I'm wondering how NQ group will do the multiple leaders with drafting. Will you get a civ and get to pick any leader from that civ or will you ban specific leaders or what?
>The 'Leader Bonus' not being part of the civ UA implies as much to me, but I could be wrong.
Civ V was similar. For some reason a civ's UA is located under the leader's civilopedia entry while UU's and UB's are located under the civ's entry. Maybe they planned to do multiple leavers for V and scrapped it or something.
Eli Rivera
wargames general and city builder general
Christopher Butler
Shit, guys, I really need to vaccuum my bathroom -- there's hair fucking everywhere.
So, what do we think of Norway?
Jonathan Parker
>Boot up a game of Civ VI >get colonized by six different British kingdoms
Ryan Ross
>unique melee unit with low defense shit >worse polynesia bonus worse than shit >unique early boat useless >melee boats pillaging coastal tiles I don't know but it seems shit
shit/10 basing off civ 5 knowledge entirely
Connor Ward
What if they decide to give every civ a female leader?
Oliver Thompson
So, the United States can be ruled by Betsy Ross?
Ryan Collins
Genghis Khan was confirmed as a Great General.
Not that they can't just do like with City-States in Civ V and replace him if/when they want him as a leader, but personally it's preliminary evidence that Mongolia will probably have Kublai Khan first in VI.
Joseph Morris
Good luck doing that
Wyatt Jones
for anyone that doesnt think multiple leaders arent coming into the game, its been confirmed several times. the picture is from the livestream where ed beach leaked all the leaders. theres also the civ 6 steam page store.steampowered.com/app/289070 where it even says, for the digital deluxe edition > and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount.
Dominic Collins
Genghis was both a great general and a leader at the same time in Civ V, so that doesn't really stop them
Mason Fisher
There was one post on civfanatics I think where someone made a female ruler for all the civ5 civs, even things like mongolia or arabia. Almost all of them were theodora/gorgo/catherine de drinksredwinefromachampagneglass tier bad
Isaiah Hill
christ, I refreshed and forgot to actually post the image again....
Samuel Hill
They're pretty good. The game encourages playing wide it seems so being able to open up options for expansion early will probably come in handy. Raiding stealing more than just gold makes it both super oppressive and useful for catching up or getting ahead. Stave church is s little boring though.
John Parker
So which civ will you niggas play first?
I'm kind of torn between China and Aztecs, they seem god tier for wonderwhoring and warmongering respectively and their bonuses are useful right away in the early game and stay relevant throughout the entire game
Kayden Foster
he's actually a khan in civ 5, they have their own list of names and normally are either exclusive to mongolia or can only show up in a city-state if mongolia isn't in the game
Okay, what if Greece will be revealed last as the debut of the multiple leaders tech, with the Trireme being unique to Pericles (Athenian Navy) and the Hoplite being unique to Gorgo (Spartan Army)?
Thomas Hughes
Best OP. They finally fixed Mr. Potato Head.
Michael Collins
Kongo or Rome. Both are likely to be able to pursue any victory condition.
Nathaniel Martin
Like those plane and tank games? Why would they be in here?
Joseph Collins
Your policy cards can and will be obsoleted as you progress in eras.
Angel Hernandez
I expect we'll see a lot of visual improvement as it gets closer to release. I hope they release a Pedro with a better shaped head, and make the arms and necks on most of them not munted.
Anthony Cooper
China's been my favorite civ since Civilization 2, so I'll naturally roll with them first. Norway looks pretty fun for the new archipelago type map too.
Matthew Collins
I hope they fix up Pedro's face soon
Aaron Cooper
Great Persons have never been exclusive with Civilization leaders I'm pretty sure Brennus was a GG in Civ IV
Joseph Harris
they arent that bad once I looked at the bonuses more. originally I thought they blew chunks. but they're basically just pillaging-the civ. and thats not a bad thing in 6. from the stream, you actually get a lot of shit for pillaging tiles. 50 gold for sacking a horse tile, 25 science for a copper mine, but it doesnt seem to really heal you for much anymore. I forgot the values for civ 5 but it seems higher. both their ships and embarked units can enter deep water after an early tech as well, great for colonizing...everywhere. they're obviously going to be a lot better on sea maps, like britian, but the pillaging makes them alright, especially since people wont have many workers around for tile repair, and that takes time. might be viable to just raid, pillage shit, and leave.
Parker Brown
>I expect we'll see a lot of visual improvement as it gets closer to release
I had high hopes but zero expectations, so I'm fairly happy they're re-working some of the leaders. Visual style for a game this far into development rarely changes much, if at all.
Levi Robinson
Kinda figures. Though we had heard about that already.
I hope obsolete policies still continue to have a reduced and inefficient effect, so you can create your perfect stagnant hell of a government.
