Don't ever stop believing that your dreams will come true
Just like make game
Blake Wright
Xth for gamedev on the Gear Vr.
John Richardson
What a beautiful drawing? Who is the artist behind this? I must work with him and pay him millions.
Tyler Thomas
Can you VR dev on a toaster?
Parker Brown
>working on an open source project all alone github.com/brnkhy/MapzenGo >keep getting mails >>can you add this? >>can you add that? >>we need this and that for our game >zero donations >zero
it's still fun but getting worse every day. should I do something like patreon or what?
Cameron Brown
do the clever trick where you interpret "can you" as "are you able to" and then say yes you ""can""
Carter Morgan
Sell it on the Unity/UE4 marketplace
Eli Young
>open source fags will defend this
Eli Roberts
wouldnt that be a little....childish?
kinda ruins the fun. someone already put it on asset store as well
I'm not even an open source guy. I'm full MS but still, open source projects are fun. you just feel like saying "fuck off you cheap bastards" time to time
Daniel Jenkins
Eh. Kinda against it. XNA's kinda old and unsupported. Monogame's regarded as the next XNA.
Christian Long
you fell for the open source meme you fucking retard
Jace Martinez
>unsupported I absolutely love this meme
Daniel Phillips
Monogame should be up there in the list then.
Jonathan Gonzalez
open source teaches you a lot. code quality, maintenance, re usability, code responsibility etc etc. it only gets frustrating sometimes
Adam Perez
>childish Not at all. Their humiliation at falling for it will give you the upperhand in the following donation negotiations.
Business 101 kiddo
Hunter Morgan
this guy gets it
Nathaniel Nelson
>Open source teaches you alot, like things you learn in any project regardless if its open source or not
And you aren't getting donations because there are like 20 people who have already done this exact same project open source, didn't you even google it before you started?
Ryder Flores
And because freetards are actually poorfags and cheapasses that exclusively spend their money on child pornography
Landon Hall
What's the benefit of aseprite over GraphicsGale? Worth $15?
Jaxon Rivera
well maybe... maybe.
really? can you please share any links? I haven't seen any proper mapzen/osm visualization projects for unity3d really.
Adrian King
Who wants to animate my main characters sprite for me
Christian Lopez
One of them is garbage.
Jace Myers
sent
Jordan Sanders
ty very much looks good
Justin Reed
>tfw you make a waifu so good you don't want to put her in the game so that other people can steal her from you
Elijah Collins
Depends on the workflow, really. Both are quite different in usage. I'd definitely give Aseprite a try though.
Carter Hall
>a waifu
Nathan Harris
I'm assuming you're saying GraphicsGale is garbage?
I've been using GG for a while, not sure if I want to pay $15 to try one out. What are the benefits?
nope, I need more experience in mobile dev to release desertgame on multiple platforms
Jaxon Carter
on popular demand, mouse input is both rebindable and rebindable to.
Landon Anderson
Alone in the Forest dev, you're doing this in SDL, right? I'm wondering if we can talk about how you scale up your graphics
Jason Rodriguez
Doing level design - can go through without thinking, but thinking gives you items.
You the same guy that asked something like this a month ago? Since you have the time, just use SDL along with OpenGL; once it's set up it's more than worth it.
Christian Gutierrez
dose float errors doe
Bentley Nelson
Uh... No, I meant, I wanted to offer this guy some help. He seems to be having trouble with his rendering.
Xavier Harris
Hi! We can talk.
I'm basically using this function: SDL_RenderSetLogicalSize() and that's it. It's sets a logical size for the renderer, but other than that, the image of the screen is always scaled up to the size of the window.
Jayden Jackson
Ah, I'm just starting to see what you wanted to say. That's an ugly bug I haven't encountered yet. Thank you for reporting it!
Dominic King
That's not float errors, looks like linear filtering instead of point
Hudson Davis
So whats the next jam after lewd? Can we have a praise kek jam?
Austin King
I can do pixel art but I can't draw my character portraits pretty enough. Any tips or tricks? I want to make like Shantae and have a pixelshit game with cute full res portraits. I don't think I'll be able to git gud enough in time for lewd jam.
Carter Morris
L O O M I S O O M I S
Samuel Gutierrez
crude
b-games pls
Chase Walker
#
If you make something of any decent quality, and do even a token amount of PR, getting Greenlit is very, very easy.
Just having a reasonably trailer makes your game stand out from most submissions.
