Should have made planetside 1 but with better graphics.
Joshua Barnes
Why aren't I able to use stalker cloaking?
Brody Ramirez
Because you didn't cert into it. Dummy.
Dominic White
Construction has got to be the largest disappointment I've felt in a long time.
So overwhelmingly shit.
The only building with any actual tactical usability they also released well after the original "boom phase" of interest subsided too. Defending a base feels like shit. The parapets are tombs. No viable usability. No worthwhile meaning to defending memecraft bases. Points are so slow. This in turn devalues alerts. Haven't felt a "to the wire" alert in forever since they instalocked continents. Plus the fucking force-field shield thing for walls / bunkers fucks over aiming for anyone not playing on potato / having disabled the blur.
The said building with tactical usability being the large tower. That thing crewed with heavies with a repair module keeping it invulnerable is actually really solid for area denial. The height gives a huge field of view. It's especially good for VS. Load that thing full of lancers and nothing is getting remotely near the base or choke-point. Entire lane dead. Memecraft excitement is over though, so no-one uses it.
Nathaniel Brooks
I played this game again this weekend, first time since 2014.
1. Maps were uncomfortably different. Significantly shorter fighting distances, and the end utility of vehicles seems like it was killed because of it. I really only enjoyed playing on Indar and most amp stations. 2. My old MLG-pro tryhard Infiltrator loadout was comfortably still dominant, easily nabbing top kill and leaderboard positions despite the rust. 3. Serious population imbalances ultimately forced me to log off each night in disgust.
Jaxson Morgan
pssh ur just salty we don't want u'r kind of players