/kfg/ - Killing Floor General

Last thread: >Latest patch
steamcommunity.com/games/232090/announcements/detail/947267730890259819

>KF2 Steam group
steamcommunity.com/groups/kf2vg

>Maps and Mods by /kfg/
pastebin.com/QkMNdNPj

>user's guide to modding sounds
pastebin.com/uCUjbFKY

>Useful console commands for testing:
steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about perks, damage, weapons, etc:
docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining XP fast:
kf2.gamebanana.com/maps/187635

>Mapping/modding help, bugs, tweaks, downloads, and extra stuff:
pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777

US server:
open 173.199.103.120:23000

Full release date: November 18 on PC and PS4.

If your reload/bash/grenade keys don't work make sure your KFInput.ini is not set as read-only.

Other urls found in this thread:

youtube.com/watch?v=UvTv-I2Y390
twitter.com/SFWRedditGifs

Vampire or Butcher?

2nd for Strasser is best.

Depends on how shitty your medic is

I play with 0 other players

I want my RS tommy gun back already

my nigga

Whoah, who is Roland? We need him in game!

Great, now I gotta listen to that song again.

You're a rather excitable boy.

thread theme youtube.com/watch?v=UvTv-I2Y390

Send lawyers guns and money.

No what we need is HAENEL'S FINEST INDEED.

I thought this was a Herbert West: Reanimator reference until

HOWWWWWWWWWWL SPECIMENS OF LONDON

RO2/ RS weapons are impossible to port over.
NOT
ENOUGH
TIME

I think the solo damage buffs for the bosses made it into group, they're hitting way to hard.

Do players actually buy stuff like Mr. Foster's original suit?

I see it all the time yeah
I have it too

Man, people would buy anything. Why do you think I made money from selling ugly ass skins.

absolutely disgusting

I have the packs that they put out (the briar, foster, and even that stupid motorcycle one) but im not planning on getting weapon skins or anything like that. the cardboard one looks dumb to me. if they put out another serious pack ill get it, if it looks alright.

That's a decent medic, then, since solo lets you self heal 50.

Off-perk anything as Medic or don't bother and go full Medic weapons?

med AR + pistol and use whatever you want with the rest of your weight

med shotgun and smg are underwhelming even with the 20% damage skill.
off-perk vector or p90 is fun.

does it piss anyone else off that when the server browser is loading and you select a server, the one you selected isnt followed and your selection is just wherever you clicked in the list

i always end up joining shit i dont want to because of this

Agreed on SMG and shotgun being weak.

I'm thinking either M79 or Kriss/P90. What's the M14 like for off-perk? And what about the XBow? I remember sometimes off-perking XBow in KF1. Good times.

most medics that M14 just end up raging fps and scrakes instantly.
If you want to play sharpshooter and not heal then pick sharpshooter and don't pick the healer

>join public game with random people
>kite last zed to trader which happens to be an albino crawler
>everyone jumps on its head repeatedly until it dies

That's irrelevant, user. But okay, thanks for your input.

Does the van helsing hat work with the inquisitor?

I have a mighty smiting need

i never buy cosmetic shit anymore. i used to in 2009 when you got packs of kf1 character skins for $2, but now it's completely out of control. that's what i get for supporting the devs i guess. never again.

Is this shit playable again yet?

>play on hard with friend because he wants to level medic and I don't want to think
>start up long Prison
>people join immediately, some levels 1-10 and 20+
>25 demo joins
>oh boy
>sit with friend in watchtower waves 1-5 watching the scrubs run around the courtyard like headless chickens
>heal them occasionally, focus on killing more because I'm not taking 4xp
>25 demo getting more and more irate because we're not healing him
>we agree to heal everyone else but him
>round 7
>3fp 2sc
>they scatter the others as usual
>demo is screaming and spamming healing requested
>"HEY MEDICS WAKE THE FUCK UP"
>fp smacks his ass and he dies
>we keep everyone else alive
>round 8
>dies to Hans bc he got himself stuck against a fence
>others die bc they sat on 4 frags at once
>we rape the old german
>postgame
>"I don't think I've seen worse Medics in my entire life"

You can't make this up

I want to violently rape Kilo so hard

>Caring for the opinions of pubbies

That pubbie was a useful meatshield and distraction for as long as he was able to be.
He fulfilled his purpose and did his part to help you stay alive.
You should be grateful.

