To that user that suggested a holding area for my USCM base, I hope this delivers.
Nathan Edwards
What's the actual name of the latest version? Just 1.10?
Jayden Nguyen
>jail cell >only accessible through another jail cell nigga that is how you get shived or worse.
Connor Barnes
The animals are locked in there. I care not for them. I hope the bird goes first.
Cooper Rivera
Constipated Cockatoo
Logan Baker
>Download modpack helper and put the batched file in the mods folder with the mod intend to be packed >run modpack helper and choose option 1 to select a mod to pack >"there are no mods to pack
what the FUCK am I doing wrong?
Eli Clark
I aim to please, user.
Christian Long
...
Jose Price
...
Robert Long
Please respond, my modding was going swimmingly up until it got to the point where I have to pack it. I followed every available option to the letter and I'm getting zip.
Evan Clark
Thread just started and already page 9. Ded game.
Michael Gutierrez
Maybe it just doesn't work.
Jacob Gomez
>tfw no good servers
Luis Perez
Hey.
Isaiah Baker
We've servers. It's just that the game is D E D E D
Jeremiah Walker
From the modding tutorial on the starbounder website:
>Download the latest version of ModpackHelper >Extract the zip in your Starbound/giraffe_storage/mods/ folder >Double click on the ModPackHelper_vx.x.bat >Choose action 1. >Wait for success message.
Except there is no giraffe_storage/mods folder, there's only the mods folder and a completely separate storage folder. I have the mod I want to pack in the mods folder right next to the modpack helper and it's not detecting the mod.
Angel Miller
Quick question, does anyone know if/how ship mods can be multiplayer friendly? I want friends to play with me on a modded ship, but I don't necessarily want them all to also have the same ship.
Kayden Moore
Got the base's control center up and working. Thanks for the suggestion, user.
Cameron Richardson
>When your server's discord gets too real
Dominic Jones
Are we playing on a good vanilla server yet I must construct Mother Space
Liam Rivera
>Make new character >Get bored and start building base >Get a pretty big base >Realize base building is completely pointless in this game >Get depressed >Delete character >Rise and repeat
Andrew Murphy
No. Sorry man.
Adam Morris
...
Isaiah Thomas
You were supposed to let it die.
Cameron Bennett
Don't be like that. Going back and forth between catalog and threads is annoying even for us lurkers. Keep your threads alive, damnit.
Jaxon Wilson
gotta agree here.
Robert Green
While the collection menu as ok, fishing was rather underwhelming. Is there any plans for a more substantial update?
Mason Edwards
So when I join this new server tomorrow, the home planet's spawn point isn't going to be directly above a pool of lava or giant pit, right?
Evan Edwards
How can an electric bill be that high? I guess from constantly having the computer up?
Charles Walker
...
Christopher Edwards
Speaking of servers, which one's the most active one?
Matthew Anderson
Is there a way to mass clear inventory on casual? I accidentally created an item that crashes me when I mouse over it.
Jose Miller
Use starcheat and delete it
Gavin Jackson
This shit, it's obnoxious enough when a thread actually gets to the end but doesn't link to the next one.
Dylan White
Hey user, nice job. Thanks for taking the suggestion, it looks fantastic.
Carter Lee
awesome thanks user
Samuel Cook
...
Ethan Wood
Holy fuck whoever wrote the tutorial page for modding on the starbounder wiki needs to be hung. The fuck is this bullshit about using modpack helper? Why won't it simply fucking state directly what I need to have and what needs to be done? How come there's no resource out there on how to set up folders correctly? Why is modding this game such an intuitive pain in the ass?
>lmao ur bad
apparent-fucking-LEE I am, but literally NO guide on how to set up mods ACTUALLY TELLS YOU ALL THE STEPS. FUCK I MAD.
Noah Wright
Not if we can help it.
Carter Watson
Just copy what other mods do
Oliver Johnson
That's how SS13 turned into the most tangled mess of spaghetti this side of WW2 Italy.
Camden Ward
yeah but the difference is that ss13's wonky brokenness is fun
Colton Parker
I'll tell you what. The game is fun, it is, but the bugs and bullshit are not. Nonsense, sometimes. Not the bullshit. So much lag could be fixed with basic maintenance and coding habits.
Mason Gutierrez
What blocks do I use as floors in my ship? I've got a place where I don't want a hatch but every block I've looked at so far is ugly as fuck.
Lincoln Cook
It's because, even though both are unoptimized shitpiles more often than not, SS13 servers actually make content.
Paint shit white or black.
Levi Campbell
Painted wall panels work good for me. Neon blocks work good for blank spaces too and also paint up nicely.
Alternatively, maybe girders or some such thing.
But the wall panels worked well for mine I think.
Xavier Lewis
That looks pretty good, thanks guys.
Leo Lee
I remember something like that happening on the goon servers once. They literally broke the temperature physics - I think it was the chemistry department that did it somehow. Not only was everything catching fire, there were roaming invisible waves of heat and pressure that instant-killed people. It was astonishing. This was before the heat-powered engine was re-implemented incidentally.
Elijah Turner
RIP d20 Station
Jackson Thomas
Vanilla server when?
Carter Stewart
When you perform the ritual and offer the sacrifice.
