>Next Game Jam (Lewd -- Blueboard rules still apply) itch.io/jam/lewd-jam-2016
>Lewd Jam Collabs docs.google.com/document/d/1K9wlzcJntyOCV3KLvRcvllZ2ZUnGgrDtiwPdMLlw5XQ/edit?usp=sharing docs.google.com/spreadsheets/d/1Sm0Pxz0uq-62L46TdXmKisynbhLI_by-pLNlcgo4B8M/edit?usp=sharing
so i want to make a map generator based on Animal crossing, where you have a random grid of map "chunks" containing predetermined objects (like rivers, houses, trees, etc), but i have absolutely no clue how to achieve this in Game Maker.
what would you suggest agdg?
Benjamin Watson
I made some time to make a horse (I think his neck and head is too thin for his body or something it look more like a cow/bull body to me) and a pilgrim man.
I made the beard and glasses separate objects so that I could populate areas with random combinations of glasses and beards or neither. I plan to include necklaces, hats, and similar things like that so that larger groups of npcs will be more dynamically equipped.
I think I can also do something like, assign all the shirts and hats an array of materials or textures and have a script randomly choose one if a character interacts with a wardrobe or something so that on different in game days, some npc's will have different hats, or clothes. Which I think could be pretty neat.
Next assets to make are gonna be some kids, a cow, and then two or three types of monsters. Then some placeholder UI stuff, and see if we can figure out how to fight monsters and get loot to start getting some semblance of a game going here.
Evan Hall
Seconding this.
Dylan King
>People quick to jump ship into the new thread after a respected dev destroys his reputation in a single post >mfw
William Ross
Let me get this straight: Sexual violence against loli is terrible and will probably deleted off of most websites, but physical (fantastical) violence is fine and will probably be kept on most websites?
Gabriel Martinez
>There is a horse but the girl mount a dog anyway
Jacob Diaz
Well, if you wanna do it the hacky bullshit way, create an object that makes a ground sprite, then generates a bunch of other objects on top of itself. Call it chunk. Then make a bunch of versions of it. Then make a room that is x*y chunks, and fill it with spawners for random chunks.
Probably not the best way, but it would work.
Ryan Howard
because girls are smaller obviously and weigh less
Isaiah Scott
>respected dev Okay.
Luke Davis
Japanese devs don't have problems with that, see Demonophobia, but you should go full obscure and don't post it on the most common sites. Anyway, what do you mean by fantastical?
Nathan Watson
>itch.io/jam/911-jam has anyone this big in the community self destructed this hard in the history of AGDG?
i mean... why did he do it?
Jeremiah Richardson
Why does it hurt my eyes when the sprite moves and the screen isn't scrolling
Easton Foster
That happens to me a lot, don't know why.
Samuel Brown
The lulz
Samuel Fisher
>tries to be edgy >no one joins oh i'm cringing so hard at thumb right now
Ian Cooper
this looks fucking DISGUSTING
Joshua Sanders
>Anyway, what do you mean by fantastical? Not resembling real life at all. Though if Elder Scrolls had killable children at least some time in its development, then clearly people don't care as much about what happens to children character as long as it isn't sexual.
Just a little thought I had.
Matthew Reyes
My game has the same problem, it makes me sad
Jason Smith
add a background that isn't 1 solid color
Blake Wright
Mm I don't know, that's kinda a grey place.
Alexander Ward
Because the sprite is probably moving my one pixel at a time, and since it's so small it's basically jumping. Solution: keep the camera locked on him or make him move in smaller increments.
Lucas Sanchez
How do we report this desu?
Jason Collins
>this big in the community
Evan Morris
>people are THIS mad at a steamchat joke >steamchat doesn't even exist anymore
Jackson Bell
I have no idea why these chat fags are implying anyone knew thumbtack or cared who he was before he blacklisted himself just now.
Isaac Martin
animating your sprite helps
Owen Nelson
did you set room speed to 60
Joshua Brooks
you say that like being edgy didn't directly lead to no one joining up
>try fucking with America on an American majority message board made by an American These demonstrations are important for keeping the rest of the foreigncucks in line.
Ayden White
>steamchat doesn't even exist anymore well they moved to discord but its still a secret chat so
Jace Baker
i am making a translation gizmo, i am unprojecting a screen space ray from the camera into world space to make a line, and i find the closest point between 2 lines to find the position on the axis i am translating, but when translating the axis with a high perspective wrap, u get undesired results, the blue dot is the position where i would like the axis to be, i calculate this by projecting the axis line into 2d screen space, and doing a projection of the mouse position onto the 2d axis line, any ideas how to project the blue dot back onto the 3d axis line? blender seems to have this exact same issue, i would like a better solution
Nathaniel Thomas
...
Aiden Gray
Yes, but I suggest at least getting advice from another artist so you don't cop a shitty palette.
What kind of color-blind are you?
Jacob Garcia
>itch.io/jam/911-jam Don't report it. Just let it slip into the ether and maybe next time he will remember to gauge the feelings of a community before he does things like this.
Christian Cook
>leaf not surprised desu
Jace Stewart
Wow. Thumbtack was the one behind that cool battle network style game and then went full retard with an edgy joke?
What a fucking faggot
Josiah Turner
>tfw you realize the most important part of games is the art, and you are shit at it
Aiden Powell
Making progress boys!