>I'll go medic but tee hee I won't heal
ebin

that demo isnt wrong
if you're going medic but not healing, you can fuck right off, pubs or not
I love how you typed this out like you're in the right as well, lel

>implying pubs are real people that are entitled to the full rights of a team member
it's hilarious to watch them die and swim in tears as you clutch then quit
truly no better part of the game

I did heal

Everyone except the guy who started bitching and dying to the dumbest shit

The level 10s didn't die as much as he did

I was just trying to level which is why I was on hard. I'm not wasting my time healing some retard when the sweet xp is there for the taking

Recommended skills for demo and zerker?

>I did heal

>heal them occasionally, focus on killing more because I'm not taking 4xp

just use a fucking perk leveler map instead of shitting up pubs

Any half decent youtubers put out vids for KF2? Might help convince a few of my buds to get it easier that way. I remember there being some really good and informative players who made vids for KF1 as well.

>heh these pubs are shit and not worth my heals, i'll let them die
>they die
>you die on hard
>fucking team didn't stay alive!

I'd rather play the game and trigger autists

>dying on hard
It's almost impossible

pewdiepie

...

I bought cardboard knight day1

>zerkwalling

what else am i gunna do as zerk

I did for the rose-tint factor when Sharp was finally released. He's not the same but it feels better when you get as close to old school as you can.

I don't mean a zerk holding a doorway by himself like the one by trucks on outpost.
It's like the tower on prison or the side of the stairs on evac point, where the whole team is relying on the zerk to be the middle man between them and the zeds while medic pumps him with darts.
If at any point the zerk dies the whole strat is ruined.

again what else would we do on that map
zerk's my favorite perk but zerkwalling is boring as fuck but it just ends up happening

switch classes

>If the zerk dies the whole strat is ruined
Thats why you keep 2 medics, 2 demos and 1 swat/commando

I still don't understand why level 25 join to pubs knowing what they will come across.
Most of my perks are 15 if not below and I stick to normal or hard, but these people join and start doing shit like welding doors for the sake of it, scavenging the whole map just to grab all drops just to make your day shit.
Bonus points if it's a sanic fast zerker

Don't let it die

It's dead

How is Containment Station an official map? That shit is awful.

Still salty that piece of shit won over Nuked

No Idea. A shame really.

All those fan maps are shit.

Containment it's a reminder of "hold the box" mentality I guess, I mean just hold two doors and that box is yours

>commando now gains 2% recoil reduction / level as a passive instead of it being tacked on hollow point rounds
>gains 5% clip size / 5 levels, high capacity mags bonus reduced to 25%
>bullpup mag size increased to 40
>swat now gains 2% extra damage with perk weapons / level and gets night vision
>increased mp7 damage to 20
>increased mp5ras damage to 30 but reduced its mag size to 35
>increased p90 damage to 33
>increased kriss damage to 40
>armor now takes half as much damage when using the heavy armor training skill

find a flaw

SMGs doing too much damage in comparison to other ballistic weapon types, especially with it's high ammo capacity and rate of fire.

It was easily the best objective mode map, because it was the only real attempt at an objective mode map.
So TWI decided to include it. I guess they changed their mind afterward, decided they weren't ready for official objective mode. But they still included it as a survival map.
So ultimately, we got a proof of concept without the concept. A byproduct.

so do you still shoot at the floor with the microwave or do you actually have to aim

>swat now gains 2% extra damage with perk weapons / level
>on top of increasing the weapon damages
what the fck

>Kriss doing the same damage as SCAR
Good balance m8

okie dokamo

>mp5, p90 & kriss remain unchanged

shit

you use the flamethrower instead

It was a proof of concept objective map that TWI made official even though they haven't put in objective mode.

So it's a proof of concept for a concept that doesn't exist yet.

