/rwg/ - Rimworld General

settler edition

rimworldgame.com/

RimWorld follows a number of survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, the epic scale of Dune, and Warhammer 40,000.

FAQ: ludeon.com/blog/faq/
Wiki: rimworldwiki.com/
Mods: ludeon.com/forums/index.php?board=12.0 (also check steam workshop)
Recommended Modlist: pastebin.com/gPWvMJVq
Please leave any suggestions for the OP pastebin as replies to this post.

previous colony

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First for the medical system sucks

>hardly any injuries
>none fatal
>one serious, but mostly cosmetic
>almost no blood loss
>dropped dead the minute she hit her pain threshold
Thanks Tynan

you do realize she dropped dead because her torso's hp was completely depleted right

Wooden walls, never again.

What should I do? I need this harvest, and the complex is connected to all my other buildings, which are also wooden.

Deconstruct the walls?

>4 scratches
>no organ damage
>hardly any blood loss
>died because she ran out of hitpoints
What is the point of having a complex medical system if you're going to make it so arbitrary?

I would rather die than become valdermort

Serve you right user.

Imagine somone with massive rips in their body and all their organs are hanging out because that's what just happened.

"Torso" is an amalgation of all the unlisted inner organs from your torso.

But there's just so many trees. I love the swampy maps from boreal mountains, but all those annoying trees. Cutting them down is a giant opportunity cost, if I don't turn them into walls.

>153953462
the torso running out of hp is literally the torso being destroyed

>You cant keep centipedes weapons.

Scratches aren't cuts, user.

>"Torso" is an amalgation of all the unlisted inner organs from your torso.
Aren't all the vitals listed?

try going into debug mode and open the health panel and click "all defs" or whatever it's called

you'll see the inner organs are destroyed too

also "scratch" is just a name for flavor purposes to describe an arbitrary amount of damage. it can be any size. this one is from a rhino's horn. if you mod in a gun that does 1 damage it'll give you tiny gunshots.

>"Please slavers, burn my whole settlement down with your cheap Molotov when you land via pod indoors."

Just because you can doesn't mean you should.

Why is it a scratch instead of a cut or stab? Like you said, it's a rhino's horn.
I wouldn't be butthurt if the injuries were actually serious.

>tiny gunshots.
Cute little gunshot wounds, awwww. I bet they wear tiny hats, too.

Give the guy a break, this isn't DF which has had more than a decade of development

Reload. You are completely fucked.

I don't expect DF-level blood vessel simulation, but I don't see the point of using a system like this if you're going to make "torso ran out of HP from scratches" a fatal injury.
I looked at her in debug mode and the only hidden condition is the flu she got over a while back. No mention of her organs.

>you get twice as many strawberries from a single plant as you'd get from a single corn plant
>AND STRAWBERRIES ARE MORE FILLING
What's the fucking point of corn?

Why would you expect any strawberries from a corn plant?

Thanks user for making this!

but that's wrong user,
All food has the same nutrition value (10 units makes a simple meal)
And strawberries provide 8 units of food max per plant while corn provides 22 max
Of course, this is dependent on your grower's skill level and RNG

all crops*
you need 2 eggs for a simple meal or 1 egg and 5 crops for a meal

If it's any indication Corn was nerfed recently

Ostrich Egg is less nutritious than chicken

Buff when?

Landed in desert and the game has screwed me over with steel.

I'm getting really fucking bored of not being able to build anything because no wood.

Do traders ever carry wood and steel?

Get stonecutting

honestly the only weapons that would be worth it are the scyther lances. miniguns, inferno cannons and whatever the last one is are shit

Does anyone know if there is a disable gun mod that works with the newest version?

I want to try that medieval mod. Kinda stupid it doesnt disable guns by default.

you can remove ranged weapons from the core file

>making anything other than beds and chairs out of wood

bad idea tee bee aich famalam

That sounds hard

Can trees grow under a roof?

>crashed escape pod

oh, thanks

Wow, look at this wanderer that just joined.

do trees ever respawn on their own ?

>still no ccl
>still no ductworks

still unplayable

Shooting targets and straw dummies for training weapon skills when?

CCL? What's that?

There's a ductworks mod.

>Forget to pause game before dinner
>Come back to paused game after finished research

Wew, that could have gone much worse

the mod that makes ductworks work

>higher skilled growers provide higher corn yields
WHY WASN'T I TOLD
I THOUGHT IT ONLY MADE THEM SOW FASTER

How about now-ish?

ludeon.com/forums/index.php?topic=3612.0

Look for Misc. Training.

No it's not, not in early game. Especially if you're tribal. But stonecutting should always be the first research, and then you build walls out of stone ever after.

