/dsg/ Demon's/Dark Souls General

>Paralyzed by indecision over the anti-reddit event:
>DLC Trailer
youtube.com/watch?v=Ic4EHyRm_Tw

>Character Planner
mugenmonkey.com/

>DARK SOULS 3
docs.google.com/document/d/1u8Mak1goSv4g73g16XsWV4sJelDQUatWkP2kcO6GVAA/pub

>DARK SOULS 2
pastebin.com/CAx8Yc8v

>DARK SOULS
pastebin.com/eNY3su63

>DEMON'S SOULS
pastebin.com/RjpF5s7a

>BLOODBORNE
pastebin.com/WdLBWD8n

>KING'S FIELD
pastebin.com/G8zw0sc3

>Community & Fanart
pastebin.com/vVWz9pJm

Other urls found in this thread:

strawpoll.me/11268953
mpql.net/tools/dark-souls-3/?l=140&w=10
youtube.com/watch?v=12jhL4Kt-zg
youtu.be/0ZQoVkNksb4?t=152
image.noelshack.com/fichiers/2016/17/1461944282-catalysts.png
twitter.com/SFWRedditGifs

best girl

What would you guys do if i made a parry build and used the caestus?

Done.

This should make it much more open and make more people happy. The general rule is just....go gold. Splendid and shiny.

>Dark Souls 3
>shortest game
>bonfires out the ass
>filled to the brim with shitty references
>massive amounts of on-disc cut content that will be sold as DLC
>no dynamic lighting system when even basic indie games have them
>rehashed areas
>rehashed NPCs
>rehashed animations
>invasions sucks
>Heavy armor sucks
>armor sets don't even fit properly
>brown and grey
>shit AI
>Armor variety is less than DS2 BASE game, despite copypasting a 3rd of the armors from previous games
>Magic needs 2-3 ring slots just to dish out melee level damage
>Magic itself does reduced damage for PvP
>awful scaling balance
>FP is the most awful casting management system introduced yet (worse than DeS mana, which had better regen options and more efficient)
>FP horribly ineffiecent with damage, ends up causing everyone to use 1 or 2 FP efficient spell like Great Heavy Soul Arrow
>Miracles awful, best and most viable one locked behind the final boss
>bland NG+
>awful covenants
>no blue eye orb
>blue sentinels and darkmoons the exact same
>left hand weapons no longer have full movesets
>dual wield weapons are gimmicks
>Straight Swords and Curved Sword are as fast as daggers
>Great Weapons are slower than previous games, and costs more stamina, while barely doing more damage
>1-2 Weapons ALWAYS the best in class, no redeeming qualitys for special weapons resulting in less weapon variety than BB
>very little moveset variation
>existence of Carthus Rouge
>WA are mostly shit or copypasted powerstance moves
>no tech
>No animation canceling
>No backstep i-frame
>rolls have too much i-frames and cost too little stamina
>bloodborne enemies catered to R1 spam from ss and cs
>hexes gone and dark magic is shit
>shittiest dragon form
>no dragon covenant
>refined/hollow completely dominates
>pyromancy is the quality of casters
>19 bosses, a good chunk being gimmicks
>linear level design, less branching options than DeS, DS2, and even BB

>b-but the DLC will save it!
>b-but other games have faults!
lmfao

Help me guys, I don't know what to put in now. Or what I should change

>140
Jesus christ you can't even get one thing right. SL170 was the one thing we actually settled on, and we settled on that like 2 days ago

lame

YO WADDUP!!!

>SL170

....why

why would you do that. Those other fags pushing it up to 140 was bad enough.

Does /dsg/ really need to be 30 levels higher just to win against shitty bleed fags?