not to say that I wouldn't prefer them to keep the same style as they had in V, but it's silly to give them flak for doing what they've been doing for almost every single previous Civ game.
Dominic Bennett
I don't know what all the hubbub about it is, I prefer the new art style as it has a clear defined direction. Civ 5 I felt the Leader Models were really just caught between cartoon and realism and ended up stuck in the uncanny valley. I think a more cartoonish is style is more appropriate for Civ anyways.
Ethan Rogers
It's extremely expensive because it has 3-4 expansions, it's extremely fun because of the way economy is handled, and it's easy to mod.
And you can play as a space pirates and name all your ships after famous tuuuuuuuuuuuuuuubes
Ayden Hernandez
Why is it that the China leader looks like a WW2 propaganda stereotype but the Japan leader looks like a oriental white guy?
Isaac Turner
I like the CiVI's artstyle. It's gorgeous and colorful.
Bentley Sanchez
i thought the japan dude looked more korean
Jaxson Kelly
I've been meaning to give a huge earth map with real start locations a go for years now but I never got around to it. Maybe one last game before VI comes out. On that note, would be nice if they increased the amount of AI characters for VI, as well as making the AI better and more efficient in general.
Liam Ross
>try out CBP >building walls literally makes a city immortal if you don't have trebuchets
Jayden Brown
mein neger
Lucas Carter
Thoughts?
Carson King
It's in my opinion way better than Stellaris. First, research isn't random. Second, you research by building stations, but you don't have a lead scientist monopolizing all the research by himself. Third, you can also build resort station that can give you so many brouzoufs you don't know what to do with them. Fourth, you can add research laboratories on frigate, put some advanced sensor on them, and use them to spy on your neighbour while research how to make stuff deader (that requires some tweaking with the fuel). Fifth, unlike Star Ruler, a ship going out of fuel won't kill it. It'll be just fucking slow.
Damn right, son.
Jack Harris
git gud faggot
Liam Baker
>these sea monsters CATHULHU CONFIRMED
Asher Myers
I like it. I hate Barbarossa's animation though.
Nicholas Thomas
>xcom troopers how is this allowed
Nolan Perez
Which RTS have the best coop play?
>mfw you can't train your units in your allies' buildings in Battle Realms >sending out ressources has a tribute in AoE2 limiting how many ressources you can send before dying >most of the other games just treat the ally as someone you don't have to kill
To suggest that XCOM's good end isn't that good and that mankind ends up fighting each other once the ayyyys are out.
Asher Gomez
>literally 3000 BC >AI shits out walls >defenseless city is now outhealing 3 archers
xd
Jayden Mitchell
I dont know how the ayys lasted so long against 110 strength 49 tile movement cheapass troops
Kayden Moore
I wish there was a mod that once the game had advanced a certain length of turns it would switch barbarians with aliens and barbarian encampments with alien bases.
They would be extremely hard to deal with because of their speed and attack points, but xcom troops got a huge bonus when fighting them.
Tyler Davis
It's not bad, I just feel that it's a step down compared to V. Most of it is because they got rid of having detailed backgrounds and opted to just having the leader model imposed over a static image. They lost so much personality compared to the leaders in V:
>Montezuma's aggressive yelling over a sacrifical altar surrounded by a jeering crowd >Alexander and Genghis both greeting you by horseback >Theodora's smug flirting from her reclining couch >Harald Bluetooth looking down on you from his longboat >Attilla glaring at you from his throne, surrounded by the spoils of his conquests >Pedro's impatient stare from behind his office desk
All of this shit and more was amazing and I'm really disappointed to see that it won't be in VI.
Jason Morris
>probably over 2000 hours in Civ 5 easily >getting a bit repetitive these days >been modding it a bit but nothing really game-changing >notice there's Civ 5 recommended mods in the OP >install like 10 of them on top of the 8 or so I already have >play one of the Civs I've never played and try playing differently >game feels somewhat fresh again this must be what it's like to peel a mouldy carrot and coat it in ketchup
Jack Nguyen
>this must be what it's like to peel a mouldy carrot and coat it in ketchup
Ayden Allen
>implying the civs are really differents Woah, I get a legionary unit until of a swordman.
Sooo different.
Isaiah Brown
>tfw /civ4xg/ doesn't care about Alpha Centauri anymore, one of the best 4X games of all time
What went wrong?
Chase Harris
That's what the mods are for
Gavin Cooper
What will Gilgamesh look like in Civ 6? His nasu appearance or some bearded arab
Nicholas Reed
Install Alpha Centauri
Julian Anderson
>/civ4xg/ doesn't care about Alpha Centauri anymore, not true
Lucas Lee
Just because we're not commenting doesn't mean we don't care. I don't see the point in quoting you just to say "epic xDDD" or "cool".
All civs just feel the same in Civ. At least SMAC had a story.
Connor Myers
I'm excited to play it. Don't know how long it will keep me playing though.
Hunter Evans
how do you think when researching buildings? The well seems too reliant on RNG to be useful, and I don't know what buildings are after it. The smithy seems alright, the baracks seem OK, the herbalists hut actually looks really good now that I look at it
Anthony Hernandez
Bearded arab, probably. Pic related, this is how he looked like in Civ IV and I don't see a reason to believe he'd look much different except in terms of artstyle.
>unironically believing weebshit would ever make it anywhere near this game
Cooper Gomez
Google "F/ST Gilgamesh". Then imagine the opposite : a strong muscular man instead of that wimpy faggot.
The real question is : do cabbage field really spawn babies?
Ethan Jenkins
>All civs just feel the same in Civ. At least SMAC had a story. Yeah I know, in the base game they're not really all that different from each other compared to SMAC and stuff, that's why about 5 of the mods actually make it so they feel a lot more different and play differently. That's the entire point I was trying to make, I applied a dozen different mods at the same time to make the game actually feel fresh again. At least temporarily.
