/agdg/ - Amateur Game Dev General

DDX is Over! Play games, leave feedback.

>Current Demo Day (X)
itch.io/jam/agdg-demo-day-10

>Next Game Jam (Lewd -- Blueboard rules still apply)
itch.io/jam/lewd-jam-2016

>Lewd Jam Collabs
docs.google.com/document/d/1K9wlzcJntyOCV3KLvRcvllZ2ZUnGgrDtiwPdMLlw5XQ/edit?usp=sharing
docs.google.com/spreadsheets/d/1Sm0Pxz0uq-62L46TdXmKisynbhLI_by-pLNlcgo4B8M/edit?usp=sharing

>Next Demo Day (11)
itch.io/jam/agdg-demo-day-11

Helpful Links: tools.aggydaggy.com/# (Still in beta)
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg/
AGDG Logo: pastebin.com/iafqz627

>Previous Demo Days
pastebin.com/X6fLvtzA

>Previous Jams
pastebin.com/qRHNpCbZ

>Chats
steamcommunity.com/groups/vgamedevcrew
webchat.freenode.net/?channels=vidyadev

>Engines
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org/
Haxe: haxeflixel.com/
LÖVE: love2d.org/
UE4: unrealengine.com/what-is-unreal-engine-4
Unity: unity3d.com/

> Models/art/textures/sprites
opengameart.org/
blender-models.com/
mayang.com/textures/

> Free audio
freesound.org/browse/
incompetech.com/music/
freemusicarchive.org/

Other urls found in this thread:

github.com/brnkhy/MapzenGo
desertgame.tumblr.com/
imgur.com/gallery/xLxmr
youtube.com/watch?v=YLO7tCdBVrA
twitter.com/SFWRedditImages

I believe in you

Second for including XNA in the list.

Don't ever stop believing that your dreams will come true

Just like make game

Xth for gamedev on the Gear Vr.

What a beautiful drawing?
Who is the artist behind this? I must work with him and pay him millions.

Can you VR dev on a toaster?

>working on an open source project all alone github.com/brnkhy/MapzenGo
>keep getting mails
>>can you add this?
>>can you add that?
>>we need this and that for our game
>zero donations
>zero

it's still fun but getting worse every day. should I do something like patreon or what?

do the clever trick where you interpret "can you" as "are you able to" and then say yes you ""can""

Sell it on the Unity/UE4 marketplace

>open source fags will defend this

wouldnt that be a little....childish?

kinda ruins the fun. someone already put it on asset store as well

I'm not even an open source guy. I'm full MS but still, open source projects are fun. you just feel like saying "fuck off you cheap bastards" time to time

Eh. Kinda against it.
XNA's kinda old and unsupported. Monogame's regarded as the next XNA.

you fell for the open source meme you fucking retard

>unsupported
I absolutely love this meme

Monogame should be up there in the list then.

open source teaches you a lot. code quality, maintenance, re usability, code responsibility etc etc.
it only gets frustrating sometimes

>childish
Not at all. Their humiliation at falling for it will give you the upperhand in the following donation negotiations.

Business 101 kiddo

this guy gets it

>Open source teaches you alot, like things you learn in any project regardless if its open source or not

And you aren't getting donations because there are like 20 people who have already done this exact same project open source, didn't you even google it before you started?

And because freetards are actually poorfags and cheapasses that exclusively spend their money on child pornography

What's the benefit of aseprite over GraphicsGale? Worth $15?

well maybe... maybe.

really? can you please share any links?
I haven't seen any proper mapzen/osm visualization projects for unity3d really.

Who wants to animate my main characters sprite for me

One of them is garbage.

sent

ty very much looks good

>tfw you make a waifu so good you don't want to put her in the game so that other people can steal her from you

Depends on the workflow, really. Both are quite different in usage. I'd definitely give Aseprite a try though.

>a waifu

I'm assuming you're saying GraphicsGale is garbage?

I've been using GG for a while, not sure if I want to pay $15 to try one out. What are the benefits?

ask for donations on the Github page

Looking for a collab-bro for this project
hit me up at desertgame.tumblr.com/

I really need a proper github page with a good description and everything. fuck I hate doing that kinda stuff though.

But what do you want?

an ideaguy who can write and likes horror stuff, basically

dropped the desert one already?

full gallery, back to coding now
imgur.com/gallery/xLxmr

nope, I need more experience in mobile dev to release desertgame on multiple platforms

on popular demand, mouse input is both rebindable and rebindable to.

Alone in the Forest dev, you're doing this in SDL, right? I'm wondering if we can talk about how you scale up your graphics

Doing level design - can go through without thinking, but thinking gives you items.