Anthony Sanchez
no, your thinking about simulation like DCS and """"""simulation"""""" like war thunder and world of tanks
Cooper Williams
>might be viable to just raid, pillage shit, and leave. Don't forget that since they can load on and off ships without extra movement points and because ships can enter deep sea that their transports can basically hide out of attack or even sight range of your own naval patrols. It doesn't matter if you redeploy your army to fight his raiders because he'll hop back onto the boat and row out into the ocean where your triremes and shit can't hit him.
Jason Martinez
Maybe one of those is a straight upgrade? Or maybe it just becomes completely obsolete, like scouts at public schools.
Jeremiah Butler
I'm hoping Rome's bonuses/playstyle are going to be more focused around expanding + setting up infrastructure rather than just being yet another pure warmonger civ
Cooper Moore
Visual style no, but the textures and the models can be tightened up, worked on through community feedback and adjusted. There's also a chance that the first look videos were made ages ago, and prepared in advance for release.
Hudson James
ARE THEY GOING TO MAKE THAT CATHERINE BITCH DRINK THE CORRECT WINE FROM THE CORRECT GLASS? HOLY FUCK THIS TRIGGERS ME TO NO END.
Jonathan Edwards
honestly his hands are the best improvement. they arent extremely chunky and veiny anymore. but he still looks weird. they exchanged his frog eyes for bug eyes. but at least it looks like I can take him seriously now.
Leo Bailey
In some spots, his beard doesn't look connected to his face to me
William Morgan
I would speculate that the Baths will be a Roman replacement for the Sewers, available with a civic or earlier than Sanitation. So you'll be similarly focused on building up a large population.
They're likely to have the legionaries, which I suspect will build roads similarly to Civ V, to aid both attack and defence.
Their ability should be something like Pax Romana, boosting amenities or whatever.
Trajan's bonus could be to conquering lower tech Civs, or a building like the Forum to replace the market.
So overall focused on building an efficient road network to move the military, building big, happy cities and either conquering barbarians or making the dosh to pay for it all.
Christian Sanchez
Could be an upgrade.
>Insulae (Games and Recreation): +1 Housing in all cities with at least 2 specialty districts.
Medina Quarter could potentially be a +Housing upgrade.
Luis Phillips
youtu.be/GjHZYnpCMx0 Religion/Norway showcase stream vid for those who missed it.
Jack Morgan
...
Nathaniel Edwards
Forgot to add, map is looking gorgeous. They've certainly done something in the polishing stage to make things flow better.
Thomas Cooper
He looks fairly accurate to contemporary depictions of him.
Leo Thomas
Loving the day and night cycle desu. Night looks amazing.
Joseph Smith
Am I right in understanding that religious "wars" can be fought during peacetime? Apostles can throw thunderbolts at each other regardless of diplomatic status between civs? Would make playing a peaceful & religious civ much more engaging.
Cameron Thomas
Pretty sure that's the intent. You'd take a diplomatic hit from waging religious war and open yourself up to a casus belli, but you don't have to be at open war to do it.
>Holy War: Used to declare war on a power that has religiously converted one of your cities. All warmonger penalties halved.
Lucas Kelly
It's basically a flashy visual representation of a religious debate as I understood it from the stream. So yeah, even Ghandi can sling the wrath of Vishnu while at peace.
Wyatt Walker
Are death stacks back in Civ 6 to ruin my fun?
Anthony Price
No. You can attach support units to other units. Like battering rams to swordsman, or aa guns to infantry, but you can only have one fighting combat unit per tile.
Mason Scott
Rockin'. Thanks senpai.
Thomas Bailey
That sounds pretty good without being too OP.
Sebastian Kelly
Which victory condition do you guys want to go for first?
Luis Parker
Anschluss.
Justin Barnes
Probably domination with a dash of religion, just to get a feel for it all.
Ryder Hughes
Also, aren't Norway also more powerful as a raiding-focused Civ because you can pillage buildings in districts now? Will that render them useless until repaired? Can you stop the construction of buildings by pillaging the district that's building it?
William Scott
Do you prefer 4x games with huge armies of relatively weak and insignificant units or do you prefer games with relatively small but powerful units.
Justin Mitchell
I'm a sucker for elites and I've never liked to micro units
Christopher Brooks
>I would speculate that the Baths will be a Roman replacement for the Sewers It's the replacement for aqueducts or some shit Either way the Romans should easily have all three.
Eli Thompson
Oh was it confirmed? Baths REPLACING aqueducts seems retarded.
Brody Ward
>romans famous for baths >romans famous for sewers >romans famous for aqueducts >but they only get the baths and everyone else gets aqueducts despite them being more or less miniature wonders because of the engineering ability needed to create them
Charles Wright
Nice, scout and commando trees.
Gonna have to start building more.
Tyler Davis
Yeah, IMO the aqueduct should be a unique improvement a-la the great wall that carries fresh water from a mountain/lake/river to the next tile over.