CCL = Community Core Library. A mod plenty other mods depend on. Kinda like Forge for Minecraft.

If I attack slavers, will the slaves rebel or fight for them?

If someone fights your masters to free you, will you fight your masters or fight for your freedom?

It's a rhetoric question, you do not know you are enslaved.

They'll fight for them. Buy them instead, you'll keep the silver when you kill the slavers.

>didn't look at the starting colonists
>3 lolis
>one is a beautiful, optimist pop idol
>one is a steadfast jogger test subject
>one is a psychopath child star
Subversive, Tynan. Subversive.

>knock out madenned muffalo
>rescue
>colonist brings it inside
>the timber wolf I still haven't tamed proceeds to murder muffalo as colonist is trying to heal it

>untamed timber wolf inside your base

WEW LAD

wots funner:

>rolling for good colonists
>going full randy random and not being a scrub and just clicking go without re rolling

or

>prepare carefully

Yes

>can't add operation bills
wew laddie.
Guess the mods weren't working together as nicely as I had thought.

I find rolling better.
Mainly because I'm good at gambling so I know when to quit.

So I can't get colonists to cremate corpses

bill is entered, not forbidden, crafting is enabled.

Did you make sure you allow rotten and corpses aren't forbidden?

I did

Now they're just doing it by themselves but I still can't assign them manually.

>someone is being chased by those meanies pirates!

>well wathever i need more people i guess what can go wrong
>the lover of the guy running away is also part of the raid
>somehow manage to capture her and recruit her with no scars
well shit based RNG.

My artists are always obsessed with husky training, too.

Do ore veins not spawn in sandstone mountains? Been mining quite a bit, but havent found anything.

Also Randy decidided to send me 4 raids within 2 days, thank god I rushed turrets

>tfw all of my high level artists are obsessed with chickens throwing up

This piece shows Knibbles the Chicken throwing up on Slate Tiles after eating a rotting Turtle corpse on the yeah or 5637 s nearby colonists put out fires. A large Elephant can be seen in the background on a mountain of roughly carved potatoes.

My artists are obsessed with vomit in general

Fuck randy, all he does is send me crashed pods filled with leather and food.

Which I don't fucking need because he recently sent a pack of 34 manhunting boomalopes in a thunderstorm.

Is there a way to hide marriage/crafting spots?

no

design your recroom to make marriage spots look aesthetically pleasing

Delete them. They seem to always gather at the same spot anyway.

but the last column is egg/nutrition not nutrition/egg

so, how hard is to create a new mod? as in, add new clothes and perhaps a gun or two? i want to add something into the game.

>Mass Effect's Jacob has a voicepack and it's popular

People care about Jacob

>mfw I just lost my best colonist

WE

How much food does each colonist consume?

Post colonists/pets that have hard lives.
>nose, tail, and left paw were cut off when a bear mauled the warg
>right paw was mangled by a raider
He still serves my colonists faithfully, despite what has happened.

Woops, didn't mean to reply to

>using wargs
>not bears
There's your problem m8.

DUDE

Are you fucking shitting me?

Goddamn Orion Corp raids. I already had trouble with a single one, then this happened the next raid. I don't even have turrets yet.

WEED

>using glitter tech
i know its the only super late game mod but all the weapons can be obtained early and are super op at that point

LMFAO

>reading the CCL thread
>mfw

I fucking hate forums.

Finally found a good use for raiders, makes my predatory carnivores happy so they don't eat my pawns.

This game is cozy.

Looking forward to seeing how he fares in combat. He's a cannibal assassin who hates ranged weapons. I also have no idea how to make melee weapons short of clubs.

Will my pet wolf or my colonist set off my own traps?

...

Hope you have good animal skills, cause those wolves are a bitch to train

It started as my "one random pet". Speaking of which, how do I train an already tamed pet? Would be cool if he could fight along with my guy.

>no flooring under the door in the middle of the house

>grizzly bear self tame
Nice

Get an opposite sex one and start breeding them.

As long as you set up your traps in a checkerboard pattern you should t have a problem with your little fags setting them off.

>decide to turn my 2000 smokeleaf into joints
>one colonist instantly goes on a mental break and binges on them

He was well out of break range, too. Fucking game. Chemical interest a worst.

Just found out that you can walk into a siege camp while they're asleep and steal their mortars. They'll then assault, when they wake up.

>Bear get into my base and killed the boar
>It was mauled by other animals
NOIS

>mauled by other animals
>animals
>ox
Well I guess your story checks out.

Ox shoot just once.

>ox be a good boy
>ox shoot just once
>do not hit ox

>tfw when you get a thrumbo self-tame