>Character Planner
mugenmonkey.com
>KING'S FIELD
pastebin.com
>DEMON'S SOULS
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>DARK SOULS
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>BLOODBORNE
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>DARK SOULS 3
docs.google.com
>Community & Fanart
pastebin.com
>Character Planner
mugenmonkey.com
>KING'S FIELD
pastebin.com
>DEMON'S SOULS
pastebin.com
>DARK SOULS
pastebin.com
>BLOODBORNE
pastebin.com
>DARK SOULS 3
docs.google.com
>Community & Fanart
pastebin.com
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YO WADDUP!!!
Are you gonna be joining the Bloodshades, /dsg/ ?
I love bullying Kriemhild!
also link the previous thread you fucking faggot
From Dark is blatantly weaker than fire, because the buff spell doesn't gain dual scaling (scales only with faith even when using caitha's/sunless, and is a weaker version of other buffs even then), the spells either have weak damage output or bad mechanics, and they don't have a reliable nuke spell like all of the other schools do. Faith is the worst offensive caster at any level, but they get the best buffs and DMB does ignore the lightning defense End would give. Sorcerers have the highest offensive damage output, but their buffs are the worst and their spells have too much windup to hit anyone with half a brain. The main advantage of Int investment is that most people don't have the flat magic reduction that comes with Int investment and the Dusk Crown also boosts magic damage on weapons like Moonlight Greatsword for a penalty that no non-int or fth build would be able to exploit.
Pyro with crystal chime doesn't get maximum damage on soulmasses and spears, but they get very close while also being able to cast miracles. On top of, you know, having the much better pyromancy school.
Newbie here
How does poise work in DaS3?
I got invaded in Irithyll dungeon and got R1 spammed to death.
>Dark is blatantly weaker than fire
I'm talking about infused weapons and not spells. Vestiges will always rape people, even if it's 610 instead of 660 per cast it doesn't matter. Dark/crystal infused weapons suffer the least of all weapon types from higher level damage reductions.
Yeah, in dark souls 2
Favor and life are the first two rings you should for-sure have unless you need specialty rings like sage or bellowing due to not being on a quality build.
After that you should have SPR, a +5 ring, Leo, and/or Hornet, the latter of which can be hardswapped if you're that sort of person.
Chloranthy +2 gives you an additional 9 stamina per second. Your base regen is like 45 points per second. The ~4 levels of endurance added by favor are far more important.
A guy who farmed some equipment at lower levels started seeing signs from other people who farmed some equipment at lower levels.
The only issue at release was the NG divide, so you couldn't summon NG+ players, but that was fixed.
Why are you making shit up?
it makes hyperarmor (unstaggerable frames that some weapons' attacks have) slightly better
that's it