The recoil move from hollow point to passive would be good.
The partial capacity move from high cap to passive would be terrible, making tactical reload too obvious of a choice.

Making SWAT retardedly OP, no. You can't have possibly figured up the DPSs of your stats and compared them to other weapons, and considering SMGs' ease-of-use, thought this was a balanced suggestion.

>you use the flamethrower instead
doin solo, gotta use the MWG on scrakes/FPs/boss

>SWAT is shit!
>b-b-but their weapons are too strong! :

idiot

meant to reply to

i did actually, i just mixed kf1's SCAR damage value up with kf2's and forgot i had typed out a 50% damage bonus for the perk

what bout

>1.4% damage bonus / level
>mp7 damage buffed to 20
>kriss damage buffed to 35 just so it can decap gorefasts

Drop MP7's weight by 1 block. Its stats otherwise are perfectly fine.

No I didn't, you idiot

Stop pretending to be me, faggot. Man, you're so gay.

Anyone else want MP7 KF1-itized, by lightening it to 3 weight, and reducing base mag to 20?
Adjust the damage to fit that, probably back to 20.

Then you could have the best two SMGs, a medpistol, and a third SMG. Or, you'd still have the option of taking the three best SMGs.

How to make SWAT good
4% bonus starting armor (max 100)
4% maximum armor capacity (max 100)
30% + 2% armor discount (max 80%)
8% bash damage per level (max 200%)

Battering Ram repairs 25 armor
Assault Armor increases max armor by 100%

Level 15: Suppression Rounds merged with Cripple: 200% stumble power with 30% slow


Level 20: Cripple replaced with Electric Shock. 30% chance to applying EMP to a zed.

Normal max armor: 200. With Assault Armor: 300. Taking both Heavy Armor Training and Assault Armor at start with level 25: 200 armor at start.

Level 25 with 75% armor discount and Assault Armor: can buy 300 armor with just 225 dosh.

Boom now you have your le ebin tanky armor man

>tfw people everywhere are wanting buffs to muh swat
gimme gimme :3

Demo is bugged and gimped. GS doesn't feel quite right. So I've been swatting it up.

I just want the MP5's iron sights to be slightly less obtrusive.

Or the ability to put holographic sights on every weapon.

Also light machine guns.

Yeah, I'm hoping they'll let use customise the practicality of our weapons. And yes, LMGs WHEN.

>FPS game
>No LMG at all
e b i n design

I wish SWAT was actually a hybrid class.
t1 would be a 10mm Glock
t2 would be a MP5
t3 would be a Remington 870 shotgun
t4 would be a M4 assault rifle

>Squad based FPS
>No squad automatic weapon for support

REEEEEEEEE

>no riot shields that allow you to use a one handed weapon such as handguns, smgs and knives
>no lmg so you can swap out your riot shield for more dakka
honestly wtf is twi doing? scratching their balls all day?

why would SWAT have a light machine gun

What is a good sharpshooter perk line? I been messing with it a bit and I am not sure if I like sniper or not.

Why not nigga. It's the heavy armour perk. It's the taktikool/armyman/fuck your shit up perk.

right right left right
25 is personal preference as always

med ar/pistol/dbs is the best loadout.

>can solo scrakes with ease
>can dbs jump to kite fps infinitely
>can jump over zeds to escape corner traps/chokepoints

Give me a good reason for SWAT to exist when it's just a Commando clone.
Pro tip: you can't

MP5.

czech m8 tbqh

>Commando has no HK weapons
Literally shit class. And don't give me that "L85 is HK!"

>demo
all left
>zerk
all right

Is High Impact and Armour Pierce really worth it? It all sounds good in a vacuum, but good luck in an actual match. Also, critical hits with explosives? Basically never happen--unless they've changed something recently.

Extra Rounds is legit' as fuck as well. I understand you ideally want direct hits but it's not very reliable and that splash is garbage currently.

Thanks, I just tried it in solo and it feels a lot better.
I swapped Always prepared for dead eye though. I don't buy armor because that shit for people who get hit. so I always have ammo money. Cheers!

You kinda made me want the Commando to get an 805 BREN now. Thanks.