You the same guy that asked something like this a month ago? Since you have the time, just use SDL along with OpenGL; once it's set up it's more than worth it.

dose float errors doe

Uh... No, I meant, I wanted to offer this guy some help. He seems to be having trouble with his rendering.

Hi! We can talk.

I'm basically using this function:
SDL_RenderSetLogicalSize() and that's it. It's sets a logical size for the renderer, but other than that, the image of the screen is always scaled up to the size of the window.

Ah, I'm just starting to see what you wanted to say. That's an ugly bug I haven't encountered yet. Thank you for reporting it!

That's not float errors, looks like linear filtering instead of point

So whats the next jam after lewd? Can we have a praise kek jam?

I can do pixel art but I can't draw my character portraits pretty enough. Any tips or tricks? I want to make like Shantae and have a pixelshit game with cute full res portraits. I don't think I'll be able to git gud enough in time for lewd jam.

L O O M I S
O
O
M
I
S

crude

b-games pls

#

If you make something of any decent quality, and do even a token amount of PR, getting Greenlit is very, very easy.

Just having a reasonably trailer makes your game stand out from most submissions.

>500 sales TOPS

Yeah, no. That guy doesn't have a clue what he's talking about.

Use Steamspy and look at the figures for other games which are (realistically) of a similar quality and scale to what you're making, (ideally with similar demographics).

>"first game"
-means very little, as long as you know what you're doing and produce quality output.

Where's my game?

>pixel art but I can't draw my character portraits pretty enough
You have the art skills of a child,
i recommend you spend time either getting good at 2d high res or 3d.

/pol/fags should stay in their containment board.

why should I work on a game when it just constantly gets shit on

>my game
>my game
>my game my game my game

Enough already just STOP

>this cuck speak

let me guess, you love niggers too?

>UV unwrapping hair

Unfathomably butthurt

I know. I'm trying, drawing studies every day. Progress is too slow though. Finished drawings for game never look clean enough.

the fuck is this seriously
please tell me that isnt hillary clinton

my game

It's nice when things slowly start falling into place.

It is

where is your game?

...

...

Where is yours then? Oh right you are in fact the nodev.

I bet you even use OOP.

Again, just tell me why I should bother working on MY GAME when every time I do it just gets shit on over and over

> implying he has a game

May I ask what tutorials did you follow to get into OpenGL with SDL2?

Because you should take that shit and try to turn it into gold.

never give up

I'm having a hard time making 2D look good. It was so much easier back when people still used 800 x 600 resolution.

With higher res of today's displays, all my pixel art skills seem to have exposed for what they are, complete shit.

How long does it take to git gud at 3D modelling?

>lua
holy mother of cucks

BECAUSE ITS YOUR GAME YOUR UNIVERSE YOUR ARE THE CREATOR YOU HAVE FREEDOM IN THIS BELIEVE YOU CAN DO IT BECAUSE YOU CAN DO IT

JUST LIKE MAKE GAME

>everyone replying to the shitposter in the last thread
I mean I did a few days ago but that was the first time in weeks and it was only to refute some implications

Is that Kishibe Rohan?

No, that's David Bowie.

>not loving niggers
it's like you don't want THICC asses and thicker cocks

All right, I'll leave the rest to you. I saw you already got feedback on the controls as well. You're working hard, user. Keep it up!

>being this much of a cuck
>supporting white genocide

fuck off race traitor

thats just milk right

yes, thank you
youtube.com/watch?v=YLO7tCdBVrA

obviously.

but Hirohiko Araki was a huge Bowie fan, I finally understand where he got the idea for the character design also the lipstick he gives all his characters now

Finished a playable build of my platformer.

feels good to hit a "milestone." also added particles.

you should try making a good game instead of a bad one

HNNNNNGH

hey, you forgot to say how gay I was!
also
>assuming I'm white

no
that horse has a schlong

This nigga gets it

it was supposed to be more of a shooter but has turned into this movement thing. i kind of enjoy it, but it's difficult making levels for these type of games (for me that is)

What else could it be?

if you aren't white, why are you here, dumb nigger?

Does anyone know any details re the animation techniques used in Rondo Duo?

I'm still not 100% as to whether its 2D, drawn in a 3D style with skeletal and warp deformation animation, or its cell shaded styled 3D.

(I'm heavily leaning towards thinking the former. Looks to me to all be prerendered loops of composited 2D. But would love to know more details about the techniques and tools used.)

Also: Flash loader? 9.2gb for a 2 hour game? wtf Japan.

sauce?

sry for webm spam. hope u enjoyed

It's deformed 2D.
> 9.2gb for a 2 hour game?
Pre-rendered graphics for all the animation takes space, regardless of engine.

i think it was done in after effects

I heard it was 2D projected over one half of a 3D using 3D skeletal animation