>500 sales TOPS
Yeah, no. That guy doesn't have a clue what he's talking about.
Use Steamspy and look at the figures for other games which are (realistically) of a similar quality and scale to what you're making, (ideally with similar demographics).
>"first game" -means very little, as long as you know what you're doing and produce quality output.
Andrew Bennett
Where's my game?
Charles Thomas
>pixel art but I can't draw my character portraits pretty enough You have the art skills of a child, i recommend you spend time either getting good at 2d high res or 3d.
Chase Butler
/pol/fags should stay in their containment board.
Jayden Roberts
why should I work on a game when it just constantly gets shit on
>my game >my game >my game my game my game
Enough already just STOP
Ethan Moore
>this cuck speak
let me guess, you love niggers too?
Leo Butler
>UV unwrapping hair
Liam Hughes
Unfathomably butthurt
Christopher Ramirez
I know. I'm trying, drawing studies every day. Progress is too slow though. Finished drawings for game never look clean enough.
Benjamin Adams
the fuck is this seriously please tell me that isnt hillary clinton
Josiah Taylor
my game
Matthew Barnes
It's nice when things slowly start falling into place.
Sebastian Martinez
It is
Elijah Howard
where is your game?
Isaiah Brown
...
Thomas Davis
...
Chase Gray
Where is yours then? Oh right you are in fact the nodev.
I bet you even use OOP.
Connor Diaz
Again, just tell me why I should bother working on MY GAME when every time I do it just gets shit on over and over
Nathan Mitchell
> implying he has a game
Benjamin Martin
May I ask what tutorials did you follow to get into OpenGL with SDL2?
Brody Brooks
Because you should take that shit and try to turn it into gold.
Jason Jackson
never give up
Wyatt King
I'm having a hard time making 2D look good. It was so much easier back when people still used 800 x 600 resolution.
With higher res of today's displays, all my pixel art skills seem to have exposed for what they are, complete shit.
How long does it take to git gud at 3D modelling?
Levi Perez
>lua holy mother of cucks
Cameron Martin
BECAUSE ITS YOUR GAME YOUR UNIVERSE YOUR ARE THE CREATOR YOU HAVE FREEDOM IN THIS BELIEVE YOU CAN DO IT BECAUSE YOU CAN DO IT
JUST LIKE MAKE GAME
Isaiah Powell
>everyone replying to the shitposter in the last thread I mean I did a few days ago but that was the first time in weeks and it was only to refute some implications
Angel Diaz
Is that Kishibe Rohan?
Owen Powell
No, that's David Bowie.
Brody Morgan
>not loving niggers it's like you don't want THICC asses and thicker cocks
Sebastian Fisher
All right, I'll leave the rest to you. I saw you already got feedback on the controls as well. You're working hard, user. Keep it up!
Easton Reed
>being this much of a cuck >supporting white genocide
but Hirohiko Araki was a huge Bowie fan, I finally understand where he got the idea for the character design also the lipstick he gives all his characters now
Evan Richardson
Finished a playable build of my platformer.
feels good to hit a "milestone." also added particles.
Asher Gomez
you should try making a good game instead of a bad one
Julian Ramirez
HNNNNNGH
Dylan Evans
hey, you forgot to say how gay I was! also >assuming I'm white
Jaxon Morales
no that horse has a schlong
Wyatt Cox
This nigga gets it
Josiah Richardson
it was supposed to be more of a shooter but has turned into this movement thing. i kind of enjoy it, but it's difficult making levels for these type of games (for me that is)
Wyatt Clark
What else could it be?
Nathan Thomas
if you aren't white, why are you here, dumb nigger?
Charles King
Does anyone know any details re the animation techniques used in Rondo Duo?
I'm still not 100% as to whether its 2D, drawn in a 3D style with skeletal and warp deformation animation, or its cell shaded styled 3D.
(I'm heavily leaning towards thinking the former. Looks to me to all be prerendered loops of composited 2D. But would love to know more details about the techniques and tools used.)
Also: Flash loader? 9.2gb for a 2 hour game? wtf Japan.
Austin Rivera
sauce?
Brayden Fisher
sry for webm spam. hope u enjoyed
Samuel Hall
It's deformed 2D. > 9.2gb for a 2 hour game? Pre-rendered graphics for all the animation takes space, regardless of engine.
Wyatt James
i think it was done in after effects
Ryan Bennett
I heard it was 2D projected over one half of a 3D using 3D skeletal animation