Luis Diaz
>get phase shift mod >try it out >suddenly feel like I'm cheating >don't want to get rid of it though It's just fun in it's own right.
Grayson Thompson
never
Ethan Brooks
Something something remove xeno scum
Mason Nelson
I probably went too far with this one...
Hunter Butler
..and the second half.
Anthony Bailey
Looks nice user. I especially liked the sex dungeon. There is too much xeno scum living there though
Landon Garcia
Looking Good user. Can you please post a screeny of how your base is looking so far. There is a mod that allows you to zoom x1-x10.
Cooper Watson
I like it. What's your pavement though? Sandstone bricks?
Christian Richardson
Soft bricks. Like in avian villages.
Henry Hernandez
Ah, right. Thanks.
Noah Diaz
Is there a way to protect tiles other than using shield generators?
Asher Stewart
There's mods that disable environmental damage, if that's what you need.
Oliver Cook
>play Terraria >find some ruins underground >they're randomly generated >have random furniture and statues and whatever to give them a more unique feel
>play Starbound >find some ruins underground >explore more >find the exact same ruins with exact same layout in different place >and again >and again How can Chucklefucks suck even at such a lazy thing as procedural generation?
Carter Butler
Starbound's micro-dungeons are not procedurally generated.
Julian Watson
Yeah, and that sucks ass.
Jason Bennett
I don't think starbound's approach of using hand-crafted content within procedurally generated terrain is inherently worse.
But they do make bad use of it in some cases, as you've noted.
There are good use cases as well; those are the ones people don't notice, or believe to be a part of the procedural terrain generation.
Jose Anderson
Is there somewhere I can read about how the game changed over beta and why things were removed or altered?
Colton Peterson
>Is there somewhere I can read about how the game changed over beta Wiki's changelogs
>and why things were removed or altered? haha, no.
Grayson Wright
>There are good use cases as well; those are the ones people don't notice, or believe to be a part of the procedural terrain generation. You mean the weird dick-formed dirt backgrounds or "caves". I don't know about anyone else, but I do notice them and they're just as repetitive as the microdungeons. I'd go as far as to say they improve the game even less than cucklefucks microdungeons, since they make the terrain look much more generic and same-ish.
Brandon Lee
Only the very minimal ones (gnomes, surface graves, etc) aren't very noticeable. Anything more complex is completely noticeable after discovering 2-3. That is part of the reason why people complain of the 'sameness' of the planet types.
Procedurally generating the objects and block materials for structures let alone size and shape variants is objectively better since the planets are procedurally generated.
Juan Smith
So I assume the devs aren't big on communicating then
Luis Cruz
They just made sure Starbound 1.0 is going to be like their vision of the game.
Ryan Young
You could scrounge through all the dev blogs and maybe starbound forums for some tidbits of community management (not really communication)
But there isn't a single clear-cut explanation for why they slowly degraded many aspects of the game. However, it's not all bad. Some of the removed/reworked content was just shitty placeholders. The current bossfights aren't anything to write home about, but they used to be worse. Much worse.
Cooper Long
But why did they need a placeholder for a placeholder like they needed for the combat.
Ian Thomas
Why? No one knows.
My guess is that the project was mismanaged from the beginning. I'd bet starbound never had clear design documents.
That would certainly explain the aimless cycles of making placeholder content and then trashing it instead of developing it further.
Jaxson Wood
Who needs clear design documents when you have a crystal clear vision of your game.
Jack Jenkins
This is what happens when an artist is running the show and there's no dedicated game designer
Considering this the game is better than it has any right to be, it's just a shame they're trying to grab the Stardew Valley audience by wasting time with shit like fishing when the game needs more meat for actual exploration
Angel Collins
>This is what happens when an artist is running the show and there's no dedicated game designer No, starbound's shit-tier *performance* is an artifact of that. And more specifically, it's about the lack of programmers rather than designers. Game designer is just a buzzword title, any corporate bootlicker with basic social skills can become a "designer". Professional game programmers are what one needs to deliver good games.
James Flores
>Stardew Valley audience More like stealing more stuff from Minecraft/Terraria, which had fishing for a long time.
Hunter Edwards
>play Starbound for the first time since EA >space base is still laggy as sin Are there mods that optimize shoddy code in this fucking game?
Benjamin James
>rewriting a shitty game engine That's not called a mod. It's called a different game.
Aaron Powell
They didn't invent fishing in videogames
Carter Williams
No, but they popularized it in the context of recent releases of this genre.
Jason Butler
y'all don't even try
Ethan Powell
if only...
You an still try to remove vsync, it helped me a little
Connor Collins
...
Ayden Lewis
>still no poptops And you wonder why this thread is dying.
Samuel Wright
At least replying to your shit will keep it alive.
Angel Ross
Is optimization coming soon?
I'm not fond of having to play so zoomed.
Jeremiah Hernandez
>starbound >optimization haha
you guys crack me up
Kayden Gray
stop playing on a potato, my computer is shit and I run fully zoomed out at 1080p and the only fps drops I get is when I spawn several hundred npcs and they interact with things
Lincoln Wright
...
Oliver Gray
alt+z dawg
Xavier Miller
Added a clock tower and garden room to my glitch ship.
Now I just need to tidy up the teleporter area and then some minor detailing.