Nicholas Sanchez
A fully upgraded version is going to be absolutely ungodly to take down huh
Levi Morris
>roman ability >all roads lead to rome >get special roads that use a little bit less movement and generate production between connections i don't know
Asher Sanchez
I wonder if this is the death of scout archers, because if so that instant upgrade into the Ranger will be godly.
Dominic Turner
Something like Auxiliary Legions might be cool where you have a chance of straight-up recruiting enemy units for gold when you defeat them.
Evan Edwards
This is fucking retarded, because "all roads lead to rome" means Rome was a basically a center of universes at those times. Even civ5 grasped this concept better.
Brandon Morales
>All Roads Lead To Rome >All trade routes on the same continent WILL pass through your original capital >Receive a portion of the yields of all trade routes that pass through your territory
Gives everyone a nice gold boost from the trade post thing and gives you your due.
Cameron Hughes
Well it also referred to the fact that for most of Europe at the time, your roads were either Roman roads or simply nonextant. Roadbuilding is apparently surprisingly hard without organized workforces.
>All trade routes on the same continent WILL pass through your original capital Sounds overpowered.
Cameron Young
What's the difference between surprise war and regular war in the new civ?
Luke Hall
Surprise War gives more warmonger penalties and I think it's basically no-CB war and/or on-contact wars.
Evan Powell
Okay I've got it.
>Pax Romana >No extra unhappiness in occupied cities >Receive a 5% boost to culture output in the capital for every occupied city
Chase Bailey
>All trade routes on the same continent WILL pass through your original capital >declare war on someone >sit a raiding unit in Rome >watch as the world economy simply falls apart
I still like my Auxiliary Legion idea. We can put other bonuses on the leader himself, auxilia were a thing since Punic-War periods all the way to the fall of Rome.
Josiah Morales
>bringing occupation/puppet mechanic back Into the trash it goes
Asher Harris
You can always declare a surprise war, but you get diplomatic warmonger penalties that crank way up the later in the eras the game is (Ancient era wars are essentially free).
A justified war needs some kind of condition to be met to declare, even if that's just "denounced a civ for five turns", and have varying amounts of warmonger penalty reduction.
Jackson Phillips
I like the auxiliary idea too. What about being able to recruit the unique units of other civs if you own one of their cities?
Jose Johnson
Speaking of shit that happens after you take a city The thing I hated most about wars in Civ V was how fucking long it took to raze a goddamn settlement.
That might work. It also sounds hella overpowered but FOR THE GLORY OF ROME
Caleb Cruz
what about receiving bonus gold in your capital for every city that follows a different religion? kind of like how in roman culture all religions were tolerated as long as they paid their dues to the empire
Chase Johnson
That sounds fuggin ridiculous and Roman law didn't have all that many special taxes for people of different religions. If anything Arabia or something should have that for muh Jizya tax.
Thomas Jenkins
I want warmonger to tick down as time goes on. It's fucking stupid that people hate you for taking a city two thousand years ago.
Jaxson Diaz
even if it was 1 gold per city, that would easily be 30+ cities in the medieval era.
rome will probably have similar bonuses to 5. legions will be able to build roads/forts, (possibly without losing strength like builders) there will be some form of production bonus, either for cities linked by roads, or just a capital based one, and baths will most likely give bonus amenities or housing.
Benjamin Murphy
Isn't it already? Check out the 21:20 mark of the norway/spain vid above. That's definitely an aqueduct spanning a tile from a river to a fresh-waterless city centre.
Charles Cooper
Immortal leaders have very long memories I suppose. >take a city near the start of the game >get denounced 1000 years later by a civilization that never met the one I killed Like seriously what is their justification
Blake Green
What is the justification for having campuses benefit from mountains?
Hunter Robinson
what the fuck are all these shitty non-relevant civs being announced?
Jayden Cox
>possibly without losing strength like builders
Builders don't build roads or forts at all any more. The military engineer, which does, doesn't use charges for it.
Nolan Sanchez
Space telescopes.
Justin Lee
Currently it's a district, I mean a unique improvement for the Romans
Zachary Flores
You can rename units?
Ian Moore
no one knows if they use charges to build roads or forts. we havent seen them in the game yet.
Robert Miller
Observatories? It's kind of stupid though. Maybe they just want to make mountains not be a useless -1 tile for your city.
Grayson Torres
Ye I think so
Legions might just replace the military engineer outright, I mean Roman Legions literally had engineer platoons attached to them.
Josiah Davis
>Thundercock of the North >shitty
Xavier Foster
I haven't seen it in action yet, but I remember early on they said the world wouldn't hate you forever for waging war once in the early game, so there must be some factors in play for reducing your warmonger score.
They showed it off in one of the earlier streams, I think units automatically get names if they get 1 or 2 promotions and you can rename them if you like?
Ian Brown
>This Quest WHY WHY IS THIS EVEN IN THE GAME
Aaron Flores
You can rename units in civ 5
almost every organised army had engineer divisions in a platoon.