I already did that a couple of days ago, I'm playing it on and off. Still kind of getting into it, just gotta adjust 17 years back.
Kevin Hill
obligatory
Colton Young
>The real question is : do cabbage field really spawn babies?
I think so, they attract babies like some other buildings attract elves or humans AKA they sometimes spawn with only a HUD noticfication
Charles Rogers
Holy shit that's one sick beard. My respect : top tier.
Jayden Reed
have they released the system requirements for C6?
Gabriel Torres
For further reference, here's a statue depicting Gilgamesh which is also the image Firaxis are using for him on their leader table that was leaked some time ago.
Zachary Green
>getting his leg clawed by a baby lion >stoic as fuck >that sick beard
Kayden Nguyen
Leon and snake symbolize something?
Gavin Gomez
That he's a badass.
Jason Rivera
where did it all go so wrong?
Benjamin Murphy
They symbolize shit man I don't fucking know, I'm not a history professor. I just hit up google for the image.
Oliver Brooks
Snake is wisdom, Lion is might.
Xavier Jenkins
What game is this?
Dylan Perry
thea: the awakening
Anthony Cox
Check the filename my man
Jaxson Allen
Thea.
Alexander Young
Thanks. My bad. Just saw the date and stopped reading.
Christian Harris
Thea.
Michael Peterson
So what does /civ4xg/ think of the upcoming Endless Space 2?
And by endless space 2, I mean massive space fish tits.
Parker Kelly
>reused AI Already lost interest for it.
Colton Walker
It looks fucking awful.
Ian Morgan
Guys, I want Stellaris to be good.
Jaxson Carter
>Endless has a shit space game coming out >Civ has a hyped up terrestrial game coming out Well that was quite the reversal.
Samuel Fisher
Too bad.
Joshua Anderson
We know. You ask like every day if Stellaris is good yet. The answer is no. The answer will always be no.
Elijah Parker
Wait for stellaris 2.
>implying they'll get the ai functional even then
Easton Jackson
Dunno, the AI in CK2 is pretty brutal.
Liam Reyes
Seriously guys, I don't know why my AoWIII mods aren't working.
They are on the UserContent folder, the launcher detects them, they are enabled, yet the game does nothing with them. The changes simply don't appear in-game, even though everything else seems to be fine.
What the fuck am I doing wrong and how do I fix it?
Jace Scott
Is there a single space 4x game that does ground combat well?
Lucas Sanders
What mods have you got enabled? They might be conflicting.
Isaiah Allen
What RTS game have the best politics ?
Im NOT interested in army or war i just want to roleplay as Donald Trump and be a dick to everyone
Andrew Myers
Guys, I want BERT to be good.
Jeremiah Miller
I try running a single mod and not even that will work.
For example; I try using Triumphant Heroes (which only adds some custom-made heroes) all by itself. I place the .taf in UserContent and the Launcher detects it and puts it on the list, as well as placing the .taf inside a folder with some .acp and a .xml files, yet when I run the game none of these heroes appear.
I also try running Age of Wardrome, yet I still can't choose whatever clothing I want when creating/editing custom heroes.
It's pretty frustrating, since I can't find anything on the internet that points to other people having this same problem.
Noah Morgan
I'm kinda glad that Civ6 doesn't really have a ton of hype around it as much as just a sort of quiet, cautious optimism, I think it'll be good for the game's reception.
Liam Jones
>RTS >i just want to roleplay as Donald Trump and be a dick to everyone
Don't know about having the best politics, but Rise of Nations always seemed to me like one of the greatest RTS out there, along with AoE.
Gabriel Cox
The diplomacy in Rise of Nations is pathetic.
Luis Hall
What is it with BE health? Huge swathes of the game remain uncolonized because health is so hard to get up. Each city has positive health but the global health after a little warring and expansion is like -40.
Does BERT fix that?
Jaxon Cooper
I got the civ 4 bundle ages ago and I can't seem to find an answer to my question anywhere else but having problems getting Civ 4 Beyond the Sword to boot while all other expansions boot up fine, BTS just jumps to the Steam Store front page. Attempts to get it to run don't produce any sort of error message either.
Carson Powell
Well, no RTS has good diplomacy so what the fuck do you want?They are twitch games aimed at spamming units and out-microing your opponents on the battlefield,not diplomacy sims.
Hudson Edwards
Not him, just saying.
Even Star Ruler 2 has a more complex political system than Rise of Nations.
Bentley Hernandez
Guess I'm just gonna have to kill myself and hope than I can play modded AoW3 in my next life.
Brandon Long
in BERT health is too easy to get and there is too much land to settle and too little competition for the best spots. the 4 health per deal trait can give you an easy 20 health really early, and paean can mostly erase unhealth going into the mid and lategame. even without those you can nearly erase unhealth early on with a few of the prosperity virtues.
Jordan Butler
>Leon
That he's a Professional.
>do cabbage field really spawn babies?
Spawn is not the best expression. Crafting materials not only influence the quality of a building, but certain ones have bonuses to attract specific creatures (e.g. Sandstone / Clay = Beasts, Gold = Dwarfs, Enchanted Bone = Demons, Dark Wood = Goblins, etc.)
Every turn there's a possibility that somebody join your town - you can influence this through planned building. The Cabbage Field has +1 Attract Children (and might +1 Attract Human) even with the worse materials, but you can easily pump it up or customize to your liking.
Keep in mind, you "only" has 10 slots. I prefer buildings that unlock extra classes, minus the Archery (Hunter) and Manger (+10 skill to children-turned-to-Gatherers, +Beast attraction). Blessed Tree Symbol / Blessed Paths is useful but there's better options, it's mostly extra comfort.