Kayden Bailey
>inb4 bokudev is colorblind and that's why his levels look that weird
Jayden Brown
>guy bullys the 50000 dead americans and their families who were lost in a tragedy not to mention the 1000 firemen and women and first responders who also perished in that tragedy that sign is meant for thumbtack right?
Joseph Thompson
>what is minecraft >what is undertale It's clear user, art is not what is important. Music is.
Charles Carter
One of the most common complaints about my demo was lack of weight with my weapons. I'm trying to find a good smearing tutorial, but I'm not coming up with anything on Google. Any resources a kind dev would be willing to share?
Thomas Jenkins
I'm gonna give a group picture a shot tomorrow, but I'm slow so it'll probably take a few days to complete.
Xavier Cook
>tfw decent at art >don't know shit about music FUCK
Justin Ward
The most successful indie game of all time was made with programmer art, so not quite, user.
Justin Cooper
>planes flying backwards
Kayden Flores
passenger jets dont shoot bullets wtf are you doing
Lincoln Lewis
smearing implies speed, not weight if you're willing to ignore the >extra credits the start of this video explains how to add weight to actions better youtube.com/watch?v=1JIhpPwkjUU
Brayden Reyes
>Smearing I dunno which game is yours, but smears aren't how you give something weight. If you want an attack animation to have weight, you just need to give the animation a lot of anticipation and follow-through, but very little of the actual swing. For instance, 2 frames of your character bracing themselves, 1 frame for the actual weapon swing, and 3 frames of the follow-through/cooldown. If you want to use smears, which do help, then you would use them during the swing and on the first frame of the follow-through, or maybe just on the swing. But the most important part is making sure each part of the animation doesn't have the same amount of frames.
Nicholas Martinez
>AttackOnTowers- The Game (The 9-11 Simulator) (online-video-cutter.com)
Blake Robinson
That shit still makes me mad, too. Mojang hired a good artist, one capable of making good pixel art, one that could have made the game look overall very pretty. But no, they stuck with the programmer art because ~retro aesthetic~
Even though retro games hired actual artists to make the art, and minecraft programmer art looks nothing like retro games.
Ayden Campbell
minecraft had really shit music though
Leo Martinez
>Source """"developers""""" Look at this. Just look at it. Does this look like the kind of ""work"" that should be accepted in this general?
Brandon Gomez
>Minecraft >A success due to its music ??? Are you stupid?
Joseph Brown
I really like recording glitches for some reason
Aiden Gutierrez
...
Jonathan Thomas
It's a feature
Hunter Cook
Soon we're gonna be competing with /FN@F/ for the title of highest concentration of autistic weirdos per thread.
Nolan Morales
...
Luke Turner
>shitboy spamming reports on posts about getting him removed from itch.io I see how it is.
Cooper Hill
>all the jam shitposting in this thread is from 1 person from vine's discord this is why you should join the rotate discord instead, it's not full of shitposters that don't even post progress in the thread
Angel Flores
Thanks, guys. Really appreciate it.
Blake Hill
If I understand what you are trying to get at, have you considered doing a plane cast and then have a plane set arbitrarily large in the orientation of the three axis?
Jordan King
>154444206 >takes the time to fire up his shitty map and take new screenshots once in a while >doesn't ever finish the map or make a game Do you f@m. Do you.
Liam Ward
>all those words >nothing worth reading
Isaiah Clark
dude what even is that image
Kayden Walker
hey sourcefam, can you upload that level file?
Adam Garcia
Make the players bullets into different kinds of luggage/bags/suitcases and I'm on board.
Gavin Wilson
What's there to get mad about? The winner is always the one that made itself memorable or do its job perfectly
Carter Evans
>gay drama shit from a buncha nodevs
FUCK OUTTA HERE
Jack Bennett
these kids probably would've voted for Jeb this year
Dylan Hall
When's the last time vine even posted progress here? Are they literally all just fake devs now? >join the rotate discord instead I would literally rather kill myself. There are too many reasons to avoid nodev chatrooms and potato is one of the biggest nodevs.
Bentley Garcia
>source
Caleb Myers
It is though.
Jose Morris
nevre seen that one before only the one that gets posted all the time
Brayden Myers
i dont wanna post here anymore knowing that exists
>sourceposting >bitching about rotate is MothDan back up?
Easton White
Good luck with your meltdown monkey. Just remember in the past year you could have made progress on that map instead of posting the same old pic of it and false flag shitposting about it. From this new angle looks like you've done nothing. And it's still ugly as fuck.
Grayson Murphy
ok and how would i save that to a file? in some sort of wacky array?
You really think you're false flagging danny don't you?
Daniel Thompson
is this the new rotate game
Justin Evans
>you could have made progress on that map unfortunately no that was really the extent of his skills
Evan Bell
You probably want to generate everything at once and do it in phases. For example you could do something like >generate coastline >create a lake somewhere on the map >connect them with a river >add bridges to the river >determine which screens to place important buildings >do the same for houses >determine some paths to preserve through the map >add some cliffs n trees and shit
Jason Bailey
reminder that the person who made this is LITERALLY in prison now for what he's done
Thomas Diaz
fuck, im in way over my head here. procgen is insane
Aiden Cooper
wut
hoo
Evan Clark
>92 replies >35 posters
I assume this thread is almost entirely the same 5 people