/twg/ - Total War General

Wood Elves Soon edition

>FAQs and General Info
pastebin.com/gZ1T9VCN

>Steam Groups
steamcommunity.com/groups/totalwargeneral
steamcommunity.com/groups/twgmp

>Warhammer News
Mods -- twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications
Recent Update Info -- wiki.totalwar.com/w/Total_War_WARHAMMER_Update_2
DLC -- store.steampowered.com/dlc/364360/

Previous thread

Other urls found in this thread:

steamcommunity.com/sharedfiles/filedetails/?id=765204760&searchtext=
youtube.com/watch?v=-_d8Jzt2heE
twitter.com/SFWRedditVideos

What is the meme nation of empire /twg/?

How are Dwarfs supposed to fight VC? It feels like they are both aiming for a slow, drawn-out fight but VC just do it better.

cannons and ranged

>mfw Wood Elves add lots of 2D qts to the game

I should've clarified I meant MP. Anyone can bully skellies in campaign, but in MP bats will disrupt your artillery and crypt horrors will be summoned on top of your skirmishers.

Even if they aren't, though, Crypt Horrors can wade past stunties like they aren't there to get to the gooey center.

Artillery sniping their vamps/necromancers.

The 'Don't get involved in a land war in Asia' of the Warhammer world is 'Don't get into a battle of attrition with the undead'.

Bongistan

...

...